CVPR 2022 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,077papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    34216.5%
  • Poster
    1,72082.8%
  • Other / unlabeled
    150.7%

Browse all papers

HyperStyle: StyleGAN Inversion With HyperNetworks for Real Image Editing

Yuval Alaluf, Omer Tov, Ron Mokady, Rinon Gal, Amit Bermano

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The inversion of real images into StyleGAN's latent space is a well-studied problem. Nevertheless, applying existing approaches to real-world scenarios remains an open challenge, due to an inherent trade-off between reconstruction and editability: latent space regions which can accurately represent real images typically suffer from degraded semantic control. Recent work proposes to mitigate this trade-off by fine-tuning the generator to add the target image to well-behaved, editable regions of the latent space. While promising, this fine-tuning scheme is impractical for prevalent use as it requires a lengthy training phase for each new image. In this work, we introduce this approach into the realm of encoder-based inversion. We propose HyperStyle, a hypernetwork that learns to modulate StyleGAN's weights to faithfully express a given image in editable regions of the latent space. A naive modulation approach would require training a hypernetwork with over three billion parameters. Through careful network design, we reduce this to be in line with existing encoders. HyperStyle yields reconstructions comparable to those of optimization techniques with the near real-time inference capabilities of encoders. Lastly, we demonstrate HyperStyle's effectiveness on several applications beyond the inversion task, including the editing of out-of-domain images which were never seen during training.

Poster
HyperSegNAS: Bridging One-Shot Neural Architecture Search With 3D Medical Image Segmentation Using HyperNet

Cheng Peng, Andriy Myronenko, Ali Hatamizadeh, Vishwesh Nath, Md Mahfuzur Rahman Siddiquee, Yufan He, Daguang Xu, Rama Chellappa, Dong Yang

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Semantic segmentation of 3D medical images is a challenging task due to the high variability of the shape and pattern of objects (such as organs or tumors). Given the recent success of deep learning in medical image segmentation, Neural Architecture Search (NAS) has been introduced to find high-performance 3D segmentation network architectures. However, because of the massive computational requirements of 3D data and the discrete optimization nature of architecture search, previous NAS methods require a long search time or necessary continuous relaxation, and commonly lead to sub-optimal network architectures. While one-shot NAS can potentially address these disadvantages, its application in the segmentation domain has not been well studied in the expansive multi-scale multi-path search space. To enable one-shot NAS for medical image segmentation, our method, named HyperSegNAS, introduces a HyperNet to assist super-net training by incorporating architecture topology information. Such a HyperNet can be removed once the super-net is trained and introduces no overhead during architecture search. We show that HyperSegNAS yields better performing and more intuitive architectures compared to the previous state-of-the-art (SOTA) segmentation networks; furthermore, it can quickly and accurately find good architecture candidates under different computing constraints. Our method is evaluated on public datasets from the Medical Segmentation Decathlon (MSD) challenge, and achieves SOTA performances.

Poster
HyperInverter: Improving StyleGAN Inversion via Hypernetwork

Tan M. Dinh, Anh Tuan Tran, Rang Nguyen, Binh-Son Hua

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Real-world image manipulation has achieved fantastic progress in recent years as a result of the exploration and utilization of GAN latent spaces. GAN inversion is the first step in this pipeline, which aims to map the real image to the latent code faithfully. Unfortunately, the majority of existing GAN inversion methods fail to meet at least one of the three requirements listed below: high reconstruction quality, editability, and fast inference. We present a novel two-phase strategy in this research that fits all requirements at the same time. In the first phase, we train an encoder to map the input image to StyleGAN2 W-space, which was proven to have excellent editability but lower reconstruction quality. In the second phase, we supplement the reconstruction ability in the initial phase by leveraging a series of hypernetworks to recover the missing information during inversion. These two steps complement each other to yield high reconstruction quality thanks to the hypernetwork branch and excellent editability due to the inversion done in the W-space. Our method is entirely encoder-based, resulting in extremely fast inference. Extensive experiments on two challenging datasets demonstrate the superiority of our method.

Poster
HyperDet3D: Learning a Scene-Conditioned 3D Object Detector

Yu Zheng, Yueqi Duan, Jiwen Lu, Jie Zhou, Qi Tian

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A bathtub in a library, a sink in an office, a bed in a laundry room - the counter-intuition suggests that scene provides important prior knowledge for 3D object detection, which instructs to eliminate the ambiguous detection of similar objects. In this paper, we propose HyperDet3D to explore scene-conditioned prior knowledge for 3D object detection. Existing methods strive for better representation of local elements and their relations without sceneconditioned knowledge, which may cause ambiguity merely based on the understanding of individual points and object candidates. Instead, HyperDet3D simultaneously learns scene-agnostic embeddings and scene-specific knowledge through scene-conditioned hypernetworks. More specifically, our HyperDet3D not only explores the sharable abstracts from various 3D scenes, but also adapts the detector to the given scene at test time. We propose a discriminative Multi-head Scene-specific Attention (MSA) module to dynamically control the layer parameters of the detector conditioned on the fusion of scene-conditioned knowledge. Our HyperDet3D achieves state-of-the-art results on the 3D object detection benchmark of the ScanNet and SUN RGB-D datasets. Moreover, through cross-dataset evaluation, we show the acquired scene-conditioned prior knowledge still takes effect when facing 3D scenes with domain gap.

Oral
HybridCR: Weakly-Supervised 3D Point Cloud Semantic Segmentation via Hybrid Contrastive Regularization

Mengtian Li, Yuan Xie, Yunhang Shen, Bo Ke, Ruizhi Qiao, Bo Ren, Shaohui Lin, Lizhuang Ma

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To address the huge labeling cost in large-scale point cloud semantic segmentation, we propose a novel hybrid contrastive regularization (HybridCR) framework in weakly-supervised setting, which obtains competitive performance compared to its fully-supervised counterpart. Specifically, HybridCR is the first framework to leverage both point consistency and employ contrastive regularization with pseudo labeling in an end-to-end manner. Fundamentally, HybridCR explicitly and effectively considers the semantic similarity between local neighboring points and global characteristics of 3D classes. We further design a dynamic point cloud augmentor to generate diversity and robust sample views, whose transformation parameter is jointly optimized with model training. Through extensive experiments, HybridCR achieves significant performance improvement against the SOTA methods on both indoor and outdoor datasets, e.g., S3DIS, ScanNet-V2, Semantic3D, and SemanticKITTI.

Poster
Hybrid Relation Guided Set Matching for Few-Shot Action Recognition

Xiang Wang, Shiwei Zhang, Zhiwu Qing, Mingqian Tang, Zhengrong Zuo, Changxin Gao, Rong Jin, Nong Sang

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Current few-shot action recognition methods reach impressive performance by learning discriminative features for each video via episodic training and designing various temporal alignment strategies. Nevertheless, they are limited in that (a) learning individual features without considering the entire task may lose the most relevant information in the current episode, and (b) these alignment strategies may fail in misaligned instances. To overcome the two limitations, we propose a novel Hybrid Relation guided Set Matching (HyRSM) approach that incorporates two key components: hybrid relation module and set matching metric. The purpose of the hybrid relation module is to learn task-specific embeddings by fully exploiting associated relations within and cross videos in an episode. Built upon the task-specific features, we reformulate distance measure between query and support videos as a set matching problem and further design a bidirectional Mean Hausdorff Metric to improve the resilience to misaligned instances. By this means, the proposed HyRSM can be highly informative and flexible to predict query categories under the few-shot settings. We evaluate HyRSM on six challenging benchmarks, and the experimental results show its superiority over the state-of-the-art methods by a convincing margin. Project page: https://hyrsm-cvpr2022.github.io/.

Poster
HumanNeRF: Free-Viewpoint Rendering of Moving People From Monocular Video

Chung-Yi Weng, Brian Curless, Pratul P. Srinivasan, Jonathan T. Barron, Ira Kemelmacher-Shlizerman

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We introduce a free-viewpoint rendering method -- HumanNeRF -- that works on a given monocular video of a human performing complex body motions, e.g. a video from YouTube. Our method enables pausing the video at any frame and rendering the subject from arbitrary new camera viewpoints or even a full 360-degree camera path for that particular frame and body pose. This task is particularly challenging, as it requires synthesizing photorealistic details of the body, as seen from various camera angles that may not exist in the input video, as well as synthesizing fine details such as cloth folds and facial appearance. Our method optimizes for a volumetric representation of the person in a canonical T-pose, in concert with a motion field that maps the estimated canonical representation to every frame of the video via backward warps. The motion field is decomposed into skeletal rigid and non-rigid motions, produced by deep networks. We show significant performance improvements over prior work, and compelling examples of free-viewpoint renderings from monocular video of moving humans in challenging uncontrolled capture scenarios.

Oral
HumanNeRF: Efficiently Generated Human Radiance Field From Sparse Inputs

Fuqiang Zhao, Wei Yang, Jiakai Zhang, Pei Lin, Yingliang Zhang, Jingyi Yu, Lan Xu

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Recent neural human representations can produce high-quality multi-view rendering but require using dense multi-view inputs and costly training. They are hence largely limited to static models as training each frame is infeasible. We present HumanNeRF - a neural representation with efficient generalization ability - for high-fidelity free-view synthesis of dynamic humans. Analogous to how IBRNet assists NeRF by avoiding per-scene training, HumanNeRF employs an aggregated pixel-alignment feature across multi-view inputs along with a pose embedded non-rigid deformation field for tackling dynamic motions. The raw HumanNeRF can already produce reasonable rendering on sparse video inputs of unseen subjects and camera settings. To further improve the rendering quality, we augment our solution with in-hour scene-specific fine-tuning, and an appearance blending module for combining the benefits of both neural volumetric rendering and neural texture blending. Extensive experiments on various multi-view dynamic human datasets demonstrate effectiveness of our approach in synthesizing photo-realistic free-view humans under challenging motions and with very sparse camera view inputs.

Poster
Human-Object Interaction Detection via Disentangled Transformer

Desen Zhou, Zhichao Liu, Jian Wang, Leshan Wang, Tao Hu, Errui Ding, Jingdong Wang

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Human-Object Interaction Detection tackles the problem of joint localization and classification of human object interactions. Existing HOI transformers either adopt a single decoder for triplet prediction, or utilize two parallel decoders to detect individual objects and interactions separately, and compose triplets by a matching process. In contrast, we decouple the triplet prediction into human-object pair detection and interaction classification. Our main motivation is that detecting the human-object instances and classifying interactions accurately needs to learn representations that focus on different regions. To this end, we present Disentangled Transformer, where both encoder and decoder are disentangled to facilitate learning of two subtasks. To associate the predictions of disentangled decoders, we first generate a unified representation for HOI triplets with a base decoder, and then utilize it as input feature of each disentangled decoder. Extensive experiments show that our method outperforms prior work on two public HOI benchmarks by a sizeable margin. Code will be available.

Poster
Human-Aware Object Placement for Visual Environment Reconstruction

Hongwei Yi, Chun-Hao P. Huang, Dimitrios Tzionas, Muhammed Kocabas, Mohamed Hassan, Siyu Tang, Justus Thies, Michael J. Black

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Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate that these human-scene interactions (HSIs) can be leveraged to improve the 3D reconstruction of a scene from a monocular RGB video. Our key idea is that, as a person moves through a scene and interacts with it, we accumulate HSIs across multiple input images, and use these in optimizing the 3D scene to reconstruct a consistent, physically plausible, 3D scene layout. Our optimization-based approach exploits three types of HSI constraints: (1) humans who move in a scene are occluded by, or occlude, objects, thus constraining the depth ordering of the objects, (2) humans move through free space and do not interpenetrate objects, (3) when humans and objects are in contact, the contact surfaces occupy the same place in space. Using these constraints in an optimization formulation across all observations, we significantly improve 3D scene layout reconstruction. Furthermore, we show that our scene reconstruction can be used to refine the initial 3D human pose and shape (HPS) estimation. We evaluate the 3D scene layout reconstruction and HPS estimates qualitatively and quantitatively using the PROX and PiGraphs datasets. The code and data are available for research purposes at https://mover.is.tue.mpg.de.

Poster
Human Trajectory Prediction With Momentary Observation

Jianhua Sun, Yuxuan Li, Liang Chai, Hao-Shu Fang, Yong-Lu Li, Cewu Lu

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Human trajectory prediction task aims to analyze human future movements given their past status, which is a crucial step for many autonomous systems such as self-driving cars and social robots. In real-world scenarios, it is unlikely to obtain sufficiently long observations at all times for prediction, considering inevitable factors such as tracking losses and sudden events. However, the problem of trajectory prediction with limited observations has not drawn much attention in previous work. In this paper, we study a task named momentary trajectory prediction, which reduces the observed history from a long time sequence to an extreme situation of two frames, one frame for social and scene contexts and both frames for the velocity of agents. We perform a rigorous study of existing state-of-the-art approaches in this challenging setting on two widely used benchmarks. We further propose a unified feature extractor, along with a novel pre-training mechanism, to capture effective information within the momentary observation. Our extractor can be adopted in existing prediction models and substantially boost their performance of momentary trajectory prediction. We hope our work will pave the way for more responsive, precise and robust prediction approaches, an important step toward real-world autonomous systems.

Poster
Human Mesh Recovery From Multiple Shots

Georgios Pavlakos, Jitendra Malik, Angjoo Kanazawa

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Videos from edited media like movies are a useful, yet under-explored source of information, with rich variety of appearance and interactions between humans depicted over a large temporal context. However, the richness of data comes at the expense of fundamental challenges such as abrupt shot changes and close up shots of actors with heavy truncation, which limits the applicability of existing 3D human understanding methods. In this paper, we address these limitations with the insight that while shot changes of the same scene incur a discontinuity between frames, the 3D structure of the scene still changes smoothly. This allows us to handle frames before and after the shot change as multi-view signal that provide strong cues to recover the 3D state of the actors. We propose a multi-shot optimization framework that realizes this insight, leading to improved 3D reconstruction and mining of sequences with pseudo-ground truth 3D human mesh. We treat this data as valuable supervision for models that enable human mesh recovery from movies; both from single image and from video, where we propose a transformer-based temporal encoder that can naturally handle missing observations due to shot changes in the input frames. We demonstrate the importance of our insight and proposed models through extensive experiments. The tools we develop open the door to processing and analyzing in 3D content from a large library of edited media, which could be helpful for many downstream applications. Code, models and data are available at: https://geopavlakos.github.io/multishot/

Poster
Human Instance Matting via Mutual Guidance and Multi-Instance Refinement

Yanan SUN, Chi-Keung Tang, Yu-Wing Tai

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This paper introduces a new matting task called human instance matting (HIM), which requires the pertinent model to automatically predict a precise alpha matte for each human instance. Straightforward combination of closely related techniques, namely, instance segmentation, soft segmentation and human/conventional matting, will easily fail in complex cases requiring disentangling mingled colors belonging to multiple instances along hairy and thin boundary structures. To tackle these technical challenges, we propose a human instance matting framework, called InstMatt, where a novel mutual guidance strategy working in tandem with a multi-instance refinement module is used, for delineating multi-instance relationship among humans with complex and overlapping boundaries if present. A new instance matting metric called instance matting quality (IMQ) is proposed, which addresses the absence of a unified and fair means of evaluation emphasizing both instance recognition and mat-ting quality. Finally, we construct a HIM benchmark for evaluation, which comprises of both synthetic and natural benchmark images. In addition to thorough experimental results on HIM, preliminary results are presented on general instance matting beyond multiple and overlapping human instances.

Oral
Human Hands As Probes for Interactive Object Understanding

Mohit Goyal, Sahil Modi, Rishabh Goyal, Saurabh Gupta

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Interactive object understanding, or what we can do to objects and how is a long-standing goal of computer vision. In this paper, we tackle this problem through observation of human hands in in-the-wild egocentric videos. We demonstrate that observation of what human hands interact with and how can provide both the relevant data and the necessary supervision. Attending to hands, readily localizes and stabilizes active objects for learning and reveals places where interactions with objects occur. Analyzing the hands shows what we can do to objects and how. We apply these basic principles on the EPIC-KITCHENS dataset, and successfully learn state-sensitive features, and object affordances (regions of interaction and afforded grasps), purely by observing hands in egocentric videos.

Poster
How Well Do Sparse ImageNet Models Transfer?

Eugenia Iofinova, Alexandra Peste, Mark Kurtz, Dan Alistarh

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Transfer learning is a classic paradigm by which models pretrained on large "upstream" datasets are adapted to yield good results on "downstream" specialized datasets. Generally, more accurate models on the "upstream" dataset tend to provide better transfer accuracy "downstream". In this work, we perform an in-depth investigation of this phenomenon in the context of convolutional neural networks (CNNs) trained on the ImageNet dataset, which have been pruned--that is, compressed by sparsifiying their connections. We consider transfer using unstructured pruned models obtained by applying several state-of-the-art pruning methods, including magnitude-based, second-order, re-growth, lottery-ticket, and regularization approaches, in the context of twelve standard transfer tasks. In a nutshell, our study shows that sparse models can match or even outperform the transfer performance of dense models, even at high sparsities, and, while doing so, can lead to significant inference and even training speedups. At the same time, we observe and analyze significant differences in the behaviour of different pruning methods. The code is available at: https://github.com/IST-DASLab/sparse-imagenet-transfer.

Poster
How Much More Data Do I Need? Estimating Requirements for Downstream Tasks

Rafid Mahmood, James Lucas, David Acuna, Daiqing Li, Jonah Philion, Jose M. Alvarez, Zhiding Yu, Sanja Fidler, Marc T. Law

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Given a small training data set and a learning algorithm, how much more data is necessary to reach a target validation or test performance? This question is of critical importance in applications such as autonomous driving or medical imaging where collecting data is expensive and time-consuming. Overestimating or underestimating data requirements incurs substantial costs that could be avoided with an adequate budget. Prior work on neural scaling laws suggest that the power-law function can fit the validation performance curve and extrapolate it to larger data set sizes. We find that this does not immediately translate to the more difficult downstream task of estimating the required data set size to meet a target performance. In this work, we consider a broad class of computer vision tasks and systematically investigate a family of functions that generalize the power-law function to allow for better estimation of data requirements. Finally, we show that incorporating a tuned correction factor and collecting over multiple rounds significantly improves the performance of the data estimators. Using our guidelines, practitioners can accurately estimate data requirements of machine learning systems to gain savings in both development time and data acquisition costs.

Poster
How Much Does Input Data Type Impact Final Face Model Accuracy?

Jiahao Luo, Fahim Hasan Khan, Issei Mori, Akila de Silva, Eric Sandoval Ruezga, minghao liu, Alex Pang, James Davis

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Face models are widely used in image processing and other domains. The input data to create a 3D face model ranges from accurate laser scans to simple 2D RGB photographs. These input data types are typically deficient either due to missing regions, or because they are under-constrained. As a result, reconstruction methods include embedded priors encoding the valid domain of faces. System designers must choose a source of input data and then choose a reconstruction method to obtain a usable 3D face. If a particular application domain requires accuracy X, which kinds of input data are suitable? Does the input data need to be 3D, or will 2D data suffice? This paper takes a step toward answering these questions using synthetic data. A ground truth dataset is used to analyze accuracy obtainable from 2D landmarks, 3D landmarks, low quality 3D, high quality 3D, texture color, normals, dense 2D image data, and when regions of the face are missing. Since the data is synthetic it can be analyzed both with and without measurement error. This idealized synthetic analysis is then compared to real results from several methods for constructing 3D faces from 2D photographs. The experimental results suggest that accuracy is severely limited when only 2D raw input data exists.

Oral
How Many Observations Are Enough? Knowledge Distillation for Trajectory Forecasting

Alessio Monti, Angelo Porrello, Simone Calderara, Pasquale Coscia, Lamberto Ballan, Rita Cucchiara

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Accurate prediction of future human positions is an essential task for modern video-surveillance systems. Current state-of-the-art models usually rely on a "history" of past tracked locations (e.g., 3 to 5 seconds) to predict a plausible sequence of future locations (e.g., up to the next 5 seconds). We feel that this common schema neglects critical traits of realistic applications: as the collection of input trajectories involves machine perception (i.e., detection and tracking), incorrect detection and fragmentation errors may accumulate in crowded scenes, leading to tracking drifts. On this account, the model would be fed with corrupted and noisy input data, thus fatally affecting its prediction performance. In this regard, we focus on delivering accurate predictions when only a few input observations are used, thus potentially lowering the risks associated with automatic perception. To this end, we conceive a novel distillation strategy that allows a knowledge transfer from a teacher network to a student one, the latter fed with fewer observations (just two ones). We show that a properly defined teacher supervision allows a student network to perform comparably to state-of-the-art approaches that demand more observations. Besides, extensive experiments on common trajectory forecasting datasets highlight that our student network better generalizes to unseen scenarios.

Poster
How Good Is Aesthetic Ability of a Fashion Model?

Xingxing Zou, Kaicheng Pang, Wen Zhang, Waikeung Wong

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We introduce A100 (Aesthetic 100) to assess the aesthetic ability of the fashion compatibility models. To date, it is the first work to address the AI model's aesthetic ability with detailed characterization based on the professional fashion domain knowledge. A100 has several desirable characteristics: 1. Completeness. It covers all types of standards in the fashion aesthetic system through two tests, namely LAT (Liberalism Aesthetic Test) and AAT (Academicism Aesthetic Test); 2. Reliability. It is training data agnostic and consistent with major indicators. It provides a fair and objective judgment for model comparison. 3. Explainability. Better than all previous indicators, the A100 further identifies essential characteristics of fashion aesthetics, thus showing the model's performance on more fine-grained dimensions, such as Color, Balance, Material, etc. Experimental results prove the advance of the A100 in the aforementioned aspects. All data can be found at https://github.com/AemikaChow/AiDLab- fAshIon-Data.

Poster
How Do You Do It? Fine-Grained Action Understanding With Pseudo-Adverbs

Hazel Doughty, Cees G. M. Snoek

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We aim to understand how actions are performed and identify subtle differences, such as 'fold firmly' vs. 'fold gently'. To this end, we propose a method which recognizes adverbs across different actions. However, such fine-grained annotations are difficult to obtain and their long-tailed nature makes it challenging to recognize adverbs in rare action-adverb compositions. Our approach therefore uses semi-supervised learning with multiple adverb pseudo-labels to leverage videos with only action labels. Combined with adaptive thresholding of these pseudo-adverbs we are able to make efficient use of the available data while tackling the long-tailed distribution. Additionally, we gather adverb annotations for three existing video retrieval datasets, which allows us to introduce the new tasks of recognizing adverbs in unseen action-adverb compositions and unseen domains. Experiments demonstrate the effectiveness of our method,which outperforms prior work in recognizing adverbs and semi-supervised works adapted for adverb recognition. We also show how adverbs can relate fine-grained actions.

Poster