3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
96 papers, page 1 of 2
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- ICLR 20243D Reconstruction with Generalizable Neural Fields using Scene Priors
- ICLR 20243D-Aware Hypothesis & Verification for Generalizable Relative Object Pose Estimation
- ICLR 2024ACRF: Compressing Explicit Neural Radiance Fields via Attribute Compression
- ICLR 2024AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation
- ICLR 2024Approximately Piecewise E(3) Equivariant Point Networks
- ICLR 2024Boosting Vanilla Lightweight Vision Transformers via Re-parameterization
- ICLR 2024Cameras as Rays: Pose Estimation via Ray Diffusion
- ICLR 2024Coordinate-Aware Modulation for Neural Fields
- ICLR 2024Copilot4D: Learning Unsupervised World Models for Autonomous Driving via Discrete Diffusion
- ICLR 2024Data-independent Module-aware Pruning for Hierarchical Vision Transformers
- ICLR 2024Decodable and Sample Invariant Continuous Object Encoder
- ICLR 2024Deep SE(3)-Equivariant Geometric Reasoning for Precise Placement Tasks
- ICLR 2024DeepSPF: Spherical SO(3)-Equivariant Patches for Scan-to-CAD Estimation
- ICLR 2024Denoising Diffusion via Image-Based Rendering
- ICLR 2024Differentiable Euler Characteristic Transforms for Shape Classification
- ICLR 2024DMV3D: Denoising Multi-view Diffusion Using 3D Large Reconstruction Model
- ICLR 2024DORSal: Diffusion for Object-centric Representations of Scenes $\textit{et al.}$
- ICLR 2024DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior
- ICLR 2024DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
- ICLR 2024DV-3DLane: End-to-end Multi-modal 3D Lane Detection with Dual-view Representation
- ICLR 2024DynaVol: Unsupervised Learning for Dynamic Scenes through Object-Centric Voxelization
- ICLR 2024DyST: Towards Dynamic Neural Scene Representations on Real-World Videos
- ICLR 2024ED-NeRF: Efficient Text-Guided Editing of 3D Scene With Latent Space NeRF
- ICLR 2024Efficient-3Dim: Learning a Generalizable Single-image Novel-view Synthesizer in One Day
- ICLR 2024EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision
- ICLR 2024Enhanced Face Recognition using Intra-class Incoherence Constraint
- ICLR 2024FreeReg: Image-to-Point Cloud Registration Leveraging Pretrained Diffusion Models and Monocular Depth Estimators
- ICLR 2024Frozen Transformers in Language Models Are Effective Visual Encoder Layers
- ICLR 2024Fully Hyperbolic Convolutional Neural Networks for Computer Vision
- ICLR 2024Generating Images with 3D Annotations Using Diffusion Models
- ICLR 2024Geometry-Aware Projective Mapping for Unbounded Neural Radiance Fields
- ICLR 2024Ghost on the Shell: An Expressive Representation of General 3D Shapes
- ICLR 2024GIM: Learning Generalizable Image Matcher From Internet Videos
- ICLR 2024GNeRP: Gaussian-guided Neural Reconstruction of Reflective Objects with Noisy Polarization Priors
- ICLR 2024GPAvatar: Generalizable and Precise Head Avatar from Image(s)
- ICLR 2024GTA: A Geometry-Aware Attention Mechanism for Multi-View Transformers
- ICLR 2024H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fields
- ICLR 2024HIFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidance
- ICLR 2024How to Fine-Tune Vision Models with SGD
- ICLR 2024Improving the Convergence of Dynamic NeRFs via Optimal Transport
- ICLR 2024Initializing Models with Larger Ones
- ICLR 2024InsertNeRF: Instilling Generalizability into NeRF with HyperNet Modules
- ICLR 2024Instant3D: Fast Text-to-3D with Sparse-view Generation and Large Reconstruction Model
- ICLR 2024InstructPix2NeRF: Instructed 3D Portrait Editing from a Single Image
- ICLR 2024Latent 3D Graph Diffusion
- ICLR 2024LEAP: Liberate Sparse-View 3D Modeling from Camera Poses
- ICLR 2024Learning 3D Particle-based Simulators from RGB-D Videos
- ICLR 2024Learning Implicit Representation for Reconstructing Articulated Objects
- ICLR 2024Learning Robust Generalizable Radiance Field with Visibility and Feature Augmented Point Representation
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.