3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,639 papers, page 33 of 33
- CVPR 2023SUDS: Scalable Urban Dynamic Scenes
- CVPR 2023SunStage: Portrait Reconstruction and Relighting Using the Sun as a Light Stage
- CVPR 2023SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes
- CVPR 2023Symmetric Shape-Preserving Autoencoder for Unsupervised Real Scene Point Cloud Completion
- CVPR 2023TBP-Former: Learning Temporal Bird's-Eye-View Pyramid for Joint Perception and Prediction in Vision-Centric Autonomous Driving
- CVPR 2023Teaching Matters: Investigating the Role of Supervision in Vision Transformers
- CVPR 2023Teaching Structured Vision & Language Concepts to Vision & Language Models
- CVPR 2023Temporally Consistent Online Depth Estimation Using Point-Based Fusion
- CVPR 2023TensoIR: Tensorial Inverse Rendering
- CVPR 2023Tensor4D: Efficient Neural 4D Decomposition for High-Fidelity Dynamic Reconstruction and Rendering
- CVPR 2023TMO: Textured Mesh Acquisition of Objects With a Mobile Device by Using Differentiable Rendering
- CVPR 2023ToThePoint: Efficient Contrastive Learning of 3D Point Clouds via Recycling
- CVPR 2023Towards Unbiased Volume Rendering of Neural Implicit Surfaces With Geometry Priors
- CVPR 2023Trade-Off Between Robustness and Accuracy of Vision Transformers
- CVPR 2023Transferable Adversarial Attacks on Vision Transformers With Token Gradient Regularization
- CVPR 2023Transforming Radiance Field With Lipschitz Network for Photorealistic 3D Scene Stylization
- CVPR 2023TriVol: Point Cloud Rendering via Triple Volumes
- CVPR 2023TrojViT: Trojan Insertion in Vision Transformers
- CVPR 2023Understanding the Robustness of 3D Object Detection With Bird's-Eye-View Representations in Autonomous Driving
- CVPR 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy
- CVPR 2023Unified Keypoint-Based Action Recognition Framework via Structured Keypoint Pooling
- CVPR 2023Unifying Vision, Text, and Layout for Universal Document Processing
- CVPR 2023Unsupervised 3D Point Cloud Representation Learning by Triangle Constrained Contrast for Autonomous Driving
- CVPR 2023Unsupervised Continual Semantic Adaptation Through Neural Rendering
- CVPR 2023Unsupervised Deep Probabilistic Approach for Partial Point Cloud Registration
- CVPR 2023Unsupervised Volumetric Animation
- CVPR 2023VDN-NeRF: Resolving Shape-Radiance Ambiguity via View-Dependence Normalization
- CVPR 2023ViewNet: A Novel Projection-Based Backbone With View Pooling for Few-Shot Point Cloud Classification
- CVPR 2023Vision Transformer With Super Token Sampling
- CVPR 2023Vision Transformers Are Good Mask Auto-Labelers
- CVPR 2023Visual Atoms: Pre-Training Vision Transformers With Sinusoidal Waves
- CVPR 2023VL-SAT: Visual-Linguistic Semantics Assisted Training for 3D Semantic Scene Graph Prediction in Point Cloud
- CVPR 2023VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstruction
- CVPR 2023Weakly Supervised Monocular 3D Object Detection Using Multi-View Projection and Direction Consistency
- CVPR 2023What You Can Reconstruct From a Shadow
- CVPR 2023WildLight: In-the-Wild Inverse Rendering With a Flashlight
- CVPR 2023WIRE: Wavelet Implicit Neural Representations
- CVPR 2023You Are Catching My Attention: Are Vision Transformers Bad Learners Under Backdoor Attacks?
- CVPR 2023You Need Multiple Exiting: Dynamic Early Exiting for Accelerating Unified Vision Language Model
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.