3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
511 papers, page 3 of 11
- ICLR 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devices
- ICLR 2026MoE-GS: Mixture of Experts for Dynamic Gaussian Splatting
- ICLR 2026MoGen: Detailed Neuronal Morphology Generation via Point Cloud Flow Matching
- ICLR 2026Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videos
- ICLR 2026MotionGPT3: Human Motion as a Second Modality
- ICLR 2026Neural Compression of 3D Meshes using Sparse Implicit Representation
- ICLR 2026NGS-Marker: Robust Native Watermarking for 3D Gaussian Splatting
- ICLR 2026NOVA3R: Non-pixel-aligned Visual Transformer for Amodal 3D Reconstruction
- ICLR 2026ODE-GS: Latent ODEs for Dynamic Scene Extrapolation with 3D Gaussian Splatting
- ICLR 2026On the Generalization Capacities of MLLMs for Spatial Intelligence
- ICLR 2026On the Spectral Differences Between NTK and CNTK and Their Implications for Point Cloud Recognition
- ICLR 2026One2Scene: Geometric Consistent Explorable 3D Scene Generation from a Single Image
- ICLR 2026Open-Set Semantic Gaussian Splatting SLAM with Expandable Representation
- ICLR 2026OpenFly: A COMPREHENSIVE PLATFORM FOR AERIAL VISION-LANGUAGE NAVIGATION
- ICLR 2026ORCaS: Unsupervised Depth Completion via Occluded Region Completion as Supervision
- ICLR 2026OVSeg3R: Learn Open-vocabulary Instance Segmentation from 2D via 3D Reconstruction
- ICLR 2026PAGE-4D: Disentangled Pose and Geometry Estimation for 4D Perception
- ICLR 2026Part-X-MLLM: Part-aware 3D Multimodal Large Language Model
- ICLR 2026Path Matters: Unveiling Geometric Implicit Bias via Curvature-Aware Sparse View Optimization
- ICLR 2026PD$^{2}$GS: Part-Level Decoupling and Continuous Deformation of Articulated Objects via Gaussian Splatting
- ICLR 2026PEERING INTO THE UNKNOWN: ACTIVE VIEW SELECTION WITH NEURAL UNCERTAINTY MAPS FOR 3D RECONSTRUCTION
- ICLR 2026Physically-Guided Optical Inversion Enable Non-Contact Side-Channel Attack on Isolated Screens
- ICLR 2026Pixel to Gaussian: Ultra-Fast Continuous Super-Resolution with 2D Gaussian Modeling
- ICLR 2026Pixel3DMM: Versatile Screen-Space Priors for Single-Image 3D Face Reconstruction
- ICLR 2026Point-Focused Attention Meets Context-Scan State Space: Robust Biological Visual Perception for Point Cloud Representation
- ICLR 2026Point-MoE: Large-Scale Multi-Dataset Training with Mixture-of-Experts for 3D Semantic Segmentation
- ICLR 2026Point-UQ: An Uncertainty-Quantification Paradigm for Point Cloud Few-Shot Class Incremental Learning
- ICLR 2026PointRePar : SpatioTemporal Point Relation Parsing for Robust Category-Unified 3D Tracking
- ICLR 2026PTNET: A PROPOSAL-CENTRIC TRANSFORMER NET- WORK FOR 3D OBJECT DETECTION
- ICLR 2026pySpatial: Generating 3D Visual Programs for Zero-Shot Spatial Reasoning
- ICLR 2026Quantized Visual Geometry Grounded Transformer
- ICLR 2026Quartet of Diffusions: Structure-Aware Point Cloud Generation through Part and Symmetry Guidance
- ICLR 2026Radiometrically Consistent Gaussian Surfels for Inverse Rendering
- ICLR 2026RayI2P: Learning Rays for Image-to-Point Cloud Registration
- ICLR 2026ReconViaGen: Towards Accurate Multi-view 3D Object Reconstruction via Generation
- ICLR 2026ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illumination
- ICLR 2026Reliable Evaluation of MRI Motion Correction: Dataset and Insights
- ICLR 2026ReSplat: Degradation-agnostic Feed-forward Gaussian Splatting via Self-guided Residual Diffusion
- ICLR 2026Revisiting [CLS] and Patch Token Interaction in Vision Transformers
- ICLR 2026RoRE: Rotary Ray Embedding for Generalised Multi-Modal Scene Understanding
- ICLR 2026S2GO: Streaming Sparse Gaussian Occupancy
- ICLR 2026Scaling Sequence-to-Sequence Generative Neural Rendering
- ICLR 2026Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
- ICLR 2026Sharp Monocular View Synthesis in Less Than a Second
- ICLR 2026Signal Structure-Aware Gaussian Splatting for Large-Scale Scene Reconstruction
- ICLR 2026SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms
- ICLR 2026SiNGER: A Clearer Voice Distills Vision Transformers Further
- ICLR 2026SkyEvents: A Large-Scale Event-enhanced UAV Dataset for Robust 3D Scene Reconstruction
- ICLR 2026Soft Equivariance Regularization for Invariant Self-Supervised Learning
- ICLR 2026SpaCE-10: A Comprehensive Benchmark for Multimodal Large Language Models in Compositional Spatial Intelligence
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.