3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,639 papers, page 23 of 33
- CVPR 2024L0-Sampler: An L0 Model Guided Volume Sampling for NeRF
- CVPR 2024L4D-Track: Language-to-4D Modeling Towards 6-DoF Tracking and Shape Reconstruction in 3D Point Cloud Stream
- CVPR 2024LangSplat: 3D Language Gaussian Splatting
- CVPR 2024Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding
- CVPR 2024Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates
- CVPR 2024Learnable Earth Parser: Discovering 3D Prototypes in Aerial Scans
- CVPR 2024Learning Correlation Structures for Vision Transformers
- CVPR 2024Learning Dynamic Tetrahedra for High-Quality Talking Head Synthesis
- CVPR 2024Learning Instance-Aware Correspondences for Robust Multi-Instance Point Cloud Registration in Cluttered Scenes
- CVPR 2024Learning SO(3)-Invariant Semantic Correspondence via Local Shape Transform
- CVPR 2024Learning Vision from Models Rivals Learning Vision from Data
- CVPR 2024Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistency
- CVPR 2024LiDAR-Net: A Real-scanned 3D Point Cloud Dataset for Indoor Scenes
- CVPR 2024LiDAR4D: Dynamic Neural Fields for Novel Space-time View LiDAR Synthesis
- CVPR 2024LidaRF: Delving into Lidar for Neural Radiance Field on Street Scenes
- CVPR 2024LiSA: LiDAR Localization with Semantic Awareness
- CVPR 2024Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environments
- CVPR 2024LL3DA: Visual Interactive Instruction Tuning for Omni-3D Understanding Reasoning and Planning
- CVPR 2024Local-consistent Transformation Learning for Rotation-invariant Point Cloud Analysis
- CVPR 2024LTA-PCS: Learnable Task-Agnostic Point Cloud Sampling
- CVPR 2024LTM: Lightweight Textured Mesh Extraction and Refinement of Large Unbounded Scenes for Efficient Storage and Real-time Rendering
- CVPR 2024LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching
- CVPR 2024Making Vision Transformers Truly Shift-Equivariant
- CVPR 2024MANUS: Markerless Grasp Capture using Articulated 3D Gaussians
- CVPR 2024Map-Relative Pose Regression for Visual Re-Localization
- CVPR 2024MAPLM: A Real-World Large-Scale Vision-Language Benchmark for Map and Traffic Scene Understanding
- CVPR 2024Masked AutoDecoder is Effective Multi-Task Vision Generalist
- CVPR 2024Memory-based Adapters for Online 3D Scene Perception
- CVPR 2024MicroDiffusion: Implicit Representation-Guided Diffusion for 3D Reconstruction from Limited 2D Microscopy Projections
- CVPR 2024Mind The Edge: Refining Depth Edges in Sparsely-Supervised Monocular Depth Estimation
- CVPR 2024Minimal Perspective Autocalibration
- CVPR 2024Mip-Splatting: Alias-free 3D Gaussian Splatting
- CVPR 2024MirageRoom: 3D Scene Segmentation with 2D Pre-trained Models by Mirage Projection
- CVPR 2024Mitigating Motion Blur in Neural Radiance Fields with Events and Frames
- CVPR 2024Mitigating Object Dependencies: Improving Point Cloud Self-Supervised Learning through Object Exchange
- CVPR 2024MLP Can Be A Good Transformer Learner
- CVPR 2024MMVP: A Multimodal MoCap Dataset with Vision and Pressure Sensors
- CVPR 2024Monocular Identity-Conditioned Facial Reflectance Reconstruction
- CVPR 2024MonoNPHM: Dynamic Head Reconstruction from Monocular Videos
- CVPR 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation
- CVPR 2024Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Tracking
- CVPR 2024Multi-Level Neural Scene Graphs for Dynamic Urban Environments
- CVPR 2024Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
- CVPR 2024Multiagent Multitraversal Multimodal Self-Driving: Open MARS Dataset
- CVPR 2024Multimodal Pathway: Improve Transformers with Irrelevant Data from Other Modalities
- CVPR 2024Multiplane Prior Guided Few-Shot Aerial Scene Rendering
- CVPR 2024Multiscale Vision Transformers Meet Bipartite Matching for Efficient Single-stage Action Localization
- CVPR 2024Multiway Point Cloud Mosaicking with Diffusion and Global Optimization
- CVPR 2024MuRF: Multi-Baseline Radiance Fields
- CVPR 2024MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Captures
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.