3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,639 papers, page 22 of 33
- CVPR 2024GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
- CVPR 2024Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling
- CVPR 2024General Point Model Pretraining with Autoencoding and Autoregressive
- CVPR 2024Generalizable Novel-View Synthesis using a Stereo Camera
- CVPR 2024Generative 3D Part Assembly via Part-Whole-Hierarchy Message Passing
- CVPR 2024Generative Proxemics: A Prior for 3D Social Interaction from Images
- CVPR 2024GenN2N: Generative NeRF2NeRF Translation
- CVPR 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstruction
- CVPR 2024Geometrically-driven Aggregation for Zero-shot 3D Point Cloud Understanding
- CVPR 2024Geometry-aware Reconstruction and Fusion-refined Rendering for Generalizable Neural Radiance Fields
- CVPR 2024GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering
- CVPR 2024GigaPose: Fast and Robust Novel Object Pose Estimation via One Correspondence
- CVPR 2024GLID: Pre-training a Generalist Encoder-Decoder Vision Model
- CVPR 2024Global and Hierarchical Geometry Consistency Priors for Few-shot NeRFs in Indoor Scenes
- CVPR 2024Global Latent Neural Rendering
- CVPR 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh
- CVPR 2024GP-NeRF: Generalized Perception NeRF for Context-Aware 3D Scene Understanding
- CVPR 2024GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
- CVPR 2024Grounding and Enhancing Grid-based Models for Neural Fields
- CVPR 2024GS-IR: 3D Gaussian Splatting for Inverse Rendering
- CVPR 2024GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
- CVPR 2024GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding
- CVPR 2024Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses
- CVPR 2024H-ViT: A Hierarchical Vision Transformer for Deformable Image Registration
- CVPR 2024HandDiff: 3D Hand Pose Estimation with Diffusion on Image-Point Cloud
- CVPR 2024Hide in Thicket: Generating Imperceptible and Rational Adversarial Perturbations on 3D Point Clouds
- CVPR 2024HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
- CVPR 2024HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video
- CVPR 2024How Far Can We Compress Instant-NGP-Based NeRF?
- CVPR 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
- CVPR 2024HUGS: Human Gaussian Splats
- CVPR 2024Human Gaussian Splatting: Real-time Rendering of Animatable Avatars
- CVPR 2024HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
- CVPR 2024IBD-SLAM: Learning Image-Based Depth Fusion for Generalizable SLAM
- CVPR 2024ICON: Incremental CONfidence for Joint Pose and Radiance Field Optimization
- CVPR 2024Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization
- CVPR 2024Improving Spectral Snapshot Reconstruction with Spectral-Spatial Rectification
- CVPR 2024Inlier Confidence Calibration for Point Cloud Registration
- CVPR 2024InNeRF360: Text-Guided 3D-Consistent Object Inpainting on 360-degree Neural Radiance Fields
- CVPR 2024Instance-Aware Group Quantization for Vision Transformers
- CVPR 2024Interactive3D: Create What You Want by Interactive 3D Generation
- CVPR 2024IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing
- CVPR 2024Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields
- CVPR 2024IPoD: Implicit Field Learning with Point Diffusion for Generalizable 3D Object Reconstruction from Single RGB-D Images
- CVPR 2024IReNe: Instant Recoloring of Neural Radiance Fields
- CVPR 2024Is Vanilla MLP in Neural Radiance Field Enough for Few-shot View Synthesis?
- CVPR 2024IS-Fusion: Instance-Scene Collaborative Fusion for Multimodal 3D Object Detection
- CVPR 2024Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Transformer
- CVPR 2024KPConvX: Modernizing Kernel Point Convolution with Kernel Attention
- CVPR 2024L-MAGIC: Language Model Assisted Generation of Images with Coherence
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.