3D Vision papers, 2023–2026

3D reconstruction and neural rendering

Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.

Key findings

Papers per year

Papers per venue

Counts by year and venue

3D Vision papers by year and venue
YearNeurIPSICLRICMLCVPRTotal
20231525622333563
20242229644389751
202525416252434902
20262111971174851,010

Representative papers

Spread across years and venues so every edition shows up

All 3D Vision papers

511 papers, page 2 of 11

  1. ICLR 2026Efficient-LVSM: Faster, Cheaper, and Better Large View Synthesis Model via Decoupled Co-Refinement Attention
  2. ICLR 2026EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learning
  3. ICLR 2026EgoWorld: Translating Exocentric View to Egocentric View using Rich Exocentric Observations
  4. ICLR 2026EquAct: An SE(3)-Equivariant Multi-Task Transformer for 3D Robotic Manipulation
  5. ICLR 2026ETGS: Explicit Thermodynamics Gaussian Splatting for Dynamic Thermal Reconstruction
  6. ICLR 2026Exploring the Potential of Encoder-free Architectures in 3D LMMs
  7. ICLR 2026Fast Estimation of Wasserstein Distances via Regression on Sliced Wasserstein Distances
  8. ICLR 2026FastAvatar: Towards Unified and Fast 3D Avatar Reconstruction with Large Gaussian Reconstruction Transformers
  9. ICLR 2026FastVGGT: Fast Visual Geometry Transformer
  10. ICLR 2026Feature segregation by signed weights in artificial vision systems and biological models
  11. ICLR 2026Features Emerge as Discrete States: The First Application of SAEs to 3D Representations
  12. ICLR 2026FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting
  13. ICLR 2026Flash-Mono: Feed-Forward Accelerated Gaussian Splatting Monocular SLAM
  14. ICLR 2026FlashWorld: High-quality 3D Scene Generation within Seconds
  15. ICLR 2026Fracture-GS: Dynamic Fracture Simulation with Physics-Integrated Gaussian Splatting
  16. ICLR 2026Frequency-aware Dynamic Gaussian Splatting
  17. ICLR 2026From Cheap Geometry to Expensive Physics: Elevating Neural Operators via Latent Shape Pretraining
  18. ICLR 2026From Seeing to Experiencing: Scaling Navigation Foundation Models with Reinforcement Learning
  19. ICLR 2026From Sparse to Dense: Spatio-Temporal Fusion for Multi-View 3D Human Pose Estimation with DenseWarper
  20. ICLR 2026From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting
  21. ICLR 2026Fused-Planes: Why Train a Thousand Tri-Planes When You Can Share?
  22. ICLR 2026G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
  23. ICLR 2026GeoPurify: A Data-Efficient Geometric Distillation Framework for Open-Vocabulary 3D Segmentation
  24. ICLR 2026GIQ: Benchmarking 3D Geometric Reasoning of Vision Foundation Models with Simulated and Real Polyhedra
  25. ICLR 2026GOLDILOCS: GENERAL OBJECT-LEVEL DETECTION AND LABELING OF CHANGES IN SCENES
  26. ICLR 2026GOOD: Geometry-guided Out-of-Distribution Modeling for Open-set Test-time Adaptation in Point Cloud Semantic Segmentation
  27. ICLR 2026GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models
  28. ICLR 2026Gradient-Direction-Aware Density Control for 3D Gaussian Splatting
  29. ICLR 2026Guaranteed Simply Connected Mesh Reconstruction from an Unorganized Point Cloud
  30. ICLR 2026HiDivDrop: Vision Token Reduction in MLLMs via Late Injection and Differentiable Top-K
  31. ICLR 2026Horseshoe Splatting: Handling Structural Sparsity for Uncertainty-Aware Gaussian-Splatting Radiance Field Rendering
  32. ICLR 2026HSIC Bottleneck for Cross-Generator and Domain-Incremental Synthetic Image Detection
  33. ICLR 2026Human3R: Everyone Everywhere All at Once
  34. ICLR 2026Hyden: A Hybrid Dual-Path Encoder for Monocular Geometry of High-resolution Images
  35. ICLR 2026IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstruction
  36. ICLR 2026Implicit 4D Gaussian Splatting for Fast Motion with Large Inter-Frame Displacements
  37. ICLR 2026Improving 2D Diffusion Models for 3D Medical Imaging with Inter‑Slice Consistent Stochasticity
  38. ICLR 2026IncVGGT: Incremental VGGT for Memory-Bounded Long-Range 3D Reconstruction
  39. ICLR 2026Joint Shadow Generation and Relighting via Light-Geometry Interaction Maps
  40. ICLR 2026Learning Physics-Grounded 4D Dynamics with Neural Gaussian Force Fields
  41. ICLR 2026Learning Unified Representation of 3D Gaussian Splatting
  42. ICLR 2026Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting
  43. ICLR 2026LiTo: Surface Light Field Tokenization
  44. ICLR 2026Locality-Attending Vision Transformer
  45. ICLR 2026Low-Latency Neural LiDAR Compression with 2D Context Models
  46. ICLR 2026LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context
  47. ICLR 2026Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
  48. ICLR 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting
  49. ICLR 2026MEGS^{2}: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruning
  50. ICLR 2026Mesh Splatting for End-to-end Multiview Surface Reconstruction

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FAQ

How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
How many 3D Vision papers are at NeurIPS 2026?
NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
How many 3D Vision papers are at ICLR 2026?
ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
How many 3D Vision papers are at ICML 2026?
ICML 2026 has 117 3D Vision papers, versus 52 the year before.
How many 3D Vision papers are at CVPR 2026?
CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
Which conference publishes the most 3D Vision papers?
CVPR, with 1,641 papers from 2023 to 2026.

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