3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,639 papers, page 17 of 33
- CVPR 2025PyTorchGeoNodes: Enabling Differentiable Shape Programs for 3D Shape Reconstruction
- CVPR 2025RADIOv2.5: Improved Baselines for Agglomerative Vision Foundation Models
- CVPR 2025RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting
- CVPR 2025RDD: Robust Feature Detector and Descriptor using Deformable Transformer
- CVPR 2025Real-IAD D3: A Real-World 2D/Pseudo-3D/3D Dataset for Industrial Anomaly Detection
- CVPR 2025Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures
- CVPR 2025ReasonGrounder: LVLM-Guided Hierarchical Feature Splatting for Open-Vocabulary 3D Visual Grounding and Reasoning
- CVPR 2025ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuning
- CVPR 2025ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration
- CVPR 2025Reconstructing Animals and the Wild
- CVPR 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactions
- CVPR 2025Reconstructing People, Places, and Cameras
- CVPR 2025Recovering Dynamic 3D Sketches from Videos
- CVPR 2025Recurrence-Enhanced Vision-and-Language Transformers for Robust Multimodal Document Retrieval
- CVPR 2025Ref-GS: Directional Factorization for 2D Gaussian Splatting
- CVPR 2025Relation3D : Enhancing Relation Modeling for Point Cloud Instance Segmentation
- CVPR 2025RENO: Real-Time Neural Compression for 3D LiDAR Point Clouds
- CVPR 2025RestorGS: Depth-aware Gaussian Splatting for Efficient 3D Scene Restoration
- CVPR 2025Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splatting
- CVPR 2025RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos
- CVPR 2025RNG: Relightable Neural Gaussians
- CVPR 2025RoboPEPP: Vision-Based Robot Pose and Joint Angle Estimation through Embedding Predictive Pre-Training
- CVPR 2025Robust Multi-Object 4D Generation for In-the-wild Videos
- CVPR 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images
- CVPR 2025RoomTour3D: Geometry-Aware Video-Instruction Tuning for Embodied Navigation
- CVPR 2025S2Gaussian: Sparse-View Super-Resolution 3D Gaussian Splatting
- CVPR 2025SAMBLE: Shape-Specific Point Cloud Sampling for an Optimal Trade-Off Between Local Detail and Global Uniformity
- CVPR 2025SATA: Spatial Autocorrelation Token Analysis for Enhancing the Robustness of Vision Transformers
- CVPR 2025Scene4U: Hierarchical Layered 3D Scene Reconstruction from Single Panoramic Image for Your Immerse Exploration
- CVPR 2025SCSegamba: Lightweight Structure-Aware Vision Mamba for Crack Segmentation in Structures
- CVPR 2025SeaLion: Semantic Part-Aware Latent Point Diffusion Models for 3D Generation
- CVPR 2025Seeing A 3D World in A Grain of Sand
- CVPR 2025Seeing is Not Believing: Adversarial Natural Object Optimization for Hard-Label 3D Scene Attacks
- CVPR 2025Self-Supervised Large Scale Point Cloud Completion for Archaeological Site Restoration
- CVPR 2025SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting
- CVPR 2025SeqAfford: Sequential 3D Affordance Reasoning via Multimodal Large Language Model
- CVPR 2025SfM-Free 3D Gaussian Splatting via Hierarchical Training
- CVPR 2025SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction
- CVPR 2025SGSST: Scaling Gaussian Splatting Style Transfer
- CVPR 2025Shading Meets Motion: Self-supervised Indoor 3D Reconstruction Via Simultaneous Shape-from-Shading and Structure-from-Motion
- CVPR 2025ShowMak3r: Compositional TV Show Reconstruction
- CVPR 2025Similarity-Guided Layer-Adaptive Vision Transformer for UAV Tracking
- CVPR 2025SimVS: Simulating World Inconsistencies for Robust View Synthesis
- CVPR 2025SinGS: Animatable Single-Image Human Gaussian Splats with Kinematic Priors
- CVPR 2025SIR-DIFF: Sparse Image Sets Restoration with Multi-View Diffusion Model
- CVPR 2025Sketchy Bounding-box Supervision for 3D Instance Segmentation
- CVPR 2025SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos
- CVPR 2025SOAP: Vision-Centric 3D Semantic Scene Completion with Scene-Adaptive Decoder and Occluded Region-Aware View Projection
- CVPR 2025SOGS: Second-Order Anchor for Advanced 3D Gaussian Splatting
- CVPR 2025Sonata: Self-Supervised Learning of Reliable Point Representations
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.