3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,639 papers, page 13 of 33
- CVPR 2025FFaceNeRF: Few-shot Face Editing in Neural Radiance Fields
- CVPR 2025FG^2: Fine-Grained Cross-View Localization by Fine-Grained Feature Matching
- CVPR 2025FIMA-Q: Post-Training Quantization for Vision Transformers by Fisher Information Matrix Approximation
- CVPR 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views
- CVPR 2025Flash3D: Super-scaling Point Transformers through Joint Hardware-Geometry Locality
- CVPR 2025FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering
- CVPR 2025FlexDrive: Toward Trajectory Flexibility in Driving Scene Gaussian Splatting Reconstruction and Rendering
- CVPR 2025FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting
- CVPR 2025Floating No More: Object-Ground Reconstruction from a Single Image
- CVPR 2025Flow-NeRF: Joint Learning of Geometry, Poses, and Dense Flow within Unified Neural Representations
- CVPR 2025FluidNexus: 3D Fluid Reconstruction and Prediction from a Single Video
- CVPR 2025ForestLPR: LiDAR Place Recognition in Forests Attentioning Multiple BEV Density Images
- CVPR 2025Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views
- CVPR 2025FreeSim: Toward Free-viewpoint Camera Simulation in Driving Scenes
- CVPR 2025FreeTimeGS: Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction
- CVPR 2025FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images
- CVPR 2025From Sparse to Dense: Camera Relocalization with Scene-Specific Detector from Feature Gaussian Splatting
- CVPR 2025FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors
- CVPR 2025FruitNinja: 3D Object Interior Texture Generation with Gaussian Splatting
- CVPR 2025Functionality Understanding and Segmentation in 3D Scenes
- CVPR 2025GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion
- CVPR 2025GaPT-DAR: Category-level Garments Pose Tracking via Integrated 2D Deformation and 3D Reconstruction
- CVPR 2025GASP: Gaussian Avatars with Synthetic Priors
- CVPR 2025GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping
- CVPR 2025Gaussian Eigen Models for Human Heads
- CVPR 2025Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering
- CVPR 2025Gaussian Splatting Feature Fields for (Privacy-Preserving) Visual Localization
- CVPR 2025Gaussian Splatting for Efficient Satellite Image Photogrammetry
- CVPR 2025GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
- CVPR 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting
- CVPR 2025GauSTAR: Gaussian Surface Tracking and Reconstruction
- CVPR 2025GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization under Sparse RGB Cameras
- CVPR 2025GBlobs: Explicit Local Structure via Gaussian Blobs for Improved Cross-Domain LiDAR-based 3D Object Detection
- CVPR 2025GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency
- CVPR 2025Generalized Few-shot 3D Point Cloud Segmentation with Vision-Language Model
- CVPR 2025Generalized Gaussian Entropy Model for Point Cloud Attribute Compression with Dynamic Likelihood Intervals
- CVPR 2025Generating 3D-Consistent Videos from Unposed Internet Photos
- CVPR 2025Generating 6DoF Object Manipulation Trajectories from Action Description in Egocentric Vision
- CVPR 2025Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction
- CVPR 2025Generative Gaussian Splatting for Unbounded 3D City Generation
- CVPR 2025Generative Hard Example Augmentation for Semantic Point Cloud Segmentation
- CVPR 2025Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation
- CVPR 2025Generative Sparse-View Gaussian Splatting
- CVPR 2025GenFusion: Closing the Loop between Reconstruction and Generation via Videos
- CVPR 2025GenPC: Zero-shot Point Cloud Completion via 3D Generative Priors
- CVPR 2025GeoAvatar: Geometrically-Consistent Multi-Person Avatar Reconstruction from Sparse Multi-View Videos
- CVPR 2025Geometry Field Splatting with Gaussian Surfels
- CVPR 2025Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency
- CVPR 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Stream
- CVPR 2025Glossy Object Reconstruction with Cost-effective Polarized Acquisition
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.