3D Vision papers, 2023–2026
3D reconstruction and neural rendering
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 3,226 papers are tagged with this topic.
Key findings
- 3D Vision went from 563 papers in 2023 to 1,010 in 2026, roughly 1.8x in three years.
- CVPR publishes the most 3D Vision work: 1,641 papers from 2023 to 2026, 51% of the four-venue total.
- The fastest-growing overlap is with Gaussian Processes: papers tagged with both rose from 0 in 2023 to 158 in 2026.
- Among the 5 topics under Computer Vision, it ranks #2 by 2026 paper count; the fastest grower in the group, Video Understanding, is up 2.6x versus 1.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 152 | 56 | 22 | 333 | 563 |
| 2024 | 222 | 96 | 44 | 389 | 751 |
| 2025 | 254 | 162 | 52 | 434 | 902 |
| 2026 | 211 | 197 | 117 | 485 | 1,010 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
- ICML 20263D MeanFlow: One-Step Point Cloud Completion and Generation via Average-Velocity Transport
- ICLR 2026$\pi^3$: Permutation-Equivariant Visual Geometry Learning
- CVPR 20262D-LFM Lifting Foundation Model without 3D Supervision
- NeurIPS 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
- ICML 20253D-LMVIC: Learning-based Multi-View Image Compression with 3D Gaussian Geometric Priors
- ICLR 20253D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
- CVPR 20253D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
- NeurIPS 20243D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
- ICML 20243D Geometric Shape Assembly via Efficient Point Cloud Matching
- ICLR 20243D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
- CVPR 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes
- NeurIPS 2023[Re] Masked Autoencoders Are Small Scale Vision Learners: A Reproduction Under Resource Constraints
- ICML 2023Efficient Graph Field Integrators Meet Point Clouds
- ICLR 2023$\mathrm{SE}(3)$-Equivariant Attention Networks for Shape Reconstruction in Function Space
- CVPR 20233D Cinemagraphy From a Single Image
- NeurIPS 2026$R^3$: 3D Reconstruction via Relative Regression
- ICML 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification
- ICLR 20263DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras
- CVPR 20263D Gaussian Splatting at Arbitrary Resolutions with Compact Proxy Anchors
All 3D Vision papers
1,639 papers, page 12 of 33
- CVPR 2025Dense-SfM: Structure from Motion with Dense Consistent Matching
- CVPR 2025Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction
- CVPR 2025DepthCues: Evaluating Monocular Depth Perception in Large Vision Models
- CVPR 2025DepthSplat: Connecting Gaussian Splatting and Depth
- CVPR 2025DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes
- CVPR 2025DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering
- CVPR 2025DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
- CVPR 2025Differentiable Inverse Rendering with Interpretable Basis BRDFs
- CVPR 2025DiffLO: Semantic-Aware LiDAR Odometry with Diffusion-Based Refinement
- CVPR 2025DIFIX3D+: Improving 3D Reconstructions with Single-Step Diffusion Models
- CVPR 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset
- CVPR 2025DIO: Decomposable Implicit 4D Occupancy-Flow World Model
- CVPR 2025DirectTriGS: Triplane-based Gaussian Splatting Field Representation for 3D Generation
- CVPR 2025Disco4D: Disentangled 4D Human Generation and Animation from a Single Image
- CVPR 2025DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting
- CVPR 2025DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal
- CVPR 2025Doppelgangers++: Improved Visual Disambiguation with Geometric 3D Features
- CVPR 2025Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration
- CVPR 2025DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation
- CVPR 2025DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagery
- CVPR 2025DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting
- CVPR 2025DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering
- CVPR 2025DSPNet: Dual-vision Scene Perception for Robust 3D Question Answering
- CVPR 2025Dual Focus-Attention Transformer for Robust Point Cloud Registration
- CVPR 2025DualPM: Dual Posed-Canonical Point Maps for 3D Shape and Pose Reconstruction
- CVPR 2025DV-Matcher: Deformation-based Non-rigid Point Cloud Matching Guided by Pre-trained Visual Features
- CVPR 2025DVHGNN: Multi-Scale Dilated Vision HGNN for Efficient Vision Recognition
- CVPR 2025DynaMoDe-NeRF: Motion-aware Deblurring Neural Radiance Field for Dynamic Scenes
- CVPR 2025EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstruction
- CVPR 2025EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild
- CVPR 2025EdgeMovingNet: Edge-preserving Point Cloud Reconstruction via Joint Geometry Features
- CVPR 2025EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting
- CVPR 2025Efficient Decoupled Feature 3D Gaussian Splatting via Hierarchical Compression
- CVPR 2025EfficientViM: Efficient Vision Mamba with Hidden State Mixer based State Space Duality
- CVPR 2025EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Vision
- CVPR 2025EigenGS Representation: From Eigenspace to Gaussian Image Space
- CVPR 2025Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility
- CVPR 2025End-to-End Implicit Neural Representations for Classification
- CVPR 2025EnliveningGS: Active Locomotion of 3DGS
- CVPR 2025EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
- CVPR 2025ERUPT: Efficient Rendering with Unposed Patch Transformer
- CVPR 2025EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering
- CVPR 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis
- CVPR 2025Evolving High-Quality Rendering and Reconstruction in a Unified Framework with Contribution-Adaptive Regularization
- CVPR 2025EVPGS: Enhanced View Prior Guidance for Splatting-based Extrapolated View Synthesis
- CVPR 2025Exploiting Deblurring Networks for Radiance Fields
- CVPR 2025Extreme Rotation Estimation in the Wild
- CVPR 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass
- CVPR 2025Feat2GS: Probing Visual Foundation Models with Gaussian Splatting
- CVPR 2025Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields
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FAQ
- How many 3D Vision papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 3,226 in total: 563 in 2023, 751 in 2024, 902 in 2025, 1,010 in 2026.
- How many 3D Vision papers are at NeurIPS 2026?
- NeurIPS 2026 has 211 3D Vision papers, versus 254 the year before.
- How many 3D Vision papers are at ICLR 2026?
- ICLR 2026 has 197 3D Vision papers, versus 162 the year before.
- How many 3D Vision papers are at ICML 2026?
- ICML 2026 has 117 3D Vision papers, versus 52 the year before.
- How many 3D Vision papers are at CVPR 2026?
- CVPR 2026 has 485 3D Vision papers, versus 434 the year before.
- Which conference publishes the most 3D Vision papers?
- CVPR, with 1,641 papers from 2023 to 2026.