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Search papers from 30+ top conferences, including NeurIPS, ICLR, ICML, CVPR, ACL and AAAI. Filter by keyword, then open any paper for its abstract, authors and links.

arXiv

VLMs for Videogame Data Annotation

Katrin Schmid, iuri frosio

Vision Language Models (VLMs) and Artificial Intelligence (AI) agents have revolutionized how engineers approach complex problems in real-world applications. Their adoption in video games is on the other hand limited by the extreme variability of the synthetic scenarios and their poor compliance with real-world physics. Here we investigate the use of VLMs for annotating video game frame sequences with reward signals, a task with several potential applications including, among others, conditioned training and offline reinforcement learning. We show that VLMs often struggle to answer basic questions on racing video games (although we observed a similar behavior on other game genres) and discuss countermeasures such as VLM output mixing and prompt optimization. We also show how input sequence length, resolution, and question batching affect the annotation quality and its token consumption.

arXiv

GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models

Shuai Wang, Yaxin Feng, Xuekun Jiang, Shihan Tian, Ningyu Yan, Xing Shen, Chaoyang Lyu, Hui Wang, Yunsong Zhou, Hanqing Wang, Jiangmiao Pang, Yang Xiang, Xing Gao, Chunhua Shen, Weinan Zhang

Physics engines facilitate large-scale training and evaluation for embodied intelligence, while generative video world models are emerging as implicit simulators of future states and interactions. However, existing evaluations of physical fidelity are often conducted in isolation and rely heavily on perceptual similarity or human judgments, providing limited insight into which physical principles or parameters are violated. We introduce GAUGE, a real-world-grounded diagnostic benchmark for jointly evaluating how numerical simulators and generative video world models reproduce or deviate from real-world physics. It comprises 22 controlled task families covering rigid bodies, flexible cables, textiles, and volumetric deformable objects. Grounded in real-world trajectories and paired with calibrated physical metadata, uncertainty annotations, and task-specific observables, these tasks cover fundamental physical processes including collision, friction, momentum transfer, oscillation, self-contact, and deformation across diverse materials and conditions. We benchmark Isaac Sim, Genesis, and Newton on 14 task families using generalized trajectory errors, and evaluate 6 image-to-video models on 5 rigid-body tasks by testing physical-law consistency and the temporal stability of inferred parameters. Our results reveal no uniformly faithful physics engine, with the largest discrepancies arising in impulsive contact, rapid textile motion, and volumetric deformation. We further find that video world models can produce trajectories with the expected equation form while recovering incorrect accelerations, momentum transfer, and oscillation timing. GAUGE lays the groundwork for developing more physically faithful simulators and world models for embodied intelligence.

arXiv

Respect Your Zero-Shot Uncertainty: Conservative Calibration for Test-Time-Adapted Vision-Language Models

Jingyan Jiang, Yaru Sun, Xiao Chen, Jiazhen Huang, Caiting Li, Zhijian He, Yin Chen, Pingting Hao

Test-time adaptation (TTA) can improve the recognition accuracy of vision-language models under distribution shift, but often degrades calibration, making predictive confidence unreliable for downstream decision-making. Many existing label-free calibration approaches are either coupled to prompt optimization or rely on logit-range statistics that provide only a coarse characterization of the predictive distribution. We show that TTA can increase confidence and reduce entropy even when the top-1 prediction and its correctness remain unchanged, a failure mode we term prediction-preserving sharpening. Across diverse TTA methods and benchmarks, larger entropy reductions relative to paired zero-shot predictions are associated with greater increases in Expected Calibration Error (ECE). On entropy-reduced samples, confidence gains also tend to exceed accuracy gains. Based on these findings, we propose Zero-Shot-Anchored Entropy Calibration (ZAEC), a label-free post-hoc method that uses zero-shot entropy as a sample-specific uncertainty reference. ZAEC selectively restores the zero-shot entropy of sharpened predictions through minimal temperature scaling while leaving all other predictions unchanged. It requires no labeled calibration data or learned parameters and preserves class rankings and classification accuracy. Across five TTA methods and 15 datasets, ZAEC achieves the lowest post-hoc macro-average ECE on ViT-B/16, with consistent gains on RN50.

arXiv

MirrorNet: Can Medical Image Anonymization Really Protect Patient Identity?

Attila Simkó

Medical images are routinely de-identified---names, dates, and other metadata removed---and then shared for research, teaching, and public benchmarks under the assumption that this renders them anonymous. Such de-identification protects the metadata but not the pixels, and---apart from scans that directly contain facial structures---whether the image content itself identifies the patient has received little scrutiny. We investigate this question by learning a cycle-consistent correspondence between a cross-sectional medical image and a non-medical, patient-identifying image, using a pair of coupled, cycle-consistent variational autoencoders. From a held-out scan, the model recovers a recognisable likeness of the patient (identity-region MAE = 0.163); conversely, it synthesises a scan from such an image. These results indicate that a de-identified medical scan remains identifying---it is, in effect, a photograph of the patient---and that imaging data should be governed as biometric data rather than as anonymisable records. To support reproducibility, the code and trained models are shared at https://github.com/attilasimko/public-repository.

arXiv

Floating Radiance Networks

Krzysztof Byrski, Rafał Tobiasz, Grzegorz Wilczyński, Mikołaj Zieliński, Dawid Baran, Dominik Belter, Jacek Tabor, Przemysław Spurek

Recent advances in neural scene representations enable photorealistic novel-view synthesis, yet most methods remain tightly coupled to a single rendering paradigm, limiting their versatility and integration with conventional graphics workflows. We introduce Floating Radiance Networks (FlaRe), a neural scene representation combining explicit ray-traceable geometry with continuous neural radiance functions. A scene is represented by floating planar generalized Gaussian primitives, each carrying a compact latent descriptor of a local radiance field. A lightweight decoder shared across the scene maps this descriptor, local surface coordinates, and viewing direction to color and opacity. This formulation preserves the expressiveness of neural fields while providing an explicitly addressable structure that can be efficiently queried and manipulated. Hardware-accelerated primitive intersections enable interactive rendering and recursive ray-tracing, including reflections, refractions, transparency, and shadows. The same representation further supports primitive-level deformation, mesh extraction, and appearance stylization directly in its learned descriptor space. Experiments across standard reconstruction benchmarks demonstrate competitive rendering quality while using a compact set of primitives. Together, these results establish FlaRe as a versatile representation that brings high-fidelity neural rendering, ray-tracing, geometric manipulation, and appearance editing into a unified scene model. Source code is available online. Source code can be found at: https://github.com/KByrski/FlaRe

arXiv

Mapping Armenian Paris: Extracting and Geocoding Commercial Advertisements from the 20th-Century Diaspora Press

Chahan Vidal-Gorène, Seda Kirakosyan, Edita Matevosyan

This paper presents an end-to-end, IIIF-based pipeline that turns the digitised Armenian press of France into an interactive map of the 20th-century Parisian Armenian commercial community. On each page, commercial advertisements are located, read, and parsed into structured records, which are then geocoded and placed on the map. Western Armenian is under-resourced and unsupported by off-the-shelf layout and OCR models, so the pipeline uses vision-language models (VLMs) as a data-bootstrapping strategy: they produce usable structured records at a scale hand annotation could not reach, and stay reliable on the strongly curved scans where conventional line-level CRNN OCR breaks down. The contribution includes a 500-page Western Armenian press corpus with 3,270 advertisement-level annotations, a Label Studio template that captures detection and semantic fields in a single annotation pass, and a reproducible workflow transposable to other under-resourced historical corpora. More broadly, the work shows that VLM-driven data bootstrapping is an effective lever for under-resourced historical languages such as (Western) Armenian.

arXiv

To See a World in a Living Context: Unified Indoor-Outdoor Urban World Generation

Xiaobin Huang, Zilong Huang, Yang Luo, Hongchao Fan, Yiping Chen, Ting Han

Text-driven 3D generation has advanced rapidly in creating large-scale outdoor environments and detailed indoor scenes, but these domains are usually synthesized independently, lacking the correspondence required for a coherent urban world. We present HoloWorld, a unified indoor-outdoor urban world generation framework built on a continuously updated cross-scale world context. Initializing from a user description, HoloWorld progressively represents and updates the diverse world information, from city-scale planning to individual buildings, allowing generated interiors to maintain explicit correspondence with their associated exterior buildings. Conditioned on the evolving context and previously generated neighboring blocks, HoloWorld autoregressively generates urban exteriors with consistent spatial organization and visual identity across blocks. The generated exterior representations are further grounded in 3D building instances and footprints, enabling building-specific indoor generation with geometry-constrained layouts and inherited appearance characteristics. To our knowledge, HoloWorld is the first framework to unify indoor and outdoor generation within a coherent 3D urban world. Extensive experiments demonstrate that HoloWorld achieves superior urban exterior generation performance, improving the average AQS score over the SOTA by 7.68\% and obtaining the highest average RDR score, while maintaining strong building-level indoor-outdoor correspondence and cross-block continuity within a unified 3D urban world. Our project page: https://huangxb326.github.io/HoloWorld/.

arXiv

MAVISEG: Manifold Propagation and Visual Prototypes for Zero-Shot Open-Vocabulary Segmentation in Diffusion Transformers

Rajatsubhra Chakraborty, Xujun Che, Ritabrata Chakraborty, Xi Niu, Depeng Xu

Text-to-image diffusion transformers learn about objects and scenes by learning to generate them, making them strong candidates for training-free zero-shot open-vocabulary semantic segmentation. State-of-the-art attribution methods score each pixel independently, comparing its features against a fixed text-derived class representation, whether as an output-space similarity or as a cross-attention weight. This discards structured signals the model itself exposes: the temporal structure of the generative trajectory, the visual appearance statistics of each concept, and the image's own pairwise feature geometry. We present MAVISEG, a training-free refinement layer that recovers these signals. Because its operators consume only a pixel-by-concept score field and a pixel feature space, MAVISEG is capture-agnostic rather than tied to one attribution method. Across six benchmarks it achieves the strongest overall results among training-free methods, including the best mIoU on every benchmark. Interestingly, gains are largest where the initial capture is weakest, and individual operators contribute depending on the noise in the field they refine. Our results indicate that diffusion transformers carry more concept-level information than current attribution methods recover, and that much of it is lost on the way to the mask rather than absent from the model.

arXiv

D-CLOT: Double Closed Loop Optimal Transport for Unsupervised Action Segmentation

Elena Bueno-Benito, Mariella Dimiccoli

Optimal transport (OT) has emerged as an effective framework for unsupervised action segmentation. Yet, in existing OT-based methods, the latent action prototypes that define the OT costs are not re-estimated from the refined frame geometry. Instead, they evolve solely through gradients from the pseudo-label loss. We identify this \emph{representation--prototype inconsistency} as a central bottleneck, particularly around ambiguous transitions and for short or infrequent actions. To address this issue, we build on the recently introduced CLOT, which refines frame embeddings based on estimated segment embeddings, and further re-estimates the action prototypes from the refined frame embeddings. Specifically, we introduce a graph-constrained module that regularizes the OT-refined frame and segment representations by preserving the local neighborhood geometry of the encoder output. An action-embedding refinement step then periodically re-anchors the prototypes to this stabilized representation geometry. We study two instantiations that share the same backbone, graph module, and objective: D-CLOT updates the prototypes using $k$-means, whereas D-CLOT$_{B}$ updates them as OT barycenters weighted by the refined transport plan, yielding an assignment-aware prototype update consistent with the current transport geometry. Across five established benchmarks, both variants improve segment-level quality over CLOT, with per-video gains of up to $+12.7$ F1 and $+10.2$ mIoU (YTI) and activity-level gains of up to $+8.9$ F1 (FS-Eval). We further establish the first unsupervised action-segmentation baseline on Assembly101, a procedural and substantially more fine-grained benchmark than those commonly used in prior work. Extensive ablations and sensitivity analyses demonstrate that the two refinement mechanisms are complementary and robust.

arXiv

Shape-Aware Oriented Bounding Box (OBB) to Horizontal Bounding Box (HBB) Conversion

Badha Rathna Sabhapathy, Gotam Dahiya, Vishesh Vatsal

Accurate object detection in aerial and satellite imagery is dependent upon the bounding box representation. This is especially true for spatially oriented objects such as ships or aircrafts. Oriented Bounding Boxes (OBB) have a tighter fit and more robust non-max suppression compared to Horizontal Bounding Boxes (HBB), any current post-processing conversion from OBB to HBB either introduces excess empty and background space or removes data from the detection. This paper introduces a novel approach for a shape-aware OBB-to-HBB conversion for ship detection in remote sensing imagery. It leverages hull shape, hull fullness, and the bounding box orientation to produce a tighter axis-aligned HBB representation. The proposed method is benchmarked against three baselines methods for OBBto-HBB conversion, Outer HBB which uses minimum and maximum, Area Equivalent HBB and GBB Marginalized HBB.

arXiv

DTRNet: Dual Text-Radical Decoding for Handwritten Chinese Text Recognition with Faked Character Detection

Runrui Li, Lin Zhu, Hua Huang

In K-12 educational scenarios, handwritten Chinese text recognition should not only transcribe student writing, but also detect faked characters. However, existing recognition models are usually confined to a predefined set of normal characters and therefore cannot explicitly identify faked characters. Existing detection methods exhibit complementary limitations: character-level methods provide interpretable structural evidence but suffer from low efficiency, whereas line-level methods are efficient but rely heavily on confidence scores, making them prone to missed detections and lacking explicit structural evidence. Thus, the key challenge is to preserve character-structural evidence independent of contextual inference while maintaining line-level efficiency. To this end, we propose DTRNet, a dual Text-Radical decoding framework for line-level faked character detection. DTRNet decouples context-aware text recognition from character-wise structural verification, where the text branch performs line-level transcription and the radical branch predicts legal Ideographic Description Sequences (IDS) for lexicon-based faked character judgment. We further introduce IDS-Guided Confidence Adjustment (IGCA) to refine text predictions using structural evidence during inference. Experimental results demonstrate that DTRNet effectively detects faked characters while maintaining strong recognition performance and providing interpretable radical-level evidence. Code, checkpoints, and the processed dataset are publicly available at https://github.com/BNU-ERC-ITEA/DTRNet.

arXiv

Overcoming Attention Drift: Homogeneity-Heterogeneity Guided Feature Aggregation for Low-Light Remote Sensing Image Enhancement

Yaozi Zhong, Xingxing Yang, Shaohui Mei, Mingyang Ma

Restoring high-fidelity remote sensing imagery from extreme low-light degradation is indispensable for reliable Earth observation and downstream machine vision. However, under severe noise and illumination corruption, existing methods suffer from attention drift, erroneously aggregating features across distinct physical boundaries and causing severe structural blurring and color distortion. To address this, we propose HALO, a dual-prior-driven enhancement framework that formulates enhancement as a guided feature aggregation problem driven by foundation model priors. Specifically, an illumination-invariant semantic prior provides regional homogeneity as a positive bias for content-consistent aggregation, while a pseudo-3D topological prior provides boundary heterogeneity as a negative penalty to strictly prevent cross-boundary confusion. To cooperatively incorporate these two priors, we propose a Homogeneity-Heterogeneity Cooperative Attention Module (H2CAM) to resolve feature conflicts during cross-modal prior fusion. Extensive experiments demonstrate that HALO achieves state-of-the-art performance across 8 challenging synthetic and real-world remote sensing benchmarks, significantly improving physical boundary sharpness and color fidelity while maximizing the preservation of discriminative features for downstream Earth observation tasks.

arXiv

Accurate Localization of Road Traffic Objects on the Road Plane Using Surveillance Camera Imagery

Jan Gawroński, Witold Czajewski

Accurate vehicle localization from monocular roadside surveillance cameras is important for intelligent transportation systems, traffic monitoring, and traffic conflict analysis. Standard approaches often estimate vehicle position from the center of the detector bounding box, which can produce large errors due to perspective distortion and parallax, especially for elevated cameras and large vehicles. This paper proposes a two-stage geometry-aware localization pipeline that estimates the projection of the vehicle footprint onto the road plane. First, vehicles are detected using a YOLO26-based detector. Second, a dedicated ResNet34 regression network predicts four corner points corresponding to the projected vehicle base. The final position is computed as the geometric center of the predicted quadrilateral. The method was trained on synthetic data generated in CARLA and fine-tuned on real-world roadside imagery from DAIR-V2X. Experiments on synthetic and real data showed clear improvements over naive bounding-box-center localization. On DAIR-V2X, the mean image-space localization error decreased from 31.77 px to 15.30 px, a 51.8% improvement, while the median error decreased to 4.29 px. Median ground-plane error for medium-range vehicles decreased from 5.52 m to 0.90 m, and for far-range vehicles from 8.67 m to 1.84 m. The results also show that contextual information surrounding the detector bounding box is important for geometric localization. The largest gains were observed for distant vehicles and geometrically challenging cases affected by strong perspective distortion and parallax.

arXiv

Controllable Clothing: Precise Labels and Generation for Virtual Try-On with Latent Diffusion Models

Max Rehman Linder

In this technical report, I present a new method for guiding image generation in the context of Virtual- Try-On (VITON). The proposed method leverages new open source Ai models to augment the image data with labels, such as lengths and styles. By training adapters with these labels paired with images of the garments, the model can produce a more diverse set of images that the user can control. For the end user, such as a retailer, this means that they can assure that the produced image is as true to the true fit as possible, not misleading consumers

arXiv

Bayesian adaptively-weighted ensembles for few-shot abdominal segmentation

Abbas Al-Sabbagh, Shalom F. Mushtaq, Tomás M. da Silva, Kushagra Soni, Binawei Gbamila, Sri Atluri, Qianye Yang, Yipeng Hu, Claire C. Villette, Shaheer U. Saeed

Few-shot learning has emerged as a promising approach for anatomical segmentation when labelled data are scarce. However, different few-shot learning algorithms exhibit complementary strengths and weaknesses, with performance varying across anatomical targets and institutions. Existing few-shot segmentation ensembles, that combine predictions from multiple algorithms, typically employ fixed weighting schemes and therefore cannot adjust model contributions according to the target domain. In this work, we propose a Bayesian adaptively-weighted ensemble framework for segmentation under label scarcity and domain shift. Multiple few-shot segmentation algorithms are first adapted using a small labelled support set. Bayesian optimisation is then used to automatically identify ensemble weights that maximise segmentation performance on a target-domain validation set. The learned weights are subsequently fixed and applied to combine predictions on previously unseen query images from the target domain. The proposed framework is evaluated on the Cross-institution Male Pelvic Structures dataset using held-out anatomical structures and institutions to simulate simultaneous label scarcity and institutional domain shift. Results demonstrate statistically significant improvements over individual few-shot learners, fixed-weight ensembles, training-from-scratch baselines and recent state-of-the-art ensembling approaches. By adapting model contributions to the target anatomy and institutional domain, the proposed framework provides a practical mechanism for deploying segmentation systems to new clinical sites under severe annotation constraints.

arXiv

STAIL: Semantic Text-Anchored Incremental Learning for Medical Imaging via Large Language Models

Songpan Gao, Yajie Zhang, Guanxing Chen, Jiayu Qian, Zhenzhen Liu, Shijun Li, Xiaowei Zhu, Yao Hu, Kay Chen Tan, Yu-An Huang, Shiqi Wang, Zhi-An Huang

Deep learning models applied to medical image analysis suffer from severe catastrophic forgetting when continually adapting to new clinical tasks in dynamic environments. Mainstream incremental learning methods typically mitigate this by rehearsing raw historical images. However, this pixel-level rehearsal incurs significant storage overhead, raises privacy concerns, and fails to adequately capture the true data distribution with sparse exemplars. Inspired by human cognitive mechanisms, we propose a novel framework termed Semantic Text-Anchored Incremental Learning (STAIL) for sequential clinical tasks. To overcome the rehearsal bottleneck, STAIL introduces an asymmetric semantic consolidation buffer (SCB). By incorporating a minimal set of image anchors and extensive textual descriptions, the SCB enables dense semantic reconstruction of old tasks at a minimal storage cost. Furthermore, we design an LLM-derived Semantic Anchoring Mechanism (LSAM) that leverages the stable semantic space of frozen large language models as developmental priors. This mechanism explicitly anchors evolving visual features to textual representations, guiding and constraining plasticity and stability at both macroscopic and microscopic levels. Extensive experiments across three heterogeneous medical datasets, covering fundus, ultrasound, and X-ray imaging, demonstrate that STAIL acts as a highly effective plug-and-play module. It comprehensively enhances the performance of various existing baselines, achieving average gains of 2.24\% in AAA-AUC for sustained performance and 3.55\% in BWT-AUC for reduced forgetting. Code is available.

arXiv

Ordered Diffusion for 3D Human Registration

Mattia Masiero, Ilya A. Petrov, Daniel Cremers, Gerard Pons-Moll, Riccardo Marin

3D human registration has historically been treated as a regression task, assuming a unique ground-truth alignment exists between the template and an input point cloud. In reality, acquisition noise, occlusions, and unknown soft tissue dynamics introduce inherent ambiguity into human scans. Regression-based methods consequently converge to an average prediction, often failing to represent a plausible geometry. In our work, we embrace such uncertainty by modeling the registration as a distribution of alignments. We propose ODin, which formulates registration as a 3D diffusion process that generates a point cloud aligned with the target geometry while preserving template semantics through consistent point ordering. To achieve this, ODin relies on global, local, and positional conditioning, guiding each point to its correct location. Our experiments demonstrate that such a generative formulation not only outperforms its regression-based baseline, but also establishes a new state of the art, surpassing highly engineered methods while reducing the registration time by two-thirds. Pre-trained models and code are available at https://riccardomarin.github.io/odin/.

arXiv

Vorch-Omni: Multi-Task Orchestration of Sight and Sound

Vorch Team, Xiaoyu Chen, Yang Ding, Cong Han, Menglin Han, Yuxin Hong, Jiebo Hou, ZEQUN JIE, Xiang Li, Jing Liu, Qi Liu, Yulei Lu, Siyuan Luo, Lin Ma, Xin Ma, Yinlong Qian, Peng Shi, Fang Wan, Siqi Wang, Yaohui Wang, Yaole Wang, Yidi Wu, Siqian Yang, Mingyu Yin, Haoran Yu, Gang Yue, Lisai Zhang, Yuting Zhang

Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks. Joint audio-visual generation further increases this challenge by introducing diverse conditioning and output configurations across modalities. We present Vorch-Omni, a unified multi-task framework for audio-visual synthesis based on an arbitrary-condition-to-arbitrary-output formulation. It flexibly treats video and audio signals as either conditioning inputs or generation targets. Token-level conditioning masks and task identifiers distinguish targets, source content, and references, while position types separate temporal context from independent conditions. To capture semantic and structural information, Vorch-Omni employs complementary visual conditioning pathways: a vision-language model interprets sampled frames with text instructions, and a video VAE encodes conditions into latent tokens for direct guidance. We further build a distributed data pipeline to curate diverse temporally aligned audio-visual clips, generate structured captions and metadata, and balance heterogeneous task distributions. Built on a single flow-matching diffusion transformer without task-specific architectural changes, Vorch-Omni supports over 10 tasks, including text-to-video, text-to-audio-video, image- and reference-conditioned generation, temporal extension, audio-driven generation, video transformation, and audio-visual editing. This unified framework provides a scalable foundation for general-purpose audio-visual generation and manipulation.

arXiv

XEWorld: Can Action-Conditioned World Models Generalize to Unseen Robot Embodiments?

Yixiang Chen, Jiabing Yang, Yuan Xu, Qisen Ma, Keji He, Peiyan Li, Kai Wang, Ziheng He, Xiangnan Wu, Jing Liu, Nianfeng Liu, Yan Huang, Liang Wang

Action-conditioned world models are promising learned simulators for robotic manipulation, yet evaluating them exclusively on training robots fails to reveal whether they capture physical dynamics or merely memorize visual patterns. To answer whether a model can faithfully render a robot it has never seen, we introduce XEWorld, a controlled cross-embodiment testbed for world models that isolates embodiments by evaluating held-out robots within physically identical scenes. Our systematic analysis uncovers a shared architectural bottleneck: current models act primarily as 2D visual pattern matchers whose generalization is governed by visual similarity rather than physical kinematic similarity. Driven by this limitation, they struggle to translate abstract numeric joint actions into coherent visual trajectories, and fail to predict dynamic visual changes from static initial observations. Consequently, successfully rendering an unseen embodiment zero-shot strictly requires heavily grounded cues, specifically pixel-space actions and explicit spatial-temporal alignment. Even when bypassing this zero-shot barrier via few-shot adaptation, the forced appearance recovery triggers catastrophic forgetting of seen embodiments. Together, these failures expose a critical inability to apply learned physical dynamics to novel visual appearances, highlighting that achieving true cross-embodiment generalization requires architectural innovations that decouple visual appearance from underlying physical dynamics.

arXiv

KVAE: Family of Tokenizers for Multimodal Generative Models

Andrey Shutkin, Denis Parkhomenko, Ivan Kirillov, Kirill Chernyshev, Kirill Malakhov, Ilia Vasiliev, Ilia Trushkin, Valeriya Kobenko, David Chikovani, Alexander Ivanov, Azat Saginbaev, Egor Silvestrov, Ivan Mikheev, Konstantin Zakharov

Latent diffusion modeling (LDM), a prominent paradigm, utilizes tokenizers to map input signal to compressed representation. This dependency positions tokenizer as an integral part of generation process itself, since it affects learning speed, quality of synthesized samples and lay foundation for later applications. This report presents series of KVAE tokenizers for audio, image and video, all designed for subsequent text-conditioned generation: KVAE-Audio, a continuous full-band 48 kHz tokenizer with a 50 Hz latent of 64 channels; KVAE-3D -- two causal video tokenizers for 4x16x16 and 4x8x8 compression; KVAE-2D, an image model, compressing input by factor of 8 with 32 channels. We demonstrate that reconstruction (PSNR, LPIPS, PESQ, etc.) and generation results on objective (Frechet Distance, CLIP score, CLAP score, etc.) and subjective (side-by-side evaluation) metrics matches or surpasses frontier opensource tokenizers, such as VAEs from Wan-2.2, HunyuanVideo-1.5, FLUX.2, MovieGen, StableAudio and MMAudio. Considering difficulty of development, we share with community training details, model selection method and ablation on design choices. The code is publicly available at https://github.com/kandinskylab/kvae and https://github.com/kandinskylab/kvae-audio.

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