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Search papers from 30+ top conferences, including NeurIPS, ICLR, ICML, CVPR, ACL and AAAI. Filter by keyword, then open any paper for its abstract, authors and links.

arXiv

SportD: How do VLMs physically strategize?

Jasin Cekinmez, Addison J. Wu, Haotian Xia, Kyumin Andrew Shim, Anay Putty, Jinglin Xiao, Zhuohan Liu, Leo Liu, Weining Shen

Vision-language models (VLMs) can describe a scene, but can they act well within one? We study whether VLMs can make sound strategic decisions, using soccer as an objective testbed with quantifiably-valued actions. We introduce SportD, a dataset and evaluation consisting of 1415 decision scenarios across professional men's and women's soccer games, where a VLM observes the seconds before a decision and chooses the next action. Models only select the optimal action around 30% of the time, even less frequently than humans do. Furthermore, they exhibit a clear preference for safer actions, favoring lower-variance, lower-value choices that also make less physical progress toward goal. Frontier VLMs are better at estimating whether an action will succeed, placing the highest-success-probability action among their top choices in 83-92% of cases. Yet VLMs systematically conflate likelihood with value, assigning higher value to actions that are more likely to succeed ($ρ$=+0.30 to +0.52), despite no such relationship in the ground truth ($ρ$=-0.08). The conservatism therefore reflects a mis-calibration of value. Replacing a single deliberation sentence with one that steers toward risk lifts the frontier models towards the real players' skills. SportD opens a new direction for rigorously evaluating physical strategic decision-making in VLMs, showing that careful decomposition of their choices can reveal the mechanisms underlying systematic biases such as risk aversion.

arXiv

HumanForge: A Human-Centric Deepfake Video Benchmark with Multi-Agent Forgery Rationales

Wenbo Xu, Zhimin Chen, Xiaojie Liang, Hengrui Liu, Ziqi Sheng, Wei Lu

Rapid advancements in video diffusion models and temporal editing tools have enabled the generation of highly realistic human-centric videos, presenting unprecedented challenges to digital content forensics. Existing benchmarks primarily focus on face-swapping or global text-to-video synthesis, overlooking the crucial dimensions of multimodal alignment and complex human-object or human-human interactions. To address these limitations, we introduce HumanForge, a unified, large-scale, and multi-paradigm human-centric video forgery benchmark containing over 18,000 synthesized videos across four distinct scenarios: audio-driven, pose-driven, semantic-driven, and interaction. To construct and annotate this dataset without labor-intensive manual labeling or blind monolithic prompting, we propose Gen2Anno (Generation-to-Annotation), a cooperative multi-agent pipeline. Gen2Anno orchestrates six specialized agents-ranging from driving asset profiling to MoE-based reference analysis and closed-loop verification-to dynamically execute video synthesis and produce structured annotations containing binary authenticity labels, generative model attribution, and natural-language contrastive forgery rationales. By systematically contrasting expected states derived from generation provenance with actual visual observations, the framework generates logically grounded forensic reasoning chains. Extensive benchmarks using state-of-the-art traditional detectors and Vision-Language Models demonstrate the significant challenges of cross-generator generalization, perturbation robustness, and explainable reasoning on HumanForge. The code and dataset will be publicly released.

arXiv

Classical Versus Deep Mirror-Symmetry Scoring: A Benchmark of Thirteen Methods

Maximilian Woehrer

Quantifying how mirror-symmetric an image is about a given axis (symmetry scoring) underpins applications from visual aesthetics to medical imaging, yet proposed scoring methods have never been compared on a common, statistically grounded protocol. We benchmark 13 scoring methods (9 collected from the literature; 4 introduced here) spanning from classical features to frozen deep features, across four single-axis and five multi-axis datasets under a reflection-exact protocol with a chance-anchored, significance-tested discrimination skill. Deep backbones perform best on single-axis and harder multi-axis protocols. However, a classical histogram-of-oriented-gradients (HOG) descriptor trails the best frozen-network readout by a small (but significant) margin, is not statistically separable from the runner-up (a CNN-filter measure), and runs $\sim$300$\times$ faster on CPU. Our results show that discrimination concentrates in mid-scale oriented features, where deep backbones peak at a low or mid stage, and HOG peaks at a mid cell size. Among existing methods, frozen deep features thus offer little over a tuned classical descriptor for measuring symmetry; whether task-trained deep scorers can do better remains open. We release the scorers and harness, in imgsym, an open toolkit for image symmetry detection and measurement.

arXiv

HandsOnWorld: Unconstrained Egocentric Video Generation with Camera-Disentangled Hand Control

Yushuo Chen, Xiaoyu Shi, Xiaoshi Wu, Xintao Wang, Pengfei Wan, Yebin Liu

We present HandsOnWorld, a framework for hand-controlled egocentric video generation that learns directly from unconstrained monocular video. Prior generators depend on 3D hand annotations from multi-view or marker-based motion capture, confining them to narrow, instrumented scene distributions. To bridge this gap, we introduce a protagonist-centered annotation pipeline that filters monocular 3D reconstructions at the action-semantic, image-quality, and 3D-geometric levels, yielding EgoVid-Pro, a dataset of clean, protagonist-only hand trajectories spanning 103K clips and roughly 12M frames across diverse everyday scenes. These unconstrained scenes exhibit substantial camera ego-motion that is largely absent from tabletop captures, exposing the entanglement of camera and hand motion in existing camera-space control signals. We therefore propose the Plücker Hand Map, which extends Plücker rays from camera geometry to the hand surface, representing hand motion in the same world frame as the camera and disentangling the two motion sources at the representation level. Experiments show that HandsOnWorld outperforms prior methods in visual fidelity and control accuracy and generalizes beyond laboratory settings.

arXiv

Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstration

Xinghao Zhu, Zixi Liu, Shalin Jain, Chenran Li, Milad Noori, Michael Andres Lin, Huihua Zhao, John Welsh, Mrinal Verghese, Wei Liu, Tingwu Wang, Xingye Da, Zhengyi Luo, Vishal Kulkarni, Naema Bhatti, Yuke Zhu, Linxi Fan, Bowen Wen, Danfei Xu, Soha Pouya, Yan Chang

Dexterous robot manipulation can benefit from the abundance of human demonstrations, but transferring such demonstrations to robot policies remains challenging. We present Contact Wrench Guidance from Human Demonstration in Robotic Dexterous Manipulation (CHORD), a framework for long-horizon manipulation of rigid and articulated objects with reinforcement learning. The key idea is object-centric contact wrench space guidance: we represent human and robot motions by the forces and torques they can induce on the object, enabling similarity to be measured by the induced instantaneous motions. This guidance makes reinforcement learning more scalable for contact-rich dexterous manipulation. We further introduce a large-scale simulation benchmark with 4,739 bimanual dexterous manipulation tasks, constructed from motion-capture datasets and reconstructed in-house videos. Evaluated on 1,831 benchmark tasks, CHORD achieves an average success rate of 82.12%, demonstrating strong scalability. CHORD also generalizes to whole-body manipulation from hand-only and third-person demonstrations, achieving a 90.77% success rate, and the learned policies transfer to the real world in both open-loop and closed-loop settings.

arXiv

InfiniVerse: Occupancy Guided Unbounded Scene Generation for Autonomous Driving

Xiaoyu Ye, Leheng Li, Xinyu Ji, Yingjie CAI, Hongda He, Xu Yan, Guanyi Zhao, Ying-Cong Chen, Bingbing Liu, Shuguang Cui, Zhen Li

Generating realistic, controllable, and temporally coherent urban environments is a critical yet unresolved challenge in the autonomous driving community. In this paper, we introduce InfiniVerse, a unified pipeline for long-range, 2D-3D-aligned, and controllable synthesis of dynamic urban scenes from a single frame. In practice, our approach first reconstructs a 3D occupancy representation from the input multi-view frame. This representation serves as a foundation for autoregressive scene extension along arbitrary trajectories. Subsequently, a video diffusion model translates the coarse occupancy grid into realistic, spatiotemporally consistent video sequences. Moreover, we propose a hierarchical sketch-and-refine paradigm, in which the generated videos are re-projected as image-conditioned feedback to enhance the 3D occupancy representation, establishing cross-modal alignment and mutual enhancement between the visual and spatial domains. Extensive evaluations on the Waymo Open Dataset and nuScenes demonstrate that InfiniVerse achieves state-of-the-art performance, with a FID of 6.4 and FVD of 67.97, significantly outperforming existing benchmarks in both duration and stability.

arXiv

T-VSS: Test-Time Visual Subspace Steering for Adversarial Robustness of Vision-Language Models

Jaehyuk Jang, Minseok Seo, Seungju Cho, Kangwook Ko, Changick Kim

Vision-language models (VLMs) achieve strong zero-shot recognition, but they remain highly vulnerable to adversarial perturbations. Recent test-time adaptations improve robustness without retraining, but they do not directly adapt the corrupted visual representation itself. Prompt-based methods adapt the learnable text prompts, while input-space methods optimize pixels or padding at test time. These approaches can improve predictions, but they do so through an indirect and expensive optimization path. We propose Test-time Visual Subspace Steering (T-VSS), a lightweight defense that performs test-time adaptation directly in the visual feature space. T-VSS first builds a sample-specific low-rank subspace from multi-view feature residuals anchored at the attacked image. It then learns a shared feature correction within this subspace using reliability-weighted entropy minimization. By constraining adaptation to a compact visual geometry, T-VSS steers attacked features toward more stable and discriminative predictions while avoiding noisy full-space updates. Experiments on fine-grained, ImageNet, and ImageNet-OOD benchmarks show that T-VSS improves adversarial robustness while maintaining competitive clean accuracy and better efficiency than prior test-time adaptations.

arXiv

RefGC-SR$^2$: Reference-guided Super-Resolution and Refinement of AI Generated Content

Jeahun Sung, Dahyeon Kye, Soo Ye Kim, Jihyong Oh

Reference-guided generation (e.g., object compositing, customization) has progressed rapidly, yet current pipelines share a fundamental limitation: the object-centric high-resolution reference image (HRRI) provided by users is downsampled to a fixed low-resolution (LR) before being fed into the model, so the fine-grained details are discarded before the output is even produced. In addition, the generation step then introduces its own artifacts (e.g., identity distortion) on top of this loss. Existing reference-guided generated content refinement (RefGCR) methods can correct some of these artifacts but still operate in the LR domain; reference-guided super-resolution (RefSR) methods recover resolution but assume natural-image degradations and ignore the artifact distribution of generative pipelines. To address both gaps in a single formulation, we introduce a new task: reference-guided generated content super-resolution-refinement (RefGC-SR$^2$), where the original HRRI is reused at the post-processing stage to recover lost details, refine generative artifacts, and upscale the output simultaneously. We construct the first real-world triplet data generation pipeline for this RefGC-SR$^2$ task, training a diptych-conditioned generator to synthesize paired low-quality anchors that public pretrained models cannot provide. We further present a frequency-aware diffusion transformer model for RefGC-SR$^2$ that selectively injects fine details from the HRRI while removing generative artifacts. Extensive experiments demonstrate that our RefGC-SR$^2$ model successfully (i) refines the object identity faithfully with respect to the reference, and (ii) recovers high-resolution details, so that the final result is significantly higher quality and practically more usable compared to existing RefGCR and RefSR baselines.

arXiv

How to Relieve Distribution Shifts in Semantic Segmentation for Off-Road Environments

Ji-Hoon Hwang, Daeyoung Kim, Hyung-Suk Yoon, Dong-Wook Kim, Seung-Woo Seo

Semantic segmentation is crucial for autonomous navigation in off-road environments, enabling precise classification of surroundings to identify traversable regions. However, distinctive factors inherent to off-road conditions, such as source-target domain discrepancies and sensor corruption from rough terrain, can result in distribution shifts that alter the data differently from the trained conditions. This often leads to inaccurate semantic label predictions and subsequent failures in navigation tasks. To address this, we propose ST-Seg, a novel framework that expands the source distribution through style expansion (SE) and texture regularization (TR). Unlike prior methods that implicitly apply generalization within a fixed source distribution, ST-Seg offers an intuitive approach for distribution shift. Specifically, SE broadens domain coverage by generating diverse realistic styles, augmenting the limited style information of the source domain. TR stabilizes local texture representation affected by style-augmented learning through a deep texture manifold. Experiments across various distribution-shifted target domains demonstrate the effectiveness of ST-Seg, with substantial improvements over existing methods. These results highlight the robustness of ST-Seg, enhancing the real-world applicability of semantic segmentation for off-road navigation.

arXiv

OlmoEarth v1.2: A more efficient family of OlmoEarth models

Gabriel Tseng, Yawen Zhang, Favyen Bastani, Henry Herzog, Joseph Redmon, Hadrien Sablon, Piper Wolters, Ando Shah, Patrick Alan Johnson, Christopher Wilhelm, Patrick Beukema

We present a set of improvements to the OlmoEarth family. These improvements allow us to cut compute costs during training ($3.0 \times$ reduction in GPU hours required to train our Base models) and inference ($2.9\times$ reductions in MACs on Sentinel-2 tasks), while maintaining the models' overall performance. All training code is available at github.com/allenai/olmoearth_pretrain.

arXiv

Graph-augmented Segmentation of Complex Shapes in Laser Powder bed Fusion for Enhanced In Situ Inspection

Stefano Raimondo, Matteo Bugatti, Marco Grasso

The technological maturity of in situ inspection and monitoring methods in additive manufacturing is steadily increasing, enabling more efficient and practical qualification procedures. In this context, image segmentation of powder bed images in Laser Powder Bed Fusion (L-PBF) has been investigated by various authors, leveraging both edge detection and machine learning approaches to identify deviations from nominal geometry. Despite these developments, several challenges remain, including the sensitivity of segmentation performance to industrial illumination conditions and layer-to-layer variability in pixel intensity patterns. The study addresses these limitations by proposing a graph-augmented segmentation approach. The underlying principle consists of preserving the geometrical information at a global level rather than at pixel-wise level, modeling dependencies and relational information among spatial regions with a Graph Neural Network bottleneck embedded into a U-Net architecture. This allows enhancing the consistency and accuracy of the geometry reconstruction in the presence of spatial and layer-wise photometric variability systematically faced in real data. The method is evaluated against benchmark techniques for the in situ reconstruction of lattice structures produced by L-PBF, demonstrating its potential as a scalable solution for robust in situ inspection and geometric verification in industrial environments.

arXiv

Friction-Augmented Drifting Models for Resource-Efficient Domain Translation

Arkadii Kazanskii, Tatiana Petrova, Andrey Ustyuzhanin, Konstantin Bagrianskii, Aleksandr Puzikov, Radu State

Single-step generators promise high-fidelity synthesis at a fraction of the inference and training cost of ordinary differential equation (ODE)-based flow models, a central concern when compute is limited. Drifting Models (DMs) train a one-step generator by evolving samples under a kernel-based drift field, avoiding ODE integration entirely, but a two-particle surrogate of their iteration admits a \emph{locally repulsive} regime in which repulsion can dominate the attraction to the target. We introduce DMF (Drifting Model with Friction), which scales the drift field by a linearly-scheduled coefficient $1-γ(i)$. A closed-form analysis of the surrogate gives a per-step contraction threshold and a finite-horizon bound on the error trajectory, suggesting why friction can halt the iteration before it relaxes to a spurious force-balance fixed point. On FFHQ latent-space domain translation, DMF significantly improves on the frictionless DM it extends in both Fréchet Inception Distance (FID; paired $p=0.019$, Cohen's $d=1.71$) and CLIP-MMD (CMMD; $p=0.005$, $d=2.55$) with no additional forward passes or parameters, and on a 2D task it sharply improves DM's Fréchet (moment-matching) error while remaining on par under the 2-Wasserstein distance. DMF also achieves FID and CMMD comparable to the far more expensive Optimal Flow Matching (OFM) in our runs, at roughly $29\times$ lower training wall-clock on identical hardware. DMF thus delivers these gains with a single scheduled scalar.

arXiv

ActFER: Agentic Facial Expression Recognition via Active Tool-Augmented Visual Reasoning

Shifeng Liu, Zhengye Zhang, Sirui Zhao, Xinglong Mao, Zhehan Kan, Zhixiang Wei, Shiwei Wu, Chaoyou Fu, Tong Xu, Enhong Chen

Recent advances in Multimodal Large Language Models (MLLMs) have created new opportunities for facial expression recognition (FER), moving it beyond pure label prediction toward reasoning-based affect understanding. However, existing MLLM-based FER methods still follow a passive paradigm: they rely on externally prepared facial inputs and perform single-pass reasoning over fixed visual evidence, without the capability for active facial perception. To address this limitation, we propose ActFER, an agentic framework that reformulates FER as active visual evidence acquisition followed by multimodal reasoning. Specifically, ActFER dynamically invokes tools for face detection and alignment, selectively zooms into informative local regions, and reasons over facial Action Units (AUs) and emotions through a visual Chain-of-Thought. To realize such behavior, we further develop Utility-Calibrated GRPO (UC-GRPO), a reinforcement learning algorithm tailored to agentic FER. UC-GRPO uses AU-grounded multi-level verifiable rewards to densify supervision, query-conditional contrastive utility estimation to enable sample-aware dynamic credit assignment for local inspection, and emotion-aware EMA calibration to reduce noisy utility estimates while capturing emotion-wise inspection tendencies. This algorithm enables ActFER to learn both when local inspection is beneficial and how to reason over the acquired evidence. Comprehensive experiments show that ActFER trained with UC-GRPO consistently outperforms passive MLLM-based FER baselines and substantially improves AU prediction accuracy.

arXiv

CVT-Bench: Probing Spatial-State Integrity through Counterfactual Viewpoint Transformations

Shanmukha Vellamcheti, Uday Kiran Kothapalli, Disharee Bhowmick, Sathyanarayanan N. Aakur

Multimodal large language models (MLLMs) perform strongly on isolated spatial tasks, but whether their predictions remain persistent and mutually coherent across viewpoints and competing scenes is unclear. We formalize this behavioral property as spatial-state integrity and introduce CVT-Bench, a factorial diagnostic suite spanning two domains (CVT-Synthetic, CVT-Real), four context regimes (CVT-Isolated, irrelevant filler, attribute filler, CVT-Competing), three representations (Image, Text/BBox, Scene Graph), and ten viewpoint conditions (nine azimuths from $0^\circ$ to $360^\circ$ at $45^\circ$ increments, plus Top) with target views withheld. Across 200 scenes and 11,833 relational queries, we measure counterfactual accuracy, cycle consistency, the normalized survival coefficient, spatial realizability, and context-specific interference. Five state-of-the-art MLLMs exhibit rapid persistence loss and frequently produce jointly unrealizable states despite high local accuracy, with failures amplified by competing contexts and natural-scene complexity. Matched irrelevant and attribute filler controls show that prompt length, position, or loss of scene access alone are insufficient explanations. On average, Text/BBox improves accuracy, persistence, and realizability, while Scene Graph provides complementary gains; neither eliminates the instability. Thus, isolated spatial accuracy substantially overestimates robustness, establishing spatial-state integrity as a distinct evaluation target. The complete benchmark and codebase will be publicly released.

arXiv

A Systematic Comparison of Training Objectives for Out-of-Distribution Detection in Image Classification

Furkan Genç, Onat Özdemir, Emre Akbaş

Out-of-distribution (OOD) detection is critical in safety-sensitive applications. While this challenge has been addressed from various perspectives, the influence of training objectives on OOD behavior remains comparatively underexplored. In this paper, we present a systematic comparison of four widely used training objectives: Cross-Entropy Loss, Prototype Loss, Triplet Loss, and Average Precision (AP) Loss, spanning probabilistic, prototype-based, metric-learning, and ranking-based supervision, for OOD detection in image classification under standardized OpenOOD protocols. Within the evaluated ResNet-18/OpenOOD setting and objective-specific OOD scoring rules, Cross-Entropy Loss, Prototype Loss, and AP Loss achieve comparable in-distribution accuracy, while Cross-Entropy Loss provides the most consistent near- and far-OOD AUROC overall; the other objectives can be competitive in specific settings.

arXiv

Point-Supervised Skeleton-Based Human Action Segmentation

Hongsong Wang, Yiqin Shen, Pengbo Yan, Jie Gui, Yang Zhang

Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory performance, they require costly frame-level annotations and are sensitive to ambiguous action boundaries. To address these issues, we introduce a point-supervised framework for skeleton-based action segmentation, where only a single frame per action segment is labeled. We leverage multimodal skeleton data, including joint, bone, and motion information, encoded via a pretrained unified model to extract rich feature representations. To generate reliable pseudo-labels, we propose a novel prototype similarity method and integrate it with two existing methods: energy function and constrained K-Medoids clustering. Multimodal pseudo-label integration is proposed to enhance the reliability of the pseudo-label and guide the model training. We establish new benchmarks on PKU-MMD (X-Sub and X-View), MCFS-22, and MCFS-130, and implement baselines for point-supervised skeleton-based human action segmentation. Extensive experiments show that our method achieves competitive performance, even surpassing some fully-supervised methods while significantly reducing annotation effort.

arXiv

Global-Local Dual Perception for MLLMs in High-Resolution Text-Rich Image Translation

junxin lu, Tengfei Song, Zhanglin Wu, Pengfei Li, Xiaowei Liang, Hui Yang, Kun Chen, Ning Xie, Yunfei Lu, Jing Zhao, Shiliang Sun, Daimeng Wei

Text Image Machine Translation (TIMT) aims to translate text embedded in images in the source-language into target-language, requiring synergistic integration of visual perception and linguistic understanding. Existing TIMT methods, whether cascaded pipelines or end-to-end multimodal large language models (MLLMs),struggle with high-resolution text-rich images due to cluttered layouts, diverse fonts, and non-textual distractions, resulting in text omission, semantic drift, and contextual inconsistency. To address these challenges, we propose GLoTran, a global-local dual visual perception framework for MLLM-based TIMT. GLoTran integrates a low-resolution global image with multi-scale region-level text image slices under an instruction-guided alignment strategy, conditioning MLLMs to maintain scene-level contextual consistency while faithfully capturing fine-grained textual details. Moreover, to realize this dual-perception paradigm, we construct GLoD, a large-scale text-rich TIMT dataset comprising 510K high-resolution global-local image-text pairs covering diverse real-world scenarios. Extensive experiments demonstrate that GLoTran substantially improves translation completeness and accuracy over state-of-the-art MLLMs, offering a new paradigm for fine-grained TIMT under high-resolution and text-rich conditions.

arXiv

NAST: Improving Negation Handling in Medical Vision-Language Models through Negation-Aware Selective Training

Ali Abbasi, Mehdi Taghipour, Rahmatollah Beheshti

Negation is a fundamental linguistic operation in clinical reporting, yet vision-language models (VLMs) frequently fail to distinguish affirmative from negated medical statements. To systematically characterize this limitation, we introduce a radiology-specific diagnostic benchmark that evaluates polarity sensitivity under controlled clinical conditions, revealing that common medical VLMs consistently confuse negated and non-negated findings. To enable learning beyond simple condition absence, we further construct a contextual clinical negation dataset that encodes structured claims and supports attribute-level negations involving location and severity. Building on these resources, we propose Negation-Aware Selective Training (NAST), an interpretability-guided adaptation method that uses causal tracing effects (CTEs) to modulate layer-wise gradient updates during fine-tuning. Rather than applying uniform learning rates, NAST scales each layer's update according to its causal contribution to negation processing, transforming mechanistic interpretability signals into a principled optimization rule. Experiments demonstrate improved discrimination of affirmative and negated clinical statements without degrading general vision-language alignment, highlighting the value of causal interpretability for targeted model adaptation in safety-critical medical settings. Code and resources are available at https://github.com/healthylaife/NAST.

arXiv

LatentAM: Real-Time, Large-Scale Latent Gaussian Attention Mapping via Online Dictionary Learning

Junwoon Lee, Yulun Tian

We present LatentAM, an online 3D Gaussian Splatting (3DGS) mapping framework that builds scalable latent feature maps from streaming RGB-D observations for open-vocabulary robotic perception. Instead of distilling high-dimensional Vision-Language Model (VLM) embeddings using model-specific decoders, LatentAM proposes an online dictionary learning approach that is both model-agnostic and pretraining-free, enabling plug-and-play integration with different VLMs at test time. Specifically, our approach associates each Gaussian primitive with a compact query vector that can be converted into approximate VLM embeddings using an attention mechanism with a learnable dictionary. The dictionary is initialized efficiently from streaming observations and optimized online to adapt to evolving scene semantics under trust-region regularization. To scale to long trajectories and large environments, we further propose an efficient map management strategy based on voxel hashing, where optimization is restricted to an active local map on the GPU, while the global map is stored and indexed on the CPU to maintain bounded GPU memory usage. Experiments on public benchmarks and a large-scale custom dataset demonstrate that LatentAM attains significantly better feature reconstruction fidelity compared to state-of-the-art methods, while achieving near-real-time speed (12-35 FPS) on the evaluated datasets. Our project page, including the code, is available at: https://junwoonlee.github.io/projects/LatentAM

arXiv

Learning Perceptual Representations for Gaming NR-VQA with Multi-Task FR Signals

Yu-Chih Chen, Michael Wang, Chieh-Dun Wen, Kai-Siang Ma, Avinab Saha, Li-Heng Chen, Alan Bovik

No-reference video quality assessment (NR-VQA) for gaming videos is challenging due to limited human-rated datasets and unique content characteristics including fast motion, stylized graphics, and compression artifacts. We present MTL-VQA, a multi-task learning framework that uses full-reference (FR) quality metrics as supervisory signals to learn perceptually meaningful features without human labels during pretraining. By jointly optimizing multiple complementary proxy FR objectives with adaptive task weighting, our approach learns shared representations that transfer effectively to downstream NR-VQA. Experiments on gaming video datasets show that MTL-VQA achieves competitive performance against state-of-the-art methods in both mean opinion score-supervised and label-efficient or self-supervised settings.

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