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Search papers from 30+ top conferences, including NeurIPS, ICLR, ICML, CVPR, ACL and AAAI. Filter by keyword, then open any paper for its abstract, authors and links.

arXiv

HUG-VIS: A Multimodal Benchmark for Human-centered Understanding and Generation in Visual Intelligence

Fei Ma, Zebang Cheng, Minghui Li, Hongbo Xu, Yuyong Tan, Yihua Shao, Hanling Wang, Zhou Liu, Yuqing Gao, Dong Wang, Long Ma, Laizhong Cui, Nicu Sebe, Qi Tian

Visual intelligence seeks to perceive, interpret, and synthesize the visual world and is central to modern computer vision. Human-centered visual intelligence is especially demanding because it studies people as expressive, socially situated subjects whose meaning is rarely conveyed by appearance alone. It couples vision with audio and language across four representative tasks: human emotion recognition, human video generation, human voice cloning, and human video matting. Yet existing resources remain task-specific, providing modalities and annotations for individual problems rather than a shared foundation coordinating understanding and generation. This limits multimodal signal use and broader research. We address this gap with HUG-VIS, a unified benchmark for Human-centered Understanding and Generation in Visual Intelligence. It contains 8,400 seated half-body videos of 30 professional actors, each performing the same 280 emotion-action-prompt assignments under a controlled Mandarin studio protocol, with synchronized video, audio, text, and alpha mattes. We evaluate diverse open- and closed-source models across the four tasks under a unified zero-shot protocol using automatic metrics, criterion-specific mean opinion scores, and multiple cross-task analyses. Results show that (i) linguistic content dominates current emotion recognition, while purely visual affect recognition is weakest; (ii) in video generation and voice cloning, automatic metrics and human judgment agree overall but differ in their top rankings, requiring joint reporting; (iii) boundary fidelity under motion is the main remaining obstacle for human matting; and (iv) task difficulty varies across emotions, models, and metrics, with notable cross-task correlations. The dataset and results are available at https://github.com/GML-MMGroup/HUG-VIS.

arXiv

NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning

Alvin Jinsung Choi, Wanhee Kim, Taeyun Kim, Dasol Hong, Wooju Lee, Hyun Myung

Neural surface reconstruction has emerged as a powerful paradigm for recovering high-quality 3D surfaces from multi-view images. However, recovering accurate geometry solely from RGB images remains challenging due to uncertainties arising from textureless regions, occlusions, and inherent scene ambiguities. Existing methods often overlook such uncertainties, leading to inaccurate estimates of the signed distance function (SDF). We introduce NeuDonatello, a novel framework that models and leverages SDF uncertainty to improve surface reconstruction. Central to our approach is to model spatially varying uncertainty using a Monte Carlo sampling strategy. Using this uncertainty, we develop an adaptive regularization that selectively strengthens geometric constraints where RGB supervision is unreliable, avoiding incorrect surface reconstruction. We further introduce an uncertainty-aware scale parameter for the SDF-to-density conversion. Conditioned on uncertainty, this design enables more accurate modeling of spatially varying densities. Extensive experiments demonstrate that NeuDonatello achieves state-of-the-art reconstruction accuracy, with robust performance across diverse scenes using only posed RGB images.

arXiv

Systematic Literature Review of Machine Learning Models and Applications for Text Recognition

Nuzhat Khan, Ab Al-Hadi Ab Rahman, Shahriyar Masud Rizvi, Ibrahim Yousef Alshareef, Muhammad Nadzir Marsono, Muhammad Paend Bakht, Mohd Shahrizal Rusli, Shahidatul Sadiah

Optical Character Recognition (OCR) for text recognition using machine vision has significantly improved, particularly when handling heterogeneous textual data. Traditional OCR models struggle with script variations, writing styles, and degraded documents. Advancements in technology are leading to new AI models with improved architecture for handling multiple languages and complex data formats. Despite this progress, a comprehensive evaluation of OCR advancements remains limited. Based on the established preferred reporting items for systematic reviews and meta-analysis (PRISMA) guidelines, this literature review presents an extensive assessment of OCR research to trace the evolution of AI models over the past decade. It explores the transition in AI models, application domains, data types, linguistic coverage, and challenges. Through a detailed analysis of 97 selected studies published during January 2015 - January 2025, key OCR models are identified, and their performance, strengths, and limitations are analyzed. The findings highlight how OCR technologies have evolved to address structured and unstructured text, scene text recognition, and multilingual processing. Unresolved challenges include limited resources for underrepresented languages, high variability in handwritten text, visual similarity among characters, and constraints in real-time OCR applications. To address these issues, several promising approaches are proposed. Key suggestions include self-supervised learning, multimodal AI, automated machine learning (AutoML), AI-assisted postprocessing, tiny machine learning (TinyML), and the creation of joint corpora for script matching. The future recommendations aim to enhance OCR accuracy and tackle the challenges identified for real-time industrial applications. This study will guide future research and establish a foundation for OCR field.

arXiv

RTNav: Towards Real-Time Zero-Shot Object Navigation

Easop Lee, Lingyu Zhang, Boyuan Chen

Navigation in unknown environments to find unforeseen objects has become increasingly feasible with capable vision and language foundation models. However, these models also introduce non-negligible inference latency, which becomes an important concern when agents must operate continuously in the real world. Most state-of-the-art methods are still developed in synchronous simulators, where the environment waits for the agent to act and inference time is effectively free. As a result, agents are often designed around the sequential execution of perception, reasoning, and action, with little regard for time constraints. Under real-time execution, where wall-clock time counts towards the task budget, the inefficiencies of these architectures become clear. We show that recent zero-shot object navigation methods suffer consistent performance degradation under such realistic timing conditions. Motivated by this observation, we propose RTNav, a simple but effective architecture that treats inference latency, asynchronous environment stepping, and bounded compute as explicit design considerations. Evaluated on real-time variants of HM3D-v1, HM3D-v2, and HM3D-OVON, RTNav improves the success rate by up to 11% and the Success weighted by Completion Time by up to 5.1 points over prior work.

arXiv

Learning Woody Clearing With Loss Alignment for Zero-Shot Regrowth and Woody Segmentation

Kal Backman, Jared Wood, Adam Roff

Detecting woody clearing is vital for managing biodiversity. Deep learning models can detect change in woody vegetation from bitemporal remote sensing imagery, however generated products may not meet end-user specifications due to unaligned loss definitions. Further limitations of deep learning models are the reliance on large datasets which can be difficult to attain for spatially rare and ambiguous events such as regrowth detection. In this work we train a model to detect woody change using bitemporal Sentinel-2 imagery consisting of 7 years' worth of annual imagery across the state of New South Wales, Australia. To align the objective of the model with end-user metrics, we introduce the loss scaling coefficient $α$ which transforms the objective to optimize for specific $F_β$ scores. Introducing $α$ was found to increase precision by 1.85x or recall by 1.12x. We propose input imagery augmentation and generation techniques that allow the woody change detection model to zero-shot transfer to regrowth and woody segmentation tasks. For woody segmentation, image generation techniques using activation maximization with low $α$ values for stability and image generation techniques derived from handcrafted features utilizing a mosaic of clearing patches and artificial trees for contextual grounding were found to outperform prior woody segmentation works of the study area, reducing the overall error by up to 18.2%. For zero-shot woody regrowth, creating pseudo-post and prior images resulted in the model achieving an F1 score of 0.845, creating a foundation for future regrowth detection work.

arXiv

Zero-Shot Video Restoration and Enhancement with Text-to-Image Latent Diffusion Models and Multi-Modal References

Cong Cao, Huanjing Yue, Xin Liu, Jingyu Yang

Zero-shot image restoration methods with text-to-image latent diffusion models have achieved great success in universal image restoration tasks without training. However, applying them to video restoration will result in severe temporal flickering. In this paper, we propose a novel framework for zero-shot video restoration and enhancement which uses a text-to-image latent diffusion model and multi-modal references. Through the proposed dual prompt tuning inversion and sampling, the inference time can be reduced to nearly 1/3 of the original. The performance and temporal consistency can be also significantly stregthened. By using the proposed texture-aware video token merging, the temporal correlation between frames can be further utilized to improve the temporal consistency. We futher propose the referenced self-attention and referenced token merging to support image reference. Experimental results demonstrate the superiority of the proposed method in restoring and enhancing temporally consistent videos.

arXiv

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

Jiaming Zhou, Qihang Zhang, Gangwei Xu, Cunxin Fan, Yujie Zhao, Ruilin Wang, Yiming Luo, Shuai Yang, Xing Zhu, Yujun Shen, Junwei Liang, Yinghao Xu

Zero-shot cross-task generalization, where a policy must execute manipulation tasks never seen during training, remains a central challenge in robot learning. In large language models, a novel task can be performed simply by specifying it in the context, without any parameter update. This form of in-context learning (ICL) turns generalization into a problem of task specification. To achieve cross-task generalization, we bring this paradigm to robotic manipulation, and argue that the natural task specification for manipulation is a human video: unlike language, it provides rich visual cues about the intended task evolution. We present Zero-WAM, a causal video-action model that executes unseen tasks by following in-context human video guidance. To address the scarcity of task-rich paired human-robot data, we propose an automatic pipeline that converts task-sampled robot trajectories into semantically matched human videos, yielding HumanGen, a dataset of 74.2K human-robot ICL pairs across 8.6K tasks. For model training, we further introduce an in-context future chunk prediction (IFP) objective that suppresses shortcuts learned from seen tasks and forces the policy to draw task information from the video prompt. On seven unseen tasks in RoboTwin 2.0 simulation, Zero-WAM achieves a 47.0% average success rate, an absolute improvement of 29.5 percentage points over the strongest video-action baseline. In real-world evaluations, it follows human video guidance to generalize to unseen task configurations involving multi-object scenes, long-horizon manipulation, and fine-grained insertion.

arXiv

Learning Late, Guiding Early: Timestep-Decoupled Semantic Guidance for Fair Face Generation

Subir Kumar Parida, Rajbabu Velmurugan, Ketan Kotwal, R. S. Sengar, Swati Hiremath

Demographic imbalance in synthetic face generation can propagate to downstream face recognition systems, making fairness an important consideration when diffusion models are used for data generation. Existing fairness-aware generation approaches often require model retraining, architectural modifications, or repeated guidance throughout the reverse diffusion process. In this work, we introduce Semantic Boundary Predictor (SBP), an inference-time framework that performs demographic guidance through a one-shot intervention during reverse denoising. Our approach is motivated by the observation that latent representations at different diffusion timesteps play distinct semantic roles: late-stage latents provide stronger demographic separability, whereas early-stage latents offer greater flexibility for semantic intervention. SBP leverages this timestep decoupling by learning linear semantic boundaries from late-stage latent representations while applying them only once at the initial noisy latent, allowing the remainder of the reverse denoising process to proceed unchanged. The method requires neither retraining nor fine-tuning of the underlying Latent Diffusion Model and operates without external balanced datasets. Experiments on CelebA-HQ demonstrate substantial improvements in demographic fairness, reducing fairness disparity by 98% for gender, 95% for binary race, and 15% for four-class race, while maintaining perceptual image quality across demographic groups. Owing to its one-shot inference strategy and model-agnostic design, SBP introduces only a small computational overhead and can be readily integrated with existing pre-trained latent diffusion models.

arXiv

4DStreamCtrl: Interactive Video Generation with Online 4D Control

Shiqian Li, Chenguo Lin, Zhiguang Liu, Yu Tang, Jiarong Ou, Rui Chen, Yixin Zhu

Generative video models now synthesize footage nearly indistinguishable from reality. Their promise as interactive tools hinges on fine-grained control of how objects and the camera move over time, yet each existing approach captures only part of this: camera-parameter methods steer the viewpoint but cannot move objects, 2D-trajectory methods act in the image plane and ignore depth and occlusion, and recent 3D methods add geometry but run only offline at a fixed length. In particular, none combines 3D-consistent control of both camera and objects with real-time, streaming generation. Here we show that camera motion, object trajectories, and depth can be unified into a single 3D point-track representation, from which one model performs joint camera and object control, depth editing, and motion transfer in a single forward pass. To learn this interface at scale, we mine in-the-wild video for 3D motion supervision, yielding OpenVidHD-Motion3D, and encode it with a lightweight Geometric Motion Head that plugs into a pretrained video diffusion model. Because this encoder is temporally separable, we distill the model into a causal streaming student that generates arbitrarily long video in four denoising steps at memory independent of length. This unified design surpasses prior camera-only, 2D, and offline-3D methods in motion-control precision while covering modalities they address only in isolation. 4DStreamCtrl runs at 20 FPS on a single high-end GPU for 480p video and stays temporally coherent over hundreds of frames, enabling, to our knowledge, interactive 4D-controllable streaming generation for the first time. More broadly, grounding generation in explicit 3D geometry with efficient causal inference points toward interactive world models with closed-loop spatiotemporal control, from controllable simulators to real-time visual imagination for embodied agents.

arXiv

Keep-or-Drop? Adaptive Tokenizer for Compact Video Representation

Yeonkyeong Lee, Hyunsung Go, Jongmin Kim, Sewoong Lim, Donghoon Lee

Latent diffusion models have emerged as a dominant framework for high-fidelity image and video synthesis, operating in compact latent spaces with variational autoencoders (VAEs) to enhance computational efficiency without compromising visual quality. However, conventional VAEs are suboptimal for video data as they employ fixed compression ratios that cannot adapt to the varying complexity of spatio-temporal content. We present KATok (Keep-or-Drop? Adaptive Tokenizer for Compact Video Representation), a transformer-based VAE that incorporates an adaptive token selector which is jointly learned with latent tokens. By evaluating each token's content-richness as keep-or-drop probability, the token selector effectively discards uninformative tokens, naturally allowing data-dependent compression. Applying adaptive tokenization to diffusion models may cause spatial misalignment, as token dropping can disturb the original spatio-temporal structure. To alleviate this issue, we propose two position-prediction strategies: cascaded and joint generation, to ensure spatial consistency. We empirically show that our model achieves strong reconstruction and generation quality at a state-of-the-art compression ratio. Further analysis on video data reveals that this improvement is primarily achieved by reducing spatio-temporal redundancy and removing uninformative tokens, as supported by both quantitative and qualitative results.

arXiv

More Motion Is Not Always Better Motion: Corpus Composition Governs Whether Augmentation Helps SMPL-Based Parkinsonian Gait Severity Estimation

Michael Caiola, Andrew C. Weitz

We grade MDS-UPDRS gait severity from SMPL motion using three frozen MotionAGFormer encoders as featurizers, reaching macro-F1 0.58 on a hidden, multi-site test set. Because the system's members differ only in their lifting corpus, evaluating encoders singly on that test set isolates what that corpus contributes. Six pools drawn from one inertial dataset, varying only in which walking tasks they include, score between 0.32 and 0.53, and just one of them beats the 0.51 of an encoder given no outside motion at all. What separates them is not how much data they hold but whether they carry a contrast in walking speed, the variation this representation appears to depend : a further pool adding a third collection site at fixed task composition does worse still. The same rule explains why exact synthetic motion and monocularly reconstructed web video both fail to help. Modifying the learned representation itself, rather than the corpus behind it, cost every variant that attempted it.

arXiv

BehaviorWorldGen: Closing the Loop between Action Models and World Simulators via Controllable Behavior-Aware Structured World Generation

Jiaqi Wang, Zhuo Zhang, Haining Guan, Tingguang Zhou, Haowen Cui, ChuanYe Wang, Zhongyang Zhu, Yulong Zheng, Xuefeng Chen, Zhen Yang, Tianchen Deng, Feiyang Tan, Xiwu Chen, Hangning Zhou, Bo Dai, Lixia Shen, Xiyang Wang, Jiajun Zhu

Modern driving action models are increasingly improved in a self-improvement loop, where a learned world simulator imagines future observations and the resulting data is fed back to refine the action model. However, the bottleneck of this loop lies in the simulators' inability to generate behaviorally plausible responses by surrounding agents, making generated data both unrealistic in interaction and imbalanced in distribution. We introduce BehaviorWorldGen, a framework that closes the loop between action models and world simulators through controllable behavior-aware structured world generation. Its core component is BehaviorFlow, a meta-action-conditioned traffic-flow model that injects interpretable behavior controls and jointly generates multi-agent rollouts. BehaviorFlow realizes the specified agent behaviors while allowing surrounding vehicles to respond to the ego and to one another. The resulting rollouts are rendered by a world simulator into realistic multi-view observations, which are paired with corrected interaction-aware trajectories for action-model refinement. Since BehaviorWorldGen uses structured trajectories as the interface between its modules, it is compatible with diverse action models and world simulators. Experiments on world generation, scene extrapolation, and policy refinement demonstrate consistent improvements, with the largest benefits concentrated on difficult interactive scenarios.

arXiv

VIG: Visual Information Gain as a Reward Signal for Multimodal Chain-of-Thought Compression

Wen Luo, Xiaohan Yi, Xiaotao Huang, Liqun Huang

Multimodal large reasoning models often rely on long Chain-of-Thought (CoT) traces in which a substantial fraction of tokens, such as repeated visual descriptions, self-reflection, and other visually-disengaged filler, inflate inference cost without contributing to the answer. Existing CoT compression methods optimize output length but never measure whether a reasoning token is actually grounded in the image. We propose \textbf{VIG} (Visual Information Gain), an information-theoretic GRPO reward that scores each reasoning token by how much the image reduces its predictive uncertainty. VIG is computed online from two forward passes of the same policy, one with and one without the image, so no reference chains, external annotations, or auxiliary reward models are needed. Across six main multimodal reasoning benchmarks and three Qwen3-VL-Thinking model sizes (2B/4B/8B), plus an additional R1-Onevision-Bench evaluation on 8B, VIG consistently improves the accuracy--efficiency trade-off, supporting our central claim: \emph{efficient multimodal reasoning emerges from raising visual information density, where every reasoning token earns its place by anchoring to the image, rather than from imposing a length budget.} Our source code is available at https://github.com/chaser682/vig.

arXiv

Complexity Induction: Compositional Generalization via Structured Training Distortion

Aleksandr V. Abramov

We demonstrate that structured distortion of training data - which we term complexity induction - can induce compositional generalization in a standard CNN classifier without architectural modification. Using synthetic images of colored geometric shapes, we encode classes as flat string labels (e.g., "red-circle") with no explicit attribute decomposition, and exclude certain color-shape combinations from training entirely. We apply two distortion methods derived from Jaccard string similarity between class names: mixed labels (soft target distributions encoding inter-class overlap) and expanded dataset (false training samples with structurally motivated incorrect labels). Both methods induce the ability to predict unseen class combinations, and act at different levels: mixed labels activate the classifier for unseen combinations by exploiting the CNN's natural embedding structure, while expanded training improves the embedding factorization itself. A control with random (unstructured) false labels confirms that the effect depends on the structure of the distortion, not on noise per se. These results suggest that structured complication of training signals can influence both the internal organization of learned representations and their compositional interpretation - a principle that may underlie the role of natural language in cognitive development.

arXiv

Tomatoes, Potatoes, and Onions: Questioning the Need for Faces in Face Presentation Attack Detection

Guray Ozgur, Fadi Boutros, Naser Damer

Face presentation attack detection (PAD) is traditionally formulated as a face-specific problem, although many of the visual artifacts introduced by print, replay, and recapture processes are not inherently tied to facial appearance. In this work, we investigate whether transferable PAD representations can be learned without using faces during downstream PAD training. To this end, we introduce TPO, a controlled face-free presentation attack dataset consisting of bona fide, print, and replay recordings of, almost randomly chosen, tomatoes, potatoes, and onions acquired under protocols that closely mirror conventional face PAD datasets. Using a foundation-model-based PAD architecture, we demonstrate that a detector trained on TPO achieves an average AUC of 92.70% across four standard cross-dataset face PAD benchmarks, outperforming training on synthetic faces and remaining competitive with models trained on real face datasets. Conversely, models trained on face PAD datasets transfer consistently above chance to TPO, suggesting that the learned representations capture characteristics of the presentation process rather than object semantics. Furthermore, incorporating TPO into conventional face PAD training consistently improves cross-dataset performance under fixed optimization budgets, indicating that face-free data provides complementary information rather than simply additional training samples. Finally, representation and frequency analyses provide further evidence that transferable PAD representations cannot be explained by a single spectral artifact but instead encode richer presentation cues shared across object categories. Together, these results provide empirical evidence that transferable presentation attack representations can be learned independently of facial content, opening new opportunities for privacy-preserving and identity-independent PAD development.

arXiv

X$^2$Localizer: Cross-grained Alignment for Progressive Cross-view Video Geo-localization

Zichao Zeng, Weijia Fan, Yufan Chen, June Moh Goo, Junwei Zheng, Ruiping Liu, Kunyu Peng, Jiaming Zhang, Rainer Stiefelhagen, Jan Boehm

Cross-view Video Geo-localization (CVG) aims to localize ground-view videos by retrieving their corresponding geo-tagged aerial images. However, CVG approaches rely on fixed-length inputs and post-hoc refinement, hindering online-oriented localization under partial or dynamic observations. In this work, we formulate Progressive Cross-view Video Geo-localization (PCVG) as a deployment-oriented extension and evaluation protocol of CVG, enabling localization under varying temporal budgets, prefix-based inference, random-start evaluation, and long-range localization with interruptions. To explore PCVG, we introduce X$^2$Localizer, a cross-grained alignment framework that jointly supervises global prefix-to-aerial retrieval and token-aggregated frame--aerial-tile matching with a budget-dependent asymmetric objective. Furthermore, we introduce a Sliding-Window Re-Localization (SWRL) strategy that dynamically refreshes candidate regions for failure recovery and long-range deployment without full-sequence reprocessing. Extensive experiments show that X$^2$Localizer preserves conventional full-video performance, with marginal gains of +0.1 Recall@1 and +0.3 Recall@10, while substantially improving early localization. In the challenging single-frame setting, X$^2$Localizer improves coarse retrieval by +4.7 Recall@1 and +11.5 Recall@10 over the previous state-of-the-art method. With SWRL, our approach further enables robust progressive localization under random-start and long-distance scenarios, narrowing the gap between benchmark evaluation and real-world deployment.

arXiv

Pre-training Visual Dexterity in Simulation

Sarthak Kamat, Adam Rashid, Satvik Sharma, Aseem Doriwala, Chelsea Finn, Phillip Isola, C. Karen Liu

Large-scale pre-training has made robot policy fine-tuning increasingly data-efficient, but this progress has largely been driven by datasets and embodiments built around simple parallel-jaw grippers. Dexterous, multi-fingered hands remain comparatively data-starved because real teleoperation is costly to scale, while human hand video is off-embodiment and requires lossy pose estimation and retargeting. We introduce Simulation Pre-training for Dexterity (SPD), a pre-training framework for dexterous manipulation that uses data entirely collected in simulation. In SPD, humans manipulate virtual objects inside a VR headset, enabling on-embodiment trajectories and robot-free collection. With the help of five operators, we collect 75 hours of multi-task dexterous manipulation over one week, and use it to pre-train a causal transformer on a sequence modeling objective. We study the benefits of simulation pre-training on real-world tasks by fine-tuning on 1-2 hours of physical demonstrations on a 56-DoF bimanual dexterous setup. We find that our approach outperforms training behavior cloning policies from scratch, showing that simulation teleoperation is a viable pre-training source for real-world dexterous manipulation. We perform ablation studies, measuring the benefits of history conditioning and short action chunks for reactive control.

arXiv

SimWAM: A Simple World Action Model for End-to-End Autonomous Driving

Zongchuang Zhao, Xin Zhou, Tianyang Xu, Zhengyang Sun, Kaixuan Zhou, Yu Wu, Honglin Li, Dingkang Liang, Xiang Bai

World-Action Models (WAMs) improve end-to-end autonomous driving by transferring video dynamics priors to action prediction, but existing methods incur costly test-time future imagination. We present SimWAM, a simple yet effective WAM that leverages future-video prediction as a training-time supervision signal. It co-trains a pretrained video expert and a lightweight action expert with joint flow matching. An isolated attention mask keeps action prediction independent of future frames, allowing trajectory prediction without explicit future-frame generation at inference. Since the two experts share no parameters and interact only through a unified attention interface, the video backbone could be replaced and the action expert scaled independently without modifying the learning objective or inference pipeline. We further apply reinforcement learning to optimize a compositional driving reward beyond trajectory imitation. Our SimWAM achieves 91.5 PDMS on NAVSIM, surpasses state-of-the-art WAM-based planners with substantially lower latency, and transfers zero-shot to nuScenes. These results position SimWAM as a simple yet solid baseline that could readily benefit from advances in video generation for efficient autonomous driving. The code and model weights are available at https://github.com/H-EmbodVis/SimWAM/.

arXiv

Benchmarking the Robustness of Foundation Models for Mammography under Domain Shift

Giang Nguyen, Raghav Mehta, Emma A. M. Stanley, Tian Xia, Thi Hao Nguyen, Hieu Pham, Ben Glocker

Foundation models are increasingly used as image feature extractors for mammography, but their robustness under external domain shift remains unclear. We benchmark 15 foundation-model backbones across breast density, BI-RADS severity, and cancer status using a unified frozen-backbone linear-probe protocol, training on 3 source datasets and evaluating on 12 task-compatible out-of-distribution (OOD) datasets after label harmonization. Mammography-specific vision-language models (Mammo-FM and MaMA) provide the strongest mean OOD performance, but robustness is not explained by mammography exposure alone. DINOv3 remains a competitive vision-only baseline, and mammography-adapted pretraining does not consistently improve generalization. Dataset-level analysis further shows that even leading models show heterogeneous performance across datasets. Feature-space inspection reveals that useful representations can preserve clinical signal while retaining dataset and acquisition structure. These findings highlight dataset-level OOD evaluation as a central criterion for assessing mammography representations. Our code is publicly available: https://github.com/biomedia-mira/mammo-ood.

arXiv

PPE-Bench: A Benchmark for Evaluating MLLM Unlearning under Private-Public Entanglement

Xianren Zhang, Delvin Ce Zhang, Dongwon Lee, Suhang Wang

Multimodal Large Language Models (MLLMs) have shown strong capabilities, but they may memorize private information from web data, raising privacy concerns. Machine unlearning offers a way to remove such private knowledge without retraining from scratch. However, existing MLLM unlearning benchmarks have two major limitations. First, they rely on simplified images that contain only the single target individual, failing to reflect the visual complexity of real-world photos. Second, they typically assume that the forget set and retain set are fully separated, ignoring the fact that private information is often visually entangled with benign public information. For example, a private individual may appear with a public figure or in front of a well-known landmark, where unlearning the private target should not damage the public context. To address these limitations, we propose PPE-Bench, a new benchmark for evaluating MLLM unlearning under private-public entanglement. Each image contains a target individual to be forgotten and public information to be preserved, including public figure and landmark. We further introduce two simple but effective methods to better preserve public information during unlearning. Through experiments, we find that existing unlearning methods can reduce private information leakage, but often substantially harm adjacent public information.

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