WACV 2024 Papers

IEEE/CVF Winter Conference on Applications of Computer Vision

Decision breakdown

846papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    846100.0%

Top 10 topics (click to filter)

No topic data yet.

Trends for all 207 research topics

Browse all papers

3D Super-Resolution Model for Vehicle Flow Field Enrichment

Thanh Luan Trinh, Fangge Chen, Takuya Nanri, Kei Akasaka

Expand abstract

In vehicle shape design from aerodynamic performance perspective, deep learning methods enable us to estimate the flow field in a short period. However, the estimated flow fields are generally coarse and of low resolution. Therefore, a super-resolution model is required to enrich them. In this study, we propose a novel super-resolution model to enrich the flow fields around the vehicle to a higher resolution. To deal with the complex flow fields of vehicles, we apply the residual-in-residual dense block (RRDB) as the basic network-building unit in the generator without batch normalization. We then apply the relativistic discriminator to provide better feedback regarding the lack of high-frequency components. In addition, we propose a distance-weighted loss to obtain better estimation in wake regions and regions near the vehicle surface. Physics-informed loss is used to help the model generate data that satisfies the physical governing equations. We also propose a new training strategy to improve the leaning effectiveness and avoid instability during training. Experimental results demonstrate that the proposed method outperforms the previous study in vehicle flow field enrichment tasks by a significant margin.

Poster
3D Reconstruction of Interacting Multi-Person in Clothing From a Single Image

Junuk Cha, Hansol Lee, Jaewon Kim, Nhat Nguyen Bao Truong, Jaeshin Yoon, Seungryul Baek

Expand abstract

This paper introduces a novel pipeline to reconstruct the geometry of interacting multi-person in clothing on a globally coherent scene space from a single image. The main challenge arises from the occlusion: a part of a human body is not visible from a single view due to the occlusion by others or the self, which introduces missing geometry and physical implausibility (e.g., penetration). We overcome this challenge by utilizing two human priors for complete 3D geometry and surface contacts. For the geometry prior, an encoder learns to regress the image of a person with missing body parts to the latent vectors; a decoder decodes these vectors to produce 3D features of the associated geometry; and an implicit network combines these features with a surface normal map to reconstruct a complete and detailed 3D humans. For the contact prior, we develop an image-space contact detector that outputs a probability distribution of surface contacts between people in 3D. We use these priors to globally refine the body poses, enabling the penetration-free and accurate reconstruction of interacting multi-person in clothing on the scene space. The results demonstrate that our method is complete, globally coherent, and physically plausible compared to existing methods.

Poster
3D Human Pose Estimation With Two-Step Mixed-Training Strategy

Yingfeng Wang, Zhengwei Wang, Muyu Li, Hong Yan

Expand abstract

In monocular 3D human pose estimation, target motions are generally stable and continuous, which indicates that joint velocity can provide valuable information for better estimation. Therefore, it is critical to learn the joint motion trajectory and spatio-temporal information from velocity. Previous works have shown that Transformers are effective in capturing the relationship between tokens. However, in practice, only 2D position is available and 3D velocity has not been explicitly used as a model input. To address this challenge, we propose TMT (Two-step Mixed-Training strategy), a transformer-based approach that effectively incorporates 3D velocity into the input vector during training, allowing for better learning of relevant features in the shallow layers. Extensive experiments demonstrate that TMT significantly improves the performance of state-of-the-art models, such as MixSTE, MHFormer, and PoseFomer, on two datasets: Human3.6M and MPI-INF-3DHP. TMT out performs the state-of-the-art approach by up to 13.8% on the Human3.6M dataset.

Poster
3D Face Style Transfer With a Hybrid Solution of NeRF and Mesh Rasterization

Jianwei Feng, Prateek Singhal

Expand abstract

Style transfer for human face has been widely researched in recent years. Majority of the existing approaches work in 2D image domain and have 3D inconsistency issue when applied on different viewpoints of the same face. In this paper, we tackle the problem of 3D face style transfer which aims at generating stylized novel views of a 3D human face with multi-view consistency. We propose to use a neural radiance field (NeRF) to represent 3D human face and combine it with 2D style transfer to stylize the 3D face. We find that directly training a NeRF on stylized images from 2D style transfer brings in 3D inconsistency issue and causes blurriness. On the other hand, training a NeRF jointly with 2D style transfer objectives shows poor convergence due to the identity and head pose gap between style image and content image. It also poses challenge in training time and memory due to the need of volume rendering for full image to apply style transfer loss functions. We therefore propose a hybrid framework of NeRF and mesh rasterization to combine the benefits of high fidelity geometry reconstruction of NeRF and fast rendering speed of mesh. Our framework consists of three stages: 1. Training a NeRF model on input face images to learn the 3D geometry; 2. Extracting a mesh from the trained NeRF model and optimizing it with style transfer objectives via differentiable rasterization; 3. Training a new color network in NeRF conditioned on a style embedding to enable arbitrary style transfer to the 3D face. Experiment results show that our approach generates high quality face style transfer with great 3D consistency, while also enabling a flexible style control.

Poster
360BEV: Panoramic Semantic Mapping for Indoor Bird's-Eye View

Zhifeng Teng, Jiaming Zhang, Kailun Yang, Kunyu Peng, Hao Shi, Simon Reiß, Ke Cao, Rainer Stiefelhagen

Expand abstract

Seeing only a tiny part of the whole is not knowing the full circumstance. Bird's-eye-view (BEV) perception, a process of obtaining allocentric maps from egocentric views, is restricted when using a narrow Field of View (FoV) alone. In this work, mapping from 360deg panoramas to BEV semantics, the 360BEV task, is established for the first time to achieve holistic representations of indoor scenes in a top-down view. Instead of relying on narrow-FoV image sequences, a panoramic image with depth information is sufficient to generate a holistic BEV semantic map. To benchmark 360BEV, we present two indoor datasets, 360BEV-Matterport and 360BEV-Stanford, both of which include egocentric panoramic images and semantic segmentation labels, as well as allocentric semantic maps. Besides delving deep into different mapping paradigms, we propose a dedicated solution for panoramic semantic mapping, namely 360Mapper. Through extensive experiments, our methods achieve 44.32% and 45.78% mIoU on both datasets respectively, surpassing previous counterparts with gains of +7.60% and +9.70% in mIoU.

Poster
2D Feature Distillation for Weakly- and Semi-Supervised 3D Semantic Segmentation

Ozan Unal, Dengxin Dai, Lukas Hoyer, Yigit Baran Can, Luc Van Gool

Expand abstract

As 3D perception problems grow in popularity and the need for large-scale labeled datasets for LiDAR semantic segmentation increase, new methods arise that aim to reduce the necessity for dense annotations by employing weakly-supervised training. However these methods continue to show weak boundary estimation and high false negative rates for small objects and distant sparse regions. We argue that such weaknesses can be compensated by using RGB images which provide a denser representation of the scene. We propose an image-guidance network (IGNet) which builds upon the idea of distilling high level feature information from a domain adapted synthetically trained 2D semantic segmentation network. We further utilize a one-way contrastive learning scheme alongside a novel mixing strategy called FOVMix, to combat the horizontal field-of-view mismatch between the two sensors and enhance the effects of image guidance. IGNet achieves state-of-the-art results for weakly-supervised LiDAR semantic segmentation on ScribbleKITTI, boasting up to 98% relative performance to fully supervised training with only 8% labeled points, while introducing no additional annotation burden or computational/memory cost during inference. Furthermore, we show that our contributions also prove effective for semi-supervised training, where IGNet claims state-of-the-art results on both ScribbleKITTI and SemanticKITTI.

Poster