WACV 2020 Papers

IEEE/CVF Winter Conference on Applications of Computer Vision

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378papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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PointGrow: Autoregressively Learned Point Cloud Generation with Self-Attention

Yongbin Sun, Yue Wang, Ziwei Liu, Joshua Siegel, Sanjay Sarma

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Generating 3D point clouds is challenging yet highly desired. This work presents a novel autoregressive model, PointGrow, which can generate diverse and realistic point cloud samples from scratch or conditioned on semantic contexts. This model operates recurrently, with each point sampled according to a conditional distribution given its previously-generated points, allowing inter-point correlations to be well-exploited and 3D shape generative processes to be better interpreted. Since point cloud object shapes are typically encoded by long-range dependencies, we augment our model with dedicated self-attention modules to capture such relations. Extensive evaluations show that PointGrow achieves satisfying performance on both unconditional and conditional point cloud generation tasks, with respect to realism and diversity. Several important applications, such as unsupervised feature learning and shape arithmetic operations, are also demonstrated.

Poster
Plugin Networks for Inference under Partial Evidence

Michal Koperski, Tomasz Konopczynski, Rafal Nowak, Piotr Semberecki, Tomasz Trzcinski

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In this paper, we propose a novel method to incorporate partial evidence in the inference of deep convolutional neural networks. Contrary to the existing, top-performing methods, which either iteratively modify the input of the network or exploit external label taxonomy to take the partial evidence into account, we add separate network modules ("Plugin Networks") to the intermediate layers of a pre-trained convolutional network. The goal of these modules is to incorporate additional signal, i.e. information about known labels, into the inference procedure, and adjust the predicted output accordingly. Since the attached plugins have a simple structure, consisting of only fully connected layers, we drastically reduced the computational cost of training and inference. Also, the proposed architecture allows propagating information about known labels directly to the intermediate layers to improve the final representation. Extensive evaluation of the proposed method confirms that our Plugin Networks outperform the state-of-the-art in a variety of tasks, including scene categorization, multi-label image annotation, and semantic segmentation.

Poster
Plug-and-Play Rescaling Based Crowd Counting in Static Images

Usman Sajid, Guanghui Wang

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Crowd counting is a challenging problem especially in the presence of huge crowd diversity across images and complex cluttered crowd-like background regions, where most previous approaches do not generalize well and consequently produce either huge crowd underestimation or overestimation. To address these challenges, we propose a new image patch rescaling module (PRM) and three independent PRM employed crowd counting methods. The proposed frameworks use the PRM module to rescale the image regions (patches) that require special treatment, whereas the classification process helps in recognizing and discarding any cluttered crowd-like background regions which may result in overestimation. Experiments on three standard benchmarks and cross-dataset evaluation show that our approach outperforms the state-of-the-art models in the RMSE evaluation metric with an improvement up to 10:4%, and possesses superior generalization ability to new datasets.

Poster
PlotQA: Reasoning over Scientific Plots

Nitesh Methani, Pritha Ganguly, Mitesh M. Khapra, Pratyush Kumar

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Existing synthetic datasets (FigureQA, DVQA) for reasoning over plots do not contain variability in data labels, real-valued data, or complex reasoning questions. Consequently, proposed models for these datasets do not fully address the challenge of reasoning over plots. In particular, they assume that the answer comes either from a small fixed size vocabulary or from a bounding box within the image. However, in practice, this is an unrealistic assumption because many questions require reasoning and thus have real-valued answers which appear neither in a small fixed size vocabulary nor in the image. In this work, we aim to bridge this gap between existing datasets and real-world plots. Specifically, we propose PlotQA with 28.9 million question-answer pairs over 224,377 plots on data from real-world sources and questions based on crowd-sourced question templates. Further, 80.76% of the out-of-vocabulary (OOV) questions in PlotQA have answers that are not in a fixed vocabulary. Analysis of existing models on PlotQA reveals that they cannot deal with OOV questions: their overall accuracy on our dataset is in single digits. This is not surprising given that these models were not designed for such questions. As a step towards a more holistic model which can address fixed vocabulary as well as OOV questions, we propose a hybrid approach: Specific questions are answered by choosing the answer from a fixed vocabulary or by extracting it from a predicted bounding box in the plot, while other questions are answered with a table question-answering engine which is fed with a structured table generated by detecting visual elements from the image. On the existing DVQA dataset, our model has an accuracy of 58%, significantly improving on the highest reported accuracy of 46%. On PlotQA, our model has an accuracy of 22.52%, which is significantly better than state of the art models.

Poster
Personalizing Fast-Forward Videos Based on Visual and Textual Features from Social Network

Washington Ramos, Michel Silva, Edson Araujo, Alan Neves, Erickson Nascimento

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The growth of Social Networks has fueled the habit of people logging their day-to-day activities, and long First-Person Videos (FPVs) are one of the main tools in this new habit. Semantic-aware fast-forward methods are able to decrease the watch time and select meaningful moments, which is key to increase the chances of these videos being watched. However, these methods can not handle semantics in terms of personalization. In this paper, we present a new approach to automatically creating personalized fast-forward videos for FPVs. Our approach explores the availability of text-centric data from the user's social networks such as status updates to infer her/his topics of interest and assigns scores to the input frames according to her/his preferences. Extensive experiments are conducted on three different datasets with simulated and real-world users as input. Our method achieved an average F1 score of up to 12.8 percentage points higher than the best competitors. We also present a user study to demonstrate the effectiveness of our method.

Poster
Periphery-Fovea Multi-Resolution Driving Model Guided by Human Attention

Ye Xia, Jinkyu Kim, John Canny, Karl Zipser, Teresa Canas-Bajo, David Whitney

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Inspired by human vision, we propose a new periphery-fovea multi-resolution driving model that predicts vehicle speed from dash camera videos. The peripheral vision module of the model processes the full video frames in low resolution with large receptive fields. Its foveal vision module selects sub-regions and uses high-resolution input from those regions to improve its driving performance. We train the fovea selection module with supervision from driver gaze. We show that adding high-resolution input from predicted human driver gaze locations significantly improves the driving accuracy of the model. Our periphery-fovea multi-resolution model outperforms a uni-resolution periphery-only model that has the same amount of floating-point operations. More importantly, we demonstrate that our driving model achieves a significantly higher performance gain in pedestrian-involved critical situations than in other non-critical situations. Our code is publicly available at https://github.com/pascalxia/periphery_fovea_driving.

Poster
Partially Zero-shot Domain Adaptation from Incomplete Target Data with Missing Classes

Masato Ishii, Takashi Takenouchi, Masashi Sugiyama

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We tackle a domain adaptation problem under partially zero-shot setting. In this setting, a certain subset of classes is missing in the unlabeled target data, while all classes appear in the labeled source data, and the goal is to discriminate all classes at the target domain. To solve this problem, we utilize an adversarial training scheme and adopt instance weighting to estimate the loss related to unavailable target data in the missing classes. The instance weight is computed on the basis of the prediction of deep neural networks, implying which instance would be similar to unseen data and having useful information for the loss estimation. This estimation makes it possible to explicitly consider all classes during the domain adaptation training even in the partially zero-shot setting, which leads to accurate adaptation between domains. Experimental results with several benchmark datasets validate the advantage of our method

Poster
PSNet: A Style Transfer Network for Point Cloud Stylization on Geometry and Color

Xu Cao, Weimin Wang, Katashi Nagao, Ryosuke Nakamura

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We propose a neural style transfer method for colored point clouds which allows stylizing the geometry and/or color property of a point cloud from another. The stylization is achieved by manipulating the content representations and Gram-based style representations extracted from a pre-trained PointNet-based classification network for colored point clouds. As Gram-based style representation is invariant to the number or the order of points, the style can also be an image in the case of stylizing the color property of a point cloud by merely treating the image as a set of pixels. Experimental results and analysis demonstrate the capability of the proposed method for stylizing a point cloud either from another point cloud or an image.

Poster
Overlap Sampler for Region-Based Object Detection

Joya Chen, Bin Luo, Qi Wu, Jia Chen, Xuezheng Peng

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The top accuracy of object detection to date is led by region-based approaches, where the per-region stage is responsible for recognizing proposals generated by the region proposal network. In that stage, sampling heuristics (e.g., OHEM, IoU-balanced sampling) is always applied to select a part of examples during training. But nowadays, existing samplers ignore the overlaps among examples, which may result in some low-quality predictions preserved. To mitigate the issue, we propose Overlap Sampler that selects examples according to the overlaps among examples, which enables the training to focus on the important examples. Benefitted from it, the Faster R-CNN could obtain impressively 1.5 points higher Average Precision (AP) on the challenging COCO benchmark, a state-of-the-art result among existing samplers for region-based detectors. Moreover, the proposed sampler also yields considerable improvements for the instance segmentation task. Our code is released at https://github.com/ChenJoya/overlap-sampler.

Poster
Optimizing Through Learned Errors for Accurate Sports Field Registration

Wei Jiang, Juan Camilo Gamboa Higuera, Baptiste Angles, Weiwei Sun, Mehrsan Javan, Kwang Moo Yi

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We propose an optimization-based framework to register sports field templates onto broadcast videos. For accurate registration we go beyond the prevalent feed-forward paradigm. Instead, we propose to train a deep network that regresses the registration error, and then register images by finding the registration parameters that minimize the regressed error. We demonstrate the effectiveness of our method by applying it to real-world sports broadcast videos, outperforming the state of the art. We further apply our method on a synthetic toy example and demonstrate that our method brings significant gains even when the problem is simplified and unlimited training data is available.

Poster
Online Lens Motion Smoothing for Video Autofocus

Abdullah Abuolaim, Michael Brown

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Autofocus (AF) is the process of moving the camera's lens such that desired scene content is in focus. AF for single image capture is a well-studied research topic and most modern cameras have hardware support that allows quick lens movements to optimize image sharpness. How to best perform AF for video is less clear. Conventional wisdom would suggest that each temporal frame should be as sharp as possible. However, unlike single image capture, the effects of the lens movement is visible in the captured video. As a result, there are two parameters to consider in AF for video: sharpness and lens movement. In this paper, we show that users preferred videos with smooth lens movement, even if it results in less overall sharpness. Based on this observation, we propose two novel AF algorithms for video that strive for both smooth lens movement and sharp scene content. Specifically, we introduce (1) a bidirectional long short-term memory (BLSTM) module trained on smooth lens trajectories and (2) a simple weighted moving average (WMA) method that factors in prior lens motion. Both of these methods have demonstrated excellent results in terms of reducing lens movements (up to 64% reduction) without greatly affecting the sharpness (less than 5.2% change in sharpness). Moreover, videos produced using our methods are more preferred by users over conventional AF that aims only for maximizing sharpness.

Poster
One-to-one Mapping for Unpaired Image-to-image Translation

Zengming Shen, S. Kevin Zhou, Yifan Chen, Bogdan Georgescu, Xuqi Liu, Thomas Huang

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Recently image-to-image translation has attracted significant interests in the literature, starting from the successful use of the generative adversarial network (GAN), to the introduction of cyclic constraint, to extensions to multiple domains. However, in existing approaches, there is no guarantee that the mapping between two image domains is unique or one-to-one. Here we propose a self-inverse network learning approach for unpaired image-to-image translation. Building on top of CycleGAN, we learn a self-inverse function by simply augmenting the training samples by switching inputs and outputs during training. The outcome of such learning is a proven one-to-one mapping function. Our extensive experiments on a variety of detests, including cross-modal medical image synthesis, object transfiguration, and semantic labeling, consistently demonstrate clear improvement over the CycleGAN method both qualitatively and quantitatively. Especially our proposed method reaches the state-of-the-art result on the label to photo direction of the cityscapes benchmark dataset.

Poster
On Scene Flow Computation of Gas Structures with Optical Gas Imaging Cameras

Johannes Rangel, Robert Schmoll, Andreas Kroll

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Gas leak inspection and gas leak quantification are nowadays of high relevance within the oil and gas industry as well as in many other industrial sectors. This has been driven by safety-related issues, economic losses and the considerable climate impact caused by such unwanted gas releases. Due to the latter, the efforts for developing new and more reliable measurement techniques for detecting and quantifying greenhouse gases such as methane have increased in the recent years. In this work, a stereo camera system based on optical gas imaging cameras is used for computing dense 3D velocity information, i.e. scene flow, of escaping gas structures. Here, the optical flow, the disparity and the disparity change in likely gas image regions are computed utilizing classical variational methods. The accuracy of the applied methods and their applicability under real conditions in a biogas plant are characterized and tested. The results show that the recovered 3D gas velocity field per camera frame approaches the average 3D velocity field of the measured gas structure. The accuracy of the used method is affected, among others, when the imaged gas structures exhibit a low contrast.

Poster
On Hallucinating Context and Background Pixels from a Face Mask using Multi-scale GANs

Sandipan Banerjee, Walter Scheirer, Kevin Bowyer, Patrick Flynn

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We propose a multi-scale GAN model to hallucinate realistic context (forehead, hair, neck, clothes) and background pixels automatically from a single input face mask, without any user supervision. Instead of swapping a face on to an existing picture, our model directly generates realistic context and background pixels based on the features of the provided face mask. Unlike facial inpainting algorithms, it can generate realistic hallucinations even for a large number of missing pixels. Our model is composed of a cascaded network of GAN blocks, each tasked with hallucination of missing pixels at a particular resolution while guiding the synthesis process of the next GAN block. The hallucinated full face image is made photo realistic by using a combination of reconstruction, perceptual, adversarial and identity preserving losses at each block of the network. With a set of extensive experiments, we demonstrate the effectiveness of our model in hallucinating context and background pixels from face masks varying in facial pose, expression and lighting, collected from multiple datasets subject disjoint with our training data. We also compare our method with popular face inpainting and face swapping models in terms of visual quality, realism and identity preservation. Additionally, we analyze our cascaded pipeline and compare it with the progressive growing of GANs, and explore its usage as a data augmentation module for training CNNs.

Poster
Offset Calibration for Appearance-Based Gaze Estimation via Gaze Decomposition

Zhaokang Chen, Bertram Shi

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Appearance-based gaze estimation provides relatively unconstrained gaze tracking. However, subject-independent models achieve limited accuracy partly due to individual variations. To improve estimation, we propose a gaze decomposition method that enables low complexity calibration, i.e., using calibration data collected when subjects view only one or a few gaze targets and the number of images per gaze target is small. Lowering the complexity of calibration makes it more convenient and less time-consuming for the user, and more widely applicable. Motivated by our finding that the inter-subject squared bias exceeds the intra-subject variance for a subject-independent estimator, we decompose the gaze estimate into the sum of a subject-independent term estimated from the input image by a deep convolutional network and a subject-dependent bias term. During training, both the weights of the deep network and the bias terms are estimated. During testing, if no calibration data is available, we can set the bias term to zero. Otherwise, the bias term can be estimated from images of the subject gazing at known gaze targets. Experimental results on three datasets show that without calibration, our method outperforms state-of-the-art by at least 6.3%. For low complexity calibration sets, our method outperforms other calibration methods. More complex calibration algorithms do not outperform our method until the size of the calibration set is excessively large. Even then, the gains obtained by alternatives are small, e.g., only 0.1 degree lower error for 64 gaze targets. Source code is available at https://github.com/czk32611/Gaze-Decomposition.

Poster
Nonparametric Structure Regularization Machine for 2D Hand Pose Estimation

Yifei Chen, Haoyu Ma, Deying Kong, Xiangyi Yan, Jianbao Wu, Wei Fan, Xiaohui Xie

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Hand pose estimation is more challenging than body pose estimation due to severe articulation, self-occlusion and high dexterity of the hand. Current approaches often rely on a popular body pose algorithm, such as the Convolutional Pose Machine (CPM), to learn 2D keypoint features. These algorithms cannot adequately address the unique challenges of hand pose estimation, because they are trained solely based on keypoint positions without seeking to explicitly model structural relationship between them. We propose a novel Nonparametric Structure Regularization Machine (NSRM) for 2D hand pose estimation, adopting a cascade multi-task architecture to learn hand structure and keypoint representations jointly. The structure learning is guided by synthetic hand mask representations, which are directly computed from keypoint positions, and is further strengthened by a novel probabilistic representation of hand limbs and an anatomically inspired composition strategy of mask synthesis. We conduct extensive studies on two public datasets - OneHand 10k and CMU Panoptic Hand. Experimental results demonstrate that explicitly enforcing structure learning consistently improves pose estimation accuracy of CPM baseline models, by 1.17% on the first dataset and 4.01% on the second one. The implementation and experiment code is freely available online. Our proposal of incorporating structural learning to hand pose estimation requires no additional training information, and can be a generic add-on module to other pose estimation models.

Poster
Non-Rigid Structure from Motion: Prior-Free Factorization Method Revisited

Suryansh Kumar

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A simple prior free factorization algorithm [??] is quite often cited work in the field of Non-Rigid Structure from Motion (NRSfM). The benefit of this work lies in its simplicity of implementation, strong theoretical justification to the motion and structure estimation, and its invincible originality. Despite this, the prevailing view is, that it performs exceedingly inferior to other methods on several benchmark datasets [??]. However, our subtle investigation provides some empirical statistics which made us think against such views. The statistical results we obtained supersedes Dai \it et al. [??] originally reported results on the benchmark datasets by a significant margin under some elementary changes in their core algorithmic idea [??]. Now, these results not only exposes some unrevealed areas for research in NRSfM but also give rise to new mathematical challenges for NRSfM researchers. We argue that by properly utilizing the well-established assumptions about a non-rigidly deforming shape i.e, it deforms smoothly over frames [??] and it spans a low-rank space, the simple prior-free idea can provide results which is comparable to the best available algorithms. In this paper, we explore some of the hidden intricacies missed by Dai \it et. al. work [??] and how some elementary measures and modifications can enhance its performance, as high as approx. 18% on the benchmark dataset. The improved performance is justified and empirically verified by extensive experiments on several datasets. We believe our work has both practical and theoretical importance for the development of better NRSfM algorithms.

Poster
Neural Sign Language Synthesis: Words Are Our Glosses

Jan Zelinka, Jakub Kanis

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This paper deals with a text-to-video sign language synthesis. Instead of direct video production, we focused on skeletal models production. Our main goal in this paper was to design the first fully end-to-end automatic sign language synthesis system trained only on available free data (daily TV broadcasting). Thus, we excluded any manual video annotation. Furthermore, our designed approach even do not rely on any video segmentation. A proposed feed-forward transformer and recurrent transformer were investigated. To improve the performance of our sequence-to-sequence transformer, soft non-monotonic attention was employed in our training process. A benefit of character-level features was compared with word-level features. Besides a novel approach to sign language synthesis, we also present a gradient-descend-based method for the skeletal model estimation improvement. This improvement not only smooths skeletal models and interpolates missing bones but it also creates 3D skeletal models from 2D models. We focused our experiments on a weather forecasting dataset in the Czech Sign Language.

Poster
Neural Puppet: Generative Layered Cartoon Characters

Omid Poursaeed, Vladimir Kim, Eli Shechtman, Jun Saito, Serge Belongie

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We propose a learning based method for generating new animations of a cartoon character given a few example images. Our method is designed to learn from a traditional animation, where each frame is drawn by an artist, and thus the input images lack any common structure, correspondences, or labels. We express pose changes as a deformation of a layered 2.5D template mesh, and devise a novel architecture that learns to predict mesh deformations matching the template to a target image. This enables us to extract a common low-dimensional structure in the diverse set of character poses. We combine recent advances in differentiable rendering as well as mesh-aware models to successfully align common template even if only a few character images are available during training. In addition to coarse poses, character appearance also varies due to shading, out-of-plane motions, and artistic effects. We capture these subtle changes by applying an image translation network to refine the mesh rendering, providing an end-to-end model to generate new animations of a character with high visual quality. We demonstrate that our generative model can be used to synthesize in-between frames and to create data-driven deformation. Our template fitting procedure outperforms state-of-the-art generic techniques for detecting image correspondences.

Poster
NeurReg: Neural Registration and Its Application to Image Segmentation

Wentao Zhu, Andriy Myronenko, Ziyue Xu, Wenqi Li, Holger Roth, Yufang Huang, Fausto Milletari, Daguang Xu

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Registration is a fundamental task in medical image analysis which can be applied to several tasks including image segmentation, intra-operative tracking, multi-modal image alignment, and motion analysis. Popular registration tools such as ANTs and NiftyReg optimize an objective function for each pair of images from scratch which is time-consuming for large images with complicated deformation. Facilitated by the rapid progress of deep learning, learning-based approaches such as VoxelMorph have been emerging for image registration. These approaches can achieve competitive performance in a fraction of a second on advanced GPUs. In this work, we construct a neural registration framework, called NeurReg, with a hybrid loss of displacement fields and data similarity, which substantially improves the current state-of-the-art of registrations. Within the framework, we simulate various transformations by a registration simulator which generates fixed image and displacement field ground truth for training. Furthermore, we design three segmentation frameworks based on the proposed registration framework: 1) atlas-based segmentation, 2) joint learning of both segmentation and registration tasks, and 3) multi-task learning with atlas-based segmentation as an intermediate feature. Extensive experimental results validate the effectiveness of the proposed NeurReg framework based on various metrics: the endpoint error (EPE) of the predicted displacement field, mean square error (MSE), normalized local cross-correlation (NLCC), mutual information (MI), Dice coefficient, uncertainty estimation, and the interpretability of the segmentation. The proposed NeurReg improves registration accuracy with fast inference speed, which can greatly accelerate related medical image analysis tasks.

Poster