Wat3R: Underwater 3D Geometry Learning without Underwater Annotations
Authors: Jiangwei Ren, Xingyu Jiang, Zijie Song, Wei Xu, Hongkai Lin, Dingkang Liang, Xiang Bai
Abstract
Estimating 3D geometry in underwater environments presentsunique challenges due to light attenuation, scattering, and the absenceof large-scale, high-quality 3D annotations. Pioneering methods rely onmassive dense annotations that are impractical in underwater settings.In this paper, we propose Wat3R, a cross-domain semi-supervised learn-ing framework designed to adapt feed-forward 3D reconstruction modelsfrom air to underwater scenes. Uniquely, our method eliminates the needfor any annotated underwater data following a teacher-student architec-ture, that learns robust geometry representations merely on abundantunlabeled real underwater video footage. We also design a cross-viewconsistency loss that leverages geometric cues from other views to com-pensate for the information degradation in the current view caused bywater attenuation and scattering. Furthermore, considering the lack ofcomprehensive evaluation benchmarks, we construct Water3D, a di-verse dataset covering various water bodies and underwater scenarios, de-signed for geometric task evaluation. Experimental results demonstratethat Wat3R outperforms current state-of-the-art methods in underwatermulti-view depth estimation and point cloud reconstruction. The datasetand code are available at https://github.com/LSXI7/Wat3R .