ECCV 2026Poster

RoMan-4D: Learning Robot Arm Manipulation from 4D World Models

Authors: Kaichen Zhou, Yuzhen Chen, Fangneng Zhan, Hang Hua, Grace Chen, Xinhai Chang, Ao Qu, Yilun Du, Zhuang Liu, Paul Pu Liang, Mengyu Wang

Abstract

Video world models can generate realistic futures from a sin-gle instruction, but they often fail to track the same physical pointsconsistently across time. As a result, the generated videos appear plausi-ble, yet lack the physical grounding required for reliable action execution,such as robot manipulation. We present GEM-4D, a geometry-groundedvideo world model that resolves this limitation by injecting dense 4Dcorrespondence supervision distilled from a pretrained geometry foun-dation model into the video generative backbone during training. Thissupervision enables the video world model to jointly capture appearanceand geometric structure while retaining a single-stream architecture withno additional inference cost. We further introduce an inverse dynam-ics module that converts correspondence-consistent video rollouts intoexecutable robot trajectories, enabling direct deployment in both real-world and simulated manipulation. GEM-4D achieves state-of-the-artperformance on both video prediction and geometric consistency acrossboth simulation and realistic scenarios and improves real-world manipu-lation success from 61% to 81%. Additional results are available at thehttps://gem-4d.github.io/.

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