ECCV 2026Poster

StarDojo: Benchmarking Open-Ended Behaviors of Agentic Multimodal LLMs in Production–Living Simulations with Stardew Valley

Authors: Weihao Tan, Changjiu Jiang, Yu Duan, Mingcong Lei, Li JiaGeng, Yitian Hong, Xinrun Wang, Bo An

Abstract

Autonomous agents navigating human society must masterboth production activities and social interactions, yet existing bench-marks rarely evaluate these skills simultaneously. To bridge this gap,we introduce StarDojo, a novel benchmark based on Stardew Valley,designed to assess AI agents in open-ended production–living simulations.In StarDojo, agents are tasked to perform essential livelihood activitiessuch as farming and crafting, while simultaneously engaging in socialinteractions to establish relationships within a vibrant community. Star-Dojo features 1,000 meticulously curated tasks across five key domains:farming, crafting, exploration, combat, and social interactions. Addition-ally, we provide a compact subset of 100 representative tasks for efficientmodel evaluation. The benchmark offers a unified, user-friendly interfacethat eliminates the need for keyboard and mouse control, supports allmajor operating systems, and enables the parallel execution of multipleenvironment instances, making it particularly well-suited for evaluatingthe most capable foundation agents, powered by multimodal large lan-guage models (MLLMs). Extensive evaluations of state-of-the-art MLLMsagents demonstrate substantial limitations, with the best-performingmodel, GPT-4.1, achieving only a 12.7% success rate, primarily due tochallenges in visual understanding, multimodal reasoning and low-levelmanipulation. As a user-friendly environment and benchmark, StarDojoaims to facilitate further research towards robust, open-ended agents incomplex production-living environments.

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