Efficient Near-Optimal Algorithm for Online Shortest Paths in Directed Acyclic Graphs with Bandit Feedback Against Adaptive Adversaries
Authors: Arnab Maiti, Zhiyuan Fan, Kevin Jamieson, Lillian J. Ratliff, Gabriele Farina
Abstract
In this paper, we study the online shortest path problem in directed acyclic graphs (DAGs) under bandit feedback against an adaptive adversary. Given a DAG G = (V, E) with a source node v_π and a sink node v_π, let π³β{0,1}^|E| denote the set of all paths from v_π to v_π. At each round t, we select a path π±_t βπ³ and receive bandit feedback on our loss β¨π±_t, π²_t β©β [-1,1], where π²_t is an adversarially chosen loss vector. Our goal is to minimize regret with respect to the best path in hindsight over T rounds. We propose the first computationally efficient algorithm to achieve a near-minimax optimal regret bound of πͺΜ(β(|E|Tlog |π³|)) with high probability against any adaptive adversary, where πͺΜ(Β·) hides logarithmic factors in the number of edges |E|. Our algorithm leverages a novel loss estimator and a centroid-based decomposition in a nontrivial manner to attain this regret bound. As an application, we show that our algorithm for DAGs provides state-of-the-art efficient algorithms for m-sets, extensive-form games, the Colonel Blotto game, shortest walks in directed graphs, hypercubes, and multi-task multi-armed bandits, achieving improved high-probability regret guarantees in all these settings.