SIGGRAPH 2016Technical Paper
Rig Animation With a Tangible and Modular Input Device
Authors: Oliver Glauser, Wan-Chun Ma, Daniele Panozzo, Alec Jacobson, Otmar Hilliges, Olga Sorkine-Hornung
Abstract
We propose a novel approach to digital character animation, combining the benefits of modular and tangible input devices and sophisticated rig animation algorithms. With a symbiotic software and hardware approach, we overcome limitations inherent to all previous tangible devices. It allows users to directly control complex rigs with 5-10 physical controls only. These compact input device configurations - optimized for a specific rig and a set of sample poses - are automatically generated by our algorithm. This avoids oversimplification of the pose space and excessively bulky devices.