NeurIPS 2026 Papers

Conference on Neural Information Processing Systems

Decision breakdown

6,437papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    991.5%
  • Spotlight
    2403.7%
  • Poster
    6,09894.7%

Browse all papers

Solaris: Building a Multiplayer Video World Model in Minecraft

Oscar Michel, Georgy Savva, Daohan Lu, Suppakit Waiwitlikhit, Timothy Meehan, Dhairya P Mishra, Egor Gikalo, Srivats Poddar, Jack Lu, Saining Xie

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Existing action-conditioned video generation models (video world models) are limited to single-agent perspectives, failing to capture the multi-agent interactions of real-world environments. We introduce Solaris, a multiplayer video world model that simulates consistent multi-view observations. We develop a multiplayer data system designed for robust, continuous, and automated data collection on video games such as Minecraft. Unlike prior platforms built for single-player settings, our system supports coordinated multi-agent interaction and synchronized videos + actions capture. Using this system, we collect 12.64 million multiplayer frames and propose an evaluation framework for multiplayer movement, grounding, building, and view consistency. We train Solaris using a staged pipeline that progressively transitions from single-player to multiplayer modeling, combining bidirectional, causal, and Self Forcing training. In the final stage, we introduce Checkpointed Self Forcing, a memory-efficient Self Forcing variant that enables a longer-horizon teacher. Results show our architecture and training design outperform existing baselines. We also demonstrate that scaling beyond two players is possible by training a 3-player proof-of-concept model and simulating up to 16 players on our hardware with efficient attention. Through open-sourcing our system and models, we hope to lay the groundwork for a new generation of multi-agent world models.

Spotlight
Single Shot HDR Recovery via a Video Diffusion Prior

Chinmay Talegaonkar, Jinshi He, Nicholas Antipa

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Recent generative methods for single-shot high dynamic range (HDR) image reconstruction show promising results, but often struggle with preserving fidelity to the input image: they hallucinate content, require separate models to handle highlights and shadows, or sacrifice interpretability by directly predicting the final HDR image. We address these limitations by re-casting single-shot HDR reconstruction as conditional video generation and fusing the generated frames into an HDR image. We fine-tune a video diffusion model to generate an exposure bracket, conditioned on a low dynamic range (LDR) input. We fuse this image bracket using per-pixel weights predicted by a light-weight UNet. This formulation is simple, interpretable, and effective. Rather than directly hallucinating an HDR image, it explicitly reconstructs the intermediate exposure stack and fuses it into the final output. Our method eliminates the need for separate models across exposure regimes and produces HDR reconstructions with high input fidelity. On quantitative benchmarks, we outperform state-of-the-art generative baselines with comparable model capacity on several reconstruction metrics. Human evaluators further prefer our results in 72% of pairwise comparisons against existing methods. Finally, we show that this input-conditioned sequence generation and fusion framework extends beyond HDR to other image reconstruction tasks, such as all-in-focus image recovery from a single defocus-blurred input.

Poster
SierpinskiCam: Camera-Controlled Video Retaking with Sierpinski Triangle Pattern Cues

Suttisak Wizadwongsa, Hyelin Nam, Supasorn Suwajanakorn, Jeong Joon Park

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Generating novel renderings of a scene along user-defined camera trajectories from a single monocular video, dubbed video retaking, is a compelling but difficult problem in content creation and visual effects. Existing geometry-guided approaches reconstruct a 4D representation from the source video and render it along the target trajectory to condition video diffusion models. However, this guidance degrades as the target camera departs from the source trajectory, leaving newly revealed regions sparse or entirely missing. We propose SierpinskiCam, which addresses this limitation by augmenting geometry-based guidance with Sierpinski dome texture cues that contains rich trackable features even under large viewpoint changes. We further introduce a reference video conditioning mechanism that appends source-video tokens to the target-token sequence and separates the two streams with negative RoPE indices, enabling appearance grounding without architectural modification or per-video adaptation. Extensive experiments show that SierpinskiCam achieves significant gains in camera controllability, geometric consistency, and video quality across diverse and challenging retaking scenarios.

Poster
Shifting the Gradient: Understanding How Defensive Training Methods Protect Language Model Integrity

Satchel Grant, Victor Gillioz, Jake Ward, Tom McGrath

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Defensive training methods such as positive preventative steering (PPS) and inoculation prompting (IP) offer surprising results through seemingly similar processes: both add trait-inducing objects to large language models (LLMs) during training, and both defend the LLM against acquiring the trait. The surprising success of these methods comes with the question: how do they work? Are PPS and IP doing the same thing? We provide behavioral and mechanistic comparisons of these two methods using "evilness" as a case-study trait. Our central finding is that PPS and IP achieve their defensive benefits through distinct mechanisms. Behaviorally, we show that neither PPS nor IP operates through a purely associative mechanism; and PPS can both defend against trait acquisition and actively reduce pre-existing expression, whereas IP is ineffective in models that were previously finetuned to express the trait. This behavioral divergence is reflected mechanistically: PPS shifts the activation gradient towards an attenuating direction along the PPS vector axis. When the PPS vector is aligned with a trait-expressing axis, it can reverse the gradient pressure, reducing rather than increasing activation along that axis. In contrast, IP continues to resist a precise mechanistic account. Direct cosine similarity analyses reveal that IP has a characteristically different gradient signature than PPS, and qualitative analyses reveal IP's gradient to be more diffuse. Furthermore, IP reduces the next-token prediction loss on trait-expressing data where PPS need not, consistent with the notion that IP "explains away" the trait-expression in the training data. Taken together, our analyses reveal distinct mechanisms by which each method operates and highlight open questions about IP's mechanistic picture.

Poster
Seeing Through the Chain: Understanding and Mitigating Hallucinations in Multimodal Large Reasoning Models

Hao Fang, Jinyu Li, Jiawei Kong, Tianqu Zhuang, Kuofeng Gao, Bin CHEN, Shu-Tao Xia

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While multimodal large reasoning models (MLRMs) have exhibited impressive capabilities, they remain prone to hallucinations, and effective solutions remain underexplored. In this paper, we investigate the underlying causes of hallucinations in MLRMs and accordingly propose a reasoning-centric training framework for mitigation. Specifically, we find that introducing reasoning mechanisms exacerbates models' reliance on language priors and overlooks visual inputs, leading to CoTs with reduced visual cues but redundant text tokens. Guided by the Information Bottleneck (IB) principle, we propose selectively filtering redundant thinking tokens to obtain a more compact, signal-efficient CoT that preserves task-relevant information while suppressing noise. We also observe that the quality of the reasoning trace largely determines whether hallucination emerges in final answers. To leverage this, we introduce a reasoning-enhanced preference optimization scheme that constructs training pairs using high-quality AI feedback. We further propose generating high-quality negative samples for contrastive optimization via a multimodal hallucination-inducing mechanism that exposes model hallucination behaviors through carefully crafted visual and textual inducers. By modeling CoT chains as intermediate representations between inputs and final answers, we establish an IB-based theoretical justification for our method. Extensive experiments reveal consistent hallucination reduction across diverse MLRMs and benchmarks.

Poster
Seed-Your-Motion: Householder Orthogonal Noise for Motion-Controllable Video Diffusion Models

Tao Jun Lin, Jinhong Ni, Ruyi Zha, Yifu Wang, Xibin Song, Pan Ji, Hongdong Li

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Diffusion-based video generation has achieved impressive visual fidelity, yet enforcing temporally consistent motion under explicit control signals remains challenging. Recent noise-warping approaches construct temporally correlated noise by transporting the initial latent noise via diffeomorphic deformation fields derived from optical flow, but this spatial resampling inherently destroys the i.i.d. Gaussian structure of the noise, requiring post-hoc correction steps at the cost of non-trivial computational overhead. We propose \textbf{Seed-Your-Motion}, by conditioning the a priori latent noise on optical flow via per-location orthogonal transformations in latent channel space, parameterized as products of the Householder Transformation. This channel-space formulation has an advantage of preserving the spatial Gaussianity exactly by construction, requiring neither Jacobian corrections nor post-hoc distribution restoration, while at the same time inducing structured cross-frame correlations that ensures geometric consistency across time. With no learnable parameters and a single forward pass, our method is agnostic to model architecture and can be plugged seamlessly into any video diffusion fine-tuning pipeline. Extensive experiments on motion-transfer and camera-controlled video generation benchmarks demonstrate that our method matches or outperform the state-of-the-art noise-warping baseline, while achieving a 2.7× speedup in processing time. The results suggest that the channel-space Householder transformations provide a principled and efficient alternative to noise-warping based motion-controllable video diffusions.

Spotlight
SceneScaffold: Active Scene-State Construction for Unified 3D Scene Understanding

Xiangqi Li, Libo Huang, Jiarui Zhao, Weilun Feng, Chuanguang Yang, Zhulin An, Yongjun Xu

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Recent 3D large multimodal models (3D-LMMs) rely on a visual bottleneck to compress complex 3D scene evidence into a limited number of visual tokens compatible with large language models (LLMs). Current visual bottlenecks, however, often passively compress heterogeneous 3D evidence into a homogeneous object-centric token sequence, leaving the spatial organization of the scene under-represented. This under-representation forces the LLM to recover spatial relations from a flattened token sequence, leading to unstable reasoning in relation-intensive and spatially ambiguous scenes. To address this issue, we propose **SceneScaffold**, an active scene-state construction framework for unified 3D scene understanding. SceneScaffold reformulates the visual bottleneck from a passive feature compressor into an active scene organizer, constructing a role-aware spatial scaffold before language reasoning. Specifically, SceneScaffold organizes superpoint-level visual evidence into scene-state components with distinct structural roles: entity states preserve core object semantics, scene-frame states maintain spatial references via boundary and region anchors, relation states encode object-environment interaction cues, and a global summary provides compact context. Through this role-aware construction, SceneScaffold provides the LLM with a spatially organized scene representation before language reasoning. Experiments on unified 3D scene understanding tasks, including 3D visual grounding, question answering, and dense captioning, demonstrate the effectiveness of SceneScaffold, while diagnostic results further show its applicability to relation-intensive and spatially ambiguous cases.

Spotlight
SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Framework

Tianshu Wu, Xiangqi Kong, Yue Chen, Qize Yu, Hang Ye, Jia Li, Yizhou Wang, Hao Dong

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Building humanoid robots that perform generalizable whole-body loco-manipulation in the real world remains a fundamental challenge: existing approaches either rely on heavy task-specific reward engineering, rigidly replay reference motions that fail to generalize, or depend on costly teleoperation that limits scalability. While human videos capture diverse human behaviors, the motion priors inferred from them are inherently imperfect, suffering from occlusion, contact artifacts, and retargeting errors that render them unsuitable for direct policy learning. To this end, we present SUGAR, a data-driven framework that converts diverse human videos into deployable humanoid loco-manipulation skills, without any task-specific reward engineering or reference-motion conditioning at inference. SUGAR proceeds in three coupled stages: First, a fully automated pipeline extracts scalable kinematic interaction priors including human-object motion trajectories and contact labels from diverse human videos. Second, a privileged physics-based refiner utilizes a unified mimic-style reward and a progressive state pool to transform imperfect kinematic interaction priors into physically feasible, high-fidelity skills. Third, the refined skills are distilled into a hierarchical policy that comprises a task-guided planner and a command tracker for autonomous task execution. We evaluate our method on six representative loco-manipulation tasks in both simulation and real-world humanoid hardware. SUGAR substantially outperforms reference-tracking baselines, and its performance scales clearly with the amount of human video data. It also achieves zero-shot real-world transfer with reliable closed-loop execution, autonomous failure recovery and stable long-horizon performance under external perturbations. Project Page: https://sugar-humanoid.github.io/

Poster
SLVMBench: Skill Learning from Video Memory

Yudong Yang, Guangzhi Sun, Yixuan Li, Wei Li, Zejun MA, Chao Zhang

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We introduce Skill Learning from Video Memory (SLVMBench), the first benchmark that jointly evaluates whether video large language models (video-LLMs) can learn skills from long video memory and apply them to real-time tasks. SLVMBench presents models with 2–3 hour video streams that contain a tutorial video embedded in a stream of arbitrary irrelevant videos, resembling real-world human learning practices. Video-LLMs are asked to apply the acquired skill to answer real-time questions about an ongoing video. Unlike long-video understanding benchmarks that emphasize passive comprehension and skill-learning benchmarks that rely on short, immediate demonstrations, SLVMBench tests the full pipeline of memorizing and extracting procedural knowledge, as well as transferring it to real-time tasks. Moreover, rigorous human annotations feature sub-second-level temporal calibration, manually engineered questions eliminating common-sense guessing, and collated tutorials to ensure coverage of the required skills. Evaluations on state-of-the-art proprietary and open-source video LLMs show that video-LLMs struggle substantially with learning and applying skill knowledge from videos. Moreover, performance degrades markedly when the skill knowledge is placed within a long video memory. These results reveal a key limitation of existing video LLMs and position SLVMBench as the first benchmark for studying real-time skill acquisition and application from long-context video memory.

Poster
SEEK-VAU: Towards Evidence-Faithful Video Anomaly Understanding via Agentic Search

Minghe Wang, Weijun Zeng, Dapeng Luo, Xinyue Wang, Nong Sang

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Most video anomaly understanding (VAU) systems still infer anomaly judgments from evidence collected in a feed-forward way under predefined rules, typically sampled frames, or events clustered from such frames. This protocol fails when the collected evidence is incomplete under imperfect predefined rules, because once reasoning begins the model can no longer search for the missing evidence. We address this limitation with SEEK-VAU, which reframes VAU as an agentic search-and-verify interaction protocol under a bounded search budget: instead of passively reasoning over pre-collected evidence, the policy actively gathers evidence across the three stages of an anomaly event chain (precursor, trigger, and aftermath) and verifies its sufficiency before finalization, turning event-chain completeness into an explicit design rather than an outcome of predefined rules. Although search-and-verify spans multiple interaction turns, the bounded search budget caps both the per-turn input tokens and the cumulative visual context, keeping inference efficient. To make this behavior learnable, we introduce evidence-faithful counterfactual verification (EFCV), which rewards selected evidence that remains supportive, compact, and necessary under counterfactual verification. We further introduce SEEK-Bench, featuring video-level episodes with temporal interval annotations, semantic QA and event-chain stage labels. Together, SEEK-VAU and SEEK-Bench establish a strong foundation for evidence-faithful and actively verifiable VAU. The code and data will be released.

Poster
SCG-HF: Semantic Consistency Grouping for Hierarchical Fusion in Video Emotion Recognition

Muci Li, Yujing Rao, He Li, Mang Ye

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Video Emotion Recognition (VER) aims to identify and understand the emotional states of characters by analyzing visual and auditory information in videos. However, conventional rigid frame sampling strategies for long videos tend to fragment continuous emotional expressions. Moreover, existing fusion methods often fail to properly model temporal dependencies and may suffer from future information leakage. To address these limitations, we propose SCG-HF, a novel framework that preserves semantic consistency through adaptive grouping and hierarchical fusion. Specifically, we introduce Semantic Consistency Grouping (SCG), which dynamically segments videos into semantically coherent units based on feature similarity, thereby maintaining the integrity of emotional patterns. Furthermore, we design a three-level Hierarchical Fusion (HF) architecture to capture emotional dynamics at different temporal granularities: (i) frame-level refinement enhances subtle local emotional cues; (ii) segment-level history-guided fusion models temporal evolution across segments while strictly preventing future information leakage via attention; and (iii) sample-level contrastive alignment synchronizes audio and visual representations in a shared latent space. Extensive experiments on the VideoEmotion-8 and Ekman-6 benchmarks demonstrate that SCG-HF achieves state-of-the-art performance.

Poster
RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Single-View Video

Shichong Peng, Yanshu Zhang, Ke Li

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Static neural point reconstructions capture a subject at high fidelity from posed images. Given such a reconstruction and a monocular fixed-viewpoint driving video of the subject, whether captured or produced by image-to-video (I2V) generation, we recover a rigged, re-posable 3D asset. Existing methods deform Gaussian splats through direct linear blend skinning (LBS) or mesh proxies, both of which are prone to joint-boundary artifacts under articulation, even with per-primitive corrections. We trace the artifact to the representation: each splat carries an individual shape calibrated in the canonical pose to tile with its neighbours. Under rigid LBS, each splat moves with its bone but cannot bend, so the canonical tiling breaks at joint boundaries into gaps and spikes. Proximity attention point rendering (PAPR) instead carries no per-primitive shape; each pixel is recomposed at render time from the deformed primitives' positions, so the surface re-forms naturally with the articulation. We present RigPAPR, which auto-rigs a static PAPR cloud and drives it under direct LBS from a single fixed-viewpoint video, without mesh proxy, pose-dependent correction, or category template. On synthetic subjects, RigPAPR matches the strongest baseline at the supervised view and exceeds mesh-based and Gaussian-splatting baselines at novel views by 3+ dB PSNR, with cleaner joint-boundary renderings of both synthetic and real subjects.

Poster
Rethinking the Readout: Unlocking Video Backbones for AI-Generated Video Detection

Manni Cui, Ziheng Qin, ZiAn Wang, Ruiqi Liu, Dianyuan Zou, Jianglan Wei, Han Zhou, Yu Liu, Xu Jingrui, Wenhao Wang, Zhenyu Zhang

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AI-generated videos (AIGVs) typically contain subtle temporal artifacts that arise from inter-frame inconsistencies rather than within individual frames. A detector that captures such artifacts should therefore benefit from video pretrained backbones over image only ones. In practice, however, video backbones with standard global readouts often fail to outperform strong image pretrained probes on AIGV benchmarks. We attribute this gap to excessive spatiotemporal aggregation in the readout. Video pretrained backbones tend to compress each frame into a single global descriptor. This compression suppresses local patch level temporal dynamics and discards inter patch relations, which are precisely the cues that AIGV detection most reliably depends on. Based on this, we propose Velocity Gated Patch Velocity Profiling (V-PVP), a lightweight readout that replaces only the aggregation layer with two parallel streams over the patch velocity field, adding only about $0.5$M trainable parameters. V-PVP serves as a general plug-and-play module that consistently improves performance across diverse video backbones under both end-to-end fine-tuning and linear probing settings. Our method reaches \textbf{95.28} AUC on AIGVDBench while keeping the backbone fully frozen. The results show that simply replacing the aggregation layer reactivates the temporal potential of frozen video backbones, restoring their advantage on AIGV detection. Code is available at https://anonymous.4open.science/r/PVP-81B3/.

Poster
Rethinking Long-Video Efficiency: A Joint Allocation Perspective on Frames, Pixels, and Front-End Latency

Sixun Dong, Wei Li, Andong Deng, Qi Qian, Victor Zhu, Zhengping Ji, Chen Chen

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Efficient long-video understanding with vision-language models (VLMs) has largely been treated as informative token selection at fixed native resolution: which frames or which visual tokens to retain under a token budget. We argue this framing leaves two axes unused --- per-frame resolution itself can be traded for denser temporal coverage, and front-end decoding latency scales with the candidate pool, not the token budget. Through an empirical study across multiple VLMs and long-video benchmarks, we distill three lessons: (i) dense low-resolution sampling outperforms sparse native-resolution sampling at matched token budgets; (ii) some tasks are resolution-sensitive and benefit from high-resolution frames; and (iii) front-end decoding dominates wall time on hour-scale clips. These lessons motivate LoHi, a training-free, single-pass framework that pairs a dense low-resolution video stream with a sparse set of high-resolution image streams, processed through the VLM's native video and image pathways. Two plug-and-play selectors choose Hi-I frames at near-zero or low overhead: LoHi-Anchor uses codec-level I-frame metadata, and LoHi-SemDiv uses a query-relevance and visual-diversity DPP over CLIP features. On three long-video benchmarks, LoHi improves over the vanilla native-resolution baseline by +10.6% on average at matched token budget and over the strongest prior efficiency methods by +5.2%, while reducing front-end decoding latency by up to 7x on hour-scale clips.

Poster
Rethinking Entropy Allocation in LLM-based ASR: Understanding the Dynamics between Speech Encoders and Large Language Models

Yuan Xie, Jiaqi Song, Xianliang Wang, Ming Lei, Jie Gao

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Integrating large language models (LLMs) into automatic speech recognition (ASR) has become a dominant paradigm. Although recent LLM-based ASR models have shown promising performance on public benchmarks, it remains challenging to balance recognition quality with latency and overhead, while hallucinations further limit real-world deployment. In this study, we revisit LLM-based ASR from an entropy allocation perspective and introduce three encoder-side diagnostics to characterize how training paradigms shape uncertainty reduction across the speech encoder-LLM interface. To remedy entropy-allocation inefficiencies in prevailing approaches, we propose a capability-boundary-aware multi-stage training strategy that targets parameter efficiency and robustness to hallucinations. Specifically, we redesign the pretraining strategy to alleviate the speech-text modality gap, and further introduce an iterative asynchronous SFT stage between alignment and joint SFT to preserve functional decoupling and constrain encoder representation drift. Experiments on various benchmarks show that our method achieves competitive performance against state-of-the-art models using only 2.3B parameters, while also effectively mitigating hallucinations through our decoupling-oriented design.

Poster
RelGS: Relation-Aware Gaussian Splatting for Open-Vocabulary 3D Scene Understanding

Kai Zhao, Dai Shi, Yixin Chen, Ye Wang, Oula Ghannoum, Yi Guo

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Open-vocabulary 3D scene understanding provides an important interface for querying and interacting with reconstructed scenes through natural language. Although recent 3DGS methods have enabled text-driven object selection and open-vocabulary segmentation, they still struggle with compositional queries involving attributes, spatial relations, and part-whole relations. Most existing approaches learn per-Gaussian or per-cluster language features, construct query-conditioned referring fields, or perform spatial reasoning only at inference time, but they do not organize the scene itself into a reusable relation-aware representation. As a result, object relations are not explicitly stored as typed and confidence-aware 3D structures, limiting compositional reasoning and multi-hop querying. To address this issue, we propose RelGS, a relation-aware 3D Gaussian Splatting framework for open-vocabulary scene understanding. RelGS learns semantic and instance embeddings for Gaussians under multi-view supervision, groups them into cross-view consistent 3D semantic nodes, and enriches each node with structured attributes verified by reverse CLIP consistency. It further constructs a confidence-weighted relation graph, where 3D spatial cues propose candidate relations and an LLM verifies their semantic plausibility. At query time, RelGS combines attribute matching, CLIP retrieval, and graph traversal to localize the target object. Extensive experiments demonstrate strong performance on word-level selection, sentence-level referring segmentation, multi-hop relational queries, and point-level semantic segmentation.

Poster
Reject, Resample, Repeat: Understanding Parallel Reasoning in Language Model Inference

Noah Golowich, Fan Chen, Dhruv Rohatgi, Raghav Singhal, Carles Domingo i Enrich, Dylan J Foster, Akshay Krishnamurthy

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Inference-time methods that generate, aggregate, and prune multiple parallel reasoning traces have emerged as a powerful paradigm for steering large language models, yet we lack a principled understanding of their accuracy--cost tradeoffs. We develop such an understanding for multi-particle methods, which maintain multiple partial chains of thought and use a process reward model (PRM) to adaptively score, prune, and replicate them. We focus on Sequential Monte Carlo (SMC), the simplest and most canonical such method. Despite SMC's long history in statistics and recent adoption for steering language and diffusion models, non-asymptotic guarantees have remained elusive. We provide (1) a simple, user-friendly analysis identifying two natural criteria which suffice for non-asymptotic convergence of SMC; (2) a simple modification of SMC achieving stronger, horizon-free guarantees when the PRM is near-perfect; and (3) a fundamental limit faced by all myopic multi-particle methods in the presence of PRM approximation errors. Empirically, we find that our criteria effectively predict the sampling error of SMC though not necessarily its final accuracy, paving the way for future work incorporating theoretical perspectives beyond sampling.

Poster
Recreating Video Arenas via Automated Preference Scoring

Yue Zhao, Aniket Gupta, Juze Zhang, Tiange Xiang, Ryan Rong, Xuan Su, Fei-Fei Li, Ehsan Adeli

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Evaluating video generation models is notoriously challenging; existing metrics either fail to align with human judgment or rely on costly, unscalable human ratings. In this work, we introduce \textbf{Video Preference Score} (VPS), a fully automated video preference score designed to directly model human judgment and accurately recreate large-scale, Elo-based video arenas. Trained on a newly collected dataset that augments generated videos with retrieved real-world footage, VPS evaluates paired videos against complex text prompts to predict human preference. Experiments demonstrate that VPS correlates highly with human consensus and generalizes zero-shot across unseen models and benchmarks. Furthermore, we showcase the utility beyond evaluation: as a plug-in reward model, VPS seamlessly integrates with Flow-GRPO to improve WAN-2.1's generative quality by 51 Elo points. Overall, VPS provides a scalable and generalizable solution for both evaluating and aligning modern video generation models.

Poster
Reading Positional Coupling in Transformers with Diffusion Scores

Savik Kinger, Johannes Bertram, Luciano Dyballa, Andy Keller, Steven W Zucker

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Understanding how transformers encode position and context is central to interpreting their behavior, because it determines how information flows across tokens and shapes the model's predictions. Common tools, such as linear probes and attribution methods, operate on single-position activations and are not designed to capture cross-position dependencies. We introduce Score-Block Token Geometry (SBTG), a score-based diagnostic that recovers cross-position dependency structure from activations and reveals distinct signatures of positional encoding mechanisms that these methods do not expose. SBTG trains a denoising score model on windows of activations and constructs lag-indexed operators that quantify coupling between positions within a layer. Applied to transformers with different positional encodings, it recovers distinct coupling signatures consistent with their architectures: ALiBi exhibits near rank-one coupling in early layers, RoPE distributes coupling across directions in patterns consistent with its rotation frequencies, and absolute embeddings show the strongest position-specific variation. We show that these signatures are stable across seeds and model sizes, and the activation-space directions identified by SBTG are causally relevant: ablating them causes larger performance drops on tasks that require reasoning over relative positions than on tasks that depend on absolute position signals. These results show that joint activation structure provides a lens on how positional encoding mechanisms are realized, revealing differences in how models use cross-position dependencies that are not apparent from the architecture alone.

Poster
Rate-Constrained Edge Metadata for Sender–Receiver Generative Video Super-Resolution

Jiaqi Guo, Mingzhen Li, Haohong Wang, Aggelos Katsaggelos

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Real-world television and streaming pipelines often deliver compressed HD video to increasingly capable displays, making video super-resolution (VSR) both practically important and fundamentally ambiguous. Existing generative VSR methods are largely receiver-only, requiring the model to infer missing high-frequency structures from degraded pixels alone. We propose MetaVSR, a sender--receiver collaborative framework that transmits compact structural edge metadata as bitrate-constrained side information for generative VSR. MetaVSR builds on a one-step video diffusion transformer and encodes both the low-quality video and transmitted metadata through the native 3D VAE, enabling token-level fusion within the original DiT attention blocks without additional control branches. We further introduce a rate-aware Canny edge metadata selection strategy that allocates metadata bits to structurally challenging regions, and evaluate reconstruction quality under matched total transmission budgets that include both compressed video and metadata. Across five public VSR benchmarks, MetaVSR shows that budgeted sender-side structural metadata can improve reconstruction over the receiver-only DOVE-5B baseline, increasing PSNR by 1.03 dB and SSIM by 0.055 on average while using a smaller 2B backbone. On MetaSPS, our rate--distortion evaluation shows approximately 20\% rate saving under light-noise degradation and more than 50\% under heavy-noise degradation compared with a no-metadata generative baseline. These results demonstrate that compact sender-side edge metadata can reduce reconstruction ambiguity and improve bitrate-efficient VSR when its transmission cost is explicitly accounted for.

Poster