NeurIPS 2026 Papers

Conference on Neural Information Processing Systems

Decision breakdown

6,437papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    991.5%
  • Spotlight
    2403.7%
  • Poster
    6,09894.7%

Browse all papers

Point4D: Long-range 4D Motion Reconstruction

Minsik Jeon, Jay Karhade, Deva Ramanan, Shubham Tulsiani

Expand abstract

We introduce Point4D, a feed-forward model for 4D reconstruction of long-range video sequences. Point4D is able to reliably infer dense per-point 3D trajectories across multi-hundred video sequences, unlike existing 4D methods that are limited to short input windows of at most a few dozen frames. A key innovation that enables this is our flexible 3D query-based motion decoder that decouples trajectory prediction from image-plane visibility. The predicted 3D endpoints are then directly re-queried in the next chunk without re-projection or matching. Furthermore, we show that extracting and reusing a visual across an arbitrary frame where the point is visible leads to superior performance than purely relying on the source patch. Overall, Point4D achieves state-of-the-art performance across diverse long-video tracking benchmarks spanning over 200 frames and substantially outperforms previous feed-forward 4D methods.

Spotlight
Point-to-Manifold Geometry: Flexibly Overcoming the Curse of Dimensionality in Neural Computational Units

Rohan Ghosh, Mehul Motani

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The ability of neural networks to generalize is fundamentally shaped by their computational units. While the perceptron provides a first-order, linear inductive bias and the radial basis function (RBF) unit offers an isotropic curved bias, we identify a critical opportunity for a structured extension: the Generative Matching Unit (GMU). Each individual GMU captures complex dependencies by treating the forward pass as an inference problem; its internal generative model optimizes instance-specific latent parameters to compute a reconstruction error, effectively measuring a point-to-manifold distance as opposed to the point-to-point distance in RBFs. We focus on linear GMUs, which yield closed-form analytical expressions for fast computation and extend naturally to convolutional architectures. Our theoretical analysis demonstrates that linear GMUs are highly flexible universal approximators capable of recovering structured class posteriors. We prove that while a single GMU can exactly emulate an RBF kernel and two can emulate the decision boundary of a perceptron, emulating a single $k$-order GMU’s decision boundary requires a hidden layer of standard units that scales polynomially or exponentially with input dimensionality. Furthermore, we prove that the GMU’s point-to-manifold distance remains discriminative in high dimensions where standard Euclidean distances fail, offering unique robustness to the curse of dimensionality. Finally, we show that GMUs offer superior flexibility and efficiency in learning smooth manifold decision boundaries compared to MLPs and RBFs. Motivated by the theoretical results, we place GMUs in the first network layer like RBFs, where their role is to enhance linear separability for subsequent layers. This avoids the typical gradient collapse problem with stacking RBF-like units while ensuring the generalization benefits remain. We find that across extensive experiments involving 27 tabular datasets, five vision datasets evaluated across 34 test-time corruption settings, and 30 synthetic scenarios, GMU networks demonstrate statistically significant improvements in generalization and robustness.

Spotlight
Point Clustering Encoders

Evangelos Chatzipantazis, Guillem Braso, Cristiano Saltori, Sérgio Agostinho, Kostas Daniilidis, Aljosa Osep, Laura Leal-Taixé

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Learning expressive and transferable representations from unstructured 3D data remains a fundamental challenge. Existing backbones mirror the design of image-based networks by relying on symmetric U-Net architectures with large parametric decoders and feature skip connections. While successful in 2D, these designs are ill-suited for 3D domain where point coordinates, that define the underlying geometric manifold on which feature representations are learned, are sensitive to sensor-specific sampling patterns. In such architectures, skip connections allow low-level coordinate cues to bypass the semantic bottleneck, leading the model to overfit to local spatial patterns rather than learning robust, transferable semantic abstractions. We re-think this design and introduce Point Clustering Encoders (PCE), a minimal, decoder-free network that treats point cloud processing as a hierarchy of end-to-end learned spatial supertokens. At the core of PCE is our Time-Reversible Attention Pooling (TRAP) layer, which formalizes hierarchical downsampling as a time-reversible Markov chain. By coupling upsampling to the reverse chain, we eliminate the need for traditional decoders; the task of representation learning is fully delegated to the encoder. PCE not only surpasses state-of-the-art w.r.t. segmentation accuracy in indoor/outdoor datasets across a variety of tasks, but also reduces the number of trainable parameters, and can process scenes consisting of up to 6.5M points.

Poster
Point Cloud Sequence Encoding for Material-conditioned Graph Network Simulators

Philipp Dahlinger, Balazs Gyenes, Niklas Freymuth, Luca Geminiani, Tobias Würth, Johannes Mitsch, Nadja Klein, Luise Kärger, Gerhard Neumann

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Graph Network Simulators (GNS) have emerged as powerful surrogates for complex physics-based simulation, offering inherent differentiability and orders-of-magnitude speedups over traditional solvers. However, GNSs typically assume access to the underlying material parameters, such as stiffness or viscosity, severely limiting their utility in realistic experimental settings. While recent meta-learning approaches address the parameter dependency by inferring properties from mesh trajectories, reconstructing a mesh from an observed scene is difficult. In this work, we introduce Point Cloud Encoding for Accurate Context Handling (PEACH), a novel framework that applies in-context learning on point clouds to adapt a learned simulator to unseen physical properties during inference. Our approach relies on a novel spatio-temporal point cloud sequence encoder, as well as two forms of auxiliary supervision to help improve simulation fidelity. We demonstrate that PEACH is capable of accurate zero-shot sim-to-real transfer on a challenging, dynamic scene. Experiments on simulation scenes show that PEACH even outperforms mesh-based baselines on simulation accuracy, while being much more practical for real-world deployment.

Poster
Patch4Patch: Restoring Structural Connectivity in Patch-based Vision Encoders

Yaqi Zhang, Niantai Qu, Runguo Chen, Hanyu Lai, Ningxin Su, Li Sun, Sen Su

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As Multimodal Large Language Models (MLLMs) continue to advance and find increasingly broad applications, a key challenge persists: the patch-based vision paradigms widely adopted by MLLMs inevitably introduce structural fragmentation when processing information-dense images such as tables and charts. Specifically, when a table row or chart axis spans multiple visual partitions, the lack of cross-partition communication causes the model to lose track of structural continuity, leading to performance fluctuations when layout changes --- a problem we term layout sensitivity. To address this fundamental limitation, we propose Patch-for-Patch (P4P), a lightweight module that can be plugged into existing patch-based vision encoders. P4P dynamically selects a sparse set of tokens as bridging anchors and uses them to establish cross-partition communication through bidirectional attention. Combined with a gated fusion strategy, P4P restores global structural coherence without the quadratic cost of global attention. Extensive experiments across Qwen2.5-VL, MiniCPM-V, and InternVL3.5 demonstrate that P4P consistently improves structured content visual understanding, notably boosting TableEval accuracy by up to 9.12\% and significantly reducing layout sensitivity. The source code is available at: https://anonymous.4open.science/r/P4P/.

Poster
Patch Rebirth: Fast and Transferable Model Inversion of Vision Transformers

Seongsoo Heo, Dong-Wan Choi

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Model inversion is a widely adopted technique in data-free learning that reconstructs inputs from a pretrained model through iterative optimization, without access to original data. However, its application to Vision Transformers (ViTs) incurs high computational cost due to expensive self-attention mechanisms. To address this, $\textit{Sparse Model Inversion}$ (SMI) was proposed to improve efficiency by gradually pruning seemingly unimportant patches, even claiming they are obstacles to knowledge transfer. However, our empirical findings suggest the opposite: even randomly selected patches can eventually acquire transferable knowledge over the inversion process. In fact, we further observe that removing prematurely inverted patches hinders the extraction of class-agnostic features essential for knowledge transfer, as well as class-specific features. In this paper, we propose $\textit{Patch Rebirth Inversion}$ (PRI), a novel approach that constructs multiple sparse images within a single inversion process by incrementally detaching informative patches, instead of removing unimportant ones. This strategy not only improves efficiency, but also encourages initially less informative patches to gradually accumulate more class-relevant knowledge, a phenomenon we refer to as the $\textit{Re-Birth}$ effect, thereby effectively balancing class-agnostic and class-specific knowledge. Experimental results show that PRI achieves up to 10$\times$ faster inversion than standard $\textit{Dense Model Inversion}$ (DMI) and 2$\times$ faster than SMI, while consistently outperforming SMI in accuracy and matching the performance of DMI.

Poster
Paleoinspired Vision: From Exploring Colour Vision Evolution to Inspiring Camera Design

Yijie Lu, Zhimin Zong, Junjie Zhang, Shenghan Su, Lin Gu, Ziteng Cui, Zeyun Zhao, Yan Pu, Jing Lu, Daisuke Kojima, Ruogu Fang

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The evolution of colour vision is captivating, as it reveals the adaptive strategies of extinct species while simulta- neously inspiring innovations in modern imaging technol- ogy. In this study, we present a simplified model of vi- sual transduction in the retina, introducing a novel opsin layer. We quantify evolutionary pressures by measuring ma- chine vision recognition accuracy on colour images shaped by specific opsins. Building on this, we develop an evolu- tionary conservation optimisation algorithm to reconstruct the spectral sensitivity of opsins, enabling mutation-driven adaptations to to more effectively spot fruits or predators. This model condenses millions of years of evolution within seconds on GPU, providing an experimental framework to test long-standing hypotheses in evolutionary biology , such as vision of early mammals, primate trichromacy from gene duplication, retention of colour blindness, blue-shift of fish rod and multiple rod opsins with bioluminescence. More- over, the model enables speculative explorations of hypo- thetical species, such as organisms with eyes adapted to the conditions on Mars. Our findings suggest a minimalist yet effective approach to task-specific camera filter design, op- timising the spectral response function to meet application- driven demands. The code will be made publicly available upon acceptance.

Poster
PRISM: Spectral Pruning and Reconstruction for Parameter-Efficient Model Merging of MLLMs

Wuxuan Shi, Haotian Chen, He Li, Qiang Yang, Mang Ye

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Parameter-Efficient Fine-Tuning (PEFT) has become a dominant paradigm for adapting Multimodal Large Language Models (MLLMs) to specific tasks, resulting in a proliferation of task-specific expert models. Merging these experts into one universal model offers a promising path to creating versatile systems without costly retraining. However, existing methods for full fine-tuning merging often falter in parameter-efficient model merging, as they manipulate weights directly while ignoring the intrinsic geometric structure of PEFT modules. When diverse tasks exhibit conflicting feature directions, this inevitably leads to destructive interference. To address this issue, we propose PRISM, a data-free framework that reframes the merging of PEFT modules as a spectral signal reconstruction problem. PRISM operates in two stages: (1) Spectral Pruning, which decouples task updates into singular components and retains only high-energy directions to attenuate task-irrelevant noise; and (2) Energy-Prioritized Orthogonal Reconstruction, which prioritizes dominant components and projects overlapping vectors onto orthogonal directions to eliminate inter-task interference. We curate a benchmark comprising diverse multimodal tasks to evaluate our method. Extensive experiments demonstrate that PRISM significantly outperforms state-of-the-art baselines. Our code and weights will be released.

Poster
PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction

Changjian Jiang, Kerui Ren, Xudong Li, Kaiwen Song, Guanghao Li, Linning Xu, Tao Lu, Junting Dong, Yu Zhang, Yu Feng, Bo Dai, Mulin Yu

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Streaming reconstruction from monocular image sequences remains challenging, as existing methods typically favor either high-quality rendering or accurate geometry, but rarely both. We present PLANING, an efficient on-the-fly reconstruction framework built on a hybrid representation that loosely couples explicit geometric primitives with neural Gaussians, enabling geometry and appearance to be modeled in a decoupled manner. This decoupling supports an online initialization and optimization strategy that separates geometry and appearance updates, yielding stable streaming reconstruction with substantially reduced structural redundancy. Despite operating online, PLANING improves dense mesh Chamfer-L2 by 18.52% over the offline baseline PGSR, surpasses the streaming baseline ARTDECO by 1.31 dB in PSNR, and reconstructs ScanNetV2 scenes in under 100 seconds, over 5x faster than offline 2D Gaussian Splatting while matching per-scene optimization quality. Beyond reconstruction quality, the structural clarity and computational efficiency of PLANING make it well suited for a broad range of downstream applications, such as enabling large-scale scene modeling and simulation-ready environments for embodied AI.

Poster
PGMS: Pyramidal Gaussian Mixture Splatting for 3DGS Compression

Xiaoge Zhang, Zijie Wu, Mingtao Feng, Saeed Anwar, Ajmal Mian

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3D Gaussian Splatting (3DGS) has become an established representation for real-time novel view synthesis. However, preserving fine geometric structures and appearance details typically requires millions of Gaussian primitives, resulting in substantial storage and transmission overhead. 3DGS compression has been extensively studied through attribute quantization, entropy coding, and lightweight reparameterization. However, existing methods often operate on a fixed backbone and therefore do not explicitly model the joint redundancy between geometry and appearance in the original dense Gaussian set. To address this limitation, we propose \textbf{Pyramidal Gaussian Mixture Splatting} (PGMS), a plug-and-play 3DGS compression framework that reformulates dense Gaussian primitives into a rate-controllable pyramidal representation with scale-dependent attributes. Specifically, PGMS first constructs a mixture pyramid by progressively partitioning dense Gaussians into hierarchical mixture centers, where different levels perform attribute-specific clustering to form shared prototypes. It then employs a rate-adaptive capacity allocator to determine the tiered budget under a target compression ratio. To further improve rendering quality, we introduce a compositing-aware parameter update rule that incorporates information from dense Gaussians into pyramid primitives according to their image-space contributions. Experiments on standard benchmarks show that our method delivers strong compression with high rendering fidelity and consistently outperforms state-of-the-art 3DGS compression methods.

Poster
PGGT-Loc: Primitive-Grounded Geometry Transformer for Feed-Forward Camera Localization

Hanqiao Ye, Yuzhou Liu, Mengqi Rong, Jian Liu, Yangdong Liu, Shuhan Shen

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Camera localization methods are mostly multi-stage pipelines relying on dedicated and complex maps that are costly to construct, store, and maintain over time. Alternatively, well-structured maps that organize scenes with compact yet expressive primitives are often readily available, providing rich structural and semantic cues that humans can interpret. However, their potential for direct camera localization remains largely unexplored due to the significant modality gap with visual observations. This motivates a new concept for localization, which estimates camera poses by *grounding query observations to map primitives*. In this paper, we instantiate the concept in the context of planar primitives with **PGGT**, the **P**rimitive-**G**rounded **G**eometry **T**ransformer network trained to predict multiple localization targets from a single query image and a set of planar map primitives, enabling feed-forward 6-DoF camera localization that generalizes to unseen environments. Based on this flexible and scalable architecture, our method pushes the state-of-the-art localization performance on both detailed planar surface maps and minimal architectural layouts. The code and models will be made publicly available.

Spotlight
PF-SGS: Pose-Free Streaming 3D Gaussian Splatting for Large-Scale Scene Reconstruction

wenjie mu, Ziniu Liu, Tong Wu, Zhan Li, Chuanzhou su, XUANYI SHEN, Fan Lu, Junqiao Zhao, Tiantian Feng, Chen Ye, Guang Chen

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Extending feed-forward 3D Gaussian Splatting (3DGS) to large-scale scenes remains challenging. Existing global reconstruction methods incur prohibitive computational overhead on long sequences; while streaming-based online methods are more efficient, their inherent forgetting behavior and unidirectional dependence still limit reconstruction quality. To address this, we propose PF-SGS, a pose-free streaming feed-forward 3DGS for large-scale scene reconstruction. PF-SGS leverages a persistent hidden state as scene memory to integrate streaming inputs frame-by-frame, progressively recovering scene geometry and camera poses in a self-supervised manner. At its core lie two targeted designs: Adaptive State Gating, which suppresses long-term memory degradation by dynamically regulating update magnitudes to ensure stable state evolution; and Delayed Gaussian Modeling, which introduces bounded look-ahead observations to compensate for insufficient local geometric constraints under streaming inputs, thereby improving the geometric consistency. Experiments demonstrate that PF-SGS processes sequences of varying lengths with linear time complexity, achieving quality comparable to pose-prior-based large-scale reconstruction baselines.

Poster
PCDFusion: Proposal-Context-Detail Bayesian Rendering for Infrared-Visible Image Fusion

Rui Liu, Lin Gu, Hesong Li, Ying Fu

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Infrared-visible image fusion (IVIF) aims to combine visible and thermal infrared observations for human perception and downstream vision tasks. Visible and thermal infrared observations are physically complementary but unreliable in different ways. Existing deep IVIF methods mainly improve feature interaction and reconstruction, but often lack an explicit local rule for deciding when visible appearance should dominate and when thermal responses should contribute. To address this issue, we reformulate IVIF as local Bayesian posterior rendering, where fusion is controlled by reliability posteriors rather than direct modality mixing. In this paper, we propose Proposal-Context-Detail Fusion (PCDFusion), a visible-anchored framework that implements this formulation through three rendering stages. PCDFusion preserves potentially useful thermal responses, updates exposure-degraded visible regions, and renders reliable band-limited infrared structures into the final luminance. Extensive experiments on public IVIF benchmarks show that PCDFusion improves fusion quality, target recovery, and downstream detection and segmentation performance under challenging illumination. To support reproducibility, the code will be publicly released upon acceptance.

Poster
OpenMedReason: Scientific Reasoning Supervision for Medical Vision–Language Models

Negin Baghbanzadeh, Pritam Sarkar, Michael Colacci, Abeer Badawi, Adibvafa Fallahpour, Arash Afkanpour, Leonid Sigal, Ali Etemad, Elham Dolatabadi

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High-stakes clinical use of large vision–language models (LVLMs) requires reasoning that is grounded in visual evidence and clinical knowledge, not just correct final answers. We introduce OpenMedReason, a large-scale, open multimodal medical reasoning corpus comprising approximately 450K image–question–answer instances whose reasoning traces are primarily derived from curated biomedical, human-authored scientific articles. OpenMedReason provides high-fidelity supervision beyond synthetic chains of thought, covering diverse medical domain vision modalities such as radiological scans, microscopic images, visible light photographs, charts, and others. We complement it with OpenMedReason Bench, a held-out benchmark that allows fine-grained evaluation of LVLMs along three complementary axes of capability, including perception, medical knowledge, and rationale, enabling diagnostic evaluation beyond final answer accuracy. OpenMedReason is a rich training resource that exhibits its effectiveness in both supervised fine-tuning (SFT) and reinforcement-based alignment. Training with OpenMedReason yields a 20\% average improvement in VQA accuracy over the base model and achieves 4.2\% the strongest performance among comparable-scale medical LVLMs. Fine-grained performance analysis confirms that the gains are not concentrated in any single axis: OpenMedReason improves perception, medical knowledge, and rationale jointly, and its reasoning traces are preferred over those of the base model in 86.1\% of pairwise comparisons. We release the dataset and code.

Poster
One World, Dual Timeline: Decoupled Spatio-Temporal Gaussian Scene Graph for 4D Cooperative Driving Reconstruction

Yulong Chen, Xiaoyun Dong, Haoyu Zhang, Zongxian Yang, Lewei Xie, Xinke Li, Yifan Zhang, Kai Wang, Jianping Wang

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Reconstructing dynamic scenes from Vehicle-to-Infrastructure Cooperative Autonomous Driving (VICAD) data is fundamentally complicated by temporal asynchrony: vehicle and infrastructure cameras operate on independent clocks, capturing the same dynamic agent such as cars and pedestrians at different physical times. Existing Gaussian Scene Graph methods implicitly assume synchronized observations and assign a single pose per agent per frame, which is an assumption that breaks in cooperative settings, where the resulting gradient conflicts cause severe ghosting on dynamic agents. We identify this as a \textit{representation-level failure}, not an optimization artifact: we prove that any single-timeline formulation incurs an irreducible photometric loss scaling quadratically with agent velocity and cross-source time offset. To resolve this, we propose Dust (DecoUpled Spatio-Temporal) Gaussian Scene Graph for 4D Cooperative Driving Reconstruction. DUST Gaussian Scene Graph shares a canonical Gaussian set per agent for appearance consistency, while maintaining decouple pose trajectories aligned to each source's true capture timestamps. We prove that this decoupling enables the pose-gradient kernel block-diagonal, eliminating cross-source interference entirely. To make Dust practical, we further introduce a static anchor-based pose correction pipeline that corrects spatio misalignment between vehicle and infrastructure annotations, and a pose-regularized joint optimization scheme that prevents trajectory jitter and drift during early training. On 26 sequences from V2X-Seq, DUST achieves state-of-the-art performance, improving dynamic-area PSNR by 3.2 dB over the strongest baseline and reducing Fréchet Video Distance by 37.7\%, with keeping robustness under larger temporal asynchrony. Code is available at https://anonymous.4open.science/r/DUST-6A55.

Poster
OmniEgoCap: Camera-Agnostic Sequence-Level Egocentric Motion Reconstruction

Kyungwon Cho, Jeonghyeon Na, Hanbyul Joo

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Commercial egocentric devices capture human behavior in everyday settings, yet full-body motion reconstruction must generalize across diverse cameras and mountings. This is challenging because head trajectories under-determine body motion, while hand observations are intermittent and camera-dependent: a hand may disappear simply because it has left the camera's field of view. Existing methods treat such absences as missing data, relying on fixed visibility regimes or post-hoc optimization, and fail to generalize across devices.We present \modelname, a sequence-level diffusion framework for device-agnostic egocentric full-body motion reconstruction. Our key insight is that egocentric videos contain sequence-level evidence about both the wearer and the camera-induced visibility structure, enabling \modelname to infer consistent body shape and coherent motion from sparse head and hand cues. To prevent overfitting to a single camera setup, we further introduce geometry-aware visibility augmentation, which synthesizes visibility patterns from realistic variations in camera geometry. We also present OmniEgoDB, the first mocap benchmark with ground-truth motion captured across multiple consumer egocentric devices. Experiments on synthetic, real-device, and in-the-wild settings demonstrate superior motion reconstruction, robust cross-device generalization, and coherent in-the-wild results.

Poster
ObjView-Bench: Rethinking Difficulty and Deployment for Object-Centric View Planning

Sicong Pan, Hao Hu, Xuying Huang, Benno Wingender, Maren Bennewitz

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Object-centric view planning is a core component of active geometric 3D reconstruction in robotics, yet existing evaluations often conflate object complexity, planning difficulty, budget assumptions, and physical reachability constraints. As a result, conclusions drawn from idealized view-planning evaluations may not reliably predict performance under realistic reconstruction settings. We introduce ObjView-Bench, an evaluation framework for rethinking difficulty and deployment in object-centric view planning. First, we disentangle three quantities underlying view-planning evaluation: omnidirectional self-occlusion as an object-side attribute, observation saturation difficulty, and protocol-dependent planning difficulty defined through a set-cover formulation. This separation supports controlled dataset construction, analysis of slow-saturation objects, and a case study showing that planning difficulty-aware sampling can improve learned view planners. Second, we design deployment-oriented evaluation protocols that reveal how budget regimes and reachable-view constraints alter method behavior. Across classical, learned, and hybrid planners, ObjView-Bench shows that difficulty, budget, and reachability constraints substantially change method rankings and failure modes.

Poster
OBJECT-UNI: A Unified Model for Object-Centric Spatial Understanding and Controllable Generation

Mining Tan, Yinuo Wang, Ziqi Zhou, Weize Quan, Sifei Li, JingDong Chen, Dandan Zheng, Libin Wang, Weiming Dong

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Unified models for visual understanding and generation have made rapid progress, yet they still lack the ability to understand and manipulate the spatial states of object instances. Existing models can describe objects in natural language, but they struggle to precisely represent continuous object poses and generate geometrically consistent images under target viewpoints. To mitigate this, we propose \emph{Object-Uni}, a unified model for object-centric spatial understanding and controllable generation. Specifically, we formulate object-centric spatial intelligence as a unified problem connecting pose perception, spatial reasoning, pose-conditioned generation, and object-centric novel view synthesis. We treat object pose as an explicit geometric variable shared by understanding and generation, rather than merely a prediction label or control signal. To make pose usable by multimodal large language models, we propose a viewpoint-based orientation abstraction that maps orientation into structured viewpoint descriptions while preserving continuous geometric supervision. We further construct an object-centric spatial benchmark (UniSpatial-80K) and train a unified model with an object-token-grounded pose anchor to associate each instance with its pose state. Experiments show that our model improves object-level pose understanding and pose-controllable generation, moving unified models from describing objects toward manipulating spatial states.

Poster
NormLift: From Lifted Features To Semantic Reliability In 3D Gaussian Splatting

Yihan Zang, Da Li, Dominik Engel, Shinkyu Park, Ivan Viola

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Training-free weighted aggregation is widely used to lift 2D semantic features onto 3D Gaussians for open-vocabulary scene understanding, yet its theoretical role remains insufficiently understood. Existing analyses typically justify this operation from the rendering side, treating Gaussian features as linearly composable Euclidean variables for reconstructing 2D feature maps. However, this view does not match downstream 3D usage, where each Gaussian is often queried independently in a cosine-based embedding space. We revisit feature lifting from the 3D side and formulate per-Gaussian assignment as a cosine alignment problem on the CLIP unit sphere. Under this objective, the $\ell_2$-normalized semantic back-projected feature emerges as the closed-form solution, providing a complementary interpretation of the standard lifting rule from the perspective of per-Gaussian semantic assignment. The same formulation further yields a norm decomposition into intra-view and inter-view consistency, suggesting that feature magnitude itself can serve as a semantic reliability signal. Calibrated by effective multi-view support, this reliability score guides a mode-voting refinement that preserves CLIP feature validity by avoiding linear averaging. Experiments on open-vocabulary 3D semantic segmentation show that NormLift is an efficient, training-free framework that achieves strong performance across evaluation protocols.

Poster
NeuralFieldManifold: Reconstruction of LFP manifold with Lag Embedding

Kasra Fallah, Haoyu N Chen, Rudramani Singha, Eunji Kong, Gergely Turi, Attila Losonczy, Erfan Zabeh

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Local field potentials (LFPs) are population-level neural signals central to brain-computer interfaces and systems neuroscience, yet unlike spike-based population codes, their dynamics lack a principled geometric description that connects spectral structure to latent state-space geometry. Here we establish, analytically and empirically, that the lag-embedded dynamics of LFP signals lie on a low-dimensional K-torus, where K equals the number of sustained oscillatory modes present in the signal. Modeling LFPs as bounded autoregressive processes, we show that each oscillatory component contributes an independent circular degree of freedom, while aperiodic 1/f structure and noise contribute only geometric thickness around the manifold without altering its topology. To apply this theory to real nonstationary recordings, we introduce DeepLagField, a physics-informed network that jointly estimates time-varying AR structure and effective model order, with formal guarantees that local toroidal geometry is preserved despite drifting oscillatory dynamics.We validate the predicted toroidal geometry using persistent homology across primate visual cortex LFP, rodent hippocampal LFP, and mouse cortical EEG recordings, confirming the expected Betti number signatures across species and recording modalities. Critically, we demonstrate that this geometric structure is not merely descriptive but carries behaviorally relevant information inaccessible to standard spectral summaries — as evidenced by torus parameters derived purely from manifold geometry outperforming multi-band spectral features for sleep-state decoding without any hand-crafted frequency design. This proof of concept points toward broad downstream utility wherever oscillatory field signals are recorded, from neural decoding and brain-state monitoring to clinical biomarker development. These results reframe neural oscillations not as isolated spectral features but as coordinate directions of a low-dimensional delay manifold, opening a geometry-first approach to neural signal analysis that is simultaneously theoretically grounded, empirically validated across species, and predictive of behaviorally relevant brain states.

Poster