NeurIPS 2025 Papers

Conference on Neural Information Processing Systems

Decision breakdown

5,812papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    931.6%
  • Spotlight
    73912.7%
  • Poster
    4,98085.7%

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SORTeD Rashomon Sets of Sparse Decision Trees: Anytime Enumeration

Elif Arslan, Jacobus G. M. van der Linden, Serge Hoogendoorn, Marco Rinaldi, Emir Demirović

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Sparse decision tree learning provides accurate and interpretable predictive models that are ideal for high-stakes applications by finding the single most accurate tree within a (soft) size limit. Rather than relying on a single “best” tree, Rashomon sets—trees with similar performance but varying structures—can be used to enhance variable importance analysis, enrich explanations, and enable users to choose simpler trees or those that satisfy stakeholder preferences (e.g., fairness) without hard-coding such criteria into the objective function. However, because finding the optimal tree is NP-hard, enumerating the Rashomon set is inherently challenging. Therefore, we introduce SORTD, a novel framework that improves scalability and enumerates trees in the Rashomon set in order of the objective value, thus offering anytime behavior. Our experiments show that SORTD reduces runtime by up to two orders of magnitude compared with the state of the art. Moreover, SORTD can compute Rashomon sets for any separable and totally ordered objective and supports post-evaluating the set using other separable (and partially ordered) objectives. Together, these advances make exploring Rashomon sets more practical in real-world applications.

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TIDMAD: Time Series Dataset for Discovering Dark Matter with AI Denoising

J. T. Fry, Xinyi Hope Fu, Zhenghao Fu, Kaliroë Mabelle West Pappas, Lindley Winslow, Aobo Li

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Dark matter makes up approximately 85\% of total matter in our universe, yet it has never been directly observed in any laboratory on Earth. The origin of dark matter is one of the most important questions in contemporary physics, and a convincing detection of dark matter would be a Nobel-Prize-level breakthrough in fundamental science. The ABRACADABRA experiment was specifically designed to search for dark matter. Although it has not yet made a discovery, ABRACADABRA has produced several dark matter search results widely endorsed by the physics community. The experiment generates ultra-long time-series data at a rate of 10 million samples per second, where the dark matter signal would manifest itself as a sinusoidal oscillation mode within the ultra-long time series. In this paper, we present the TIDMAD --- a comprehensive data release from the ABRACADABRA experiment including three key components: an ultra-long time series dataset divided into training, validation, and science subsets; a carefully-designed denoising score for direct model benchmarking; and a complete analysis framework which produces a physics community-standard dark matter search result suitable for publication as a physics paper. This data release enables core AI algorithms to extract the dark matter signal and produce real physics results thereby advancing fundamental science.

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ElliCE: Efficient and Provably Robust Algorithmic Recourse via the Rashomon Sets

Bohdan Turbal, Iryna Voitsitska, Lesia Semenova

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Machine learning models now influence decisions that directly affect people’s lives, making it important to understand not only their predictions, but also how individuals could act to obtain better results. Algorithmic recourse provides actionable input modifications to achieve more favorable outcomes, typically relying on counterfactual explanations to suggest such changes. However, when the Rashomon set - the set of near-optimal models - is large, standard counterfactual explanations can become unreliable, as a recourse action valid for one model may fail under another. We introduce ElliCE, a novel framework for robust algorithmic recourse that optimizes counterfactuals over an ellipsoidal approximation of the Rashomon set. The resulting explanations are provably valid over this ellipsoid, with theoretical guarantees on uniqueness, stability, and alignment with key feature directions. Empirically, ElliCE generates counterfactuals that are not only more robust but also more flexible, adapting to user-specified features constraints while being substantially faster than existing baselines. This provides a principled and practical solution for reliable recourse under model uncertainty, ensuring stable recommendations for users even as models evolve.

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Web-Shepherd: Advancing PRMs for Reinforcing Web Agents

Hyungjoo Chae, Sunghwan Kim, Junhee Cho, Seungone Kim, SeungJun Moon, Gyeom Hwangbo, Dongha Lim, Minjin Kim, Yeonjun Hwang, Minju Gwak, Dongwook Choi, Minseok Kang, Gwanhoon Im, ByeongUng Cho, Hyojun Kim, Jun Hee Han, Taeyoon Kwon, Minju Kim, Beong-woo Kwak, Dongjin Kang, Jinyoung Yeo

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Web navigation is a unique domain that can automate many repetitive real-life tasks and is challenging as it requires long-horizon sequential decision making beyond typical multimodal large language model (MLLM) tasks. Yet, specialized reward models for web navigation that can be utilized during both training and test-time have been absent until now. Despite the importance of speed and cost-effectiveness, prior works have utilized MLLMs as reward models, which poses significant constraints for real-world deployment. To address this, in this work, we propose the first process reward model (PRM) called Web-Shepherd which could assess web navigation trajectories in a step-level. To achieve this, we first construct the WebPRM Collection, a large-scale dataset with 40K step-level preference pairs and annotated checklists spanning diverse domains and difficulty levels. Next, we also introduce the WebRewardBench, the first meta-evaluation benchmark for evaluating PRMs. In our experiments, we observe that our Web-Shepherd achieves about 30 points better accuracy compared to using GPT-4o on WebRewardBench. Furthermore, when testing on WebArena-lite by using GPT-4o-mini as the policy and Web-Shepherd as the verifier, we achieve 10.9 points better performance, in 10x less cost compared to using GPT-4o-mini as the verifier. Our model, dataset, and code are publicly available at https://github.com/kyle8581/Web-Shepherd.

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SimWorld: An Open-ended Simulator for Agents in Physical and Social Worlds

Xiaokang Ye, Jiawei Ren, Yan Zhuang, Xuhong He, Yiming Liang, Yiqing Yang, Mrinaal Dogra, Xianrui Zhong, Eric Liu, Kevin Benavente, Rajiv Mandya Nagaraju, Dhruv Vivek Sharma, Ziqiao Ma, Tianmin Shu, Zhiting Hu, Lianhui Qin

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While LLM/VLM-powered AI agents have advanced rapidly in math, coding, and computer use, their applications in complex physical and social environments remain challenging. Building agents that can survive and thrive in the real world (e.g., by autonomously earning income) requires massive-scale interaction, reasoning, training, and evaluation across diverse scenarios. However, existing world simulators for such development fall short: they often rely on limited hand-crafted environments, simulate simplified game-like physics and social rules, and lack native support for LLM/VLM agents. We introduce SimWorld, a new simulator built on Unreal Engine 5, designed for developing and evaluating LLM/VLM agents in rich, real-world-like settings. SimWorld offers three core capabilities: (1) realistic, open-ended world simulation, including accurate physical and social dynamics and language-driven procedural environment generation; (2) rich interface for LLM/VLM agents, with multi-modal world inputs/feedback and open-vocabulary action outputs at varying levels of abstraction; and (3) diverse physical and social reasoning scenarios that are easily customizable by users. We demonstrate SimWorld by deploying frontier LLM agents (e.g., Gemini-2.5-Flash, Claude-3.5, GPT-4o, and DeepSeek-Prover-V2) on both short-horizon navigation tasks requiring grounded re-planning, and long-horizon multi-agent food delivery tasks involving strategic cooperation and competition. The results reveal distinct reasoning patterns and limitations across models. We open-source SimWorld and hope it becomes a foundational platform for advancing real-world agent intelligence across disciplines. Please refer to the project website for the most up-to-date information: http://simworld.org/.

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A learnability analysis on neuro-symbolic learning

Hao-Yuan He, Ming Li

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This paper presents a comprehensive theoretical analysis of the learnability of neuro-symbolic (NeSy) tasks within hybrid systems. We characterize the learnability of NeSy tasks by their derived constraint satisfaction problems (DCSPs), demonstrating that a task is learnable if and only if its corresponding DCSP admits a unique solution. Under mild assumptions, we establish the sample complexity for learnable tasks and show that, for general tasks, the asymptotic expected concept error is controlled by the degree of disagreement among DCSP solutions. Our findings unify the characterization of learnability and the phenomenon of reasoning shortcuts, providing theoretical guarantees and actionable guidance for the principled design of NeSy systems.

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Audio Flamingo 3: Advancing Audio Intelligence with Fully Open Large Audio Language Models

Sreyan Ghosh, Arushi Goel, Jaehyeon Kim, Sonal Kumar, Zhifeng Kong, Sang-gil Lee, Chao-Han Huck Yang, Ramani Duraiswami, Dinesh Manocha, Rafael Valle, Bryan Catanzaro

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We present Audio Flamingo 3 (AF3), a fully open state-of-the-art (SOTA) large audio-language model that advances reasoning and understanding across speech, sound, and music. AF3 introduces: (i) AF-Whisper, a unified audio encoder trained using a novel strategy for joint representation learning across all 3 modalities of speech, sound, and music; (ii) flexible, on-demand thinking, allowing the model to do chain-of-thought-type reasoning before answering; (iii) multi-turn, multi-audio chat; (iv) long audio understanding and reasoning (including speech) up to 10 minutes; and (v) voice-to-voice interaction. To enable these capabilities, we propose several large-scale training datasets curated using novel strategies, including AudioSkills-XL, LongAudio-XL, AF-Think, and AF-Chat, and train AF3 with a novel five-stage curriculum-based training strategy. Trained on only open-source audio data, AF3 achieves new SOTA results on over 20+ (long) audio understanding and reasoning benchmarks, surpassing both open-weight and closed-source models trained on much larger datasets.

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Win Fast or Lose Slow: Balancing Speed and Accuracy in Latency-Sensitive Decisions of LLMs

Hao Kang, Qingru Zhang, Han Cai, Weiyuan Xu, Tushar Krishna, Yilun Du, Tsachy Weissman

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Large language models (LLMs) have shown remarkable performance across diverse reasoning and generation tasks, and are increasingly deployed as agents in dynamic environments such as code generation and recommendation systems. However, many real-world applications, such as high-frequency trading and real-time competitive gaming, require decisions under strict latency constraints, where faster responses directly translate into higher rewards. Despite the importance of this latency–quality trade-off, it remains underexplored in the context of LLM-based agents. In this work, we present the first systematic study of this trade-off in real-time decision-making tasks. To support our investigation, we introduce two new benchmarks: HFTBench, a high-frequency trading simulation, and StreetFighter, a competitive gaming platform. Our analysis reveals that optimal latency–quality balance varies by task, and that sacrificing quality for lower latency can significantly enhance downstream performance. To address this, we propose FPX, an adaptive framework that dynamically selects model size and quantization level based on real-time demands. Our method achieves the best performance on both benchmarks, improving win rate by up to 80% in Street Fighter and boosting daily yield by up to 26.52% in trading, underscoring the need for latency-aware evaluation and deployment strategies for LLM-based agents. These results demonstrate the critical importance of latency-aware evaluation and deployment strategies for real-world LLM-based agents.

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Latent Policy Barrier: Learning Robust Visuomotor Policies by Staying In-Distribution

Zhanyi Sun, Shuran Song

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Visuomotor policies trained via behavior cloning are vulnerable to covariate shift, where small deviations from expert trajectories can compound into failure. Common strategies to mitigate this issue involve expanding the training distribution through human-in-the-loop corrections or synthetic data augmentation. However, these approaches are often labor-intensive, rely on strong task assumptions, or compromise the quality of imitation. We introduce Latent Policy Barrier, a framework for robust visuomotor policy learning. Inspired by Control Barrier Functions, LPB treats the latent embeddings of expert demonstrations as an implicit barrier separating safe, in-distribution states from unsafe, out-of-distribution (OOD) ones. Our approach decouples the role of precise expert imitation and OOD recovery into two separate modules: a base diffusion policy solely on expert data, and a dynamics model trained on both expert and suboptimal policy rollout data. At inference time, the dynamics model predicts future latent states and optimizes them to stay within the expert distribution. Both simulated and real-world experiments show that LPB improves both policy robustness and data efficiency, enabling reliable manipulation from limited expert data and without additional human correction or annotation. More details are on our anonymous project website https://latentpolicybarrier.github.io.

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Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis

Tianbao Xie, Jiaqi Deng, Xiaochuan Li, Junlin Yang, Haoyuan Wu, Jixuan Chen, Wenjing Hu, Xinyuan Wang, Yuhui Xu, Zekun Wang, Yiheng Xu, Junli Wang, Doyen Sahoo, Tao Yu, Caiming Xiong

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Graphical user interface (GUI) grounding, the ability to map natural language instructions to specific actions on graphical user interfaces, remains a critical bottleneck in computer use agent development. Current benchmarks oversimplify grounding tasks as short referring expressions, failing to capture the complexity of real-world interactions that require software commonsense, layout understanding, and fine-grained manipulation capabilities. To address these limitations, we introduce OSWorld-G, a comprehensive benchmark comprising 564 finely annotated samples across diverse task types including text matching, element recognition, layout understanding, and precise manipulation. Additionally, we synthesize and release the largest computer use grounding dataset Jedi, which contains 4 million examples through multi-perspective decoupling of tasks. Our multi-scale models trained on Jedi demonstrate its effectiveness by outperforming existing approaches on ScreenSpot-v2, ScreenSpot-Pro, and our OSWorld-G. Furthermore, we demonstrate that improved grounding with Jedi directly enhances agentic capabilities of general foundation models on complex computer tasks with state-of-the-art performance, improving from 23% to 51% on OSWorld. Through detailed ablation studies, we identify key factors contributing to grounding performance and verify that combining specialized data for different interface elements enables compositional generalization to novel interfaces. All benchmark, data, checkpoints, and code are open-sourced and available at https://osworld-grounding.github.io.

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AGENTIF: Benchmarking Large Language Models Instruction Following Ability in Agentic Scenarios

Yunjia Qi, Hao Peng, Xiaozhi Wang, Amy Xin, Youfeng Liu, Bin Xu, Lei Hou, Juanzi Li

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Large Language Models (LLMs) have demonstrated advanced capabilities in real-world agentic applications. Growing research efforts aim to develop LLM-based agents to address practical demands, introducing a new challenge: agentic scenarios often involve lengthy instructions with complex constraints, such as extended system prompts and detailed tool specifications. While adherence to such instructions is crucial for agentic applications, whether LLMs can reliably follow them remains underexplored. In this paper, we introduce AgentIF, the first benchmark for systematically evaluating LLM instruction following ability in agentic scenarios. AgentIF features three key characteristics: (1) Realistic, constructed from $50$ real-world agentic applications. (2) Long, averaging $1,723$ words with a maximum of $15,630$ words. (3) Complex, averaging $11.9$ constraints per instruction, covering diverse constraint types, such as tool specifications and condition constraints. To construct AgentIF, we collect $707$ human-annotated instructions across $50$ agentic tasks from industrial application agents and open-source agentic systems. For each instruction, we annotate the associated constraints and corresponding evaluation metrics, including code-based evaluation, LLM-based evaluation, and hybrid code-LLM evaluation. We use AgentIF to systematically evaluate existing advanced LLMs. We observe that current models generally perform poorly, especially in handling complex constraint structures and tool specifications. We further conduct error analysis and analytical experiments on instruction length and meta constraints, providing some findings about the failure modes of existing LLMs. We have released the code and data to facilitate future research.

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BayeSQP: Bayesian Optimization through Sequential Quadratic Programming

Paul Brunzema, Sebastian Trimpe

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We introduce BayeSQP, a novel algorithm for general black-box optimization that merges the structure of sequential quadratic programming with concepts from Bayesian optimization. BayeSQP employs second-order Gaussian process surrogates for both the objective and constraints to jointly model the function values, gradients, and Hessian from only zero-order information. At each iteration, a local subproblem is constructed using the GP posterior estimates and solved to obtain a search direction. Crucially, the formulation of the subproblem explicitly incorporates uncertainty in both the function and derivative estimates, resulting in a tractable second-order cone program for high probability improvements under model uncertainty. A subsequent one-dimensional line search via constrained Thompson sampling selects the next evaluation point. Empirical results show that BayeSQP outperforms state-of-the-art methods in specific high-dimensional settings. Our algorithm offers a principled and flexible framework that bridges classical optimization techniques with modern approaches to black-box optimization.

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MoESD: Unveil Speculative Decoding's Potential for Accelerating Sparse MoE

Zongle Huang, Lei Zhu, ZongYuan Zhan, Ting Hu, Weikai Mao, Xianzhi Yu, Yongpan Liu, Tianyu Zhang

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Large Language Models (LLMs) have achieved remarkable success across many applications, with Mixture of Experts (MoE) models demonstrating great potential. Compared to traditional dense models, MoEs achieve better performance with less computation. Speculative decoding (SD) is a widely used technique to accelerate LLM inference without accuracy loss, but it has been considered efficient only for dense models. In this work, we first demonstrate that, under medium batch sizes, MoE surprisingly benefits more from SD than dense models. Furthermore, as MoE becomes sparser -- the prevailing trend in MoE designs -- the batch size range where SD acceleration is expected to be effective becomes broader. To quantitatively understand tradeoffs involved in SD, we develop a reliable modeling based on theoretical analyses. While current SD research primarily focuses on improving acceptance rates of algorithms, changes in workload and model architecture can still lead to degraded SD acceleration even with high acceptance rates. To address this limitation, we introduce a new metric 'target efficiency' that characterizes these effects, thus helping researchers identify system bottlenecks and understand SD acceleration more comprehensively. For scenarios like private serving, this work unveils a new perspective to speed up MoE inference, where existing solutions struggle. Experiments on different GPUs show up to 2.29x speedup for Qwen2-57B-A14B at medium batch sizes and validate our theoretical predictions.

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Conditional Representation Learning for Customized Tasks

Honglin Liu, Chao Sun, Peng Hu, Yunfan Li, Xi Peng

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Conventional representation learning methods learn a universal representation that primarily captures dominant semantics, which may not always align with customized downstream tasks. For instance, in animal habitat analysis, researchers prioritize scene-related features, whereas universal embeddings emphasize categorical semantics, leading to suboptimal results. As a solution, existing approaches resort to supervised fine-tuning, which however incurs high computational and annotation costs. In this paper, we propose Conditional Representation Learning (CRL), aiming to extract representations tailored to arbitrary user-specified criteria. Specifically, we reveal that the semantics of a space are determined by its basis, thereby enabling a set of descriptive words to approximate the basis for a customized feature space. Building upon this insight, given a user-specified criterion, CRL first employs a large language model (LLM) to generate descriptive texts to construct the semantic basis, then projects the image representation into this conditional feature space leveraging a vision-language model (VLM). The conditional representation better captures semantics for the specific criterion, which could be utilized for multiple customized tasks. Extensive experiments on classification and retrieval tasks demonstrate the superiority and generality of the proposed CRL. The code is available at https://github.com/XLearning-SCU/2025-NeurIPS-CRL.

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Differentiable Decision Tree via "ReLU+Argmin" Reformulation

Qiangqiang Mao, Jiayang Ren, Yixiu Wang, Chenxuanyin Zou, Jingjing Zheng, Yankai Cao

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Decision tree, despite its unmatched interpretability and lightweight structure, faces two key issues that limit its broader applicability: non-differentiability and low testing accuracy. This study addresses these issues by developing a differentiable oblique tree that optimizes the entire tree using gradient-based optimization. We propose an exact reformulation of hard-split trees based on "ReLU+Argmin" mechanism, and then cast the reformulated tree training as an unconstrained optimization task. The ReLU-based sample branching, expressed as exact-zero or non-zero values, preserve a unique decision path, in contrast to soft decision trees with probabilistic routing. The subsequent Argmin operation identifies the unique zero-violation path, enabling deterministic predictions. For effective gradient flow, we approximate Argmin behaviors by scaling softmin function. To ameliorate numerical instability, we propose a warm-start annealing scheme that solves multiple optimization tasks with increasingly accurate approximations. This reformulation alongside distributed GPU parallelism offers strong scalability, supporting 12-depth tree even on million-scale datasets where most baselines fail. Extensive experiments demonstrate that our optimized tree achieves a superior testing accuracy against 14 baselines, including an average improvement of 7.54\% over CART.

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TGA: True-to-Geometry Avatar Dynamic Reconstruction

Bo Guo, Sijia Wen, Ziwei Wang, Yifan Zhao

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Recent advances in 3D Gaussian Splatting (3DGS) have improved the visual fidelity of dynamic avatar reconstruction. However, existing methods often overlook the inherent chromatic similarity of human skin tones, leading to poor capture of intricate facial geometry under subtle appearance changes. This is caused by the affine approximation of Gaussian projection, which fails to be perspective-aware to depth-induced shear effects. To this end, we propose True-to-Geometry Avatar Dynamic Reconstruction (TGA), a perspective-aware 4D Gaussian avatar framework that sensitively captures fine-grained facial variations for accurate 3D geometry reconstruction. Specifically, to enable color-sensitive and geometry-consistent Gaussian representations under dynamic conditions, we introduce Perspective-Aware Gaussian Transformation that jointly models temporal deformations and spatial projection by integrating Jacobian-guided adaptive deformation into the homogeneous formulation. Furthermore, we develop Incremental BVH Tree Pivoting to enable fast frame-by-frame mesh extraction for 4D Gaussian representations. A dynamic Gaussian Bounding Volume Hierarchy (BVH) tree is used to model the topological relationships among points, where active ones are filtered out by BVH pivoting and subsequently re-triangulated for surface reconstruction. Extensive experiments demonstrate that TGA achieves superior geometric accuracy.

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GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction

Jiahe Li, Jiawei Zhang, Youmin Zhang, Xiao Bai, Jin Zheng, Xiaohan Yu, Lin Gu

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Reconstructing accurate surfaces with radiance fields has achieved remarkable progress in recent years. However, prevailing approaches, primarily based on Gaussian Splatting, are increasingly constrained by representational bottlenecks. In this paper, we introduce GeoSVR, an explicit voxel-based framework that explores and extends the under-investigated potential of sparse voxels for achieving accurate, detailed, and complete surface reconstruction. As strengths, sparse voxels support preserving the coverage completeness and geometric clarity, while corresponding challenges also arise from absent scene constraints and locality in surface refinement. To ensure correct scene convergence, we first propose a Voxel-Uncertainty Depth Constraint that maximizes the effect of monocular depth cues while presenting a voxel-oriented uncertainty to avoid quality degradation, enabling effective and robust scene constraints yet preserving highly accurate geometries. Subsequently, Sparse Voxel Surface Regularization is designed to enhance geometric consistency for tiny voxels and facilitate the voxel-based formation of sharp and accurate surfaces. Extensive experiments demonstrate our superior performance compared to existing methods across diverse challenging scenarios, excelling in geometric accuracy, detail preservation, and reconstruction completeness while maintaining high efficiency. Code is available at https://github.com/Fictionarry/GeoSVR.

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Predictive Preference Learning from Human Interventions

Haoyuan Cai, Zhenghao Peng, Bolei Zhou

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Learning from human involvement aims to incorporate the human subject to monitor and correct agent behavior errors. Although most interactive imitation learning methods focus on correcting the agent’s action at the current state, they do not adjust its actions in future states, which may be potentially more hazardous. To address this, we introduce Predictive Preference Learning from Human Interventions (PPL), which leverages the implicit preference signals contained in human interventions to inform predictions of future rollouts. The key idea of PPL is to bootstrap each human intervention into L future time steps, called the preference horizon, with the assumption that the agent follows the same action and the human makes the same intervention in the preference horizon. By applying preference optimization on these future states, expert corrections are propagated into the safety-critical regions where the agent is expected to explore, significantly improving learning efficiency and reducing human demonstrations needed. We evaluate our approach with experiments on both autonomous driving and robotic manipulation benchmarks and demonstrate its efficiency and generality. Our theoretical analysis further shows that selecting an appropriate preference horizon L balances coverage of risky states with label correctness, thereby bounding the algorithmic optimality gap. Demo and code are available at: https://metadriverse.github.io/ppl.

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Polyline Path Masked Attention for Vision Transformer

Zhongchen Zhao, Chaodong Xiao, Hui Lin, Qi Xie, Lei Zhang, Deyu Meng

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Global dependency modeling and spatial position modeling are two core issues of the foundational architecture design in current deep learning frameworks. Recently, Vision Transformers (ViTs) have achieved remarkable success in computer vision, leveraging the powerful global dependency modeling capability of the self-attention mechanism. Furthermore, Mamba2 has demonstrated its significant potential in natural language processing tasks by explicitly modeling the spatial adjacency prior through the structured mask. In this paper, we propose Polyline Path Masked Attention (PPMA) that integrates the self-attention mechanism of ViTs with an enhanced structured mask of Mamba2, harnessing the complementary strengths of both architectures. Specifically, we first ameliorate the traditional structured mask of Mamba2 by introducing a 2D polyline path scanning strategy and derive its corresponding structured mask, polyline path mask, which better preserves the adjacency relationships among image tokens. Notably, we conduct a thorough theoretical analysis on the structural characteristics of the proposed polyline path mask and design an efficient algorithm for the computation of the polyline path mask. Next, we embed the polyline path mask into the self-attention mechanism of ViTs, enabling explicit modeling of spatial adjacency prior. Extensive experiments on standard benchmarks, including image classification, object detection, and segmentation, demonstrate that our model outperforms previous state-of-the-art approaches based on both state-space models and Transformers. For example, our proposed PPMA-T/S/B models achieve 48.7%/51.1%/52.3% mIoU on the ADE20K semantic segmentation task, surpassing RMT-T/S/B by 0.7%/1.3%/0.3%, respectively. Code is available at https://github.com/zhongchenzhao/PPMA.

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Temperature is All You Need for Generalization in Langevin Dynamics and other Markov Processes

Itamar Harel, Yonathan Wolanowsky, Gal Vardi, Nathan Srebro, Daniel Soudry

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We analyze the generalization gap (gap between the training and test errors) when training a potentially over-parametrized model using a Markovian stochastic training algorithm, initialized from some distribution $\theta_0 \sim p_0$. We focus on Langevin dynamics with a positive temperature $\beta^{-1}$, i.e. gradient descent on a training loss $L$ with infinitesimal step size, perturbed with $\beta^{-1}$-variances Gaussian noise, and lightly regularized or bounded. There, we bound the generalization gap, *at any time during training*, by $\sqrt{(\beta\mathbb{E} L (\theta_0) + \log(1/\delta))/N}$ with probability $1-\delta$ over the dataset, where $N$ is the sample size, and $\mathbb{E} L(\theta_0)=O(1)$ with standard initialization scaling. In contrast to previous guarantees, we have no dependence on either training time or reliance on mixing, nor a dependence on dimensionality, gradient norms, or any other properties of the loss or model. This guarantee follows from a general analysis of any Markov process-based training that has a Gibbs-style stationary distribution. The proof is surprisingly simple, once we observe that the marginal distribution divergence from initialization remains bounded, as implied by a generalized second law of thermodynamics.

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