NeurIPS 2025 Papers

Conference on Neural Information Processing Systems

Decision breakdown

5,812papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    931.6%
  • Spotlight
    73912.7%
  • Poster
    4,98085.7%

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On Transferring Transferability: Towards a Theory for Size Generalization

Eitan Levin, Yuxin Ma, Mateo Diaz Diaz, Soledad Villar

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Many modern learning tasks require models that can take inputs of varying sizes. Consequently, dimension-independent architectures have been proposed for domains where the inputs are graphs, sets, and point clouds. Recent work on graph neural networks has explored whether a model trained on low-dimensional data can transfer its performance to higher-dimensional inputs. We extend this body of work by introducing a general framework for transferability across dimensions. We show that transferability corresponds precisely to continuity in a limit space formed by identifying small problem instances with equivalent large ones. This identification is driven by the data and the learning task. We instantiate our framework on existing architectures, and implement the necessary changes to ensure their transferability. Finally, we provide design principles for designing new transferable models. Numerical experiments support our findings.

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BevSplat: Resolving Height Ambiguity via Feature-Based Gaussian Primitives for Weakly-Supervised Cross-View Localization

Qiwei Wang, Wu Shaoxun, Yujiao Shi

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This paper addresses the problem of weakly supervised cross-view localization, where the goal is to estimate the pose of a ground camera relative to a satellite image with noisy ground truth annotations. A common approach to bridge the cross-view domain gap for pose estimation is Bird’s-Eye View (BEV) synthesis. However, existing methods struggle with height ambiguity due to the lack of depth information in ground images and satellite height maps. Previous solutions either assume a flat ground plane or rely on complex models, such as cross-view transformers. We propose BevSplat, a novel method that resolves height ambiguity by using feature-based Gaussian primitives. Each pixel in the ground image is represented by a 3D Gaussian with semantic and spatial features, which are synthesized into a BEV feature map for relative pose estimation. We validate our method on the widely used KITTI and VIGOR datasets, which include both pinhole and panoramic query images. Experimental results show that BevSplat significantly improves localization accuracy over prior approaches.

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Simultaneous Swap Regret Minimization via KL-Calibration

Haipeng Luo, Spandan Senapati, Vatsal Sharan

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Calibration is a fundamental concept that aims at ensuring the reliability of probabilistic predictions by aligning them with real-world outcomes. There is a surge of studies on new calibration measures that are easier to optimize compared to the classical $\ell_1$-Calibration while still having strong implications for downstream applications. One recent such example is the work by Fishelson et al. (2025) who show that it is possible to achieve $\tilde{\mathcal{O}}(T^{1/3})$ pseudo $\ell_{2}$-Calibration error via minimizing pseudo swap regret of the squared loss, which in fact implies the same bound for all bounded proper losses with a smooth univariate form. In this work, we significantly generalize their result in the following ways: (a) in addition to smooth univariate forms, our algorithm also simultaneously achieves $\tilde{\mathcal{O}}(T^{1/3})$ swap regret for any proper loss with a twice continuously differentiable univariate form (such as Tsallis entropy); (b) our bounds hold not only for pseudo swap regret that measures losses using the forecaster's distributions on predictions, but also hold for the actual swap regret that measures losses using the forecaster's actual realized predictions. We achieve so by introducing a new stronger notion of calibration called (pseudo) KL-Calibration, which we show is equivalent to the (pseudo) swap regret with respect to log loss. We prove that there exists an algorithm that achieves $\tilde{\mathcal{O}}(T^{1/3})$ KL-Calibration error and provide an explicit algorithm that achieves $\tilde{\mathcal{O}}(T^{1/3})$ pseudo KL-Calibration error. Moreover, we show that the same algorithm achieves ${\mathcal{O}}(T^{1/3} (\log T) ^ {-\frac{1}{3}}\log (T/{\delta}))$ swap regret with probability at least $1-\delta$ for any proper loss with a smooth univariate form, which implies $\tilde{\mathcal{O}}(T^{1/3})$ $\ell_2$-Calibration error. A technical contribution of our work is a new randomized rounding procedure and a non-uniform discretization scheme to minimize the swap regret for log loss.

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Error Broadcast and Decorrelation as a Potential Artificial and Natural Learning Mechanism

Mete Erdogan, Cengiz Pehlevan, Alper Tunga Erdogan

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We introduce *Error Broadcast and Decorrelation* (EBD), a novel learning framework for neural networks that addresses credit assignment by directly broadcasting output errors to individual layers, circumventing weight transport of backpropagation. EBD is rigorously grounded in the stochastic orthogonality property of Minimum Mean Square Error estimators. This fundamental principle states that the error of an optimal estimator is orthogonal to functions of the input. Guided by this insight, EBD defines layerwise loss functions that directly penalize correlations between layer activations and output errors, thereby establishing a principled foundation for error broadcasting. This theoretically sound mechanism naturally leads to the experimentally observed three-factor learning rule and integrates with biologically plausible frameworks to enhance performance and plausibility. Numerical experiments demonstrate EBD’s competitive or better performance against other error-broadcast methods on benchmark datasets. Our findings establish EBD as an efficient, biologically plausible, and principled alternative for neural network training.

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Two‑Stage Learning of Stabilizing Neural Controllers via Zubov Sampling and Iterative Domain Expansion

Haoyu Li, Xiangru Zhong, Bin Hu, Huan Zhang

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Learning-based neural network (NN) control policies have shown impressive empirical performance. However, obtaining stability guarantees and estimates of the region of attraction of these learned neural controllers is challenging due to the lack of stable and scalable training and verification algorithms. Although previous works in this area have achieved great success, much conservatism remains in their frameworks. In this work, we propose a novel two-stage training framework to jointly synthesize a controller a Lyapunov function for continuous-time systems. By leveraging a Zubov‑inspired region of attraction characterization to directly estimate stability boundaries, we propose a novel training-data sampling strategy and a domain-updating mechanism that significantly reduces the conservatism in training. Moreover, unlike existing works on continuous-time systems that rely on an SMT solver to formally verify the Lyapunov condition, we extend state-of-the-art neural network verifier $\alpha,\beta$-CROWN with the capability of performing automatic bound propagation through the Jacobian of dynamical systems and a novel verification scheme that avoids expensive bisection. To demonstrate the effectiveness of our approach, we conduct numerical experiments by synthesizing and verifying controllers on several challenging nonlinear systems across multiple dimensions. We show that our training can yield region of attractions with volume $5 - 1.5\cdot 10^{5}$ times larger compared to the baselines, and our verification on continuous systems can be up to $40-10{,}000$ times faster compared to the traditional SMT solver dReal. Our code is available at https://github.com/Verified-Intelligence/Two-Stage_Neural_Controller_Training.

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AlphaZero Neural Scaling and Zipf's Law: a Tale of Board Games and Power Laws

Oren Neumann, Claudius Gros

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Neural scaling laws are observed in a range of domains, to date with no universal understanding of why they occur. Recent theories suggest that loss power laws arise from Zipf's law, a power law observed in domains like natural language. One theory suggests that language scaling laws emerge when Zipf-distributed task quanta are learned in descending order of frequency. In this paper we examine power-law scaling in AlphaZero, a reinforcement learning algorithm, using a model of language-model scaling. We find that game states in training and inference data scale with Zipf's law, which is known to arise from the tree structure of the environment, and examine the correlation between scaling-law and Zipf's-law exponents. In agreement with the quanta scaling model, we find that agents optimize state loss in descending order of frequency, even though this order scales inversely with modelling complexity. We also find that inverse scaling, the failure of models to improve with size, is correlated with unusual Zipf curves where end-game states are among the most frequent states. We show evidence that larger models shift their focus to these less-important states, sacrificing their understanding of important early-game states.

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Adaptive 3D Reconstruction via Diffusion Priors and Forward Curvature-Matching Likelihood Updates

Seunghyeok Shin, Dabin Kim, Hongki Lim

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Reconstructing high-quality point clouds from images remains challenging in computer vision. Existing generative models, particularly diffusion models, based approaches that directly learn the posterior may suffer from inflexibility—they require conditioning signals during training, support only a fixed number of input views, and need complete retraining for different measurements. Recent diffusion-based methods have attempted to address this by combining prior models with likelihood updates, but they rely on heuristic fixed step sizes for the likelihood update that lead to slow convergence and suboptimal reconstruction quality. We advance this line of approach by integrating our novel Forward Curvature-Matching (FCM) update method with diffusion sampling. Our method dynamically determines optimal step sizes using only forward automatic differentiation and finite-difference curvature estimates, enabling precise optimization of the likelihood update. This formulation enables high-fidelity reconstruction from both single-view and multi-view inputs, and supports various input modalities through simple operator substitution—all without retraining. Experiments on ShapeNet and CO3D datasets demonstrate that our method achieves superior reconstruction quality at matched or lower NFEs, yielding higher F-score and lower CD and EMD, validating its efficiency and adaptability for practical applications. Code is available at https://github.com/Seunghyeok0715/FCM.

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How many measurements are enough? Bayesian recovery in inverse problems with general distributions

Ben Adcock, Nick Huang

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We study the sample complexity of Bayesian recovery for solving inverse problems with general prior, forward operator and noise distributions. We consider posterior sampling according to an approximate prior $\mathcal{P}$, and establish sufficient conditions for stable and accurate recovery with high probability. Our main result is a non-asymptotic bound that shows that the sample complexity depends on (i) the intrinsic complexity of $\mathcal{P}$, quantified by its *approximate covering number*, and (ii) concentration bounds for the forward operator and noise distributions. As a key application, we specialize to generative priors, where $\mathcal{P}$ is the pushforward of a latent distribution via a Deep Neural Network (DNN). We show that the sample complexity scales log-linearly with the latent dimension $k$, thus establishing the efficacy of DNN-based priors. Generalizing existing results on deterministic (i.e., non-Bayesian) recovery for the important problem of random sampling with an orthogonal matrix $U$, we show how the sample complexity is determined by the *coherence* of $U$ with respect to the support of $\mathcal{P}$. Hence, we establish that coherence plays a fundamental role in Bayesian recovery as well. Overall, our framework unifies and extends prior work, providing rigorous guarantees for the sample complexity of solving Bayesian inverse problems with arbitrary distributions.

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Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generation

Hao Zhang, Chun-Han Yao, Simon Donné, Narendra Ahuja, Varun Jampani

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We present Stable Part Diffusion 4D (SP4D), a framework for generating paired RGB and kinematic part videos from monocular inputs. Unlike conventional part segmentation methods that rely on appearance-based semantic cues, SP4D learns to produce kinematic parts --- structural components aligned with object articulation and consistent across views and time. SP4D adopts a dual-branch diffusion model that jointly synthesizes RGB frames and corresponding part segmentation maps. To simplify architecture and flexibly enable different part counts, we introduce a spatial color encoding scheme that maps part masks to continuous RGB-like images. This encoding allows the segmentation branch to share the latents VAE from the RGB branch, while enabling part segmentation to be recovered via straightforward post-processing. A Bidirectional Diffusion Fusion (BiDiFuse) module enhances cross-branch consistency, supported by a contrastive part consistency loss to promote spatial and temporal alignment of part predictions. We demonstrate that the generated 2D part maps can be lifted to 3D to derive skeletal structures and harmonic skinning weights with few manual adjustments. To train and evaluate SP4D, we construct KinematicParts20K, a curated dataset of over 20K rigged objects selected and processed from Objaverse XL, each paired with multi-view RGB and part video sequences. Experiments show that SP4D generalizes strongly to diverse scenarios, including real-world videos, novel generated objects, and rare articulated poses, producing kinematic-aware outputs suitable for downstream animation and motion-related tasks.

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Chain-of-Zoom: Extreme Super-Resolution via Scale Autoregression and Preference Alignment

Bryan Sangwoo Kim, Jeongsol Kim, Jong Chul Ye

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Modern single-image super-resolution (SISR) models deliver photo-realistic results at the scale factors on which they are trained, but collapse when asked to magnify far beyond that regime. We address this scalability bottleneck with Chain-of-Zoom (CoZ), a model-agnostic framework that factorizes SISR into an autoregressive chain of intermediate scale-states with multi-scale-aware prompts. CoZ repeatedly re-uses a backbone SR model, decomposing the conditional probability into tractable sub-problems to achieve extreme resolutions without additional training. Because visual cues diminish at high magnifications, we augment each zoom step with multi-scale-aware text prompts generated by a vision-language model (VLM). The prompt extractor itself is fine-tuned using Generalized Reward Policy Optimization (GRPO) with a critic VLM, aligning text guidance towards human preference. Experiments show that a standard $4\times$ diffusion SR model wrapped in CoZ attains beyond $256\times$ enlargement with high perceptual quality and fidelity.

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Characterizing control between interacting subsystems with deep Jacobian estimation

Adam Joseph Eisen, Mitchell Ostrow, Sarthak Chandra, Leo Kozachkov, Earl K Miller, Ila R Fiete

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Biological function arises through the dynamical interactions of multiple subsystems, including those between brain areas, within gene regulatory networks, and more. A common approach to understanding these systems is to model the dynamics of each subsystem and characterize communication between them. An alternative approach is through the lens of control theory: how the subsystems control one another. This approach involves inferring the directionality, strength, and contextual modulation of control between subsystems. However, methods for understanding subsystem control are typically linear and cannot adequately describe the rich contextual effects enabled by nonlinear complex systems. To bridge this gap, we devise a data-driven nonlinear control-theoretic framework to characterize subsystem interactions via the Jacobian of the dynamics. We address the challenge of learning Jacobians from time-series data by proposing the JacobianODE, a deep learning method that leverages properties of the Jacobian to directly estimate it for arbitrary dynamical systems from data alone. We show that JacobianODE models outperform existing Jacobian estimation methods on challenging systems, including high-dimensional chaos. Applying our approach to a multi-area recurrent neural network (RNN) trained on a working memory selection task, we show that the “sensory” area gains greater control over the “cognitive” area over learning. Furthermore, we leverage the JacobianODE to directly control the trained RNN, enabling precise manipulation of its behavior. Our work lays the foundation for a theoretically grounded and data-driven understanding of interactions among biological subsystems.

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Fast and Fluent Diffusion Language Models via Convolutional Decoding and Rejective Fine-tuning

Yeongbin Seo, Dongha Lee, Jaehyung Kim, Jinyoung Yeo

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Autoregressive (AR) language models generate text one token at a time, which limits their inference speed. Diffusion-based language models offer a promising alternative, as they can decode multiple tokens in parallel. However, we identify a key bottleneck in current diffusion LMs: the \textbf{long decoding-window problem}, where tokens generated far from the input context often become irrelevant or repetitive. Previous solutions like semi-autoregressive address this issue by splitting windows into blocks (sacrificing bidirectionality), but we find that this also leads to \textbf{time-interval expansion problem}, sacrificing the speed. Therefore, semi-AR eliminates the main advantages of diffusion models. To overcome this, we propose Convolutional decoding (\textit{Conv}), a normalization-based method that narrows the decoding window without hard segmentation, leading to better fluency and flexibility. Additionally, we introduce Rejecting Rule-based Fine-Tuning (R2FT), a post-hoc training scheme that better aligns tokens at positions far from context. Our methods achieve state-of-the-art results on open-ended generation benchmarks (e.g., AlpacaEval) among diffusion LM baselines, with significantly lower step size than previous works, demonstrating both speed and quality improvements. The code is available online (\url{https://github.com/ybseo-ac/Conv}).

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Physics-Driven Spatiotemporal Modeling for AI-Generated Video Detection

Shuhai Zhang, ZiHao Lian, Jiahao Yang, Daiyuan Li, Guoxuan Pang, Feng Liu, Bo Han, Shutao Li, Mingkui Tan

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AI-generated videos have achieved near-perfect visual realism (e.g., Sora), urgently necessitating reliable detection mechanisms. However, detecting such videos faces significant challenges in modeling high-dimensional spatiotemporal dynamics and identifying subtle anomalies that violate physical laws. In this paper, we propose a physics-driven AI-generated video detection paradigm based on probability flow conservation principles. Specifically, we propose a statistic called Normalized Spatiotemporal Gradient (NSG), which quantifies the ratio of spatial probability gradients to temporal density changes, explicitly capturing deviations from natural video dynamics. Leveraging pre-trained diffusion models, we develop an NSG estimator through spatial gradients approximation and motion-aware temporal modeling without complex motion decomposition while preserving physical constraints. Building on this, we propose an NSG-based video detection method (NSG-VD) that computes the Maximum Mean Discrepancy (MMD) between NSG features of the test and real videos as a detection metric. Last, we derive an upper bound of NSG feature distances between real and generated videos, proving that generated videos exhibit amplified discrepancies due to distributional shifts. Extensive experiments confirm that NSG-VD outperforms state-of-the-art baselines by 16.00\% in Recall and 10.75\% in F1-Score, validating the superior performance of NSG-VD. The source code is available at \url{https://github.com/ZSHsh98/NSG-VD}.

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Stable Minima of ReLU Neural Networks Suffer from the Curse of Dimensionality: The Neural Shattering Phenomenon

Tongtong Liang, Dan Qiao, Yu-Xiang Wang, Rahul Parhi

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We study the implicit bias of flatness / low (loss) curvature and its effects on generalization in two-layer overparameterized ReLU networks with multivariate inputs---a problem well motivated by the minima stability and edge-of-stability phenomena in gradient-descent training. Existing work either requires interpolation or focuses only on univariate inputs. This paper presents new and somewhat surprising theoretical results for multivariate inputs. On two natural settings (1) generalization gap for flat solutions, and (2) mean-squared error (MSE) in nonparametric function estimation by stable minima, we prove upper and lower bounds, which establish that while flatness does imply generalization, the resulting rates of convergence necessarily deteriorate exponentially as the input dimension grows. This gives an exponential separation between the flat solutions compared to low-norm solutions (i.e., weight decay), which are known not to suffer from the curse of dimensionality. In particular, our minimax lower bound construction, based on a novel packing argument with boundary-localized ReLU neurons, reveals how flat solutions can exploit a kind of "neural shattering" where neurons rarely activate, but with high weight magnitudes. This leads to poor performance in high dimensions. We corroborate these theoretical findings with extensive numerical simulations. To the best of our knowledge, our analysis provides the first systematic explanation for why flat minima may fail to generalize in high dimensions.

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Structured Linear CDEs: Maximally Expressive and Parallel-in-Time Sequence Models

Benjamin Walker, Lingyi Yang, Nicola Muca Cirone, Cristopher Salvi, Terry Lyons

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This work introduces Structured Linear Controlled Differential Equations (SLiCEs), a unifying framework for sequence models with structured, input-dependent state-transition matrices that retain the maximal expressivity of dense matrices whilst being cheaper to compute. The framework encompasses existing architectures, such as input-dependent block-diagonal linear recurrent neural networks and DeltaNet's diagonal-plus-low-rank structure, as well as two novel variants based on sparsity and the Walsh-Hadamard transform. We prove that, unlike the diagonal state-transition matrices of S4D and Mamba, SLiCEs employing block-diagonal, sparse, or Walsh-Hadamard matrices match the maximal expressivity of dense matrices. Empirically, SLiCEs solve the $A_5$ state-tracking benchmark with a single layer, achieve best-in-class length generalisation on regular language tasks among parallel-in-time models, and match the performance of log neural controlled differential equations on six multivariate time-series classification datasets while cutting the average time per training step by a factor of twenty.

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Online Prediction with Limited Selectivity

Licheng Liu, Mingda Qiao

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Selective prediction [Dru13, QV19] models the scenario where a forecaster freely decides on the prediction window that their forecast spans. Many data statistics can be predicted to a non-trivial error rate *without any* distributional assumptions or expert advice, yet these results rely on that the forecaster may predict at any time. We introduce a model of Prediction with Limited Selectivity (PLS) where the forecaster can start the prediction only on a subset of the time horizon. We study the optimal prediction error both on an instance-by-instance basis and via an average-case analysis. We introduce a complexity measure that gives instance-dependent bounds on the optimal error. For a randomly-generated PLS instance, these bounds match with high probability.

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Hybrid-Balance GFlowNet for Solving Vehicle Routing Problems

Ni Zhang, Zhiguang Cao

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Existing GFlowNet-based methods for vehicle routing problems (VRPs) typically employ Trajectory Balance (TB) to achieve global optimization but often neglect important aspects of local optimization. While Detailed Balance (DB) addresses local optimization more effectively, it alone falls short in solving VRPs, which inherently require holistic trajectory optimization. To address these limitations, we introduce the Hybrid-Balance GFlowNet (HBG) framework, which uniquely integrates TB and DB in a principled and adaptive manner by aligning their intrinsically complementary strengths. Additionally, we propose a specialized inference strategy for depot-centric scenarios like the Capacitated Vehicle Routing Problem (CVRP), leveraging the depot node's greater flexibility in selecting successors. Despite this specialization, HBG maintains broad applicability, extending effectively to problems without explicit depots, such as the Traveling Salesman Problem (TSP). We evaluate HBG by integrating it into two established GFlowNet-based solvers, i.e., AGFN and GFACS, and demonstrate consistent and significant improvements across both CVRP and TSP, underscoring the enhanced solution quality and generalization afforded by our approach.

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A Principled Path to Fitted Distributional Evaluation

Sungee Hong, Jiayi Wang, Zhengling Qi, Raymond K. W. Wong

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In reinforcement learning, distributional off-policy evaluation (OPE) focuses on estimating the return distribution of a target policy using offline data collected under a different policy. This work focuses on extending the widely used fitted Q-evaluation---developed for expectation-based reinforcement learning---to the distributional OPE setting. We refer to this extension as fitted distributional evaluation (FDE). While only a few related approaches exist, there remains no unified framework for designing FDE methods. To fill this gap, we present a set of guiding principles for constructing theoretically grounded FDE methods. Building on these principles, we develop several new FDE methods with convergence analysis and provide theoretical justification for existing methods, even in non-tabular environments. Extensive experiments, including simulations on linear quadratic regulators and Atari games, demonstrate the superior performance of the FDE methods.

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SIU3R: Simultaneous Scene Understanding and 3D Reconstruction Beyond Feature Alignment

Qi Xu, Dongxu Wei, Lingzhe Zhao, Wenpu Li, Zhangchi Huang, Shunping Ji, Peidong Liu

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Simultaneous understanding and 3D reconstruction plays an important role in developing end-to-end embodied intelligent systems. To achieve this, recent approaches resort to 2D-to-3D feature alignment paradigm, which leads to limited 3D understanding capability and potential semantic information loss. In light of this, we propose SIU3R, the first alignment-free framework for generalizable simultaneous understanding and 3D reconstruction from unposed images. Specifically, SIU3R bridges reconstruction and understanding tasks via pixel-aligned 3D representation, and unifies multiple understanding tasks into a set of unified learnable queries, enabling native 3D understanding without the need of alignment with 2D models. To encourage collaboration between the two tasks with shared representation, we further conduct in-depth analyses of their mutual benefits, and propose two lightweight modules to facilitate their interaction. Extensive experiments demonstrate that our method achieves state-of-the-art performance not only on the individual tasks of 3D reconstruction and understanding, but also on the task of simultaneous understanding and 3D reconstruction, highlighting the advantages of our alignment-free framework and the effectiveness of the mutual benefit designs.

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Reasoning Gym: Reasoning Environments for Reinforcement Learning with Verifiable Rewards

Zafir Stojanovski, Oliver Stanley, Joe Sharratt, Richard Jones, Abdulhakeem Adefioye, Jean Kaddour, Andreas Köpf

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We introduce Reasoning Gym, a library of reasoning environments for reinforcement learning with verifiable rewards (RLVR). It provides over 100 tasks spanning multiple domains including algebra, arithmetic, computation, cognition, geometry, graph theory, logic, and various common games. Its key innovation is the ability to generate virtually infinite training data with adjustable complexity, unlike most previous reasoning datasets, which are typically fixed. This procedural generation approach allows for continuous evaluation across varying difficulty levels and task configurations. Our experimental results demonstrate the efficacy of Reasoning Gym in both evaluating and reinforcement learning of reasoning models.

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