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Vision-Language-Action
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Mint: A Simple Test-Time Adaptation of Vision-Language Models against Common Corruptions
Wenxuan Bao, Ruxi Deng, Jingrui He
Pretrained vision-language models such as CLIP achieve strong zero-shot generalization but remain vulnerable to distribution shifts caused by input corruptions. In this work, we investigate how corruptions affect CLIP’s image embeddings and uncover a consistent phenomenon we term as embedding variance collapse, where both intra-class and inter-class variances shrink as corruption severity increases. We find that this collapse is closely tied to performance degradation, with inter-class variance strongly correlated with classification accuracy. To explain this phenomenon, we analyze how corruptions alter the structure of the embedding space. Our theoretical results suggest that the visual encoder tends to encode corruption-related signals, which dilute class-discriminative features and compress the representation geometry. We further show that maximizing inter-class variance, even when estimated from pseudo-labels, can provably enhance embedding quality. Based on this insight, we propose Mint, a simple test-time adaptation method that maximizes pseudo-label-based inter-class variance on the fly using a mean accumulator and a gradient accumulator. Mint operates effectively with small batch sizes and consistently improves performance across multiple corruption benchmarks and CLIP architectures. Our code is available at https://github.com/baowenxuan/Mint.
4D-VLA: Spatiotemporal Vision-Language-Action Pretraining with Cross-Scene Calibration
Jiahui Zhang, Yurui Chen, Yueming Xu, Ze Huang, Yanpeng Zhou, Yu-Jie Yuan, Xinyue Cai, Guowei Huang, Xingyue Quan, Hang Xu, Li Zhang
Leveraging diverse robotic data for pretraining remains a critical challenge. Existing methods typically model the dataset’s action distribution using simple observations as inputs. However, these inputs are often incomplete, resulting in a dispersed conditional action distribution—an issue we refer to as coordinate system chaos and state chaos. This inconsistency significantly hampers pretraining efficiency. To address this, we propose 4D-VLA, a novel approach that effectively integrates 4D information into the input to mitigate these sources of chaos. Our model introduces depth and temporal information into visual features with sequential RGB-D inputs, aligning the coordinate systems of the robot and the scene. This alignment endows the model with strong spatiotemporal reasoning capabilities while minimizing training overhead. Additionally, we introduce Memory bank sampling, a frame sampling strategy designed to extract informative frames from historical images, further improving effectiveness and efficiency. Experimental results demonstrate that our pretraining method and architectural components substantially enhance model performance. In both simulated and real-world experiments, our model achieves a significant increase in success rate over OpenVLA.To further assess spatial perception and generalization to novel views, we introduce MV-Bench, a multi-view simulation benchmark. Our model consistently outperforms existing methods, demonstrating stronger spatial understanding and adaptability.
Normalize Filters! Classical Wisdom for Deep Vision
Gustavo Perez, Stella X. Yu
Classical image filters, such as those for averaging or differencing, are carefully normalized to ensure consistency, interpretability, and to avoid artifacts like intensity shifts, halos, or ringing. In contrast, convolutional filters learned end-to-end in deep networks lack such constraints. Although they may resemble wavelets and blob/edge detectors, they are not normalized in the same or any way. Consequently, when images undergo atmospheric transfer, their responses become distorted, leading to incorrect outcomes. We address this limitation by proposing filter normalization, followed by learnable scaling and shifting, akin to batch normalization. This simple yet effective modification ensures that the filters are atmosphere-equivariant, enabling co-domain symmetry. By integrating classical filtering principles into deep learning (applicable to both convolutional neural networks and convolution-dependent vision transformers), our method achieves significant improvements on artificial and natural intensity variation benchmarks. Our ResNet34 could even outperform CLIP by a large margin. Our analysis reveals that unnormalized filters degrade performance, whereas filter normalization regularizes learning, promotes diversity, and improves robustness and generalization.
AlignVLM: Bridging Vision and Language Latent Spaces for Multimodal Document Understanding
Ahmed Masry, Juan A. Rodriguez, Tianyu Zhang, Suyuchen Wang, Chao Wang, Aarash Feizi, Akshay Kalkunte Suresh, Abhay Puri, Xiangru Jian, Pierre-Andre Noel, Sathwik Tejaswi Madhusudhan, Marco Pedersoli, Bang Liu, Nicolas Chapados, Yoshua Bengio, Enamul Hoque, Christopher Pal, Issam H. Laradji, David Vazquez, Perouz Taslakian, Spandana Gella, Sai Rajeswar
Aligning visual features with language embeddings is a key challenge in vision-language models (VLMs). The performance of such models hinges on having a good connector that maps visual features generated by a vision encoder to a shared embedding space with the LLM while preserving semantic similarity. Existing connectors, such as multilayer perceptrons (MLPs), lack inductive bias to constrain visual features within the linguistic structure of the LLM’s embedding space, making them data-hungry and prone to cross-modal misalignment. In this work, we propose a novel vision-text alignment method, AlignVLM, that maps visual features to a weighted average of LLM text embeddings. Our approach leverages the linguistic priors encoded by the LLM to ensure that visual features are mapped to regions of the space that the LLM can effectively interpret. AlignVLM is particularly effective for document understanding tasks, where visual and textual modalities are highly correlated. Our extensive experiments show that AlignVLM achieves state-of-the-art performance compared to prior alignment methods, with larger gains on document understanding and under low-resource setups. We provide further analysis demonstrating its efficiency and robustness to noise.
Doodle to Detect: A Goofy but Powerful Approach to Skeleton-based Hand Gesture Recognition
Sang Hoon Han, Seonho Lee, Hyeok Nam, Jae Hyeon Park, Min Hee Cha, Min Geol Kim, Hyunse Lee, Sangyeon Ahn, Chae moon ju, Sung In Cho
Skeleton-based hand gesture recognition plays a crucial role in enabling intuitive human–computer interaction. Traditional methods have primarily relied on hand-crafted features—such as distances between joints or positional changes across frames—to alleviate issues from viewpoint variation or body proportion differences. However, these hand-crafted features often fail to capture the full spatio-temporal information in raw skeleton data, exhibit poor interpretability, and depend heavily on dataset-specific preprocessing, limiting generalization. In addition, normalization strategies in traditional methods, which rely on training data, can introduce domain gaps between training and testing environments, further hindering robustness in diverse real-world settings. To overcome these challenges, we exclude traditional hand-crafted features and propose Skeleton Kinematics Extraction Through Coordinated grapH (SKETCH), a novel framework that directly utilizes raw four-dimensional (time, x, y, and z) skeleton sequences and transforms them into intuitive visual graph representations. The proposed framework incorporates a novel learnable Dynamic Range Embedding (DRE) to preserve axis-wise motion magnitudes lost during normalization and visual graph representations, enabling richer and more discriminative feature learning. This approach produces a graph image that richly captures the raw data’s inherent information and provides interpretable visual attention cues. Furthermore, SKETCH applies independent min–max normalization on fixed-length temporal windows in real time, mitigating degradation from absolute coordinate fluctuations caused by varying sensor viewpoints or differences in individual body proportions. Through these designs, our approach becomes inherently topology-agnostic, avoiding fragile dependencies on dataset- or sensor-specific skeleton definitions. By leveraging pre-trained vision backbones, SKETCH achieves efficient convergence and superior recognition accuracy. Experimental results on SHREC’19 and SHREC’22 benchmarks show that it outperforms state-of-the-art methods in both robustness and generalization, establishing a new paradigm for skeleton-based hand gesture recognition. The code is available at https://github.com/capableofanything/SKETCH.
Balanced Token Pruning: Accelerating Vision Language Models Beyond Local Optimization
Kaiyuan Li, Xiaoyue Chen, Chen Gao, Yong Li, Xinlei Chen
Large Vision-Language Models (LVLMs) have shown impressive performance across multi-modal tasks by encoding images into thousands of tokens. However, the large number of image tokens results in significant computational overhead, and the use of dynamic high-resolution inputs further increases this burden. Previous approaches have attempted to reduce the number of image tokens through token pruning, typically by selecting tokens based on attention scores or image token diversity. Through empirical studies, we observe that existing methods often overlook the joint impact of pruning on both the current layer's output (local) and the outputs of subsequent layers (global), leading to suboptimal pruning decisions. To address this challenge, we propose Balanced Token Pruning (BTP), a plug-and-play method for pruning vision tokens. Specifically, our method utilizes a small calibration set to divide the pruning process into multiple stages. In the early stages, our method emphasizes the impact of pruning on subsequent layers, whereas in the deeper stages, the focus shifts toward preserving the consistency of local outputs. Extensive experiments across various LVLMs demonstrate the broad effectiveness of our approach on multiple benchmarks. Our method achieves a 78\% compression rate while preserving 96.7\% of the original models' performance on average. Our code is available at https://github.com/EmbodiedCity/NeurIPS2025-Balanced-Token-Pruning.
FLiP: Towards Comprehensive and Reliable Evaluation of Federated Prompt Learning
Dongping Liao, Xitong Gao, Cheng-Zhong Xu
The increasing emphasis on privacy and data security has driven the adoption of federated learning (FL). Prompt learning (PL), which fine-tunes prompt embeddings of pretrained models, has gained a surge of interest in FL community, marked by the emergence of an influx of federated prompt learning (FPL) algorithms. Despite recent advancements, a systematic understanding of their underlying mechanisms and principled guidelines for deploying these techniques in different FL scenarios remain absent. Moreover, inconsistent experimental protocols, limited evaluation scenarios, and the lack of the proper assessment of centralized PL methods in existing works have obscured the essence of these algorithms. To close these gaps, we introduce a comprehensive benchmark, named F LIP, to achieve standardized FPL evaluation. F LIP assesses the performance of 13 centralized and FPL methods across 3 FL protocols and 12 open datasets, considering 6 distinct evaluation scenarios. Our findings demonstrate that PL maintains strong generalization performance in both in-distribution and out-of-distribution settings with minimal resource consumption, but there is no silver bullet found for diverse FPL scenarios. The results (1) pinpoint the suitable application scenarios of each FPL algorithm, (2) demonstrate the competitiveness of adapted centralized PL methods, and (3) offer notable insights to interpret their effectiveness and remaining challenges. All benchmarks and code are available to facilitate further research in this domain.
QSVD: Efficient Low-rank Approximation for Unified Query-Key-Value Weight Compression in Low-Precision Vision-Language Models
Yutong Wang, Haiyu Wang, Sai Qian Zhang
Vision-Language Models (VLMs) are integral to tasks such as image captioning and visual question answering, but their high computational cost, driven by large memory footprints and processing time, limits their scalability and real-time applicability. In this work, we propose leveraging Singular-Value Decomposition (SVD) over the joint query (Q), key (K), and value (V) weight matrices to reduce KV cache size and computational overhead. We in addition introduce an efficient rank allocation strategy that dynamically adjusts the SVD rank based on its impact on VLM accuracy, achieving a significant reduction in both memory usage and computational cost. Finally, we extend this approach by applying quantization to both VLM weights and activations, resulting in a highly efficient VLM. Our method outperforms previous approaches that rely solely on quantization or SVD by achieving more than $10$% accuracy improvement while consuming less hardware cost, making it better for real-time deployment on resource-constrained devices. We open source our code at https://github.com/SAI-Lab-NYU/QSVD.
Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation
Zihan Wang, Seungjun Lee, Gim Hee Lee
Vision-and-Language Navigation (VLN) is a core task where embodied agents leverage their spatial mobility to navigate in 3D environments toward designated destinations based on natural language instructions. Recently, video-language large models (Video-VLMs) with strong generalization capabilities and rich commonsense knowledge have shown remarkable performance when applied to VLN tasks. However, these models still encounter the following challenges when applied to real-world 3D navigation: 1) Insufficient understanding of 3D geometry and spatial semantics; 2) Limited capacity for large-scale exploration and long-term environmental memory; 3) Poor adaptability to dynamic and changing environments.To address these limitations, we propose Dynam3D, a dynamic layered 3D representation model that leverages language-aligned, generalizable, and hierarchical 3D representations as visual input to train 3D-VLM in navigation action prediction. Given posed RGB-D images, our Dynam3D projects 2D CLIP features into 3D space and constructs multi-level 3D patch-instance-zone representations for 3D geometric and semantic understanding with a dynamic and layer-wise update strategy. Our Dynam3D is capable of online encoding and localization of 3D instances, and dynamically updates them in changing environments to provide large-scale exploration and long-term memory capabilities for navigation. By leveraging large-scale 3D-language pretraining and task-specific adaptation, our Dynam3D sets new state-of-the-art performance on VLN benchmarks including R2R-CE, REVERIE-CE and NavRAG-CE under monocular settings. Furthermore, experiments for pre-exploration, lifelong memory, and real-world robot validate the effectiveness of practical deployment.
More effort is needed to protect pedestrian privacy in the era of AI
Xingchen Zhang, Zixian Zhao
In the era of artificial intelligence (AI), pedestrian privacy is increasingly at risk. In research areas such as autonomous driving, computer vision, and surveillance, large datasets are often collected in public spaces, capturing pedestrians without consent or anonymization. These datasets are used to train systems that can identify, track, and analyze individuals, often without their knowledge. Although various technical methods and regional regulations have been proposed to address this issue, existing solutions are either insufficient to protect privacy or compromise data utility, thereby limiting their effectiveness for research. In this paper, we argue that more effort is needed to protect pedestrian privacy in the era of AI while maintaining data utility. We call on the AI and computer vision communities to take pedestrian privacy seriously and to rethink how pedestrian data are collected and anonymized. Collaboration with experts in law and ethics will also be essential for the responsible development of AI. Without stronger action, it will become increasingly difficult for individuals to protect their privacy, and public trust in AI may decline.
Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting
Jiawei Zhang, Youmin Zhang, Fabio Tosi, Meiying Gu, Jiahe Li, Xiaohan Yu, Jin Zheng, Xiao Bai, Matteo Poggi
We present Eve3D, a novel framework for dense 3D reconstruction based on 3D Gaussian Splatting (3DGS). While most existing methods rely on imperfect priors derived from pre-trained vision models, Eve3D fully leverages these priors by jointly optimizing both them and the 3DGS backbone. This joint optimization creates a mutually reinforcing cycle: the priors enhance the quality of 3DGS, which in turn refines the priors, further improving the reconstruction. Additionally, Eve3D introduces a novel optimization step based on bundle adjustment, overcoming the limitations of the highly local supervision in standard 3DGS pipelines. Eve3D achieves state-of-the-art results in surface reconstruction and novel view synthesis on the Tanks & Temples, DTU, and Mip-NeRF360 datasets. while retaining fast convergence, highlighting an unprecedented trade-off between accuracy and speed.
BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learning
Hongyi Zhou, Weiran Liao, Xi Huang, Yucheng Tang, Fabian Otto, Xiaogang Jia, Xinkai Jiang, Simon Hilber, Ge Li, Qian Wang, Ömer Erdinç Yağmurlu, Nils Blank, Moritz Reuss, Rudolf Lioutikov
We present the B-spline Encoded Action Sequence Tokenizer (BEAST), a novel action tokenizer that encodes action sequences into compact discrete or continuous tokens using B-splines. In contrast to existing action tokenizers based on vector quantization or byte pair encoding, BEAST requires no separate tokenizer training and consistently produces tokens of uniform length, enabling fast action sequence generation via parallel decoding. Leveraging our B-spline formulation, BEAST inherently ensures generating smooth trajectories without discontinuities between adjacent segments. We extensively evaluate BEAST by integrating it with three distinct model architectures: a Variational Autoencoder (VAE) with continuous tokens, a decoder-only Transformer with discrete tokens, and Florence-2, a pretrained Vision-Language Model with an encoder-decoder architecture, demonstrating BEAST's compatibility and scalability with large pretrained models. We evaluate BEAST across three established benchmarks consisting of 166 simulated tasks and on three distinct robot settings with a total of 8 real-world tasks. Experimental results demonstrate that BEAST (i) significantly reduces both training and inference computational costs, and (ii) consistently generates smooth, high-frequency control signals suitable for continuous control tasks while (iii) reliably achieves competitive task success rates compared to state-of-the-art methods.
From Forecasting to Planning: Policy World Model for Collaborative State-Action Prediction
Zhida Zhao, Talas Fu, Yifan Wang, Lijun Wang, Huchuan Lu
Despite remarkable progress in driving world models, their potential for autonomous systems remains largely untapped: the world models are mostly learned for world simulation and decoupled from trajectory planning. While recent efforts aim to unify world modeling and planning in a single framework, the synergistic facilitation mechanism of world modeling for planning still requires further exploration. In this work, we introduce a new driving paradigm named Policy World Model (PWM), which not only integrates world modeling and trajectory planning within a unified architecture, but is also able to benefit planning using the learned world knowledge through the proposed action-free future state forecasting scheme. Through collaborative state-action prediction, PWM can mimic the human-like anticipatory perception, yielding more reliable planning performance. To facilitate the efficiency of video forecasting, we further introduce a parallel token generation mechanism, equipped with a context-guided tokenizer and an adaptive dynamic focal loss. Despite utilizing only front camera input, our method matches or exceeds state-of-the-art approaches that rely on multi-view and multi-modal inputs. Code will be released at https://github.com/6550Zhao/Policy-World-Model.
BadVLA: Towards Backdoor Attacks on Vision-Language-Action Models via Objective-Decoupled Optimization
Xueyang Zhou, Guiyao Tie, Guowen Zhang, Hecheng Wang, Pan Zhou, Lichao Sun
Vision-Language-Action (VLA) models have advanced robotic control by enabling end-to-end decision-making directly from multimodal inputs. However, their tightly coupled architectures expose novel security vulnerabilities. Unlike traditional adversarial perturbations, backdoor attacks represent a stealthier, persistent, and practically significant threat—particularly under the emerging Training-as-a-Service paradigm—but remain largely unexplored in the context of VLA models. To address this gap, we propose **BadVLA**, a backdoor attack method based on Objective-Decoupled Optimization, which for the first time exposes the backdoor vulnerabilities of VLA models. Specifically, it consists of a two-stage process: (1) explicit feature-space separation to isolate trigger representations from benign inputs, and (2) conditional control deviations that activate only in the presence of the trigger, while preserving clean-task performance. Empirical results on multiple VLA benchmarks demonstrate that BadVLA consistently achieves near-100\% attack success rates with minimal impact on clean task accuracy. Further analyses confirm its robustness against common input perturbations, task transfers, and model fine-tuning, underscoring critical security vulnerabilities in current VLA deployments. Our work offers the first systematic investigation of backdoor vulnerabilities in VLA models, highlighting an urgent need for secure and trustworthy embodied model design practices.
What Can RL Bring to VLA Generalization? An Empirical Study
Jijia Liu, Feng Gao, Bingwen Wei, Xinlei Chen, Qingmin Liao, Yi Wu, Chao Yu, Yu Wang
Large Vision-Language Action (VLA) models have shown significant potential for embodied AI. However, their predominant training via supervised fine-tuning (SFT) limits generalization due to susceptibility to compounding errors under distribution shifts. Reinforcement learning (RL) offers a path to overcome these limitations by optimizing for task objectives via trial-and-error, yet a systematic understanding of its specific generalization benefits for VLAs compared to SFT is lacking. To address this, our study introduces a comprehensive benchmark for evaluating VLA generalization and systematically investigates the impact of RL fine-tuning across diverse visual, semantic, and execution dimensions. Our extensive experiments reveal that RL fine-tuning, particularly with PPO, significantly enhances generalization in semantic understanding and execution robustness over SFT, while maintaining comparable visual robustness. We identify PPO as a more effective RL algorithm for VLAs than LLM-derived methods like DPO and GRPO. We also develop a simple recipe for efficient PPO training on VLAs, and demonstrate its practical utility for improving VLA generalization. The project page is at https://rlvla.github.io
CoC-VLA: Delving into Adversarial Domain Transfer for Explainable Autonomous Driving via Chain-of-Causality Visual-Language-Action Model
Dapeng Zhang, Fei Shen, Rui Zhao, Yinda Chen, Peng Zhi, Chenyang Li, Rui Zhou, Qingguo Zhou
Autonomous driving represents a prominent application of artificial intelligence. Recent approaches have shifted from focusing solely on common scenarios to addressing complex, long-tail situations such as subtle human behaviors, traffic accidents, and non-compliant driving patterns. Given the demonstrated capabilities of large language models (LLMs) in understanding visual and natural language inputs and following instructions, recent methods have integrated LLMs into autonomous driving systems to enhance reasoning, interpretability, and performance across diverse scenarios. However, existing methods typically rely either on real-world data, which is suitable for industrial deployment, or on simulation data tailored to rare or hard case scenarios. Few approaches effectively integrate the complementary advantages of both data sources. To address this limitation, we propose a novel VLM-guided, end-to-end adversarial transfer framework for autonomous driving that transfers long-tail handling capabilities from simulation to real-world deployment, named CoC-VLA. The framework comprises a teacher VLM model, a student VLM model, and a discriminator. Both the teacher and student VLM models utilize a shared base architecture, termed the Chain-of-Causality Visual–Language Model (CoC VLM), which integrates temporal information via an end-to-end text adapter. This architecture supports chain-of-thought reasoning to infer complex driving logic. The teacher and student VLM models are pre-trained separately on simulated and real-world datasets. The discriminator is trained adversarially to facilitate the transfer of long-tail handling capabilities from simulated to real-world environments by the student VLM model, using a novel backpropagation strategy. Experimental results show that our method effectively bridges the gap between simulation and real-world autonomous driving, indicating a promising direction for future research.
Disentangled Concepts Speak Louder Than Words: Explainable Video Action Recognition
Jongseo Lee, Wooil Lee, Gyeong-Moon Park, Seong Tae Kim, Jinwoo Choi
Effective explanations of video action recognition models should disentangle how movements unfold over time from the surrounding spatial context. However, existing methods—based on saliency—produce entangled explanations, making it unclear whether predictions rely on motion or spatial context. Language-based approaches offer structure but often fail to explain motions due to their tacit nature—intuitively understood but difficult to verbalize. To address these challenges, we propose Disentangled Action aNd Context concept-based Explainable (DANCE) video action recognition, a framework that predicts actions through disentangled concept types: motion dynamics, objects, and scenes. We define motion dynamics concepts as human pose sequences. We employ a large language model to automatically extract object and scene concepts. Built on an ante-hoc concept bottleneck design, DANCE enforces prediction through these concepts. Experiments on four datasets—KTH, Penn Action, HAA500, and UCF101—demonstrate that DANCE significantly improves explanation clarity with competitive performance. Through a user study, we validate the superior interpretability of DANCE. Experimental results also show that DANCE is beneficial for model debugging, editing, and failure analysis.
End-to-End Vision Tokenizer Tuning
Wenxuan Wang, Fan Zhang, Yufeng Cui, Haiwen Diao, Zhuoyan Luo, Huchuan Lu, Jing Liu, Xinlong Wang
Existing vision tokenization isolates the optimization of vision tokenizers from downstream training, implicitly assuming the visual tokens can generalize well across various tasks, e.g., image generation and visual question answering. The vision tokenizer optimized for low-level reconstruction is agnostic to downstream tasks requiring varied representations and semantics. This decoupled paradigm introduces a critical misalignment: The loss of the vision tokenization can be the representation bottleneck for target tasks. For example, errors in tokenizing text in a given image lead to poor results when recognizing or generating them. To address this, we propose ETT, an end-to-end vision tokenizer tuning approach that enables joint optimization between vision tokenization and target autoregressive tasks. Unlike prior autoregressive models that use only discrete indices from a frozen vision tokenizer, ETT leverages the visual embeddings of the tokenizer codebook, and optimizes the vision tokenizers end-to-end with both reconstruction and caption objectives. ETT can be seamlessly integrated into existing training pipelines with minimal architecture modifications. Our ETT is simple to implement and integrate, without the need to adjust the original codebooks or architectures of the employed large language models. Extensive experiments demonstrate that our proposed end-to-end vision tokenizer tuning unlocks significant performance gains, i.e., 2-6% for multimodal understanding and visual generation tasks compared to frozen tokenizer baselines, while preserving the original reconstruction capability. We hope this very simple and strong method can empower multimodal foundation models besides image generation and understanding.
Quantifying Uncertainty in Error Consistency: Towards Reliable Behavioral Comparison of Classifiers
Thomas Klein, Sascha Meyen, Wieland Brendel, Felix A. Wichmann, Kristof Meding
Benchmarking models is a key factor for the rapid progress in machine learning (ML) research. Thus, further progress depends on improving benchmarking metrics. A standard metric to measure the behavioral alignment between ML models and human observers is error consistency (EC). EC allows for more fine-grained comparisons of behavior than other metrics such as accuracy, and has been used in the influential Brain-Score benchmark to rank different DNNs by their behavioral consistency with humans. Previously, EC values have been reported without confidence intervals. However, empirically measured EC values are typically noisy - thus, without confidence intervals, valid benchmarking conclusions are problematic. Here we improve on standard EC in two ways: First, we show how to obtain confidence intervals for EC using a bootstrapping technique, allowing us to derive significance tests for EC. Second, we propose a new computational model relating the EC between two classifiers to the implicit probability that one of them copies responses from the other. This view of EC allows us to give practical guidance to scientists regarding the number of trials required for sufficiently powerful, conclusive experiments. Finally, we use our methodology to revisit popular NeuroAI-results. We find that while the general trend of behavioral differences between humans and machines holds up to scrutiny, many reported differences between deep vision models are statistically insignificant. Our methodology enables researchers to design adequately powered experiments that can reliably detect behavioral differences between models, providing a foundation for more rigorous benchmarking of behavioral alignment.
Vision Function Layer in Multimodal LLMs
Cheng Shi, Yizhou Yu, Sibei Yang
This study identifies that visual-related functional decoding is distributed across different decoder layers in Multimodal Large Language Models (MLLMs). Typically, each function, such as counting, grounding, or OCR recognition, narrows down to two or three layers, which we define as Vision Function Layers (VFL). Additionally, the depth and its order of different VFLs exhibits a consistent pattern across different MLLMs, which is well-aligned with human behaviors (e.g., recognition occurs first, followed by counting, and then grounding). These findings are derived from Visual Token Swapping, our novel analytical framework that modifies targeted KV cache entries to precisely elucidate layer-specific functions during decoding. Furthermore, these insights offer substantial utility in tailoring MLLMs for real-world downstream applications. For instance, when LoRA training is selectively applied to VFLs whose functions align with the training data, VFL-LoRA not only outperform full-LoRA but also prevent out-of-domain function forgetting. Moreover, by analyzing the performance differential on training data when particular VFLs are ablated, VFL-select automatically classifies data by function, enabling highly efficient data selection to directly bolster corresponding capabilities. Consequently, VFL-select surpasses human experts in data selection, and achieves 98% of full-data performance with only 20% of the original dataset. This study delivers deeper comprehension of MLLM visual processing, fostering the creation of more efficient, interpretable, and robust models.