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Sim-to-Real
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Towards Syn-to-Real IQA: A Novel Perspective on Reshaping Synthetic Data Distributions
Aobo Li, Jinjian Wu, Yongxu Liu, Leida Li, Weisheng Dong
Blind Image Quality Assessment (BIQA) has advanced significantly through deep learning, but the scarcity of large-scale labeled datasets remains a challenge. While synthetic data offers a promising solution, models trained on existing synthetic datasets often show limited generalization ability. In this work, we make a key observation that representations learned from synthetic datasets often exhibit a discrete and clustered pattern that hinders regression performance: features of high-quality images cluster around reference images, while those of low-quality images cluster based on distortion types. Our analysis reveals that this issue stems from the distribution of synthetic data rather than model architecture. Consequently, we introduce a novel framework SynDR-IQA, which reshapes synthetic data distribution to enhance BIQA generalization. Based on theoretical derivations of sample diversity and redundancy's impact on generalization error, SynDR-IQA employs two strategies: distribution-aware diverse content upsampling, which enhances visual diversity while preserving content distribution, and density-aware redundant cluster downsampling, which balances samples by reducing the density of densely clustered areas. Extensive experiments across three cross-dataset settings (synthetic-to-authentic, synthetic-to-algorithmic, and synthetic-to-synthetic) demonstrate the effectiveness of our method. The code is available at https://github.com/Li-aobo/SynDR-IQA.
Sim-LLM: Optimizing LLM Inference at the Edge through Inter-Task KV Reuse
Ruikun Luo, Changwei Gu, Qiang He, Feifei Chen, Song Wu, Hai Jin, Yun Yang
KV cache technology, by storing key-value pairs, helps reduce the computational overhead incurred by *large language models* (LLMs). It facilitates their deployment on resource-constrained edge computing nodes like edge servers. However, as the complexity and size of tasks increase, KV cache usage leads to substantial GPU memory consumption. Existing research has focused on mitigating KV cache memory usage through sequence length reduction, task-specific compression, and dynamic eviction policies. However, these methods are computationally expensive for resource-constrained edge computing nodes. To tackle this challenge, this paper presents Sim-LLM, a novel inference optimization mechanism that leverages task similarity to reduce KV cache memory consumption for LLMs. By caching KVs from processed tasks and reusing them for subsequent similar tasks during inference, Sim-LLM significantly reduces memory consumption while boosting system throughput and increasing maximum batch size, all with minimal accuracy degradation. Evaluated on both A40 and A100 GPUs, Sim-LLM achieves a system throughput improvement of up to 39.40\% and a memory reduction of up to 34.65%, compared to state-of-the-art approaches. Our source code is available at https://github.com/CGCL-codes/SimLLM.
DeceptionBench: A Comprehensive Benchmark for AI Deception Behaviors in Real-world Scenarios
Yao Huang, Yitong Sun, Yichi Zhang, Ruochen Zhang, Yinpeng Dong, Xingxing Wei
Despite the remarkable advances of Large Language Models (LLMs) across diverse cognitive tasks, the rapid enhancement of these capabilities also introduces emergent deception behaviors that may induce severe risks in high-stakes deployments. More critically, the characterization of deception across realistic real-world scenarios remains underexplored. To bridge this gap, we establish **DeceptionBench**, the first benchmark that systematically evaluates how deceptive tendencies manifest across different societal domains, what their intrinsic behavioral patterns are, and how extrinsic factors affect them. Specifically, on the static count, the benchmark encompasses 150 meticulously designed scenarios in five domains, *i.e.*, *Economy, Healthcare, Education, Social Interaction, and Entertainment*, with over 1,000 samples, providing sufficient empirical foundations for deception analysis. On the intrinsic dimension, we explore whether models exhibit self-interested egoistic tendencies or sycophantic behaviors that prioritize user appeasement. On the extrinsic dimension, we investigate how contextual factors modulate deceptive outputs under neutral conditions, reward-based incentivization, and coercive pressures. Moreover, we incorporate sustained multi-turn interaction loops to construct a more realistic simulation of real-world feedback dynamics. Extensive experiments across LLMs and Large Reasoning Models (LRMs) reveal critical vulnerabilities, particularly amplified deception under reinforcement dynamics, demonstrating that current models lack robust resistance to manipulative contextual cues and the urgent need for advanced safeguards against various deception behaviors. Code and resources are publicly available at https://github.com/Aries-iai/DeceptionBench.
Decompile-Bench: Million-Scale Binary-Source Function Pairs for Real-World Binary Decompilation
Hanzhuo Tan, Xiaolong Tian, Hanrui Qi, Jiaming Liu, Siyi Wang, GAO Zuchen, Qi Luo, Jing Li, Yuqun Zhang
Recent advances in LLM-based decompilers have been shown effective to convert low-level binaries into human-readable source code. However, there still lacks a comprehensive benchmark that provides large-scale binary-source function pairs, which is critical for advancing the LLM decompilation technology. Creating accurate binary-source mappings incurs severe issues caused by complex compilation settings and widespread function inlining that obscure the correspondence between binaries and their original source code. Previous efforts have either relied on used contest‐style benchmarks, synthetic binary–source mappings that diverge significantly from the mappings in real world, or partially matched binaries with only code lines or variable names, compromising the effectiveness of analyzing the binary functionality. To alleviate these issues, we introduce Decompile-Bench, the first open-source dataset comprising two million binary-source function pairs condensed from 100 million collected function pairs, i.e., 450GB of binaries compiled from permissively licensed GitHub projects. For the evaluation purposes, we also developed a benchmark Decompile-Bench-Eval including manually crafted binaries from the well-established HumanEval and MBPP, alongside the compiled GitHub repositories released after 2025 to mitigate data leakage issues. We further explore commonly-used evaluation metrics to provide a thorough assessment of the studied LLM decompilers and find that fine-tuning with Decompile-Bench causes a 20% improvement over previous benchmarks in terms of the re-executability rate. Our code and data has been released in HuggingFace and Github. https://github.com/anonepo/LLM4Decompile
Generalizable Domain Adaptation for Sim-and-Real Policy Co-Training
Shuo Cheng, Liqian Ma, Zhenyang Chen, Ajay Mandlekar, Caelan Reed Garrett, Danfei Xu
Behavior cloning has shown promise for robot manipulation, but real-world demonstrations are costly to acquire at scale. While simulated data offers a scalable alternative, particularly with advances in automated demonstration generation, transferring policies to the real world is hampered by various simulation and real domain gaps. In this work, we propose a unified sim-and-real co-training framework for learning generalizable manipulation policies that primarily leverages simulation and only requires a few real-world demonstrations. Central to our approach is learning a domain-invariant, task-relevant feature space. Our key insight is that aligning the joint distributions of observations and their corresponding actions across domains provides a richer signal than aligning observations (marginals) alone. We achieve this by embedding an Optimal Transport (OT)-inspired loss within the co-training framework, and extend this to an Unbalanced OT framework to handle the imbalance between abundant simulation data and limited real-world examples. We validate our method on challenging manipulation tasks, showing it can leverage abundant simulation data to achieve up to a 30\% improvement in the real-world success rate and even generalize to scenarios seen only in simulation.
TimE: A Multi-level Benchmark for Temporal Reasoning of LLMs in Real-World Scenarios
Shaohang Wei, Wei Li, Feifan Song, Wen Luo, Tianyi Zhuang, Haochen Tan, Zhijiang Guo, Houfeng Wang
Temporal reasoning is pivotal for Large Language Models (LLMs) to comprehend the real world. However, existing works neglect the real-world challenges for temporal reasoning: (1) intensive temporal information, (2) fast-changing event dynamics, and (3) complex temporal dependencies in social interactions. To bridge this gap, we propose a multi-level benchmark TimE, designed for temporal reasoning in real-world scenarios. TimE consists of 38,522 QA pairs, covering 3 levels with 11 fine-grained sub-tasks. This benchmark encompasses 3 sub-datasets reflecting different real-world challenges: TimE-Wiki, TimE-News, and TimE-Dial. We conduct extensive experiments on reasoning models and non-reasoning models. And we conducted an in-depth analysis of temporal reasoning performance across diverse real-world scenarios and tasks, and summarized the impact of test-time scaling on temporal reasoning capabilities. Additionally, we release TimE-Lite, a human-annotated subset to foster future research and standardized evaluation in temporal reasoning.
SRSR: Enhancing Semantic Accuracy in Real-World Image Super-Resolution with Spatially Re-Focused Text-Conditioning
Chen Chen, Majid Abdolshah, Violetta Shevchenko, Hongdong Li, Chang Xu, Pulak Purkait
Existing diffusion-based super-resolution approaches often exhibit semantic ambiguities due to inaccuracies and incompleteness in their text conditioning, coupled with the inherent tendency for cross-attention to divert towards irrelevant pixels. These limitations can lead to semantic misalignment and hallucinated details in the generated high-resolution outputs. To address these, we propose a novel, plug-and-play *spatially re-focused super-resolution (SRSR)* framework that consists of two core components: first, we introduce Spatially Re-focused Cross-Attention (SRCA), which refines text conditioning at inference time by applying visually-grounded segmentation masks to guide cross-attention. Second, we introduce a Spatially Targeted Classifier-Free Guidance (STCFG) mechanism that selectively bypasses text influences on ungrounded pixels to prevent hallucinations. Extensive experiments on both synthetic and real-world datasets demonstrate that SRSR consistently outperforms seven state-of-the-art baselines in standard fidelity metrics (PSNR and SSIM) across all datasets, and in perceptual quality measures (LPIPS and DISTS) on two real-world benchmarks, underscoring its effectiveness in achieving both high semantic fidelity and perceptual quality in super-resolution.
MM-Agent: LLM as Agents for Real-world Mathematical Modeling Problem
Fan Liu, Zhe-Rui Yang, Cancheng Liu, Tianrui SONG, Xiaofeng Gao, Hao Liu
Mathematical modeling is a cornerstone of scientific discovery and engineering practice, enabling the translation of real-world problems into formal systems across domains such as physics, biology, and economics. Unlike mathematical reasoning, which assumes a predefined formulation, modeling requires open-ended problem analysis, abstraction, and principled formalization. While Large Language Models (LLMs) have shown strong reasoning capabilities, they fall short in rigorous model construction, limiting their utility in real-world problem-solving. To this end, we formalize the task of LLM-powered real-world mathematical modeling, where agents must analyze problems, construct domain-appropriate formulations, and generate complete end-to-end solutions.We introduce MM-Bench, a curated benchmark of 111 problems from the Mathematical Contest in Modeling (MCM/ICM), spanning the years 2000 to 2025 and across ten diverse domains such as physics, biology, and economics. To tackle this task, we propose MM-Agent, an expert-inspired framework that decomposes mathematical modeling into four stages: open-ended problem analysis, structured model formulation, computational problem solving, and report generation.Experiments on MM-Bench show that MM-Agent significantly outperforms baseline agents, achieving an 11.88\% improvement over human expert solutions while requiring only 15 minutes and \$0.88 per task using GPT-4o. Furthermore, under official MCM/ICM protocols, MM-Agent assisted two undergraduate teams in winning the Finalist Award (\textbf{top 2.0\% among 27,456 teams}) in MCM/ICM 2025, demonstrating its practical effectiveness as a modeling copilot.
Real-Time Scene-Adaptive Tone Mapping for High-Dynamic Range Object Detection
Gongzhe Li, Linwei Qiu, Peibei Cao, Fengying Xie, Xiangyang Ji, Qilin Sun
High dynamic range (HDR) images, with their rich tone and detail reproduction, hold significant potential to enhance computer vision systems, particularly in autonomous driving. However, most neural networks for embedded vision are trained on low dynamic range (LDR) inputs and suffer substantial performance degradation when handling high-bit-depth HDR images due to the challenges posed by extreme dynamic ranges. In this paper, we propose a novel tone mapping method that not only bridges the gap between HDR RAW inputs and the LDR sRGB requirements of detection networks but also achieves end-to-end optimization with the downstream tasks. Instead of relying on traditional image signal processing (ISP) pipeline, we introduce neural photometric calibration to regularize dynamic ranges and a scaling-invariant local tone mapping module to preserve image details. In addition, our architecture also supports performance transfer finetuning, enabling efficient adaptation from the LDR model to the HDR RAW model with minimal cost. The proposed method outperforms traditional tone mapping algorithms and advanced AI-ISP methods in challenging automotive HDR scenes. Moreover, our pipeline achieves real-time processing of 4K high-bit-depth HDR inputs on the Nvidia Jetson platform.
Real-DRL: Teach and Learn in Reality
Yanbing Mao, Yihao Cai, Lui Sha
This paper introduces the Real-DRL framework for safety-critical autonomous systems, enabling runtime learning of a deep reinforcement learning (DRL) agent to develop safe and high-performance action policies in real plants while prioritizing safety. The Real-DRL consists of three interactive components: a DRL-Student, a PHY-Teacher, and a Trigger. The DRL-Student is a DRL agent that innovates in the dual self-learning and teaching-to-learn paradigm and the safety-status-dependent batch sampling. On the other hand, PHY-Teacher is a physics-model-based design of action policies that focuses solely on safety-critical functions. PHY-Teacher is novel in its real-time patch for two key missions: i) fostering the teaching-to-learn paradigm for DRL-Student and ii) backing up the safety of real plants. The Trigger manages the interaction between the DRL-Student and the PHY-Teacher. Powered by the three interactive components, the Real-DRL can effectively address safety challenges that arise from the unknown unknowns and the Sim2Real gap. Additionally, Real-DRL notably features i) assured safety, ii) automatic hierarchy learning (i.e., safety-first learning and then high-performance learning), and iii) safety-informed batch sampling to address the experience imbalance caused by corner cases. Experiments with a real quadruped robot, a quadruped robot in Nvidia Isaac Gym, and a cart-pole system, along with comparisons and ablation studies, demonstrate the Real-DRL's effectiveness and unique features.
Learning Generalizable Shape Completion with SIM(3) Equivariance
Yuqing Wang, Zhaiyu Chen, Xiao Xiang Zhu
3D shape completion methods typically assume scans are pre-aligned to a canonical frame. This leaks pose and scale cues that networks may exploit to memorize absolute positions rather than inferring intrinsic geometry. When such alignment is absent in real data, performance collapses. We argue that robust generalization demands architectural equivariance to the similarity group, SIM(3), so the model remains agnostic to pose and scale. Following this principle, we introduce the first SIM(3)-equivariant shape completion network, whose modular layers successively canonicalize features, reason over similarity-invariant geometry, and restore the original frame. Under a de-biased evaluation protocol that removes the hidden cues, our model outperforms both equivariant and augmentation baselines on the PCN benchmark. It also sets new cross-domain records on real driving and indoor scans, lowering minimal matching distance on KITTI by 17\% and Chamfer distance $\ell1$ on OmniObject3D by 14\%. Perhaps surprisingly, ours under the stricter protocol still outperforms competitors under their biased settings. These results establish full SIM(3) equivariance as an effective route to truly generalizable shape completion.
YOLOv12: Attention-Centric Real-Time Object Detectors
Yunjie Tian, Qixiang Ye, David Doermann
Enhancing the network architecture of the YOLO framework has been crucial for a long time. Still, it has focused on CNN-based improvements despite the proven superiority of attention mechanisms in modeling capabilities. This is because attention-based models cannot match the speed of CNN-based models. This paper proposes an attention-centric YOLO framework, namely YOLOv12, that matches the speed of previous CNN-based ones while harnessing the performance benefits of attention mechanisms. YOLOv12 surpasses popular real-time object detectors in accuracy with competitive speed. For example, YOLOv12-N achieves 40.5% mAP with an inference latency of 1.62 ms on a T4 GPU, outperforming advanced YOLOv10-N / YOLO11-N by 2.0%/1.1% mAP with a comparable speed. This advantage extends to other model scales. YOLOv12 also surpasses end-to-end real-time detectors that improve DETR, such as RT-DETRv2 / RT-DETRv3: YOLOv12-X beats RT-DETRv2-R101 / RT-DETRv3-R101 while running faster with fewer computations and parameters. See more comparisons in Figure 1. Source code is available at https://github.com/sunsmarterjie/yolov12.
ToF-IP: Time-of-Flight Enhanced Sparse Inertial Poser for Real-time Human Motion Capture
Yuan Yao, Shifan Jiang, Yangqing Hou, Chengxu Zuo, Xinrui Chen, Shihui Guo, Yipeng Qin
Sparse inertial measurement units (IMUs) provide a portable, low-cost solution for human motion tracking but struggle with error accumulation from drift and sensor noise when estimating joint position through time-based linear acceleration integration (i.e., indirect measurement). To address this, we propose ToF-IP, a novel 3D full-body pose estimation system that integrates Time-of-Flight (ToF) sensors with sparse IMUs. The distinct advantage of our approach is that ToF sensors provide direct distance measurements, effectively mitigating error accumulation without relying on indirect time-based integration. From a hardware perspective, we maintain the portability of existing solutions by attaching ToF sensors to selected IMUs with a negligible volume increase of just 3\%. On the software side, we introduce two novel techniques to enhance multi-sensor integration: (i) a Node-Centric Data Integration strategy that leverages a Transformer encoder to explicitly model both intra-node and inter-node data integration by treating each sensing node as a token; and (ii) a Dynamic Spatial Positional Encoding scheme that encodes the continuously changing spatial positions of wearable nodes as motion-conditioned functions, enabling the model to better capture human body dynamics in the embedding space.Additionally, we contribute a 208-minute human motion dataset from 10 participants, including synchronized IMU-ToF measurements and ground-truth from optical tracking. Extensive experiments demonstrate that our method outperforms state-of-the-art approaches such as PNP, achieving superior accuracy in tracking complex and slow motions like Tai Chi, which remains challenging for inertial-only methods.
Mixed-Sample SGD: an End-to-end Analysis of Supervised Transfer Learning
Yuyang Deng, Samory Kpotufe
Theoretical works on supervised transfer learning (STL)---where the learner has access to labeled samples from both source and target distributions---have for the most part focused on statistical aspects of the problem, while efficient optimization has received less attention. We consider the problem of designing an SGD procedure for STL that alternates sampling between source and target data, while maintaining statistical transfer guarantees without prior knowledge of the quality of the source data. A main algorithmic difficulty is in understanding how to design such an adaptive sub-sampling mechanism at each SGD step, to automatically gain from the source when it is informative, or bias towards the target and avoid negative transfer when the source is less informative. We show that, such a mixed-sample SGD procedure is feasible for general prediction tasks with convex losses, rooted in tracking an abstract sequence of constrained convex programs that serve to maintain the desired transfer guarantees. We instantiate these results in the concrete setting of linear regression with square loss, and show that the procedure converges, with $1/\sqrt{T}$ rate, to a solution whose statistical performance on the target is adaptive to the a priori unknown quality of the source. Experiments with synthetic and real datasets support the theory.
IndustryEQA: Pushing the Frontiers of Embodied Question Answering in Industrial Scenarios
Yifan Li, Yuhang Chen, Anh Dao, Lichi Li, Zhongyi Cai, Zhen Tan, Tianlong Chen, Yu Kong
Existing Embodied Question Answering (EQA) benchmarks primarily focus on household environments, often overlooking safety-critical aspects and reasoning processes pertinent to industrial settings. This drawback limits the evaluation of agent readiness for real-world industrial applications. To bridge this, we introduce IndustryEQA, the first benchmark dedicated to evaluating embodied agent capabilities within safety-critical industrial warehouse scenarios. Built upon the NVIDIA Isaac Sim platform, IndustryEQA provides high-fidelity episodic memory videos featuring diverse industrial assets, dynamic human agents, and carefully designed hazardous situations inspired by real-world safety guidelines. The benchmark includes rich annotations covering six categories: equipment safety, human safety, object recognition, attribute recognition, temporal understanding, and spatial understanding. Besides, it also provides extra reasoning evaluation based on these categories. Specifically, it comprises 971 question-answer pairs generated from small warehouse scenarios and 373 pairs from large ones, incorporating scenarios with and without human. We further propose a comprehensive evaluation framework, including various baseline models, to assess their general perception and reasoning abilities in industrial environments. IndustryEQA aims to steer EQA research towards developing more robust, safety-aware, and practically applicable embodied agents for complex industrial environments.
Algorithms and SQ Lower Bounds for Robustly Learning Real-valued Multi-Index Models
Ilias Diakonikolas, Giannis Iakovidis, Daniel Kane, Lisheng Ren
We study the complexity of learning real-valued Multi-Index Models (MIMs) under the Gaussian distribution. A $K$-MIM is a function $f:\mathbb{R}^d\to \mathbb{R}$ that depends only on the projection of its input onto a $K$-dimensional subspace. We give a general algorithm for PAC learning a broad class of MIMs with respect to the square loss, even in the presence of adversarial label noise. Moreover, we establish a nearly matching Statistical Query (SQ) lower bound, providing evidence that the complexity of our algorithm is qualitatively optimal as a function of the dimension. Specifically, we consider the class of bounded variation MIMs with the property that degree at most $m$ distinguishing moments exist with respect to projections onto any subspace. In the presence of adversarial label noise, the complexity of our learning algorithm is $d^{O(m)}2^{\mathrm{poly}(K/\epsilon)}$. For the realizable and independent noise settings, our algorithm incurs complexity $d^{O(m)}2^{\mathrm{poly}(K)}(1/\epsilon)^{O(K)}$. To complement our upper bound, we show that if for some subspace degree-$m$ distinguishing moments do not exist, then any SQ learner for the corresponding class of MIMs requires complexity $d^{\Omega(m)}$. As an application, we give the first efficient learner for the class of positive-homogeneous $L$-Lipschitz $K$-MIMs. The resulting algorithm has complexity $\mathrm{poly}(d) 2^{\mathrm{poly}(KL/\epsilon)}$. This gives a new PAC learning algorithm for Lipschitz homogeneous ReLU networks with complexity independent of the network size, removing the exponential dependence incurred in prior work.
Wasserstein Transfer Learning
Kaicheng Zhang, Sinian Zhang, Doudou Zhou, Yidong Zhou
Transfer learning is a powerful paradigm for leveraging knowledge from source domains to enhance learning in a target domain. However, traditional transfer learning approaches often focus on scalar or multivariate data within Euclidean spaces, limiting their applicability to complex data structures such as probability distributions. To address this, we introduce a novel framework for transfer learning in regression models, where outputs are probability distributions residing in the Wasserstein space. When the informative subset of transferable source domains is known, we propose an estimator with provable asymptotic convergence rates, quantifying the impact of domain similarity on transfer efficiency. For cases where the informative subset is unknown, we develop a data-driven transfer learning procedure designed to mitigate negative transfer. The proposed methods are supported by rigorous theoretical analysis and are validated through extensive simulations and real-world applications.
Balanced Active Inference
Boyu Chen, Zhixiang Zhou, Liuhua Peng, Zhonglei Wang
Limited labeling budget severely impedes data-driven research, such as medical analysis, remote sensing and population census, and active inference is a solution to this problem. Prior works utilizing independent sampling have achieved improvements over uniform sampling, but its insufficient usage of available information undermines its statistical efficiency. In this paper, we propose balanced active inference, a novel algorithm that incorporates balanced constraints based on model uncertainty utilizing the cube method for label selection. Under regularity conditions, we establish its asymptotic properties and also prove that the statistical efficiency of the proposed algorithm is higher than its alternatives. Various numerical experiments, including regression and classification in both synthetic setups and real data analysis, demonstrate that the proposed algorithm outperforms its alternatives while guaranteeing nominal coverage.
DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos
Chieh Hubert Lin, Zhaoyang Lv, Songyin Wu, Zhen Xu, Thu Nguyen-Phuoc, Hung-Yu Tseng, Julian Straub, Numair Khan, Lei Xiao, Ming-Hsuan Yang, Yuheng Ren, Richard Newcombe, Zhao Dong, Zhengqin Li
We introduce the Deformable Gaussian Splats Large Reconstruction Model (DGS-LRM), the first feed-forward method predicting deformable 3D Gaussian splats from a monocular posed video of any dynamic scene. Feed-forward scene reconstruction has gained significant attention for its ability to rapidly create digital replicas of real-world environments. However, most existing models are limited to static scenes and fail to reconstruct the motion of moving objects. Developing a feed-forward model for dynamic scene reconstruction poses significant challenges, including the scarcity of training data and the need for appropriate 3D representations and training paradigms. To address these challenges, we introduce several key technical contributions: an enhanced large-scale synthetic dataset with ground-truth multi-view videos and dense 3D scene flow supervision; a per-pixel deformable 3D Gaussian representation that is easy to learn, supports high-quality dynamic view synthesis, and enables long-range 3D tracking; and a large transformer network that achieves real-time, generalizable dynamic scene reconstruction. Extensive qualitative and quantitative experiments demonstrate that DGS-LRM achieves dynamic scene reconstruction quality comparable to optimization-based methods, while significantly outperforming the state-of-the-art predictive dynamic reconstruction method on real-world examples. Its predicted physically grounded 3D deformation is accurate and can be readily adapted for long-range 3D tracking tasks, achieving performance on par with state-of-the-art monocular video 3D tracking methods.
Real-World Reinforcement Learning of Active Perception Behaviors
Edward S. Hu, Jie Wang, Xingfang Yuan, Fiona Luo, Muyao Li, Gaspard Lambrechts, Oleh Rybkin, Dinesh Jayaraman
A robot's instantaneous sensory observations do not always reveal task-relevant state information. Under such partial observability, optimal behavior typically involves explicitly acting to gain the missing information. Today's standard robot learning techniques struggle to produce such active perception behaviors. We propose a simple real-world robot learning recipe to efficiently train active perception policies. Our approach, asymmetric advantage weighted regression (AAWR), exploits access to "privileged" extra sensors at training time. The privileged sensors enable training high-quality privileged value functions that aid in estimating the advantage of the target policy. Bootstrapping from a small number of potentially suboptimal demonstrations and an easy-to-obtain coarse policy initialization, AAWR quickly acquires active perception behaviors and boosts task performance. In evaluations on 8 manipulation tasks on 3 robots spanning varying degrees of partial observability, AAWR synthesizes reliable active perception behaviors that outperform all prior approaches. When initialized with a "generalist" robot policy that struggles with active perception tasks, AAWR efficiently generates information-gathering behaviors that allow it to operate under severe partial observability for manipulation tasks. Website: https://penn-pal-lab.github.io/aawr/