NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

Browse all papers

The Power of Resets in Online Reinforcement Learning

Zakaria Mhammedi, Dylan J Foster, Alexander Rakhlin

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Simulators are a pervasive tool in reinforcement learning, but most existing algorithms cannot efficiently exploit simulator access -- particularly in high-dimensional domains that require general function approximation. We explore the power of simulators through online reinforcement learning with local simulator access (or, local planning), an RL protocol where the agent is allowed to reset to previously observed states and follow their dynamics during training. We use local simulator access to unlock new statistical guarantees that were previously out of reach: - We show that MDPs with low coverability (Xie et al. 2023) -- a general structural condition that subsumes Block MDPs and Low-Rank MDPs -- can be learned in a sample-efficient fashion with only Q⋆-realizability (realizability of the optimal state-value function); existing online RL algorithms require significantly stronger representation conditions. - As a consequence, we show that the notorious Exogenous Block MDP problem (Efroni et al. 2022) is tractable under local simulator access. The results above are achieved through a computationally inefficient algorithm. We complement them with a more computationally efficient algorithm, RVFS (Recursive Value Function Search), which achieves provable sample complexity guarantees under a strengthened statistical assumption known as pushforward coverability. RVFS can be viewed as a principled, provable counterpart to a successful empirical paradigm that combines recursive search (e.g., MCTS) with value function approximation.

Spotlight
Optimal Multiclass U-Calibration Error and Beyond

Haipeng Luo, Spandan Senapati, Vatsal Sharan

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We consider the problem of online multiclass U-calibration, where a forecaster aims to make sequential distributional predictions over $K$ classes with low U-calibration error, that is, low regret with respect to all bounded proper losses simultaneously. Kleinberg et al. (2023) developed an algorithm with U-calibration error $\mathcal{O}(K\sqrt{T})$ after $T$ rounds and raised the open question of what the optimal bound is. We resolve this question by showing that the optimal U-calibration error is $\Theta(\sqrt{KT})$ --- we start with a simple observation that the Follow-the-Perturbed-Leader algorithm of Daskalakis and Syrgkanis (2016) achieves this upper bound, followed by a matching lower bound constructed with a specific proper loss (which, as a side result, also proves the optimality of the algorithm of Daskalakis and Syrgkanis (2016) in the context of online learning against an adversary with finite choices). We also strengthen our results under natural assumptions on the loss functions, including $\Theta(\log T)$ U-calibration error for Lipschitz proper losses, $\mathcal{O}(\log T)$ U-calibration error for a certain class of decomposable proper losses, U-calibration error bounds for proper losses with a low covering number, and others.

Poster
Fast Rates for Bandit PAC Multiclass Classification

Liad Erez, Alon Cohen, Tomer Koren, Yishay Mansour, Shay Moran

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We study multiclass PAC learning with bandit feedback, where inputs are classified into one of $K$ possible labels and feedback is limited to whether or not the predicted labels are correct. Our main contribution is in designing a novel learning algorithm for the agnostic $(\varepsilon,\delta)$-PAC version of the problem, with sample complexity of $O\big( (\operatorname{poly}(K) + 1 / \varepsilon^2) \log (|\mathcal{H}| / \delta) \big)$ for any finite hypothesis class $\mathcal{H}$. In terms of the leading dependence on $\varepsilon$, this improves upon existing bounds for the problem, that are of the form $O(K/\varepsilon^2)$. We also provide an extension of this result to general classes and establish similar sample complexity bounds in which $\log |\mathcal{H}|$ is replaced by the Natarajan dimension. This matches the optimal rate in the full-information version of the problem and resolves an open question studied by Daniely, Sabato, Ben-David, and Shalev-Shwartz (2011) who demonstrated that the multiplicative price of bandit feedback in realizable PAC learning is $\Theta(K)$. We complement this by revealing a stark contrast with the agnostic case, where the price of bandit feedback is only $O(1)$ as $\varepsilon \to 0$. Our algorithm utilizes a stochastic optimization technique to minimize a log-barrier potential based on Frank-Wolfe updates for computing a low-variance exploration distribution over the hypotheses, and is made computationally efficient provided access to an ERM oracle over $\mathcal{H}$.

Poster
Robust Neural Contextual Bandit against Adversarial Corruptions

Yunzhe Qi, Yikun Ban, Arindam Banerjee, Jingrui He

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Contextual bandit algorithms aim to identify the optimal arm with the highest reward among a set of candidates, based on the accessible contextual information. Among these algorithms, neural contextual bandit methods have shown generally superior performances against linear and kernel ones, due to the representation power of neural networks. However, similar to other neural network applications, neural bandit algorithms can be vulnerable to adversarial attacks or corruptions on the received labels (i.e., arm rewards), which can lead to unexpected performance degradation without proper treatments. As a result, it is necessary to improve the robustness of neural bandit models against potential reward corruptions. In this work, we propose a novel neural contextual bandit algorithm named R-NeuralUCB, which utilizes a novel context-aware Gradient Descent (GD) training strategy to improve the robustness against adversarial reward corruptions. Under over-parameterized neural network settings, we provide regret analysis for R-NeuralUCB to quantify reward corruption impacts, without the commonly adopted arm separateness assumption in existing neural bandit works. We also conduct experiments against baselines on real data sets under different scenarios, in order to demonstrate the effectiveness of our proposed R-NeuralUCB.

Poster
Improved Regret of Linear Ensemble Sampling

Harin Lee, Min-hwan Oh

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In this work, we close the fundamental gap of theory and practice by providing an improved regret bound for linear ensemble sampling. We prove that with an ensemble size logarithmic in $T$, linear ensemble sampling can achieve a frequentist regret bound of $\tilde{\mathcal{O}}(d^{3/2}\sqrt{T})$, matching state-of-the-art results for randomized linear bandit algorithms, where $d$ and $T$ are the dimension of the parameter and the time horizon respectively. Our approach introduces a general regret analysis framework for linear bandit algorithms. Additionally, we reveal a significant relationship between linear ensemble sampling and Linear Perturbed-History Exploration (LinPHE), showing that LinPHE is a special case of linear ensemble sampling when the ensemble size equals $T$. This insight allows us to derive a new regret bound of $\tilde{\mathcal{O}}(d^{3/2}\sqrt{T})$ for LinPHE, independent of the number of arms. Our contributions advance the theoretical foundation of ensemble sampling, bringing its regret bounds in line with the best known bounds for other randomized exploration algorithms.

Poster
On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Games

Zhiyuan Fan, Christian Kroer, Gabriele Farina

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First-order methods (FOMs) are arguably the most scalable algorithms for equilibrium computation in large extensive-form games. To operationalize these methods, a distance-generating function, acting as a regularizer for the strategy space, must be chosen. The ratio between the strong convexity modulus and the diameter of the regularizer is a key parameter in the analysis of FOMs. A natural question is then: what is the optimal distance-generating function for extensive-form decision spaces? In this paper, we make a number of contributions, ultimately establishing that the weight-one dilated entropy (DilEnt) distance-generating function is optimal up to logarithmic factors. The DilEnt regularizer is notable due to its iterate-equivalence with Kernelized OMWU (KOMWU)---the algorithm with state-of-the-art dependence on the game tree size in extensive-form games---when used in conjunction with the online mirror descent (OMD) algorithm. However, the standard analysis for OMD is unable to establish such a result; the only current analysis is by appealing to the iterate equivalence to KOMWU. We close this gap by introducing a pair of primal-dual treeplex norms, which we contend form the natural analytic viewpoint for studying the strong convexity of DilEnt. Using these norm pairs, we recover the diameter-to-strong-convexity ratio that predicts the same performance as KOMWU. Along with a new regret lower bound for online learning in sequence-form strategy spaces, we show that this ratio is nearly optimal. Finally, we showcase our analytic techniques by refining the analysis of Clairvoyant OMD when paired with DilEnt, establishing an $\mathcal{O}(n \log |\mathcal{V}| \log T/T)$ approximation rate to coarse correlated equilibrium in $n$-player games, where $|\mathcal{V}|$ is the number of reduced normal-form strategies of the players, establishing the new state of the art.

Poster
Reinforcement Learning Gradients as Vitamin for Online Finetuning Decision Transformers

Kai Yan, Alex Schwing, Yu-Xiong Wang

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Decision Transformers have recently emerged as a new and compelling paradigm for offline Reinforcement Learning (RL), completing a trajectory in an autoregressive way. While improvements have been made to overcome initial shortcomings, online finetuning of decision transformers has been surprisingly under-explored. The widely adopted state-of-the-art Online Decision Transformer (ODT) still struggles when pretrained with low-reward offline data. In this paper, we theoretically analyze the online-finetuning of the decision transformer, showing that the commonly used Return-To-Go (RTG) that's far from the expected return hampers the online fine-tuning process. This problem, however, is well-addressed by the value function and advantage of standard RL algorithms. As suggested by our analysis, in our experiments, we hence find that simply adding TD3 gradients to the finetuning process of ODT effectively improves the online finetuning performance of ODT, especially if ODT is pretrained with low-reward offline data. These findings provide new directions to further improve decision transformers.

Spotlight
Task-recency bias strikes back: Adapting covariances in Exemplar-Free Class Incremental Learning

Grzegorz Rypeść, Sebastian Cygert, Tomasz Trzcinski, Bartłomiej Twardowski

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Exemplar-Free Class Incremental Learning (EFCIL) tackles the problem of training a model on a sequence of tasks without access to past data. Existing state-of-the-art methods represent classes as Gaussian distributions in the feature extractor's latent space, enabling Bayes classification or training the classifier by replaying pseudo features. However, we identify two critical issues that compromise their efficacy when the feature extractor is updated on incremental tasks. First, they do not consider that classes' covariance matrices change and must be adapted after each task. Second, they are susceptible to a task-recency bias caused by dimensionality collapse occurring during training. In this work, we propose AdaGauss - a novel method that adapts covariance matrices from task to task and mitigates the task-recency bias owing to the additional anti-collapse loss function. AdaGauss yields state-of-the-art results on popular EFCIL benchmarks and datasets when training from scratch or starting from a pre-trained backbone.

Poster
Continual Learning with Global Alignment

Xueying Bai, Jinghuan Shang, Yifan Sun, Niranjan Balasubramanian

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Continual learning aims to sequentially learn new tasks without forgetting previous tasks' knowledge (catastrophic forgetting). One factor that can cause forgetting is the interference between the gradients on losses from different tasks. When the gradients on the current task's loss are in opposing directions to those on previous tasks' losses, updating the model for the current task may cause performance degradation on previous tasks. In this paper, we first identify causes of the above interference, and hypothesize that correlations between data representations are a key factor of interference. We then propose a method for promoting appropriate correlations between arbitrary tasks' data representations (i.e., global alignment) in individual task learning. Specifically, we learn the data representation as a task-specific composition of pre-trained token representations shared across all tasks. Then the correlations between different tasks' data representations are grounded by correlations between pre-trained token representations. We explore different ways to learn such compositions. Without experience replay, our model achieves SOTA performance in continual learning tasks. It also achieves advanced class-incremental performance through task-incremental training.

Poster
A Near-optimal Algorithm for Learning Margin Halfspaces with Massart Noise

Ilias Diakonikolas, Nikos Zarifis

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We study the problem of PAC learning $\gamma$-margin halfspaces in the presence of Massart noise. Without computational considerations, the sample complexity of this learning problem is known to be $\widetilde{\Theta}(1/(\gamma^2 \epsilon))$. Prior computationally efficient algorithms for the problem incur sample complexity $\tilde{O}(1/(\gamma^4 \epsilon^3))$ and achieve 0-1 error of $\eta+\epsilon$, where $\eta<1/2$ is the upper bound on the noise rate. Recent work gave evidence of an information-computation tradeoff, suggesting that a quadratic dependence on $1/\epsilon$ is required for computationally efficient algorithms. Our main result is a computationally efficient learner with sample complexity $\widetilde{\Theta}(1/(\gamma^2 \epsilon^2))$, nearly matching this lower bound. In addition, our algorithm is simple and practical, relying on online SGD on a carefully selected sequence of convex losses.

Spotlight
Taming Heavy-Tailed Losses in Adversarial Bandits and the Best-of-Both-Worlds Setting

Duo Cheng, Xingyu Zhou, Bo Ji

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In this paper, we study the multi-armed bandit problem in the best-of-both-worlds (BOBW) setting with heavy-tailed losses, where the losses can be negative and unbounded but have $(1+v)$-th raw moments bounded by $u^{1+v}$ for some known $u>0$ and $v\in(0,1]$. Specifically, we consider the BOBW setting where the underlying environment could be either (oblivious) adversarial (i.e., the loss distribution can change arbitrarily over time) or stochastic (i.e., the loss distribution is fixed over time) and is unknown to the decision-maker a prior, and propose an algorithm that achieves a $T^{\frac{1}{1+v}}$-type worst-case (pseudo-)regret in the adversarial regime and a $\log T$-type gap-dependent regret in the stochastic regime, where $T$ is the time horizon. Compared to the state-of-the-art results, our algorithm offers stronger \emph{high-probability} regret guarantees rather than expected regret guarantees, and more importantly, relaxes a strong technical assumption on the loss distribution. This assumption is needed even for the weaker expected regret obtained in the literature and is generally hard to verify in practice. As a byproduct, relaxing this assumption leads to the first near-optimal regret result for heavy-tailed bandits with Huber contamination in the adversarial regime, in contrast to all previous works focused on the (easier) stochastic regime. Our result also implies a high-probability BOBW regret guarantee when the bounded true losses are protected with pure Local Differential Privacy (LDP), while the existing work ensures the (weaker) \emph{approximate} LDP with the regret bounds in expectation only.

Poster
Strategic Littlestone Dimension: Improved Bounds on Online Strategic Classification

Saba Ahmadi, Kunhe Yang, Hanrui Zhang

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We study the problem of online binary classification in settings where strategic agents can modify their observable features to receive a positive classification. We model the set of feasible manipulations by a directed graph over the feature space, and assume the learner only observes the manipulated features instead of the original ones. We introduce the Strategic Littlestone Dimension, a new combinatorial measure that captures the joint complexity of the hypothesis class and the manipulation graph. We demonstrate that it characterizes the instance-optimal mistake bounds for deterministic learning algorithms in the realizable setting. We also achieve improved regret in the agnostic setting by a refined agnostic-to-realizable reduction that accounts for the additional challenge of not observing agents' original features. Finally, we relax the assumption that the learner knows the manipulation graph, instead assuming their knowledge is captured by a family of graphs. We derive regret bounds in both the realizable setting where all agents manipulate according to the same graph within the graph family, and the agnostic setting where the manipulation graphs are chosen adversarially and not consistently modeled by a single graph in the family.

Poster
WATT: Weight Average Test Time Adaptation of CLIP

David OSOWIECHI, Mehrdad Noori, Gustavo Adolfo Vargas Hakim, Moslem Yazdanpanah, Ali Bahri, Milad Cheraghalikhani, Sahar Dastani, Farzad Beizaee, Ismail Ben Ayed, Christian Desrosiers

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Vision-Language Models (VLMs) such as CLIP have yielded unprecedented performances for zero-shot image classification, yet their generalization capability may still be seriously challenged when confronted to domain shifts. In response, we present Weight Average Test-Time Adaptation (WATT) of CLIP, a new approach facilitating full test-time adaptation (TTA) of this VLM. Our method employs a diverse set of templates for text prompts, augmenting the existing framework of CLIP. Predictions are utilized as pseudo labels for model updates, followed by weight averaging to consolidate the learned information globally. Furthermore, we introduce a text ensemble strategy, enhancing the overall test performance by aggregating diverse textual cues. Our findings underscore the effectiveness of WATT across diverse datasets, including CIFAR-10-C, CIFAR-10.1, CIFAR-100-C, VisDA-C, and several other challenging datasets, effectively covering a wide range of domain shifts. Notably, these enhancements are achieved without the need for additional model transformations or trainable modules. Moreover, compared to other TTA methods, our approach can operate effectively with just a single image. The code is available at: https://github.com/Mehrdad-Noori/WATT.

Poster
Global Rewards in Restless Multi-Armed Bandits

Naveen Janaki Raman, Zheyuan Ryan Shi, Fei Fang

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Restless multi-armed bandits (RMAB) extend multi-armed bandits so arm pulls impact future arm states. Despite the success of RMABs, a key limiting assumption is the separability of rewards into a sum across arms. We address this deficiency by proposing restless-multi-armed bandit with global rewards (RMAB-G), a generalization of RMABs to global non-separable rewards. To solve RMAB-G, we develop the Linear-Whittle and Shapley-Whittle indices, which extend Whittle indices from RMABs to RMAB-Gs. We prove approximation bounds which demonstrate how Linear and Shapley-Whittle indices fail for non-linear rewards. To overcome this limitation, we propose two sets of adaptive policies: the first computes indices iteratively and the second combines indices with Monte-Carlo Tree Search (MCTS). Empirically, we demonstrate that adaptive policies outperform both pre-computed index policies and baselines in synthetic and real-world food rescue datasets.

Poster
Multiclass Transductive Online Learning

Steve Hanneke, Vinod Raman, Amirreza Shaeiri, UNIQUE SUBEDI

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We consider the problem of multiclass transductive online learning when the number of labels can be unbounded. Previous works by Ben-David et al. [1997] and Hanneke et al. [2024] only consider the case of binary and finite label spaces respectively. The latter work determined that their techniques fail to extend to the case of unbounded label spaces, and they pose the question of characterizing the optimal mistake bound for unbounded label spaces. We answer this question, by showing that a new dimension, termed the Level-constrained Littlestone dimension, characterizes online learnability in this setting. Along the way, we show that the trichotomy of possible minimax rates established by Hanneke et al. [2024] for finite label spaces in the realizable setting continues to hold even when the label space is unbounded. In particular, if the learner plays for $T \in \mathbb{N}$ rounds, its minimax expected number of mistakes can only grow like $\Theta(T)$, $\Theta(\log T)$, or $\Theta(1)$. To prove this result, we give another combinatorial dimension, termed the Level-constrained Branching dimension, and show that its finiteness characterizes constant minimax expected mistake-bounds. The trichotomy is then determined by a combination of the Level-constrained Littlestone and Branching dimensions. Quantitatively, our upper bounds improve upon existing multiclass upper bounds in Hanneke et al. [2024] by removing the dependence on the label set size. In doing so, we explicitly construct learning algorithms that can handle extremely large or unbounded label spaces. A key component of our algorithm is a new notion of shattering that exploits the sequential nature of transductive online learning. Finally, we complete our results by proving expected regret bounds in the agnostic setting, extending the result of Hanneke et al. [2024].

Spotlight
How Does Variance Shape the Regret in Contextual Bandits?

Zeyu Jia, Jian Qian, Alexander Rakhlin, Chen-Yu Wei

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We consider realizable contextual bandits with general function approximation, investigating how small reward variance can lead to better-than-minimax regret bounds. Unlike in minimax regret bounds, we show that the eluder dimension $d_{\text{elu}}$$-$a measure of the complexity of the function class$-$plays a crucial role in variance-dependent bounds. We consider two types of adversary: (1) Weak adversary: The adversary sets the reward variance before observing the learner's action. In this setting, we prove that a regret of $\Omega( \sqrt{ \min (A, d_{\text{elu}}) \Lambda } + d_{\text{elu}} )$ is unavoidable when $d_{\text{elu}} \leq \sqrt{A T}$, where $A$ is the number of actions, $T$ is the total number of rounds, and $\Lambda$ is the total variance over $T$ rounds. For the $A\leq d_{\text{elu}}$ regime, we derive a nearly matching upper bound $\tilde{O}( \sqrt{ A\Lambda } + d_{\text{elu} } )$ for the special case where the variance is revealed at the beginning of each round. (2) Strong adversary: The adversary sets the reward variance after observing the learner's action. We show that a regret of $\Omega( \sqrt{ d_{\text{elu}} \Lambda } + d_{\text{elu}} )$ is unavoidable when $\sqrt{ d_{\text{elu}} \Lambda } + d_{\text{elu}} \leq \sqrt{A T}$. In this setting, we provide an upper bound of order $\tilde{O}( d_{\text{elu}}\sqrt{ \Lambda } + d_{\text{elu}} )$. Furthermore, we examine the setting where the function class additionally provides distributional information of the reward, as studied by Wang et al. (2024). We demonstrate that the regret bound $\tilde{O}(\sqrt{d_{\text{elu}} \Lambda} + d_{\text{elu}})$ established in their work is unimprovable when $\sqrt{d_{\text{elu}} \Lambda} + d_{\text{elu}}\leq \sqrt{AT}$. However, with a slightly different definition of the total variance and with the assumption that the reward follows a Gaussian distribution, one can achieve a regret of $\tilde{O}(\sqrt{A\Lambda} + d_{\text{elu}})$.

Poster
Adaptive Experimentation When You Can't Experiment

Yao Zhao, Kwang-Sung Jun, Tanner Fiez, Lalit K Jain

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This paper introduces the confounded pure exploration transductive linear bandit (CPET-LB) problem. As a motivating example, often online services cannot directly assign users to specific control or treatment experiences either for business or practical reasons. In these settings, naively comparing treatment and control groups that may result from self-selection can lead to biased estimates of underlying treatment effects. Instead, online services can employ a properly randomized encouragement that incentivizes users toward a specific treatment. Our methodology provides online services with an adaptive experimental design approach for learning the best-performing treatment for such encouragement designs. We consider a more general underlying model captured by a linear structural equation and formulate pure exploration linear bandits in this setting. Though pure exploration has been extensively studied in standard adaptive experimental design settings, we believe this is the first work considering a setting where noise is confounded. Elimination-style algorithms using experimental design methods in combination with a novel finite-time confidence interval on an instrumental variable style estimator are presented with sample complexity upper bounds nearly matching a minimax lower bound. Finally, experiments are conducted that demonstrate the efficacy of our approach.

Poster
Contextual Multinomial Logit Bandits with General Value Functions

Mengxiao Zhang, Haipeng Luo

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Contextual multinomial logit (MNL) bandits capture many real-world assortment recommendation problems such as online retailing/advertising. However, prior work has only considered (generalized) linear value functions, which greatly limits its applicability. Motivated by this fact, in this work, we consider contextual MNL bandits with a general value function class that contains the ground truth, borrowing ideas from a recent trend of studies on contextual bandits. Specifically, we consider both the stochastic and the adversarial settings, and propose a suite of algorithms, each with different computation-regret trade-off. When applied to the linear case, our results not only are the first ones with no dependence on a certain problem-dependent constant that can be exponentially large, but also enjoy other advantages such as computational efficiency, dimension-free regret bounds, or the ability to handle completely adversarial contexts and rewards.

Poster
Beyond task diversity: provable representation transfer for sequential multitask linear bandits

Thang Duong, Zhi Wang, Chicheng Zhang

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We study lifelong learning in linear bandits, where a learner interacts with a sequence of linear bandit tasks whose parameters lie in an $m$-dimensional subspace of $\mathbb{R}^d$, thereby sharing a low-rank representation. Current literature typically assumes that the tasks are diverse, i.e., their parameters uniformly span the $m$-dimensional subspace. This assumption allows the low-rank representation to be learned before all tasks are revealed, which can be unrealistic in real-world applications. In this work, we present the first nontrivial result for sequential multi-task linear bandits without the task diversity assumption. We develop an algorithm that efficiently learns and transfers low-rank representations. When facing $N$ tasks, each played over $\tau$ rounds, our algorithm achieves a regret guarantee of $\tilde{O}\big (Nm \sqrt{\tau} + N^{\frac{2}{3}} \tau^{\frac{2}{3}} d m^{\frac13} + Nd^2 + \tau m d \big)$ under the ellipsoid action set assumption. This result can significantly improve upon the baseline of $\tilde{O} \left (Nd \sqrt{\tau}\right)$ that does not leverage the low-rank structure when the number of tasks $N$ is sufficiently large and $m \ll d$. We also demonstrate empirically on synthetic data that our algorithm outperforms baseline algorithms, which rely on the task diversity assumption.

Poster
When Is Inductive Inference Possible?

Zhou Lu

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Can a physicist make only a finite number of errors in the eternal quest to uncover the law of nature? This millennium-old philosophical problem, known as inductive inference, lies at the heart of epistemology. Despite its significance to understanding human reasoning, a rigorous justification of inductive inference has remained elusive. At a high level, inductive inference asks whether one can make at most finite errors amidst an infinite sequence of observations, when deducing the correct hypothesis from a given hypothesis class. Historically, the only theoretical guarantee has been that if the hypothesis class is countable, inductive inference is possible, as exemplified by Solomonoff induction for learning Turing machines. In this paper, we provide a tight characterization of inductive inference by establishing a novel link to online learning theory. As our main result, we prove that inductive inference is possible if and only if the hypothesis class is a countable union of online learnable classes, potentially with an uncountable size, no matter the observations are adaptively chosen or iid sampled. Moreover, the same condition is also sufficient and necessary in the agnostic setting, where any hypothesis class meeting this criterion enjoys an $\tilde{O}(\sqrt{T})$ regret bound for any time step $T$, while others require an arbitrarily slow rate of regret. Our main technical tool is a novel non-uniform online learning framework, which may be of independent interest. Our main technical tool is a novel non-uniform online learning framework, which may be of independent interest.

Spotlight