NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

Browse all papers

MetaCURL: Non-stationary Concave Utility Reinforcement Learning

Bianca Marin Moreno, Margaux Brégère, Pierre Gaillard, Nadia Oudjane

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We explore online learning in episodic loop-free Markov decision processes on non-stationary environments (changing losses and probability transitions). Our focus is on the Concave Utility Reinforcement Learning problem (CURL), an extension of classical RL for handling convex performance criteria in state-action distributions induced by agent policies. While various machine learning problems can be written as CURL, its non-linearity invalidates traditional Bellman equations. Despite recent solutions to classical CURL, none address non-stationary MDPs. This paper introduces MetaCURL, the first CURL algorithm for non-stationary MDPs. It employs a meta-algorithm running multiple black-box algorithms instances over different intervals, aggregating outputs via a sleeping expert framework. The key hurdle is partial information due to MDP uncertainty. Under partial information on the probability transitions (uncertainty and non-stationarity coming only from external noise, independent of agent state-action pairs), we achieve optimal dynamic regret without prior knowledge of MDP changes. Unlike approaches for RL, MetaCURL handles full adversarial losses, not just stochastic ones. We believe our approach for managing non-stationarity with experts can be of interest to the RL community.

Poster
State-free Reinforcement Learning

Mingyu Chen, Aldo Pacchiano, Xuezhou Zhang

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In this work, we study the \textit{state-free RL} problem, where the algorithm does not have the states information before interacting with the environment. Specifically, denote the reachable state set by $\mathcal{S}^\Pi := \{ s|\max_{\pi\in \Pi}q^{P, \pi}(s)>0 \}$, we design an algorithm which requires no information on the state space $S$ while having a regret that is completely independent of $\mathcal{S}$ and only depend on $\mathcal{S}^\Pi$. We view this as a concrete first step towards \textit{parameter-free RL}, with the goal of designing RL algorithms that require no hyper-parameter tuning.

Poster
Ensemble sampling for linear bandits: small ensembles suffice

David Janz, Alexander Litvak, Csaba Szepesvari

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We provide the first useful and rigorous analysis of ensemble sampling for the stochastic linear bandit setting. In particular, we show that, under standard assumptions, for a $d$-dimensional stochastic linear bandit with an interaction horizon $T$, ensemble sampling with an ensemble of size of order $\smash{d \log T}$ incurs regret at most of the order $\smash{(d \log T)^{5/2} \sqrt{T}}$. Ours is the first result in any structured setting not to require the size of the ensemble to scale linearly with $T$---which defeats the purpose of ensemble sampling---while obtaining near $\smash{\sqrt{T}}$ order regret. Our result is also the first to allow for infinite action sets.

Poster
Sample Complexity Reduction via Policy Difference Estimation in Tabular Reinforcement Learning

Adhyyan Narang, Andrew Wagenmaker, Lillian J. Ratliff, Kevin Jamieson

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In this paper, we study the non-asymptotic sample complexity for the pure exploration problem in contextual bandits and tabular reinforcement learning (RL): identifying an $\epsilon$-optimal policy from a set of policies $\Pi$ with high probability. Existing work in bandits has shown that it is possible to identify the best policy by estimating only the *difference* between the behaviors of individual policies–which can have substantially lower variance than estimating the behavior of each policy directly—yet the best-known complexities in RL fail to take advantage of this, and instead estimate the behavior of each policy directly. Does it suffice to estimate only the differences in the behaviors of policies in RL? We answer this question positively for contextual bandits, but in the negative for tabular RL, showing a separation between contextual bandits and RL. However, inspired by this, we show that it *almost* suffices to estimate only the differences in RL: if we can estimate the behavior of a *single* reference policy, it suffices to only estimate how any other policy deviates from this reference policy. We develop an algorithm which instantiates this principle and obtains, to the best of our knowledge, the tightest known bound on the sample complexity of tabular RL.

Spotlight
Online Adaptation of Language Models with a Memory of Amortized Contexts

Jihoon Tack, Jaehyung Kim, Eric Mitchell, Jinwoo Shin, Yee Whye Teh, Jonathan Richard Schwarz

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Due to the rapid generation and dissemination of information, large language models (LLMs) quickly run out of date despite enormous development costs. To address the crucial need to keep models updated, online learning has emerged as a critical tool when utilizing LLMs for real-world applications. However, given the ever-expanding corpus of unseen documents and the large parameter space of modern LLMs, efficient adaptation is essential. To address these challenges, we propose Memory of Amortized Contexts (MAC), an efficient and effective online adaptation framework for LLMs with strong knowledge retention. We propose a feature extraction and memory-augmentation approach to compress and extract information from new documents into compact modulations stored in a memory bank. When answering questions, our model attends to and extracts relevant knowledge from this memory bank. To learn informative modulations in an efficient manner, we utilize amortization-based meta-learning, which substitutes an otherwise required optimization process with a single forward pass of the encoder. Subsequently, we learn to choose from and aggregate selected documents into a single modulation by conditioning on the question, allowing us to adapt a frozen language model during test time without requiring further gradient updates. Our experiment demonstrates the superiority of MAC in multiple aspects, including online adaptation performance, time, and memory efficiency. In addition, we show how MAC can be combined with and improve the performance of popular alternatives such as retrieval augmented generations (RAGs). Code is available at: https://github.com/jihoontack/MAC.

Poster
Sample-efficient Bayesian Optimisation Using Known Invariances

Theodore Brown, Alexandru Cioba, Ilija Bogunovic

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Bayesian optimisation (BO) is a powerful framework for global optimisation of costly functions, using predictions from Gaussian process models (GPs). In this work, we apply BO to functions that exhibit invariance to a known group of transformations. We show that vanilla and constrained BO algorithms are inefficient when optimising such invariant objectives, and provide a method for incorporating group invariances into the kernel of the GP to produce invariance-aware algorithms that achieve significant improvements in sample efficiency. We derive a bound on the maximum information gain of these invariant kernels, and provide novel upper and lower bounds on the number of observations required for invariance-aware BO algorithms to achieve $\epsilon$-optimality. We demonstrate our method's improved performance on a range of synthetic invariant and quasi-invariant functions. We also apply our method in the case where only some of the invariance is incorporated into the kernel, and find that these kernels achieve similar gains in sample efficiency at significantly reduced computational cost. Finally, we use invariant BO to design a current drive system for a nuclear fusion reactor, finding a high-performance solution where non-invariant methods failed.

Poster
Near-Optimality of Contrastive Divergence Algorithms

Pierre Glaser, Kevin Han Huang, Arthur Gretton

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We provide a non-asymptotic analysis of the contrastive divergence (CD) algorithm, a training method for unnormalized models. While prior work has established that (for exponential family distributions) the CD iterates asymptotically converge at an $O(n^{-1 / 3})$ rate to the true parameter of the data distribution, we show that CD can achieve the parametric rate $O(n^{-1 / 2})$. Our analysis provides results for various data batching schemes, including fully online and minibatch. We additionally show that CD is near-optimal, in the sense that its asymptotic variance is close to the Cramér-Rao lower bound.

Poster
Almost Minimax Optimal Best Arm Identification in Piecewise Stationary Linear Bandits

Yunlong Hou, Vincent Y. F. Tan, Zixin Zhong

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We propose a novel piecewise stationary linear bandit (PSLB) model, where the environment randomly samples a context from an unknown probability distribution at each changepoint, and the quality of an arm is measured by its return averaged over all contexts. The contexts and their distribution, as well as the changepoints are unknown to the agent. We design Piecewise-Stationary $\varepsilon$-Best Arm Identification$^+$ (PS$\varepsilon$BAI$^+$), an algorithm that is guaranteed to identify an $\varepsilon$-optimal arm with probability $\ge 1-\delta$ and with a minimal number of samples. PS$\varepsilon$BAI$^+$ consists of two subroutines, PS$\varepsilon$BAI and Naïve $\varepsilon$-BAI (N$\varepsilon$BAI), which are executed in parallel. PS$\varepsilon$BAI actively detects changepoints and aligns contexts to facilitate the arm identification process. When PS$\varepsilon$BAI and N$\varepsilon$BAI are utilized judiciously in parallel, PS$\varepsilon$BAI$^+$ is shown to have a finite expected sample complexity. By proving a lower bound, we show the expected sample complexity of PS$\varepsilon$BAI$^+$ is optimal up to a logarithmic factor. We compare PS$\varepsilon$BAI$^+$ to baseline algorithms using numerical experiments which demonstrate its efficiency. Both our analytical and numerical results corroborate that the efficacy of PS$\varepsilon$BAI$^+$ is due to the delicate change detection and context alignment procedures embedded in PS$\varepsilon$BAI.

Poster
Nearly Minimax Optimal Regret for Multinomial Logistic Bandit

Joongkyu Lee, Min-hwan Oh

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In this paper, we study the contextual multinomial logit (MNL) bandit problem in which a learning agent sequentially selects an assortment based on contextual information, and user feedback follows an MNL choice model. There has been a significant discrepancy between lower and upper regret bounds, particularly regarding the maximum assortment size $K$. Additionally, the variation in reward structures between these bounds complicates the quest for optimality. Under uniform rewards, where all items have the same expected reward, we establish a regret lower bound of $\Omega(d\sqrt{\smash[b]{T/K}})$ and propose a constant-time algorithm, OFU-MNL+, that achieves a matching upper bound of $\tilde{\mathcal{O}}(d\sqrt{\smash[b]{T/K}})$. We also provide instance-dependent minimax regret bounds under uniform rewards. Under non-uniform rewards, we prove a lower bound of $\Omega(d\sqrt{T})$ and an upper bound of $\tilde{\mathcal{O}}(d\sqrt{T})$, also achievable by OFU-MNL+. Our empirical studies support these theoretical findings. To the best of our knowledge, this is the first work in the contextual MNL bandit literature to prove minimax optimality --- for either uniform or non-uniform reward setting --- and to propose a computationally efficient algorithm that achieves this optimality up to logarithmic factors.

Poster
Gradient Methods for Online DR-Submodular Maximization with Stochastic Long-Term Constraints

Guanyu Nie, Vaneet Aggarwal, Christopher John Quinn

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In this paper, we consider the problem of online monotone DR-submodular maximization subject to long-term stochastic constraints. Specifically, at each round $t\in [T]$, after committing an action $\mathbf{x}_t$, a random reward $f_t(\mathbf{x}_t)$ and an unbiased gradient estimate of the point $\widetilde{\nabla}f_t(\mathbf{x}_t)$ (semi-bandit feedback) are revealed. Meanwhile, a budget of $g_t(\mathbf{x}_t)$, which is linear and stochastic, is consumed of its total allotted budget $B_T$. We propose a gradient ascent based algorithm that achieves $\frac{1}{2}$-regret of $\mathcal{O}(\sqrt{T})$ with $\mathcal{O}(T^{3/4})$ constraint violation with high probability. Moreover, when first-order full-information feedback is available, we propose an algorithm that achieves $(1-1/e)$-regret of $\mathcal{O}(\sqrt{T})$ with $\mathcal{O}(T^{3/4})$ constraint violation. These algorithms significantly improve over the state-of-the-art in terms of query complexity.

Poster
Towards Efficient and Optimal Covariance-Adaptive Algorithms for Combinatorial Semi-Bandits

Julien Zhou, Pierre Gaillard, Thibaud Rahier, Houssam Zenati, Julyan Arbel

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We address the problem of stochastic combinatorial semi-bandits, where a player selects among $P$ actions from the power set of a set containing $d$ base items. Adaptivity to the problem's structure is essential in order to obtain optimal regret upper bounds. As estimating the coefficients of a covariance matrix can be manageable in practice, leveraging them should improve the regret. We design ``optimistic'' covariance-adaptive algorithms relying on online estimations of the covariance structure, called OLS-UCB-C and COS-V (only the variances for the latter). They both yields improved gap-free regret. Although COS-V can be slightly suboptimal, it improves on computational complexity by taking inspiration from Thompson Sampling approaches. It is the first sampling-based algorithm satisfying a $\sqrt{T}$ gap-free regret (up to poly-logs). We also show that in some cases, our approach efficiently leverages the semi-bandit feedback and outperforms bandit feedback approaches, not only in exponential regimes where $P\gg d$ but also when $P\leq d$, which is not covered by existing analyses.

Poster
Thompson Sampling For Combinatorial Bandits: Polynomial Regret and Mismatched Sampling Paradox

Raymond Zhang, Richard Combes

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We consider Thompson Sampling (TS) for linear combinatorial semi-bandits and subgaussian rewards. We propose the first known TS whose finite-time regret does not scale exponentially with the dimension of the problem. We further show the mismatched sampling paradox: A learner who knows the rewards distributions and samples from the correct posterior distribution can perform exponentially worse than a learner who does not know the rewards and simply samples from a well-chosen Gaussian posterior. The code used to generate the experiments is available at https://github.com/RaymZhang/CTS-Mismatched-Paradox

Spotlight
Linear Causal Bandits: Unknown Graph and Soft Interventions

Zirui Yan, Ali Tajer

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Designing causal bandit algorithms depends on two central categories of assumptions: (i) the extent of information about the underlying causal graphs and (ii) the extent of information about interventional statistical models. There have been extensive recent advances in dispensing with assumptions on either category. These include assuming known graphs but unknown interventional distributions, and the converse setting of assuming unknown graphs but access to restrictive hard/$\operatorname{do}$ interventions, which removes the stochasticity and ancestral dependencies. Nevertheless, the problem in its general form, i.e., _unknown_ graph and _unknown_ stochastic intervention models, remains open. This paper addresses this problem and establishes that in a graph with $N$ nodes, maximum in-degree $d$ and maximum causal path length $L$, after $T$ interaction rounds the regret upper bound scales as $\tilde{\mathcal{O}}((cd)^{L-\frac{1}{2}}\sqrt{T} + d + RN)$ where $c>1$ is a constant and $R$ is a measure of intervention power. A universal minimax lower bound is also established, which scales as $\Omega(d^{L-\frac{3}{2}}\sqrt{T})$. Importantly, the graph size $N$ has a diminishing effect on the regret as $T$ grows. These bounds have matching behavior in $T$, exponential dependence on $L$, and polynomial dependence on $d$ (with the gap $d\ $). On the algorithmic aspect, the paper presents a novel way of designing a computationally efficient CB algorithm, addressing a challenge that the existing CB algorithms using soft interventions face.

Poster
Can large language models explore in-context?

Akshay Krishnamurthy, Keegan Harris, Dylan J Foster, Cyril Zhang, Aleksandrs Slivkins

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We investigate the extent to which contemporary Large Language Models (LLMs) can engage in exploration, a core capability in reinforcement learning and decision making. We focus on native performance of existing LLMs, without training interventions. We deploy LLMs as agents in simple multi-armed bandit environments, specifying the environment description and interaction history entirely in-context, i.e., within the LLM prompt. We experiment with GPT-3.5, GPT-4, and Llama2, using a variety of prompt designs, and find that the models do not robustly engage in exploration without substantial interventions: i) Only one configuration resulted in satisfactory exploratory behavior: GPT-4 with chain-of-thought reasoning and an externally summarized interaction history; ii) All other configurations did not result in robust exploratory behavior, including those with chain-of-thought reasoning but unsummarized history. While these findings can be interpreted positively, they suggest that external summarization—which may not be possible in more complex settings—is essential for desirable LLM behavior. We conclude that non-trivial algorithmic interventions, such as fine-tuning or dataset curation, may be required to empower LLM-based decision making agents in complex settings.

Poster
Honor Among Bandits: No-Regret Learning for Online Fair Division

Ariel D. Procaccia, Benjamin Schiffer, Shirley Zhang

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We consider the problem of online fair division of indivisible goods to players when there are a finite number of types of goods and player values are drawn from distributions with unknown means. Our goal is to maximize social welfare subject to allocating the goods fairly in expectation. When a player's value for an item is unknown at the time of allocation, we show that this problem reduces to a variant of (stochastic) multi-armed bandits, where there exists an arm for each player's value for each type of good. At each time step, we choose a distribution over arms which determines how the next item is allocated. We consider two sets of fairness constraints for this problem: envy-freeness in expectation and proportionality in expectation. Our main result is the design of an explore-then-commit algorithm that achieves $\tilde{O}(T^{2/3})$ regret while maintaining either fairness constraint. This result relies on unique properties fundamental to fair-division constraints that allow faster rates of learning, despite the restricted action space.

Spotlight
Barely Random Algorithms and Collective Metrical Task Systems

Romain Cosson, Laurent Massoulié

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We consider metrical task systems on general metric spaces with $n$ points, and show that any fully randomized algorithm can be turned into a randomized algorithm that uses only $2\log n$ random bits, and achieves the same competitive ratio up to a factor $2$. This provides the first order-optimal barely random algorithms for metrical task systems, i.e. which use a number of random bits that does not depend on the number of requests addressed to the system. We discuss implications on various aspects of online decision making such as: distributed systems, advice complexity and transaction costs, suggesting broad applicability. We put forward an equivalent view that we call collective metrical task systems where $k$ agents in a metrical task system team up, and suffer the average cost paid by each agent. Our results imply that such team can be $O(\log^2 n)$-competitive as soon as $k\geq n^2$. In comparison, a single agent is always $\Omega(n)$-competitive.

Spotlight
No-Regret M${}^{\natural}$-Concave Function Maximization: Stochastic Bandit Algorithms and NP-Hardness of Adversarial Full-Information Setting

Taihei Oki, Shinsaku Sakaue

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M${}^{\natural}$-concave functions, a.k.a. gross substitute valuation functions, play a fundamental role in many fields, including discrete mathematics and economics. In practice, perfect knowledge of M${}^{\natural}$-concave functions is often unavailable a priori, and we can optimize them only interactively based on some feedback. Motivated by such situations, we study online M${}^{\natural}$-concave function maximization problems, which are interactive versions of the problem studied by Murota and Shioura (1999). For the stochastic bandit setting, we present $O(T^{-1/2})$-simple regret and $O(T^{2/3})$-regret algorithms under $T$ times access to unbiased noisy value oracles of M${}^{\natural}$-concave functions. A key to proving these results is the robustness of the greedy algorithm to local errors in M${}^{\natural}$-concave function maximization, which is one of our main technical results. While we obtain those positive results for the stochastic setting, another main result of our work is an impossibility in the adversarial setting. We prove that, even with full-information feedback, no algorithms that run in polynomial time per round can achieve $O(T^{1-c})$ regret for any constant $c > 0$ unless $\mathsf{P} = \mathsf{NP}$. Our proof is based on a reduction from the matroid intersection problem for three matroids, which would be a novel idea in the context of online learning.

Poster
Provably Efficient Interactive-Grounded Learning with Personalized Reward

Mengxiao Zhang, Yuheng Zhang, Haipeng Luo, Paul Mineiro

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Interactive-Grounded Learning (IGL) [Xie et al., 2021] is a powerful framework in which a learner aims at maximizing unobservable rewards through interacting with an environment and observing reward-dependent feedback on the taken actions. To deal with personalized rewards that are ubiquitous in applications such as recommendation systems, Maghakian et al. [2022] study a version of IGL with context-dependent feedback, but their algorithm does not come with theoretical guarantees. In this work, we consider the same problem and provide the first provably efficient algorithms with sublinear regret under realizability. Our analysis reveals that the step-function estimator of prior work can deviate uncontrollably due to finite-sample effects. Our solution is a novel Lipschitz reward estimator which underestimates the true reward and enjoys favorable generalization performances. Building on this estimator, we propose two algorithms, one based on explore-then-exploit and the other based on inverse-gap weighting. We apply IGL to learning from image feedback and learning from text feedback, which are reward-free settings that arise in practice. Experimental results showcase the importance of using our Lipschitz reward estimator and the overall effectiveness of our algorithms.

Poster
Smoothed Online Classification can be Harder than Batch Classification

Vinod Raman, UNIQUE SUBEDI, Ambuj Tewari

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We study online classification under smoothed adversaries. In this setting, at each time point, the adversary draws an example from a distribution that has a bounded density with respect to a fixed base measure, which is known apriori to the learner. For binary classification and scalar-valued regression, previous works [Haghtalab et al., 2020, Block et al., 2022] have shown that smoothed online learning is as easy as learning in the iid batch setting under PAC model. However, we show that smoothed online classification can be harder than the iid batch classification when the label space is unbounded. In particular, we construct a hypothesis class that is learnable in the iid batch setting under the PAC model but is not learnable under the smoothed online model. Finally, we identify a condition that ensures that the PAC learnability of a hypothesis class is sufficient for its smoothed online learnability.

Poster
Online Composite Optimization Between Stochastic and Adversarial Environments

Yibo Wang, Sijia Chen, Wei Jiang, Wenhao Yang, Yuanyu Wan, Lijun Zhang

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We study online composite optimization under the Stochastically Extended Adversarial (SEA) model. Specifically, each loss function consists of two parts: a fixed non-smooth and convex regularizer, and a time-varying function which can be chosen either stochastically, adversarially, or in a manner that interpolates between the two extremes. In this setting, we show that for smooth and convex time-varying functions, optimistic composite mirror descent (OptCMD) can obtain an $\mathcal{O}(\sqrt{\sigma_{1:T}^2} + \sqrt{\Sigma_{1:T}^2})$ regret bound, where $\sigma_{1:T}^2$ and $\Sigma_{1:T}^2$ denote the cumulative stochastic variance and the cumulative adversarial variation of time-varying functions, respectively. For smooth and strongly convex time-varying functions, we establish an $\mathcal{O}((\sigma_{\max}^2 + \Sigma_{\max}^2)\log(\sigma_{1:T}^2 + \Sigma_{1:T}^2))$ regret bound, where $\sigma_{\max}^2$ and $\Sigma_{\max}^2$ denote the maximal stochastic variance and the maximal adversarial variation, respectively. For smooth and exp-concave time-varying functions, we achieve an $\mathcal{O}(d \log (\sigma_{1:T}^2 + \Sigma_{1:T}^2))$ bound where $d$ denotes the dimensionality. Moreover, to deal with the unknown function type in practical problems, we propose a multi-level \textit{universal} algorithm that is able to achieve the desirable bounds for three types of time-varying functions simultaneously. It should be noticed that all our findings match existing bounds for the SEA model without the regularizer, which implies that there is \textit{no price} in regret bounds for the benefits gained from the regularizer.

Poster