NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

Browse all papers

Bandits with Ranking Feedback

Davide Maran, Francesco Bacchiocchi, Francesco Emanuele Stradi, Matteo Castiglioni, Nicola Gatti, Marcello Restelli

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In this paper, we introduce a novel variation of multi-armed bandits called bandits with ranking feedback. Unlike traditional bandits, this variation provides feedback to the learner that allows them to rank the arms based on previous pulls, without quantifying numerically the difference in performance. This type of feedback is well-suited for scenarios where the arms' values cannot be precisely measured using metrics such as monetary scores, probabilities, or occurrences. Common examples include human preferences in matchmaking problems. Furthermore, its investigation answers the theoretical question on how numerical rewards are crucial in bandit settings. In particular, we study the problem of designing no-regret algorithms with ranking feedback both in the stochastic and adversarial settings. We show that, with stochastic rewards, differently from what happens with non-ranking feedback, no algorithm can suffer a logarithmic regret in the time horizon $T$ in the instance-dependent case. Furthermore, we provide two algorithms. The first, namely DREE, guarantees a superlogarithmic regret in $T$ in the instance-dependent case thus matching our lower bound, while the second, namely R-LPE, guarantees a regret of $\mathcal{\widetilde O}(\sqrt{T})$ in the instance-independent case. Remarkably, we show that no algorithm can have an optimal regret bound in both instance-dependent and instance-independent cases. Finally, we prove that no algorithm can achieve a sublinear regret when the rewards are adversarial.

Poster
Mutli-Armed Bandits with Network Interference

Abhineet Agarwal, Anish Agarwal, Lorenzo Masoero, Justin Whitehouse

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Online experimentation with interference is a common challenge in modern applications such as e-commerce and adaptive clinical trials in medicine. For example, in online marketplaces, the revenue of a good depends on discounts applied to competing goods. Statistical inference with interference is widely studied in the offline setting, but far less is known about how to adaptively assign treatments to minimize regret. We address this gap by studying a multi-armed bandit (MAB) problem where a learner (e-commerce platform) sequentially assigns one of possible $\mathcal{A}$ actions (discounts) to $N$ units (goods) over $T$ rounds to minimize regret (maximize revenue). Unlike traditional MAB problems, the reward of each unit depends on the treatments assigned to other units, i.e., there is *interference* across the underlying network of units. With $\mathcal{A}$ actions and $N$ units, minimizing regret is combinatorially difficult since the action space grows as $\mathcal{A}^N$. To overcome this issue, we study a *sparse network interference* model, where the reward of a unit is only affected by the treatments assigned to $s$ neighboring units. We use tools from discrete Fourier analysis to develop a sparse linear representation of the unit-specific reward $r_n: [\mathcal{A}]^N \rightarrow \mathbb{R} $, and propose simple, linear regression-based algorithms to minimize regret. Importantly, our algorithms achieve provably low regret both when the learner observes the interference neighborhood for all units and when it is unknown. This significantly generalizes other works on this topic which impose strict conditions on the strength of interference on a *known* network, and also compare regret to a markedly weaker optimal action. Empirically, we corroborate our theoretical findings via numerical simulations.

Poster
Contextual Active Model Selection

Xuefeng Liu, Fangfang Xia, Rick L. Stevens, Yuxin Chen

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While training models and labeling data are resource-intensive, a wealth of pre-trained models and unlabeled data exists. To effectively utilize these resources, we present an approach to actively select pre-trained models while minimizing labeling costs. We frame this as an online contextual active model selection problem: At each round, the learner receives an unlabeled data point as a context. The objective is to adaptively select the best model to make a prediction while limiting label requests. To tackle this problem, we propose CAMS, a contextual active model selection algorithm that relies on two novel components: (1) a contextual model selection mechanism, which leverages context information to make informed decisions about which model is likely to perform best for a given context, and (2) an active query component, which strategically chooses when to request labels for data points, minimizing the overall labeling cost. We provide rigorous theoretical analysis for the regret and query complexity under both adversarial and stochastic settings. Furthermore, we demonstrate the effectiveness of our algorithm on a diverse collection of benchmark classification tasks. Notably, CAMS requires substantially less labeling effort (less than 10%) compared to existing methods on CIFAR10 and DRIFT benchmarks, while achieving similar or better accuracy.

Poster
Online Control in Population Dynamics

Noah Golowich, Elad Hazan, Zhou Lu, Dhruv Rohatgi, Y. Jennifer Sun

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The study of population dynamics originated with early sociological works but has since extended into many fields, including biology, epidemiology, evolutionary game theory, and economics. Most studies on population dynamics focus on the problem of prediction rather than control. Existing mathematical models for population control are often restricted to specific, noise-free dynamics, while real-world population changes can be complex and adversarial. To address this gap, we propose a new framework based on the paradigm of online control. We first characterize a set of linear dynamical systems that can naturally model evolving populations. We then give an efficient gradient-based controller for these systems, with near-optimal regret bounds with respect to a broad class of linear policies. Our empirical evaluations demonstrate the effectiveness of the proposed algorithm for population control even in non-linear models such as SIR and replicator dynamics.

Poster
Optimal Top-Two Method for Best Arm Identification and Fluid Analysis

Agniv Bandyopadhyay, Sandeep Kumar Juneja, Shubhada Agrawal

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Top-2 methods have become popular in solving the best arm identification (BAI) problem. The best arm, or the arm with the largest mean amongst finitely many, is identified through an algorithm that at any sequential step independently pulls the empirical best arm, with a fixed probability $\beta$, and pulls the best challenger arm otherwise. The probability of incorrect selection is guaranteed to lie below a specified $\delta>0$. Information theoretic lower bounds on sample complexity are well known for BAI problem and are matched asymptotically as $\delta\to 0$ by computationally demanding plug-in methods. The above top 2 algorithm for any $\beta\in(0, 1)$ has sample complexity within a constant of the lower bound. However, determining the optimal β that matches the lower bound has proven difficult. In this paper, we address this and propose an optimal top-2 type algorithm. We consider a function of allocations anchored at a threshold. If it exceeds the threshold then the algorithm samples the empirical best arm. Otherwise, it samples the challenger arm. We show that the proposed algorithm is optimal as $\delta\to 0$. Our analysis relies on identifying a limiting fluid dynamics of allocations that satisfy a series of ordinary differential equations pasted together and that describe the asymptotic path followed by our algorithm. We rely on the implicit function theorem to show existence and uniqueness of these fluid ode’s and to show that the proposed algorithm remains close to the ode solution.

Poster
Reawakening knowledge: Anticipatory recovery from catastrophic interference via structured training

Yanlai Yang, Matt Jones, Michael Curtis Mozer, Mengye Ren

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We explore the training dynamics of neural networks in a structured non-IID setting where documents are presented cyclically in a fixed, repeated sequence. Typically, networks suffer from catastrophic interference when training on a sequence of documents; however, we discover a curious and remarkable property of LLMs finetuned sequentially in this setting: they exhibit *anticipatory* behavior, recovering from the forgetting on documents *before* seeing them again. The behavior emerges and becomes more robust as the architecture scales up its number of parameters. Through comprehensive experiments and visualizations, we uncover new insights into training over-parameterized networks in structured environments.

Poster
Fast Rates in Stochastic Online Convex Optimization by Exploiting the Curvature of Feasible Sets

Taira Tsuchiya, Shinji Ito

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In this work, we explore online convex optimization (OCO) and introduce a new condition and analysis that provides fast rates by exploiting the curvature of feasible sets. In online linear optimization, it is known that if the average gradient of loss functions exceeds a certain threshold, the curvature of feasible sets can be exploited by the follow-the-leader (FTL) algorithm to achieve a logarithmic regret. This study reveals that algorithms adaptive to the curvature of loss functions can also leverage the curvature of feasible sets. In particular, we first prove that if an optimal decision is on the boundary of a feasible set and the gradient of an underlying loss function is non-zero, then the algorithm achieves a regret bound of $O(\rho \log T)$ in stochastic environments. Here, $\rho > 0$ is the radius of the smallest sphere that includes the optimal decision and encloses the feasible set. Our approach, unlike existing ones, can work directly with convex loss functions, exploiting the curvature of loss functions simultaneously, and can achieve the logarithmic regret only with a local property of feasible sets. Additionally, the algorithm achieves an $O(\sqrt{T})$ regret even in adversarial environments, in which FTL suffers an $\Omega(T)$ regret, and achieves an $O(\rho \log T + \sqrt{C \rho \log T})$ regret in corrupted stochastic environments with corruption level $C$. Furthermore, by extending our analysis, we establish a matching regret upper bound of $O\Big(T^{\frac{q-2}{2(q-1)}} (\log T)^{\frac{q}{2(q-1)}}\Big)$ for $q$-uniformly convex feasible sets, where uniformly convex sets include strongly convex sets and $\ell_p$-balls for $p \in [2,\infty)$. This bound bridges the gap between the $O(\log T)$ bound for strongly convex sets~($q=2$) and the $O(\sqrt{T})$ bound for non-curved sets~($q\to\infty$).

Poster
Adaptive Sampling for Efficient Softmax Approximation

Tavor Baharav, Ryan Kang, Colin Sullivan, Mo Tiwari, Eric Sager Luxenberg, David Tse, Mert Pilanci

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The softmax function is ubiquitous in machine learning and optimization applications. Computing the full softmax evaluation of a matrix-vector product can be computationally expensive in high-dimensional settings. In many applications, however, it is sufficient to calculate only the top few outputs of the softmax function. In this work, we present an algorithm, dubbed AdaptiveSoftmax, that adaptively computes the top k softmax values more efficiently than the full softmax computation, with probabilistic guarantees. We demonstrate the sample efficiency improvements afforded by AdaptiveSoftmax on real and synthetic data to corroborate our theoretical results. AdaptiveSoftmax yields >10x gain over full softmax computation on most datasets, yielding up to 30x improvement for Mistral7B evaluated on the Wikitext dataset. The adaptive method we propose for estimating the partition function (the softmax denominator) is of independent interest and can be used in other applications such as kernel density estimation.

Poster
A Simple and Adaptive Learning Rate for FTRL in Online Learning with Minimax Regret of $\Theta(T^{2/3})$ and its Application to Best-of-Both-Worlds

Taira Tsuchiya, Shinji Ito

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Follow-the-Regularized-Leader (FTRL) is a powerful framework for various online learning problems. By designing its regularizer and learning rate to be adaptive to past observations, FTRL is known to work adaptively to various properties of an underlying environment. However, most existing adaptive learning rates are for online learning problems with a minimax regret of $\Theta(\sqrt{T})$ for the number of rounds $T$, and there are only a few studies on adaptive learning rates for problems with a minimax regret of $\Theta(T^{2/3})$, which include several important problems dealing with indirect feedback. To address this limitation, we establish a new adaptive learning rate framework for problems with a minimax regret of $\Theta(T^{2/3})$. Our learning rate is designed by matching the stability, penalty, and bias terms that naturally appear in regret upper bounds for problems with a minimax regret of $\Theta(T^{2/3})$. As applications of this framework, we consider three major problems with a minimax regret of $\Theta(T^{2/3})$: partial monitoring, graph bandits, and multi-armed bandits with paid observations. We show that FTRL with our learning rate and the Tsallis entropy regularizer improves existing Best-of-Both-Worlds (BOBW) regret upper bounds, which achieve simultaneous optimality in the stochastic and adversarial regimes. The resulting learning rate is surprisingly simple compared to the existing learning rates for BOBW algorithms for problems with a minimax regret of $\Theta(T^{2/3})$.

Poster
Online Bayesian Persuasion Without a Clue

Francesco Bacchiocchi, Matteo Bollini, Matteo Castiglioni, Alberto Marchesi, Nicola Gatti

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We study online Bayesian persuasion problems in which an informed sender repeatedly faces a receiver with the goal of influencing their behavior through the provision of payoff-relevant information. Previous works assume that the sender has knowledge about either the prior distribution over states of nature or receiver's utilities, or both. We relax such unrealistic assumptions by considering settings in which the sender does not know anything about the prior and the receiver. We design an algorithm that achieves sublinear---in the number of rounds T---regret with respect to an optimal signaling scheme, and we also provide a collection of lower bounds showing that the guarantees of such an algorithm are tight. Our algorithm works by searching a suitable space of signaling schemes in order to learn receiver's best responses. To do this, we leverage a non-standard representation of signaling schemes that allows to cleverly overcome the challenge of not knowing anything about the prior over states of nature and receiver's utilities. Finally, our results also allow to derive lower/upper bounds on the sample complexity of learning signaling schemes in a related Bayesian persuasion PAC-learning problem.

Spotlight
Strategic Multi-Armed Bandit Problems Under Debt-Free Reporting

Ahmed Ben Yahmed, Clément Calauzènes, Vianney Perchet

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We examine multi-armed bandit problems featuring strategic arms under debt-free reporting. In this context, each arm is characterized by a bounded support reward distribution and strategically aims to maximize its own utility by retaining a portion of the observed reward, potentially disclosing only a fraction of it to the player. This scenario unfolds as a game over $T$ rounds, leading to a competition of objectives between the player, aiming to minimize regret, and the arms, motivated by the desire to maximize their individual utilities. To address these dynamics, we propose an algorithm that establishes an equilibrium wherein each arm behaves truthfully and discloses as much of its rewards as possible. Utilizing this algorithm, the player can attain the second-highest average (true) reward among arms, with a cumulative regret bounded by $O(\log(T)/\Delta)$ (problem-dependent) or $O(\sqrt{T\log(T)})$ (worst-case).

Poster
Online Budgeted Matching with General Bids

Jianyi Yang, Pengfei Li, Adam Wierman, Shaolei Ren

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Online Budgeted Matching (OBM) is a classic problem with important applications in online advertising, online service matching, revenue management, and beyond. Traditional online algorithms typically assume a small bid setting, where the maximum bid-to-budget ratio ($\kappa$) is infinitesimally small. While recent algorithms have tried to address scenarios with non-small or general bids, they often rely on the Fractional Last Matching (FLM) assumption, which allows for accepting partial bids when the remaining budget is insufficient. This assumption, however, does not hold for many applications with indivisible bids. In this paper, we remove the FLM assumption and tackle the open problem of OBM with general bids. We first establish an upper bound of $1-\kappa$ on the competitive ratio for any deterministic online algorithm. We then propose a novel meta algorithm, called MetaAd, which reduces to different algorithms with first known provable competitive ratios parameterized by the maximum bid-to-budget ratio $\kappa\in [0,1]$. As a by-product, we extend MetaAd to the FLM setting and get provable competitive algorithms. Finally, we apply our competitive analysis to the design learning- augmented algorithms.

Poster
Nearly Minimax Optimal Submodular Maximization with Bandit Feedback

Artin Tajdini, Lalit K Jain, Kevin Jamieson

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We consider maximizing an unknown monotonic, submodular set function $f: 2^{[n]} \rightarrow [0,1]$ with cardinality constraint under stochastic bandit feedback. At each time $t=1,\dots,T$ the learner chooses a set $S_t \subset [n]$ with $|S_t| \leq k$ and receives reward $f(S_t) + \eta_t$ where $\eta_t$ is mean-zero sub-Gaussian noise. The objective is to minimize the learner's regret with respect to an approximation of the maximum $f(S_*)$ with $|S_*| = k$, obtained through robust greedy maximization of $f$. To date, the best regret bound in the literature scales as $k n^{1/3} T^{2/3}$. And by trivially treating every set as a unique arm one deduces that $\sqrt{ {n \choose k} T }$ is also achievable using standard multi-armed bandit algorithms. In this work, we establish the first minimax lower bound for this setting that scales like $\tilde{\Omega}(\min_{L \le k}(L^{1/3}n^{1/3}T^{2/3} + \sqrt{{n \choose k - L}T}))$. For a slightly restricted algorithm class, we prove a stronger regret lower bound of $\tilde{\Omega}(\min_{L \le k}(Ln^{1/3}T^{2/3} + \sqrt{{n \choose k - L}T}))$. Moreover, we propose an algorithm Sub-UCB that achieves regret $\tilde{\mathcal{O}}(\min_{L \le k}(Ln^{1/3}T^{2/3} + \sqrt{{n \choose k - L}T}))$ capable of matching the lower bound on regret for the restricted class up to logarithmic factors.

Poster
PRODuctive bandits: Importance Weighting No More

Julian Zimmert, Teodor Vanislavov Marinov

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Prod is a seminal algorithm in full-information online learning, which has been conjectured to be fundamentally sub-optimal for multi-armed bandits. By leveraging the interpretation of Prod as a first-order OMD approximation, we present the following surprising results: 1. Variants of Prod can obtain optimal regret for adversarial multi-armed bandits. 2. There exists a simple and (arguably) importance-weighting free variant with optimal rate. 3. One can even achieve best-both-worlds guarantees with logarithmic regret in the stochastic regime. The bandit algorithms in this work use simple arithmetic update rules without the need of solving optimization problems typical in prior work. Finally, the results directly improve the state of the art of incentive-compatible bandits.

Poster
Gradient-Variation Online Learning under Generalized Smoothness

Yan-Feng Xie, Peng Zhao, Zhi-Hua Zhou

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Gradient-variation online learning aims to achieve regret guarantees that scale with variations in the gradients of online functions, which is crucial for attaining fast convergence in games and robustness in stochastic optimization, hence receiving increased attention. Existing results often require the smoothness condition by imposing a fixed bound on gradient Lipschitzness, which may be unrealistic in practice. Recent efforts in neural network optimization suggest a generalized smoothness condition, allowing smoothness to correlate with gradient norms. In this paper, we systematically study gradient-variation online learning under generalized smoothness. We extend the classic optimistic mirror descent algorithm to derive gradient-variation regret by analyzing stability over the optimization trajectory and exploiting smoothness locally. Then, we explore universal online learning, designing a single algorithm with the optimal gradient-variation regrets for convex and strongly convex functions simultaneously, without requiring prior knowledge of curvature. This algorithm adopts a two-layer structure with a meta-algorithm running over a group of base-learners. To ensure favorable guarantees, we design a new Lipschitz-adaptive meta-algorithm, capable of handling potentially unbounded gradients while ensuring a second-order bound to effectively ensemble the base-learners. Finally, we provide the applications for fast-rate convergence in games and stochastic extended adversarial optimization.

Poster
Improved learning rates in multi-unit uniform price auctions

Marius Potfer, Dorian Baudry, Hugo Richard, Vianney Perchet, Cheng Wan

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Motivated by the strategic participation of electricity producers in electricity day-ahead market, we study the problem of online learning in repeated multi-unit uniform price auctions focusing on the adversarial opposing bid setting. The main contribution of this paper is the introduction of a new modeling of the bid space. Indeed, we prove that a learning algorithm leveraging the structure of this problem achieves a regret of $\tilde{O}(K^{4/3}T^{2/3})$ under bandit feedback, improving over the bound of $\tilde{O}(K^{7/4}T^{3/4})$ previously obtained in the literature. This improved regret rate is tight up to logarithmic terms. %by deducing a lower bound of $\Omega (T^{2/3})$ from the dynamic pricing literature, proving the optimality in $T$ of our algorithm up to log factors. Inspired by electricity reserve markets, we further introduce a different feedback model under which all winning bids are revealed. This feedback interpolates between the full-information and bandit scenarios depending on the auctions' results. We prove that, under this feedback, the algorithm that we propose achieves regret $\tilde{O}(K^{5/2}\sqrt{T})$.

Poster
Optimal Algorithms for Online Convex Optimization with Adversarial Constraints

Abhishek Sinha, Rahul Vaze

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A well-studied generalization of the standard online convex optimization (OCO) framework is constrained online convex optimization (COCO). In COCO, on every round, a convex cost function and a convex constraint function are revealed to the learner after it chooses the action for that round. The objective is to design an online learning policy that simultaneously achieves a small regret while ensuring a small cumulative constraint violation (CCV) against an adaptive adversary interacting over a horizon of length $T$. A long-standing open question in COCO is whether an online policy can simultaneously achieve $O(\sqrt{T})$ regret and $\tilde{O}(\sqrt{T})$ CCV without any restrictive assumptions. For the first time, we answer this in the affirmative and show that a simple first-order policy can simultaneously achieve these bounds. Furthermore, in the case of strongly convex cost and convex constraint functions, the regret guarantee can be improved to $O(\log T)$ while keeping the CCV bound the same as above. We establish these results by effectively combining adaptive OCO policies as a blackbox with Lyapunov optimization - a classic tool from control theory. Surprisingly, the analysis is short and elegant.

Spotlight
Dynamic Service Fee Pricing under Strategic Behavior: Actions as Instruments and Phase Transition

Rui Ai, David Simchi-Levi, Feng Zhu

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We study a dynamic pricing problem for third-party platform service fees under strategic, far-sighted customers. In each time period, the platform sets a service fee based on historical data, observes the resulting transaction quantities, and collects revenue. The platform also monitors equilibrium prices influenced by both demand and supply. The objective is to maximize total revenue over a time horizon $T$. Our problem incorporates three practical challenges: (a) initially, the platform lacks knowledge of the demand side beforehand, necessitating a balance between exploring (learning the demand curve) and exploiting (maximizing revenue) simultaneously; (b) since only equilibrium prices and quantities are observable, traditional Ordinary Least Squares (OLS) estimators would be biased and inconsistent; (c) buyers are rational and strategic, seeking to maximize their consumer surplus and potentially misrepresenting their preferences. To address these challenges, we propose novel algorithmic solutions. Our approach involves: (i) a carefully designed active randomness injection to balance exploration and exploitation effectively; (ii) using non-i.i.d. actions as instrumental variables (IV) to consistently estimate demand; (iii) a low-switching cost design that promotes nearly truthful buyer behavior. We show an expected regret bound of $\tilde{\mathcal{O}} (\sqrt{T}\wedge\sigma_S^{-2})$ and demonstrate its optimality, up to logarithmic factors, with respect to both the time horizon $T$ and the randomness in supply $\sigma_S$. Despite its simplicity, our model offers valuable insights into the use of actions as estimation instruments, the benefits of low-switching pricing policies in mitigating strategic buyer behavior, and the role of supply randomness in facilitating exploration which leads to a phase transition of policy performance.

Poster
Task Confusion and Catastrophic Forgetting in Class-Incremental Learning: A Mathematical Framework for Discriminative and Generative Modelings

Milad Khademi Nori, IL MIN KIM

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In class-incremental learning (class-IL), models must classify all previously seen classes at test time without task-IDs, leading to task confusion. Despite being a key challenge, task confusion lacks a theoretical understanding. We present a novel mathematical framework for class-IL and prove the Infeasibility Theorem, showing optimal class-IL is impossible with discriminative modeling due to task confusion. However, we establish the Feasibility Theorem, demonstrating that generative modeling can achieve optimal class-IL by overcoming task confusion. We then assess popular class-IL strategies, including regularization, bias-correction, replay, and generative classifier, using our framework. Our analysis suggests that adopting generative modeling, either for generative replay or direct classification (generative classifier), is essential for optimal class-IL.

Poster
RanDumb: Random Representations Outperform Online Continually Learned Representations

Ameya Prabhu, Shiven Sinha, Ponnurangam Kumaraguru, Philip Torr, Ozan Sener, Puneet K. Dokania

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Continual learning has primarily focused on the issue of catastrophic forgetting and the associated stability-plasticity tradeoffs. However, little attention has been paid to the efficacy of continually learned representations, as representations are learned alongside classifiers throughout the learning process. Our primary contribution is empirically demonstrating that existing online continually trained deep networks produce inferior representations compared to a simple pre-defined random transforms. Our approach embeds raw pixels using a fixed random transform, approximating an RBF-Kernel initialized before any data is seen. We then train a simple linear classifier on top without storing any exemplars, processing one sample at a time in an online continual learning setting. This method, called RanDumb, significantly outperforms state-of-the-art continually learned representations across all standard online continual learning benchmarks. Our study reveals the significant limitations of representation learning, particularly in low-exemplar and online continual learning scenarios. Extending our investigation to popular exemplar-free scenarios with pretrained models, we find that training only a linear classifier on top of pretrained representations surpasses most continual fine-tuning and prompt-tuning strategies. Overall, our investigation challenges the prevailing assumptions about effective representation learning in the online continual learning.

Poster