NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

Browse all papers

Generalized Linear Bandits with Limited Adaptivity

Ayush Sawarni, Nirjhar Das, Siddharth Barman, Gaurav Sinha

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We study the generalized linear contextual bandit problem within the constraints of limited adaptivity. In this paper, we present two algorithms, B-GLinCB and RS-GLinCB, that address, respectively, two prevalent limited adaptivity settings. Given a budget $M$ on the number of policy updates, in the first setting, the algorithm needs to decide upfront $M$ rounds at which it will update its policy, while in the second setting it can adaptively perform $M$ policy updates during its course. For the first setting, we design an algorithm B-GLinCB, that incurs $\tilde{O}(\sqrt{T})$ regret when $M = \Omega( \log{\log T} )$ and the arm feature vectors are generated stochastically. For the second setting, we design an algorithm RS-GLinCB that updates its policy $\tilde{O}(\log^2 T)$ times and achieves a regret of $\tilde{O}(\sqrt{T})$ even when the arm feature vectors are adversarially generated. Notably, in these bounds, we manage to eliminate the dependence on a key instance dependent parameter $\kappa$, that captures non-linearity of the underlying reward model. Our novel approach for removing this dependence for generalized linear contextual bandits might be of independent interest.

Spotlight
Using Surrogates in Covariate-adjusted Response-adaptive Randomization Experiments with Delayed Outcomes

Lei Shi, Waverly Wei, Jingshen Wang

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Covariate-adjusted response-adaptive randomization (CARA) designs are gaining increasing attention. These designs combine the advantages of randomized experiments with the ability to adaptively revise treatment allocations based on data collected across multiple stages, enhancing estimation efficiency. Yet, CARA designs often assume that primary outcomes are immediately observable, which is not the case in many clinical scenarios where there is a delay in observing primary outcomes. This assumption can lead to significant missingness and inefficient estimation of treatment effects. To tackle this practical challenge, we propose a CARA experimental strategy integrating delayed primary outcomes with immediately observed surrogate outcomes. Surrogate outcomes are intermediate clinical outcomes that are predictive or correlated with the primary outcome of interest. Our design goal is to improve the estimation efficiency of the average treatment effect (ATE) of the primary outcome utilizing surrogate outcomes. From a methodological perspective, our approach offers two benefits: First, we accommodate arm and covariates-dependent delay mechanisms without imposing any parametric modeling assumptions on the distribution of outcomes. Second, when primary outcomes are not fully observed, surrogate outcomes can guide the adaptive treatment allocation rule. From a theoretical standpoint, we prove the semiparametric efficiency bound of estimating ATE under delayed primary outcomes while incorporating surrogate outcomes. We show that the ATE estimator under our proposed design strategy attains this semiparametric efficiency bound and achieves asymptotic normality. Through theoretical investigations and a synthetic HIV study, we show that our design is more efficient than the design without incorporating any surrogate information.

Poster
Fast Proxy Experiment Design for Causal Effect Identification

Sepehr Elahi, Sina Akbari, Jalal Etesami, Negar Kiyavash, Patrick Thiran

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Identifying causal effects is a key problem of interest across many disciplines. The two long-standing approaches to estimate causal effects are observational and experimental (randomized) studies. Observational studies can suffer from unmeasured confounding, which may render the causal effects unidentifiable. On the other hand, direct experiments on the target variable may be too costly or even infeasible to conduct. A middle ground between these two approaches is to estimate the causal effect of interest through proxy experiments, which are conducted on variables with a lower cost to intervene on compared to the main target. In an earlier work, we studied this setting and demonstrated that the problem of designing the optimal (minimum-cost) experiment for causal effect identification is NP-complete and provided a naive algorithm that may require solving exponentially many NP-hard problems as a sub-routine in the worst case. In this work, we provide a few reformulations of the problem that allow for designing significantly more efficient algorithms to solve it as witnessed by our extensive simulations. Additionally, we study the closely-related problem of designing experiments that enable us to identify a given effect through valid adjustments sets.

Poster
Optimal Batched Best Arm Identification

Tianyuan Jin, Yu Yang, Jing Tang, Xiaokui Xiao, Pan Xu

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We study the batched best arm identification (BBAI) problem, where the learner's goal is to identify the best arm while switching the policy as less as possible. In particular, we aim to find the best arm with probability $1-\delta$ for some small constant $\delta>0$ while minimizing both the sample complexity (total number of arm pulls) and the batch complexity (total number of batches). We propose the three-batch best arm identification (Tri-BBAI) algorithm, which is the first batched algorithm that achieves the optimal sample complexity in the asymptotic setting (i.e., $\delta\rightarrow 0$) and runs in $3$ batches in expectation. Based on Tri-BBAI, we further propose the almost optimal batched best arm identification (Opt-BBAI) algorithm, which is the first algorithm that achieves the near-optimal sample and batch complexity in the non-asymptotic setting (i.e., $1/\delta$ is finite), while enjoying the same batch and sample complexity as Tri-BBAI when $\delta$ tends to zero. Moreover, in the non-asymptotic setting, the complexity of previous batch algorithms is usually conditioned on the event that the best arm is returned (with a probability of at least $1-\delta$), which is potentially unbounded in cases where a sub-optimal arm is returned. In contrast, the complexity of Opt-BBAI does not rely on such an event. This is achieved through a novel procedure that we design for checking whether the best arm is eliminated, which is of independent interest.

Poster
Optimization Algorithm Design via Electric Circuits

Stephen P. Boyd, Tetiana Parshakova, Ernest K. Ryu, Jaewook J. Suh

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We present a novel methodology for convex optimization algorithm design using ideas from electric RLC circuits. Given an optimization problem, the first stage of the methodology is to design an appropriate electric circuit whose continuous-time dynamics converge to the solution of the optimization problem at hand. Then, the second stage is an automated, computer-assisted discretization of the continuous-time dynamics, yielding a provably convergent discrete-time algorithm. Our methodology recovers many classical (distributed) optimization algorithms and enables users to quickly design and explore a wide range of new algorithms with convergence guarantees.

Spotlight
Evaluating the design space of diffusion-based generative models

Yuqing Wang, Ye He, Molei Tao

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Most existing theoretical investigations of the accuracy of diffusion models, albeit significant, assume the score function has been approximated to a certain accuracy, and then use this a priori bound to control the error of generation. This article instead provides a first quantitative understanding of the whole generation process, i.e., both training and sampling. More precisely, it conducts a non-asymptotic convergence analysis of denoising score matching under gradient descent. In addition, a refined sampling error analysis for variance exploding models is also provided. The combination of these two results yields a full error analysis, which elucidates (again, but this time theoretically) how to design the training and sampling processes for effective generation. For instance, our theory implies a preference toward noise distribution and loss weighting in training that qualitatively agree with the ones used in [Karras et al., 2022]. It also provides perspectives on the choices of time and variance schedules in sampling: when the score is well trained, the design in [Song et al., 2021] is more preferable, but when it is less trained, the design in [Karras et al., 2022] becomes more preferable.

Poster
Cooperation, Competition, and Maliciousness: LLM-Stakeholders Interactive Negotiation

Sahar Abdelnabi, Amr Gomaa, Sarath Sivaprasad, Lea Schönherr, Mario Fritz

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There is a growing interest in using Large Language Models (LLMs) in multi-agent systems to tackle interactive real-world tasks that require effective collaboration and assessing complex situations. Yet, we have a limited understanding of LLMs' communication and decision-making abilities in multi-agent setups. The fundamental task of negotiation spans many key features of communication, such as cooperation, competition, and manipulation potentials. Thus, we propose using scorable negotiation to evaluate LLMs. We create a testbed of complex multi-agent, multi-issue, and semantically rich negotiation games. To reach an agreement, agents must have strong arithmetic, inference, exploration, and planning capabilities while integrating them in a dynamic and multi-turn setup. We propose metrics to rigorously quantify agents' performance and alignment with the assigned role. We provide procedures to create new games and increase games' difficulty to have an evolving benchmark. Importantly, we evaluate critical safety aspects such as the interaction dynamics between agents influenced by greedy and adversarial players. Our benchmark is highly challenging; GPT-3.5 and small models mostly fail, and GPT-4 and SoTA large models (e.g., Llama-3 70b) still underperform in reaching agreement in non-cooperative and more difficult games.

Poster
Efficiency of the First-Price Auction in the Autobidding World

Yuan Deng, Jieming Mao, Vahab Mirrokni, Hanrui Zhang, Song Zuo

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We study the price of anarchy of first-price auctions in the autobidding world, where bidders can be either utility maximizers (i.e., traditional bidders) or value maximizers (i.e., autobidders). We show that with autobidders only, the price of anarchy of first-price auctions is $1/2$, and with both kinds of bidders, the price of anarchy degrades to about $0.457$ (the precise number is given by an optimization). These results complement the recent result by [Jin and Lu, 2022] showing that the price of anarchy of first-price auctions with traditional bidders is $1 - 1/e^2$. We further investigate a setting where the seller can utilize machine-learned advice to improve the efficiency of the auctions. There, we show that as the accuracy of the advice increases, the price of anarchy improves smoothly from about $0.457$ to $1$.

Poster
Adaptive Experimentation When You Can't Experiment

Yao Zhao, Kwang-Sung Jun, Tanner Fiez, Lalit K Jain

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This paper introduces the confounded pure exploration transductive linear bandit (CPET-LB) problem. As a motivating example, often online services cannot directly assign users to specific control or treatment experiences either for business or practical reasons. In these settings, naively comparing treatment and control groups that may result from self-selection can lead to biased estimates of underlying treatment effects. Instead, online services can employ a properly randomized encouragement that incentivizes users toward a specific treatment. Our methodology provides online services with an adaptive experimental design approach for learning the best-performing treatment for such encouragement designs. We consider a more general underlying model captured by a linear structural equation and formulate pure exploration linear bandits in this setting. Though pure exploration has been extensively studied in standard adaptive experimental design settings, we believe this is the first work considering a setting where noise is confounded. Elimination-style algorithms using experimental design methods in combination with a novel finite-time confidence interval on an instrumental variable style estimator are presented with sample complexity upper bounds nearly matching a minimax lower bound. Finally, experiments are conducted that demonstrate the efficacy of our approach.

Poster