NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

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Topic: Deep learning · generative models and autoencoders · 349 papers · Reset filters

Compositional 3D-aware Video Generation with LLM Director

Hanxin Zhu, Tianyu He, Anni Tang, Junliang Guo, Zhibo Chen, Jiang Bian

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Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual elements within the generated video, such as the movement and appearance of specific characters and the manipulation of viewpoints. In this work, we propose a novel paradigm that generates each element in 3D representation separately and then composites them with priors from Large Language Models (LLMs) and 2D diffusion models. Specifically, given an input textual query, our scheme consists of four stages: 1) we leverage the LLMs as the director to first decompose the complex query into several sub-queries, where each sub-query describes each element of the generated video; 2) to generate each element, pre-trained models are invoked by the LLMs to obtain the corresponding 3D representation; 3) to composite the generated 3D representations, we prompt multi-modal LLMs to produce coarse guidance on the scale, location, and trajectory of different objects; 4) to make the results adhere to natural distribution, we further leverage 2D diffusion priors and use score distillation sampling to refine the composition. Extensive experiments demonstrate that our method can generate high-fidelity videos from text with flexible control over each element.

Poster
Self-playing Adversarial Language Game Enhances LLM Reasoning

Pengyu Cheng, Tianhao Hu, Han Xu, Zhisong Zhang, Yong Dai, Lei Han, Nan Du, Xiaolong Li

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We explore the potential of self-play training for large language models (LLMs) in a two-player adversarial language game called Adversarial Taboo. In this game, an attacker and a defender communicate around a target word only visible to the attacker. The attacker aims to induce the defender to speak the target word unconsciously, while the defender tries to infer the target word from the attacker's utterances. To win the game, both players must have sufficient knowledge about the target word and high-level reasoning ability to infer and express in this information-reserved conversation. Hence, we are curious about whether LLMs' reasoning ability can be further enhanced by Self-Playing this Adversarial language Game (SPAG). With this goal, we select several open-source LLMs and let each act as the attacker and play with a copy of itself as the defender on an extensive range of target words. Through reinforcement learning on the game outcomes, we observe that the LLMs' performances uniformly improve on a broad range of reasoning benchmarks. Furthermore, iteratively adopting this self-play process can continuously promote LLMs' reasoning abilities. The code is available at https://github.com/Linear95/SPAG.

Poster
GAVEL: Generating Games via Evolution and Language Models

Graham Todd, Alexander George Padula, Matthew Stephenson, Eric Piette, Dennis J. N. J. Soemers, Julian Togelius

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Automatically generating novel and interesting games is a complex task. Challenges include representing game rules in a computationally workable form, searching through the large space of potential games under most such representations, and accurately evaluating the originality and quality of previously unseen games. Prior work in automated game generation has largely focused on relatively restricted rule representations and relied on domain-specific heuristics. In this work, we explore the generation of novel games in the comparatively expansive Ludii game description language, which encodes the rules of over 1000 board games in a variety of styles and modes of play. We draw inspiration from recent advances in large language models and evolutionary computation in order to train a model that intelligently mutates and recombines games and mechanics expressed as code. We demonstrate both quantitatively and qualitatively that our approach is capable of generating new and interesting games, including in regions of the potential rules space not covered by existing games in the Ludii dataset.

Poster
Wings: Learning Multimodal LLMs without Text-only Forgetting

Yi-Kai Zhang, Shiyin Lu, Yang Li, YanQing Ma, Qing-Guo Chen, Zhao Xu, Weihua Luo, Kaifu Zhang, De-Chuan Zhan, Han-Jia Ye

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Multimodal large language models (MLLMs), initiated with a trained LLM, first align images with text and then fine-tune on multimodal mixed inputs. However, during the continued training, the MLLM catastrophically forgets the text-only instructions that the initial LLM masters. In this paper, we present Wings, a novel MLLM that excels in both text-only and multimodal instructions. By examining attention across layers of MLLM, we find that *text-only forgetting* is related to the attention shifts from pre-image to post-image text. From that, we construct an additional Low-Rank Residual Attention (LoRRA) block that acts as the "modality learner" to expand the learnable space and compensate for the attention shift. The complementary learners, like "wings" on either side, are connected in parallel to each layer's attention block. The LoRRA mirrors the structure of attention but utilizes low-rank connections to ensure efficiency. Initially, image and text inputs are aligned with visual learners operating alongside the main attention, balancing focus on visual elements. Later, textual learners are integrated with token-wise routing, blending the outputs of both modality learners collaboratively. Our experimental results demonstrate that Wings outperforms equally-scaled MLLMs in both text-only and visual question-answering tasks. Wings with *compensation of learners* addresses text-only forgetting during visual modality expansion in general MLLMs.

Poster
A Geometric View of Data Complexity: Efficient Local Intrinsic Dimension Estimation with Diffusion Models

Hamidreza Kamkari, Brendan Leigh Ross, Rasa Hosseinzadeh, Jesse C. Cresswell, Gabriel Loaiza-Ganem

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High-dimensional data commonly lies on low-dimensional submanifolds, and estimating the local intrinsic dimension (LID) of a datum -- i.e. the dimension of the submanifold it belongs to -- is a longstanding problem. LID can be understood as the number of local factors of variation: the more factors of variation a datum has, the more complex it tends to be. Estimating this quantity has proven useful in contexts ranging from generalization in neural networks to detection of out-of-distribution data, adversarial examples, and AI-generated text. The recent successes of deep generative models present an opportunity to leverage them for LID estimation, but current methods based on generative models produce inaccurate estimates, require more than a single pre-trained model, are computationally intensive, or do not exploit the best available deep generative models: diffusion models (DMs). In this work, we show that the Fokker-Planck equation associated with a DM can provide an LID estimator which addresses the aforementioned deficiencies. Our estimator, called FLIPD, is easy to implement and compatible with all popular DMs. Applying FLIPD to synthetic LID estimation benchmarks, we find that DMs implemented as fully-connected networks are highly effective LID estimators that outperform existing baselines. We also apply FLIPD to natural images where the true LID is unknown. Despite being sensitive to the choice of network architecture, FLIPD estimates remain a useful measure of relative complexity; compared to competing estimators, FLIPD exhibits a consistently higher correlation with image PNG compression rate and better aligns with qualitative assessments of complexity. Notably, FLIPD is orders of magnitude faster than other LID estimators, and the first to be tractable at the scale of Stable Diffusion.

Spotlight
Gradient-free Decoder Inversion in Latent Diffusion Models

Seongmin Hong, Suh Yoon Jeon, Kyeonghyun Lee, Ernest K. Ryu, Se Young Chun

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In latent diffusion models (LDMs), denoising diffusion process efficiently takes place on latent space whose dimension is lower than that of pixel space. Decoder is typically used to transform the representation in latent space to that in pixel space. While a decoder is assumed to have an encoder as an accurate inverse, exact encoder-decoder pair rarely exists in practice even though applications often require precise inversion of decoder. In other words, encoder is not the left-inverse but the right-inverse of the decoder; decoder inversion seeks the left-inverse. Prior works for decoder inversion in LDMs employed gradient descent inspired by inversions of generative adversarial networks. However, gradient-based methods require larger GPU memory and longer computation time for larger latent space. For example, recent video LDMs can generate more than 16 frames, but GPUs with 24 GB memory can only perform gradient-based decoder inversion for 4 frames. Here, we propose an efficient gradient-free decoder inversion for LDMs, which can be applied to diverse latent models. Theoretical convergence property of our proposed inversion has been investigated not only for the forward step method, but also for the inertial Krasnoselskii-Mann (KM) iterations under mild assumption on cocoercivity that is satisfied by recent LDMs. Our proposed gradient-free method with Adam optimizer and learning rate scheduling significantly reduced computation time and memory usage over prior gradient-based methods and enabled efficient computation in applications such as noise-space watermarking and background-preserving image editing while achieving comparable error levels.

Poster
Time-Reversal Provides Unsupervised Feedback to LLMs

Yerram Varun, Rahul Madhavan, Sravanti Addepalli, Arun Suggala, Karthikeyan Shanmugam, Prateek Jain

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Large Language Models (LLMs) are typically trained to predict in the forward direction of time. However, recent works have shown that prompting these models to look back and critique their own generations can produce useful feedback. Motivated by this, we explore the question of whether LLMs can be empowered to think (predict and score) backwards to provide unsupervised feedback that complements forward LLMs. Towards this, we introduce Time Reversed Language Models (TRLMs), which can score and generate queries when conditioned on responses, effectively functioning in the reverse direction of time. Further, to effectively infer in the response to query direction, we pre-train and fine-tune a language model (TRLM-Ba) in the reverse token order from scratch. We show empirically (and theoretically in a stylized setting) that time-reversed models can indeed complement forward model predictions when used to score the query given response for re-ranking multiple forward generations. We obtain up to 5\% improvement on the widely used AlpacaEval Leaderboard over the competent baseline of best-of-N re-ranking using self log-perplexity scores. We further show that TRLM scoring outperforms conventional forward scoring of response given query, resulting in significant gains in applications such as citation generation and passage retrieval. We next leverage the generative ability of TRLM to augment or provide unsupervised feedback to input safety filters of LLMs, demonstrating a drastic reduction in false negative rate with negligible impact on false positive rates against several attacks published on the popular JailbreakBench leaderboard.

Spotlight
Generating Highly Designable Proteins with Geometric Algebra Flow Matching

Simon Wagner, Leif Seute, Vsevolod Viliuga, Nicolas Wolf, Frauke Gräter, Jan Stuehmer

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We introduce a generative model for protein backbone design utilizing geometric products and higher order message passing. In particular, we propose Clifford Frame Attention (CFA), an extension of the invariant point attention (IPA) architecture from AlphaFold2, in which the backbone residue frames and geometric features are represented in the projective geometric algebra. This enables to construct geometrically expressive messages between residues, including higher order terms, using the bilinear operations of the algebra. We evaluate our architecture by incorporating it into the framework of FrameFlow, a state-of-the-art flow matching model for protein backbone generation. The proposed model achieves high designability, diversity and novelty, while also sampling protein backbones that follow the statistical distribution of secondary structure elements found in naturally occurring proteins, a property so far only insufficiently achieved by many state-of-the-art generative models.

Poster
Applying Guidance in a Limited Interval Improves Sample and Distribution Quality in Diffusion Models

Tuomas Kynkäänniemi, Miika Aittala, Tero Karras, Samuli Laine, Timo Aila, Jaakko Lehtinen

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Guidance is a crucial technique for extracting the best performance out of image-generating diffusion models. Traditionally, a constant guidance weight has been applied throughout the sampling chain of an image. We show that guidance is clearly harmful toward the beginning of the chain (high noise levels), largely unnecessary toward the end (low noise levels), and only beneficial in the middle. We thus restrict it to a specific range of noise levels, improving both the inference speed and result quality. This limited guidance interval improves the record FID in ImageNet-512 significantly, from 1.81 to 1.40. We show that it is quantitatively and qualitatively beneficial across different sampler parameters, network architectures, and datasets, including the large-scale setting of Stable Diffusion XL. We thus suggest exposing the guidance interval as a hyperparameter in all diffusion models that use guidance.

Poster
Phased Consistency Models

Fu-Yun Wang, Zhaoyang Huang, Alexander William Bergman, Dazhong Shen, Peng Gao, Michael Lingelbach, Keqiang Sun, Weikang BIAN, Guanglu Song, Yu Liu, Xiaogang Wang, Hongsheng Li

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Consistency Models (CMs) have made significant progress in accelerating the generation of diffusion models. However, their application to high-resolution, text-conditioned image generation in the latent space remains unsatisfactory. In this paper, we identify three key flaws in the current design of Latent Consistency Models~(LCMs). We investigate the reasons behind these limitations and propose Phased Consistency Models (PCMs), which generalize the design space and address the identified limitations. Our evaluations demonstrate that PCMs outperform LCMs across 1--16 step generation settings. While PCMs are specifically designed for multi-step refinement, they achieve comparable 1-step generation results to previously state-of-the-art specifically designed 1-step methods. Furthermore, we show the methodology of PCMs is versatile and applicable to video generation, enabling us to train the state-of-the-art few-step text-to-video generator. Our code is available at https://github.com/G-U-N/Phased-Consistency-Model.

Poster
Learning-Augmented Approximation Algorithms for Maximum Cut and Related Problems

Vincent Cohen-Addad, Tommaso d'Orsi, Anupam Gupta, Euiwoong Lee, Debmalya Panigrahi

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In recent years, there has been a surge of interest in the use of machine-learned predictions to bypass worst-case lower bounds for classical problems in combinatorial optimization. So far, the focus has mostly been on online algorithms, where information-theoretic barriers are overcome using predictions about the unknown future. In this paper, we consider the complementary question of using learned information to overcome computational barriers in the form of approximation hardness of polynomial-time algorithms for NP-hard (offline) problems. We show that noisy predictions about the optimal solution can be used to break classical hardness results for maximization problems such as the max-cut problem and more generally, maximization versions of constraint satisfaction problems (CSPs).

Poster
LiteVAE: Lightweight and Efficient Variational Autoencoders for Latent Diffusion Models

Seyedmorteza Sadat, Jakob Buhmann, Derek Bradley, Otmar Hilliges, Romann M. Weber

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Advances in latent diffusion models (LDMs) have revolutionized high-resolution image generation, but the design space of the autoencoder that is central to these systems remains underexplored. In this paper, we introduce LiteVAE, a new autoencoder design for LDMs, which leverages the 2D discrete wavelet transform to enhance scalability and computational efficiency over standard variational autoencoders (VAEs) with no sacrifice in output quality. We investigate the training methodologies and the decoder architecture of LiteVAE and propose several enhancements that improve the training dynamics and reconstruction quality. Our base LiteVAE model matches the quality of the established VAEs in current LDMs with a six-fold reduction in encoder parameters, leading to faster training and lower GPU memory requirements, while our larger model outperforms VAEs of comparable complexity across all evaluated metrics (rFID, LPIPS, PSNR, and SSIM).

Poster
Improving the Training of Rectified Flows

Sangyun Lee, Zinan Lin, Giulia Fanti

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Diffusion models have shown great promise for image and video generation, but sampling from state-of-the-art models requires expensive numerical integration of a generative ODE. One approach for tackling this problem is rectified flows, which iteratively learn smooth ODE paths that are less susceptible to truncation error. However, rectified flows still require a relatively large number of function evaluations (NFEs). In this work, we propose improved techniques for training rectified flows, allowing them to compete with knowledge distillation methods even in the low NFE setting. Our main insight is that under realistic settings, a single iteration of the Reflow algorithm for training rectified flows is sufficient to learn nearly straight trajectories; hence, the current practice of using multiple Reflow iterations is unnecessary. We thus propose techniques to improve one-round training of rectified flows, including a U-shaped timestep distribution and LPIPS-Huber premetric. With these techniques, we improve the FID of the previous 2-rectified flow by up to 75\% in the 1 NFE setting on CIFAR-10. On ImageNet 64$\times$64, our improved rectified flow outperforms the state-of-the-art distillation methods such as consistency distillation and progressive distillation in both one-step and two-step settings and rivals the performance of improved consistency training (iCT) in FID. Code is available at https://github.com/sangyun884/rfpp.

Poster
Exact Gradients for Stochastic Spiking Neural Networks Driven by Rough Signals

Christian Holberg, Cristopher Salvi

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We introduce a mathematically rigorous framework based on rough path theory to model stochastic spiking neural networks (SSNNs) as stochastic differential equations with event discontinuities (Event SDEs) and driven by càdlàg rough paths. Our formalism is general enough to allow for potential jumps to be present both in the solution trajectories as well as in the driving noise. We then identify a set of sufficient conditions ensuring the existence of pathwise gradients of solution trajectories and event times with respect to the network's parameters and show how these gradients satisfy a recursive relation. Furthermore, we introduce a general-purpose loss function defined by means of a new class of signature kernels indexed on càdlàg rough paths and use it to train SSNNs as generative models. We provide an end-to-end autodifferentiable solver for Event SDEs and make its implementation available as part of the $\texttt{diffrax}$ library. Our framework is, to our knowledge, the first enabling gradient-based training of SSNNs with noise affecting both the spike timing and the network's dynamics.

Poster
Are More LLM Calls All You Need? Towards the Scaling Properties of Compound AI Systems

Lingjiao Chen, Jared Quincy Davis, Boris Hanin, Peter Bailis, Ion Stoica, Matei Zaharia, James Zou

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Many recent state-of-the-art results in language tasks were achieved using compound systems that perform multiple Language Model (LM) calls and aggregate their responses. However, there is little understanding of how the number of LM calls -- e.g., when asking the LM to answer each question multiple times and taking a majority vote -- affects such a compound system's performance. In this paper, we initiate the study of scaling properties of compound inference systems. We analyze, theoretically and empirically, how the number of LM calls affects the performance of Vote and Filter-Vote, two of the simplest compound system designs, which aggregate LM responses via majority voting, optionally applying LM filters. We find, surprisingly, that across multiple language tasks, the performance of both Vote and Filter-Vote can first increase but then decrease as a function of the number of LM calls. Our theoretical results suggest that this non-monotonicity is due to the diversity of query difficulties within a task: more LM calls lead to higher performance on "easy" queries, but lower performance on "hard" queries, and non-monotone behavior can emerge when a task contains both types of queries. This insight then allows us to compute, from a small number of samples, the number of LM calls that maximizes system performance, and define an analytical scaling model for both systems. Experiments show that our scaling model can accurately predict the performance of Vote and Filter-Vote systems and thus find the optimal number of LM calls to make.

Poster
Practical Shuffle Coding

Julius Kunze, Daniel Severo, Jan-Willem van de Meent, James Townsend

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We present a general method for lossless compression of unordered data structures, including multisets and graphs. It is a variant of shuffle coding that is many orders of magnitude faster than the original and enables 'one-shot' compression of single unordered objects. Our method achieves state-of-the-art compression rates on various large-scale network graphs at speeds of megabytes per second, efficiently handling even a multi-gigabyte plain graph with one billion edges. We release an implementation that can be easily adapted to different data types and statistical models.

Poster
Search for Efficient Large Language Models

Xuan Shen, Pu Zhao, Yifan Gong, Zhenglun Kong, Zheng Zhan, Yushu Wu, Ming Lin, Chao Wu, Xue Lin, Yanzhi Wang

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Large Language Models (LLMs) have long held sway in the realms of artificial intelligence research. Numerous efficient techniques, including weight pruning, quantization, and distillation, have been embraced to compress LLMs, targeting memory reduction and inference acceleration, which underscore the redundancy in LLMs. However, most model compression techniques concentrate on weight optimization, overlooking the exploration of optimal architectures. Besides, traditional architecture search methods, limited by the elevated complexity with extensive parameters, struggle to demonstrate their effectiveness on LLMs. In this paper, we propose a training-free architecture search framework to identify optimal subnets that preserve the fundamental strengths of the original LLMs while achieving inference acceleration. Furthermore, after generating subnets that inherit specific weights from the original LLMs, we introduce a reformation algorithm that utilizes the omitted weights to rectify the inherited weights with a small amount of calibration data. Compared with SOTA training-free structured pruning works that can generate smaller networks, our method demonstrates superior performance across standard benchmarks. Furthermore, our generated subnets can directly reduce the usage of GPU memory and achieve inference acceleration.

Poster
MotionCraft: Physics-Based Zero-Shot Video Generation

Antonio Montanaro, Luca Savant Aira, Emanuele Aiello, Diego Valsesia, Enrico Magli

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Generating videos with realistic and physically plausible motion is one of the main recent challenges in computer vision. While diffusion models are achieving compelling results in image generation, video diffusion models are limited by heavy training and huge models, resulting in videos that are still biased to the training dataset. In this work we propose MotionCraft, a new zero-shot video generator to craft physics-based and realistic videos. MotionCraft is able to warp the noise latent space of an image diffusion model, such as Stable Diffusion, by applying an optical flow derived from a physics simulation. We show that warping the noise latent space results in coherent application of the desired motion while allowing the model to generate missing elements consistent with the scene evolution, which would otherwise result in artefacts or missing content if the flow was applied in the pixel space. We compare our method with the state-of-the-art Text2Video-Zero reporting qualitative and quantitative improvements, demonstrating the effectiveness of our approach to generate videos with finely-prescribed complex motion dynamics.

Poster
Diffusion Models With Learned Adaptive Noise

Subham Sekhar Sahoo, Aaron Gokaslan, Christopher De Sa, Volodymyr Kuleshov

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Diffusion models have gained traction as powerful algorithms for synthesizing high-quality images. Central to these algorithms is the diffusion process, a set of equations which maps data to noise in a way that can significantly affect performance. In this paper, we explore whether the diffusion process can be learned from data. Our work is grounded in Bayesian inference and seeks to improve log-likelihood estimation by casting the learned diffusion process as an approximate variational posterior that yields a tighter lower bound (ELBO) on the likelihood. A widely held assumption is that the ELBO is invariant to the noise process: our work dispels this assumption and proposes multivariate learned adaptive noise (MuLAN), a learned diffusion process that applies noise at different rates across an image. Our method consists of three components: a multivariate noise schedule, adaptive input-conditional diffusion, and auxiliary variables; these components ensure that the ELBO is no longer invariant to the choice of the noise schedule as in previous works. Empirically, MuLAN sets a new **state-of-the-art** in density estimation on CIFAR-10 and ImageNet while matching the performance of previous state-of-the-art models with **50%** fewer steps. We provide the code, along with a blog post and video tutorial on the project page: https://s-sahoo.com/MuLAN

Spotlight
Order-Independence Without Fine Tuning

Reid McIlroy-Young, Katrina Brown, Conlan Olson, Linjun Zhang, Cynthia Dwork

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The development of generative language models that can create long and coherent textual outputs via autoregression has lead to a proliferation of uses and a corresponding sweep of analyses as researches work to determine the limitations of this new paradigm. Unlike humans, these '*Large Language Models*' (LLMs) are highly sensitive to small changes in their inputs, leading to unwanted inconsistency in their behavior. One problematic inconsistency when LLMs are used to answer multiple-choice questions or analyze multiple inputs is *order dependency*: the output of an LLM can (and often does) change significantly when sub-sequences are swapped, despite both orderings being semantically identical. In this paper we present , a technique that *guarantees* the output of an LLM will not have order dependence on a specified set of sub-sequences. We show that this method *provably* eliminates order dependency, and that it can be applied to *any* transformer-based LLM to enable text generation that is unaffected by re-orderings. Delving into the implications of our method, we show that, despite our inputs being out of distribution, the impact on expected accuracy is small, where the expectation is over the order of uniformly chosen shuffling of the candidate responses, and usually significantly less in practice. Thus, can be used as a '*dropped-in*' method on fully trained models. Finally, we discuss how our method's success suggests that other strong guarantees can be obtained on LLM performance via modifying the input representations. Code is available at [github.com/reidmcy/set-based-prompting](https://github.com/reidmcy/set-based-prompting.).

Poster