NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

Browse all papers

Online Learning with Sublinear Best-Action Queries

Matteo Russo, Andrea Celli, Riccardo Colini Baldeschi, Federico Fusco, Daniel Haimovich, Dima Karamshuk, Stefano Leonardi, Niek Tax

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In online learning, a decision maker repeatedly selects one of a set of actions, with the goal of minimizing the overall loss incurred. Following the recent line of research on algorithms endowed with additional predictive features, we revisit this problem by allowing the decision maker to acquire additional information on the actions to be selected. In particular, we study the power of \emph{best-action queries}, which reveal beforehand the identity of the best action at a given time step. In practice, predictive features may be expensive, so we allow the decision maker to issue at most $k$ such queries. We establish tight bounds on the performance any algorithm can achieve when given access to $k$ best-action queries for different types of feedback models. In particular, we prove that in the full feedback model, $k$ queries are enough to achieve an optimal regret of $\Theta(\min\{\sqrt T, \frac{T}{k}\})$. This finding highlights the significant multiplicative advantage in the regret rate achievable with even a modest (sublinear) number $k \in \Omega(\sqrt{T})$ of queries. Additionally, we study the challenging setting in which the only available feedback is obtained during the time steps corresponding to the $k$ best-action queries. There, we provide a tight regret rate of $\Theta(\min\{\frac{T}{\sqrt k},\frac{T^2}{k^2}\})$, which improves over the standard $\Theta(\frac{T}{\sqrt k})$ regret rate for label efficient prediction for $k \in \Omega(T^{2/3})$.

Poster
Reinforcement Learning Gradients as Vitamin for Online Finetuning Decision Transformers

Kai Yan, Alex Schwing, Yu-Xiong Wang

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Decision Transformers have recently emerged as a new and compelling paradigm for offline Reinforcement Learning (RL), completing a trajectory in an autoregressive way. While improvements have been made to overcome initial shortcomings, online finetuning of decision transformers has been surprisingly under-explored. The widely adopted state-of-the-art Online Decision Transformer (ODT) still struggles when pretrained with low-reward offline data. In this paper, we theoretically analyze the online-finetuning of the decision transformer, showing that the commonly used Return-To-Go (RTG) that's far from the expected return hampers the online fine-tuning process. This problem, however, is well-addressed by the value function and advantage of standard RL algorithms. As suggested by our analysis, in our experiments, we hence find that simply adding TD3 gradients to the finetuning process of ODT effectively improves the online finetuning performance of ODT, especially if ODT is pretrained with low-reward offline data. These findings provide new directions to further improve decision transformers.

Spotlight
Strategic Littlestone Dimension: Improved Bounds on Online Strategic Classification

Saba Ahmadi, Kunhe Yang, Hanrui Zhang

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We study the problem of online binary classification in settings where strategic agents can modify their observable features to receive a positive classification. We model the set of feasible manipulations by a directed graph over the feature space, and assume the learner only observes the manipulated features instead of the original ones. We introduce the Strategic Littlestone Dimension, a new combinatorial measure that captures the joint complexity of the hypothesis class and the manipulation graph. We demonstrate that it characterizes the instance-optimal mistake bounds for deterministic learning algorithms in the realizable setting. We also achieve improved regret in the agnostic setting by a refined agnostic-to-realizable reduction that accounts for the additional challenge of not observing agents' original features. Finally, we relax the assumption that the learner knows the manipulation graph, instead assuming their knowledge is captured by a family of graphs. We derive regret bounds in both the realizable setting where all agents manipulate according to the same graph within the graph family, and the agnostic setting where the manipulation graphs are chosen adversarially and not consistently modeled by a single graph in the family.

Poster
Multiclass Transductive Online Learning

Steve Hanneke, Vinod Raman, Amirreza Shaeiri, UNIQUE SUBEDI

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We consider the problem of multiclass transductive online learning when the number of labels can be unbounded. Previous works by Ben-David et al. [1997] and Hanneke et al. [2024] only consider the case of binary and finite label spaces respectively. The latter work determined that their techniques fail to extend to the case of unbounded label spaces, and they pose the question of characterizing the optimal mistake bound for unbounded label spaces. We answer this question, by showing that a new dimension, termed the Level-constrained Littlestone dimension, characterizes online learnability in this setting. Along the way, we show that the trichotomy of possible minimax rates established by Hanneke et al. [2024] for finite label spaces in the realizable setting continues to hold even when the label space is unbounded. In particular, if the learner plays for $T \in \mathbb{N}$ rounds, its minimax expected number of mistakes can only grow like $\Theta(T)$, $\Theta(\log T)$, or $\Theta(1)$. To prove this result, we give another combinatorial dimension, termed the Level-constrained Branching dimension, and show that its finiteness characterizes constant minimax expected mistake-bounds. The trichotomy is then determined by a combination of the Level-constrained Littlestone and Branching dimensions. Quantitatively, our upper bounds improve upon existing multiclass upper bounds in Hanneke et al. [2024] by removing the dependence on the label set size. In doing so, we explicitly construct learning algorithms that can handle extremely large or unbounded label spaces. A key component of our algorithm is a new notion of shattering that exploits the sequential nature of transductive online learning. Finally, we complete our results by proving expected regret bounds in the agnostic setting, extending the result of Hanneke et al. [2024].

Spotlight
Contextual Multinomial Logit Bandits with General Value Functions

Mengxiao Zhang, Haipeng Luo

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Contextual multinomial logit (MNL) bandits capture many real-world assortment recommendation problems such as online retailing/advertising. However, prior work has only considered (generalized) linear value functions, which greatly limits its applicability. Motivated by this fact, in this work, we consider contextual MNL bandits with a general value function class that contains the ground truth, borrowing ideas from a recent trend of studies on contextual bandits. Specifically, we consider both the stochastic and the adversarial settings, and propose a suite of algorithms, each with different computation-regret trade-off. When applied to the linear case, our results not only are the first ones with no dependence on a certain problem-dependent constant that can be exponentially large, but also enjoy other advantages such as computational efficiency, dimension-free regret bounds, or the ability to handle completely adversarial contexts and rewards.

Poster
GREATS: Online Selection of High-Quality Data for LLM Training in Every Iteration

Jiachen T. Wang, Tong Wu, Dawn Song, Prateek Mittal, Ruoxi Jia

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Online batch selection methods offer an adaptive alternative to static training data selection by dynamically selecting data batches during training. However, existing methods either rely on impractical reference models or simple heuristics that may not capture true data informativeness. To address these limitations, we propose \emph{GREedy Approximation Taylor Selection} (GREATS), a principled and efficient online batch selection method that applies greedy algorithm to optimize the data batch quality approximated by Taylor expansion. We develop a series of techniques to scale GREATS to large-scale model training. Extensive experiments with large language models (LLMs) demonstrate that GREATS significantly improves training convergence speed and generalization performance.

Spotlight
Learning-Augmented Algorithms with Explicit Predictors

Marek Elias, Haim Kaplan, Yishay Mansour, Shay Moran

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Recent advances in algorithmic design show how to utilize predictions obtained by machine learning models from past and present data. These approaches have demonstrated an enhancement in performance when the predictions are accurate, while also ensuring robustness by providing worst-case guarantees when predictions fail. In this paper we focus on online problems; prior research in this context was focused on a paradigm where the algorithms are oblivious of the predictors' design, treating them as a black box. In contrast, in this work, we unpack the predictor and integrate the learning problem it gives rise for within the algorithmic challenge. In particular we allow the predictor to learn as it receives larger parts of the input, with the ultimate goal of designing online learning algorithms specifically tailored for the algorithmic task at hand. Adopting this perspective, we focus on a number of fundamental problems, including caching and scheduling, which have been well-studied in the black-box setting. For each of the problems, we introduce new algorithms that take advantage of explicit and carefully designed learning rules. These pairings of online algorithms with corresponding learning rules yields improvements in the overall performance in comparison with previous work.

Poster
Promoting Fairness Among Dynamic Agents in Online-Matching Markets under Known Stationary Arrival Distributions

Will Ma, Pan Xu

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Online (bipartite) matching under known stationary arrivals is a fundamental model that has been studied extensively under the objective of maximizing the total number of customers served. We instead study the objective of *maximizing the minimum matching rate across all online types*, which is referred to as long-run (individual) fairness. For Online Matching under long-run Fairness (OM-LF) with a single offline agent, we show that the first-come-first-serve (FCFS) policy is $1$-competitive, i.e., matching any optimal clairvoyant. For the general case of OM-LF: We present a sampling algorithm (SAMP) and show that (1) SAMP is of competitiveness of at least $1-1/e$ and (2) it is asymptotically optimal with competitiveness approaches one in different regimes when either all offline agents have a sufficiently large matching capacity, or all online types have a sufficiently large arrival rate, or highly imbalance between the total offline matching capacity and the number of online arrivals. To complement the competitive results, we show the following hardness results for OM-LF: (1) Any non-rejecting policy (matching every arriving online agent if possible) is no more than $1/2$-competitive; (2) Any (randomized) policy is no more than $(\sqrt{3}-1)$-competitive; (3) SAMP can be no more than $(1-1/e)$-competitive suggesting the tightness of competitive analysis for SAMP. We stress that all hardness results mentioned here are independent of any benchmarks. We also consider a few extensions of OM-LF by proposing a few variants of fairness metrics, including long-run group-level fairness and short-run fairness, and we devise related algorithms with provable competitive performance.

Poster