NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

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Topic: Simulation for Driving · 410 papers · Reset filters

Transfer Q-star : Principled Decoding for LLM Alignment

Souradip Chakraborty, Soumya Suvra Ghosal, Ming Yin, Dinesh Manocha, Mengdi Wang, Amrit Bedi, Furong Huang

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Aligning foundation models is essential for their safe and trustworthy deployment. However, traditional fine-tuning methods are computationally intensive and require updating billions of model parameters. A promising alternative, alignment via decoding, adjusts the response distribution directly without model updates to maximize a target reward $r$, thus providing a lightweight and adaptable framework for alignment. However, principled decoding methods rely on oracle access to an optimal Q-function ($Q^*$), which is often unavailable in practice. Hence, prior SoTA methods either approximate this $Q^*$ using $Q^{\pi_{\text{sft}}}$ (derived from the reference $\texttt{SFT}$ model) or rely on short-term rewards, resulting in sub-optimal decoding performance. In this work, we propose $\texttt{Transfer Q}^*$, which implicitly estimates the optimal value function for a target reward $r$ through a baseline model $\rho_{\texttt{BL}}$ aligned with a baseline reward $r_{\texttt{BL}}$ (which can be different from the target reward $r$). Theoretical analyses of $\texttt{Transfer Q}^*$ provide a rigorous characterization of its optimality, deriving an upper bound on the sub-optimality gap and identifying a hyperparameter to control the deviation from the pre-trained reference $\texttt{SFT}$ model based on user needs. Our approach significantly reduces the sub-optimality gap observed in prior SoTA methods and demonstrates superior empirical performance across key metrics such as coherence, diversity, and quality in extensive tests on several synthetic and real datasets.

Poster
DiTFastAttn: Attention Compression for Diffusion Transformer Models

Zhihang Yuan, Hanling Zhang, Lu Pu, Xuefei Ning, Linfeng Zhang, Tianchen Zhao, Shengen Yan, Guohao Dai, Yu Wang

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Diffusion Transformers (DiT) excel at image and video generation but face computational challenges due to the quadratic complexity of self-attention operators. We propose DiTFastAttn, a post-training compression method to alleviate the computational bottleneck of DiT. We identify three key redundancies in the attention computation during DiT inference: (1) spatial redundancy, where many attention heads focus on local information; (2) temporal redundancy, with high similarity between the attention outputs of neighboring steps; (3) conditional redundancy, where conditional and unconditional inferences exhibit significant similarity. We propose three techniques to reduce these redundancies: (1) $\textit{Window Attention with Residual Sharing}$ to reduce spatial redundancy; (2) $\textit{Attention Sharing across Timesteps}$ to exploit the similarity between steps; (3) $\textit{Attention Sharing across CFG}$ to skip redundant computations during conditional generation.

Poster
Gaussian Process Bandits for Top-k Recommendations

Mohit Yadav, Cameron N Musco, Daniel Sheldon

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Algorithms that utilize bandit feedback to optimize top-k recommendations are vital for online marketplaces, search engines, and content platforms. However, the combinatorial nature of this problem poses a significant challenge, as the possible number of ordered top-k recommendations from $n$ items grows exponentially with $k$. As a result, previous work often relies on restrictive assumptions about the reward or bandit feedback models, such as assuming that the feedback discloses rewards for each recommended item rather than a single scalar feedback for the entire set of top-k recommendations. We introduce a novel contextual bandit algorithm for top-k recommendations, leveraging a Gaussian process with a Kendall kernel to model the reward function. Our algorithm requires only scalar feedback from the top-k recommendations and does not impose restrictive assumptions on the reward structure. Theoretical analysis confirms that the proposed algorithm achieves sub-linear regret in relation to the number of rounds and arms. Additionally, empirical results using a bandit simulator demonstrate that the proposed algorithm outperforms other baselines across various scenarios.

Poster
Motion Forecasting in Continuous Driving

Nan Song, Bozhou Zhang, Xiatian Zhu, Li Zhang

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Motion forecasting for agents in autonomous driving is highly challenging due to the numerous possibilities for each agent's next action and their complex interactions in space and time. In real applications, motion forecasting takes place repeatedly and continuously as the self-driving car moves. However, existing forecasting methods typically process each driving scene within a certain range independently, totally ignoring the situational and contextual relationships between successive driving scenes. This significantly simplifies the forecasting task, making the solutions suboptimal and inefficient to use in practice. To address this fundamental limitation, we propose a novel motion forecasting framework for continuous driving, named RealMotion. It comprises two integral streams both at the scene level: (1) The scene context stream progressively accumulates historical scene information until the present moment, capturing temporal interactive relationships among scene elements. (2) The agent trajectory stream optimizes current forecasting by sequentially relaying past predictions. Besides, a data reorganization strategy is introduced to narrow the gap between existing benchmarks and real-world applications, consistent with our network. These approaches enable exploiting more broadly the situational and progressive insights of dynamic motion across space and time. Extensive experiments on Argoverse series with different settings demonstrate that our RealMotion achieves state-of-the-art performance, along with the advantage of efficient real-world inference.

Spotlight
ZOPP: A Framework of Zero-shot Offboard Panoptic Perception for Autonomous Driving

Tao MA, Hongbin Zhou, Qiusheng Huang, Xuemeng Yang, Jianfei Guo, Bo Zhang, Min Dou, Yu Qiao, Botian Shi, Hongsheng Li

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Offboard perception aims to automatically generate high-quality 3D labels for autonomous driving (AD) scenes. Existing offboard methods focus on 3D object detection with closed-set taxonomy and fail to match human-level recognition capability on the rapidly evolving perception tasks. Due to heavy reliance on human labels and the prevalence of data imbalance and sparsity, a unified framework for offboard auto-labeling various elements in AD scenes that meets the distinct needs of perception tasks is not being fully explored. In this paper, we propose a novel multi-modal Zero-shot Offboard Panoptic Perception (ZOPP) framework for autonomous driving scenes. ZOPP integrates the powerful zero-shot recognition capabilities of vision foundation models and 3D representations derived from point clouds. To the best of our knowledge, ZOPP represents a pioneering effort in the domain of multi-modal panoptic perception and auto labeling for autonomous driving scenes. We conduct comprehensive empirical studies and evaluations on Waymo open dataset to validate the proposed ZOPP on various perception tasks. To further explore the usability and extensibility of our proposed ZOPP, we also conduct experiments in downstream applications. The results further demonstrate the great potential of our ZOPP for real-world scenarios. The source code will be released at \url{https://github.com/PJLab-ADG/ZOPP}.

Poster
A Near-optimal Algorithm for Learning Margin Halfspaces with Massart Noise

Ilias Diakonikolas, Nikos Zarifis

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We study the problem of PAC learning $\gamma$-margin halfspaces in the presence of Massart noise. Without computational considerations, the sample complexity of this learning problem is known to be $\widetilde{\Theta}(1/(\gamma^2 \epsilon))$. Prior computationally efficient algorithms for the problem incur sample complexity $\tilde{O}(1/(\gamma^4 \epsilon^3))$ and achieve 0-1 error of $\eta+\epsilon$, where $\eta<1/2$ is the upper bound on the noise rate. Recent work gave evidence of an information-computation tradeoff, suggesting that a quadratic dependence on $1/\epsilon$ is required for computationally efficient algorithms. Our main result is a computationally efficient learner with sample complexity $\widetilde{\Theta}(1/(\gamma^2 \epsilon^2))$, nearly matching this lower bound. In addition, our algorithm is simple and practical, relying on online SGD on a carefully selected sequence of convex losses.

Spotlight
A Method for Evaluating Hyperparameter Sensitivity in Reinforcement Learning

Jacob Adkins, Michael Bowling, Adam White

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The performance of modern reinforcement learning algorithms critically relies on tuning ever increasing numbers of hyperparameters. Often, small changes in a hyperparameter can lead to drastic changes in performance, and different environments require very different hyperparameter settings to achieve state-of-the-art performance reported in the literature. We currently lack a scalable and widely accepted approach to characterizing these complex interactions. This work proposes a new empirical methodology for studying, comparing, and quantifying the sensitivity of an algorithm’s performance to hyperparameter tuning for a given set of environments. We then demonstrate the utility of this methodology by assessing the hyperparameter sensitivity of several commonly used normalization variants of PPO. The results suggest that several algorithmic performance improvements may, in fact, be a result of an increased reliance on hyperparameter tuning.

Poster
Learnability Matters: Active Learning for Video Captioning

Yiqian Zhang, Buyu Liu, Jun Bao, Qiang Huang, Min Zhang, Jun Yu

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This work focuses on the active learning in video captioning. In particular, we propose to address the learnability problem in active learning, which has been brought up by collective outliers in video captioning and neglected in the literature. To start with, we conduct a comprehensive study of collective outliers, exploring their hard-to-learn property and concluding that ground truth inconsistency is one of the main causes. Motivated by this, we design a novel active learning algorithm that takes three complementary aspects, namely learnability, diversity, and uncertainty, into account. Ideally, learnability is reflected by ground truth consistency. Under the active learning scenario where ground truths are not available until human involvement, we measure the consistency on estimated ground truths, where predictions from off-the-shelf models are utilized as approximations to ground truths. These predictions are further used to estimate sample frequency and reliability, evincing the diversity and uncertainty respectively. With the help of our novel caption-wise active learning protocol, our algorithm is capable of leveraging knowledge from humans in a more effective yet intellectual manner. Results on publicly available video captioning datasets with diverse video captioning models demonstrate that our algorithm outperforms SOTA active learning methods by a large margin, e.g. we achieve about 103% of full performance on CIDEr with 25% of human annotations on MSR-VTT.

Poster
Slack-Free Spiking Neural Network Formulation for Hypergraph Minimum Vertex Cover

Tam Ngoc-Bang Nguyen, Anh-Dzung Doan, zhipeng cai, Tat-Jun Chin

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Neuromorphic computers open up the potential of energy-efficient computation using spiking neural networks (SNN), which consist of neurons that exchange spike-based information asynchronously. In particular, SNNs have shown promise in solving combinatorial optimization. Underpinning the SNN methods is the concept of energy minimization of an Ising model, which is closely related to quadratic unconstrained binary optimization (QUBO). Thus, the starting point for many SNN methods is reformulating the target problem as QUBO, then executing an SNN-based QUBO solver. For many combinatorial problems, the reformulation entails introducing penalty terms, potentially with slack variables, that implement feasibility constraints in the QUBO objective. For more complex problems such as hypergraph minimum vertex cover (HMVC), numerous slack variables are introduced which drastically increase the search domain and reduce the effectiveness of the SNN solver. In this paper, we propose a novel SNN formulation for HMVC. Rather than using penalty terms with slack variables, our SNN architecture introduces additional spiking neurons with a constraint checking and correction mechanism that encourages convergence to feasible solutions. In effect, our method obviates the need for reformulating HMVC as QUBO. Experiments on neuromorphic hardware show that our method consistently yielded high quality solutions for HMVC on real and synthetic instances where the SNN-based QUBO solver often failed, while consuming measurably less energy than global solvers on CPU.

Poster
Conformal Classification with Equalized Coverage for Adaptively Selected Groups

Yanfei Zhou, Matteo Sesia

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This paper introduces a conformal inference method to evaluate uncertainty in classification by generating prediction sets with valid coverage conditional on adaptively chosen features. These features are carefully selected to reflect potential model limitations or biases. This can be useful to find a practical compromise between efficiency---by providing informative predictions---and algorithmic fairness---by ensuring equalized coverage for the most sensitive groups. We demonstrate the validity and effectiveness of this method on simulated and real data sets.

Poster
Low Degree Hardness for Broadcasting on Trees

Han Huang, Elchanan Mossel

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We study the low-degree hardness of broadcasting on trees. Broadcasting on trees has been extensively studied in statistical physics, in computational biology in relation to phylogenetic reconstruction and in statistics and computer science in the context of block model inference, and as a simple data model for algorithms that may require depth for inference. The inference of the root can be carried by celebrated Belief Propagation (BP) algorithm which achieves Bayes-optimal performance. Despite the fact that this algorithm runs in linear time (using real operations), recent works indicated that this algorithm in fact requires high level of complexity. Moitra, Mossel and Sandon constructed a chain for which estimating the root better than random (for a typical input) is $NC1$ complete. Kohler and Mossel constructed chains such that for trees with $N$ leaves, recovering the root better than random requires a polynomial of degree $N^{\Omega(1)}$. Both works above asked if such complexity bounds hold in general below the celebrated {\em Kesten-Stigum} bound. In this work, we prove that this is indeed the case for low degree polynomials. We show that for the broadcast problem using any Markov chain on trees with $N$ leaves, below the Kesten Stigum bound, any $O(\log N)$ degree polynomial has vanishing correlation with the root. Our result is one of the first low-degree lower bound that is proved in a setting that is not based or easily reduced to a product measure.

Poster
Learning-Augmented Algorithms for the Bahncard Problem

Hailiang Zhao, Xueyan Tang, Peng Chen, Shuiguang Deng

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In this paper, we study learning-augmented algorithms for the Bahncard problem. The Bahncard problem is a generalization of the ski-rental problem, where a traveler needs to irrevocably and repeatedly decide between a cheap short-term solution and an expensive long-term one with an unknown future. Even though the problem is canonical, only a primal-dual-based learning-augmented algorithm was explicitly designed for it. We develop a new learning-augmented algorithm, named PFSUM, that incorporates both history and short-term future to improve online decision making. We derive the competitive ratio of PFSUM as a function of the prediction error and conduct extensive experiments to show that PFSUM outperforms the primal-dual-based algorithm.

Poster
Multidimensional Fractional Programming for Normalized Cuts

Yannan Chen, Beichen Huang, Licheng Zhao, Kaiming Shen

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The Normalized cut (NCut) problem is a fundamental and yet notoriously difficult one in the unsupervised clustering field. Because the NCut problem is fractionally structured, the fractional programming (FP) based approach has worked its way into a new frontier. However, the conventional FP techniques are insufficient: the classic Dinkelbach's transform can only deal with a single ratio and hence is limited to the two-class clustering, while the state-of-the-art quadratic transform accounts for multiple ratios but fails to convert the NCut problem to a tractable form. This work advocates a novel extension of the quadratic transform to the multidimensional ratio case, thereby recasting the fractional 0-1 NCut problem into a bipartite matching problem---which can be readily solved in an iterative manner. Furthermore, we explore the connection between the proposed multidimensional FP method and the minorization-maximization theory to verify the convergence.

Poster
NetworkGym: Reinforcement Learning Environments for Multi-Access Traffic Management in Network Simulation

Momin Haider, Ming Yin, Menglei Zhang, Arpit Gupta, Jing Zhu, Yu-Xiang Wang

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Mobile devices such as smartphones, laptops, and tablets can often connect to multiple access networks (e.g., Wi-Fi, LTE, and 5G) simultaneously. Recent advancements facilitate seamless integration of these connections below the transport layer, enhancing the experience for apps that lack inherent multi-path support. This optimization hinges on dynamically determining the traffic distribution across networks for each device, a process referred to as multi-access traffic splitting. This paper introduces NetworkGym, a high-fidelity network environment simulator that facilitates generating multiple network traffic flows and multi-access traffic splitting. This simulator facilitates training and evaluating different RL-based solutions for the multi-access traffic splitting problem. Our initial explorations demonstrate that the majority of existing state-of-the-art offline RL algorithms (e.g. CQL) fail to outperform certain hand-crafted heuristic policies on average. This illustrates the urgent need to evaluate offline RL algorithms against a broader range of benchmarks, rather than relying solely on popular ones such as D4RL. We also propose an extension to the TD3+BC algorithm, named Pessimistic TD3 (PTD3), and demonstrate that it outperforms many state-of-the-art offline RL algorithms. PTD3's behavioral constraint mechanism, which relies on value-function pessimism, is theoretically motivated and relatively simple to implement. We open source our code and offline datasets at github.com/hmomin/networkgym.

Poster
Optimal Scalarizations for Sublinear Hypervolume Regret

Qiuyi Zhang

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Scalarization is a general, parallizable technique that can be deployed in any multiobjective setting to reduce multiple objectives into one, yet some have dismissed this versatile approach because linear scalarizations cannot explore concave regions of the Pareto frontier. To that end, we aim to find simple non-linear scalarizations that provably explore a diverse set of $k$ objectives on the Pareto frontier, as measured by the dominated hypervolume. We show that hypervolume scalarizations with uniformly random weights achieves an optimal sublinear hypervolume regret bound of $O(T^{-1/k})$, with matching lower bounds that preclude any algorithm from doing better asymptotically. For the setting of multiobjective stochastic linear bandits, we utilize properties of hypervolume scalarizations to derive a novel non-Euclidean analysis to get regret bounds of $\tilde{O}( d T^{-1/2} + T^{-1/k})$, removing unnecessary $\text{poly}(k)$ dependencies. We support our theory with strong empirical performance of using non-linear scalarizations that outperforms both their linear counterparts and other standard multiobjective algorithms in a variety of natural settings.

Poster
Exclusively Penalized Q-learning for Offline Reinforcement Learning

Junghyuk Yeom, Yonghyeon Jo, Jeongmo Kim, Sanghyeon Lee, Seungyul Han

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Constraint-based offline reinforcement learning (RL) involves policy constraints or imposing penalties on the value function to mitigate overestimation errors caused by distributional shift. This paper focuses on a limitation in existing offline RL methods with penalized value function, indicating the potential for underestimation bias due to unnecessary bias introduced in the value function. To address this concern, we propose Exclusively Penalized Q-learning (EPQ), which reduces estimation bias in the value function by selectively penalizing states that are prone to inducing estimation errors. Numerical results show that our method significantly reduces underestimation bias and improves performance in various offline control tasks compared to other offline RL methods.

Spotlight
Mini-Sequence Transformers: Optimizing Intermediate Memory for Long Sequences Training

Cheng Luo, Jiawei Zhao, Zhuoming Chen, Beidi Chen, Anima Anandkumar

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We introduce Mini-Sequence Transformer (MsT), a simple and effective methodology for highly efficient and accurate LLM training with extremely long sequences. MsT partitions input sequences and iteratively processes mini-sequences to reduce intermediate memory usage. Integrated with activation recomputation, it enables significant memory savings in both forward and backward passes. In experiments with the Llama3-8B model, with MsT, we measure no degradation in throughput or convergence even with 12x longer sequences than standard implementations. MsT is fully general, implementation-agnostic, and requires minimal code changes to integrate with existing LLM training frameworks. Integrated with the huggingface library, MsT successfully extends the maximum context length of Qwen, Mistral, and Gemma-2 by 12-24x.

Poster
You Only Cache Once: Decoder-Decoder Architectures for Language Models

Yutao Sun, Li Dong, Yi Zhu, Shaohan Huang, Wenhui Wang, Shuming Ma, Quanlu Zhang, Jianyong Wang, Furu Wei

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We introduce a decoder-decoder architecture, YOCO, for large language models, which only caches key-value pairs once. It consists of two components, i.e., a cross-decoder stacked upon a self-decoder. The self-decoder efficiently encodes global key-value (KV) caches that are reused by the cross-decoder via cross-attention. The overall model behaves like a decoder-only Transformer, although YOCO only caches once. The design substantially reduces GPU memory demands, yet retains global attention capability. Additionally, the computation flow enables prefilling to early exit without changing the final output, thereby significantly speeding up the prefill stage. Experimental results demonstrate that YOCO achieves favorable performance compared to Transformer in various settings of scaling up model size and number of training tokens. We also extend YOCO to 1M context length with near-perfect needle retrieval accuracy. The profiling results show that YOCO improves inference memory, prefill latency, and throughput by orders of magnitude across context lengths and model sizes.

Oral
Wasserstein Distance Rivals Kullback-Leibler Divergence for Knowledge Distillation

Jiaming Lv, Haoyuan Yang, Peihua Li

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Since pioneering work of Hinton et al., knowledge distillation based on Kullback-Leibler Divergence (KL-Div) has been predominant, and recently its variants have achieved compelling performance. However, KL-Div only compares probabilities of the corresponding category between the teacher and student while lacking a mechanism for cross-category comparison. Besides, KL-Div is problematic when applied to intermediate layers, as it cannot handle non-overlapping distributions and is unaware of geometry of the underlying manifold. To address these downsides, we propose a methodology of Wasserstein Distance (WD) based knowledge distillation. Specifically, we propose a logit distillation method called WKD-L based on discrete WD, which performs cross-category comparison of probabilities and thus can explicitly leverage rich interrelations among categories. Moreover, we introduce a feature distillation method called WKD-F, which uses a parametric method for modeling feature distributions and adopts continuous WD for transferring knowledge from intermediate layers. Comprehensive evaluations on image classification and object detection have shown (1) for logit distillation WKD-L outperforms very strong KL-Div variants; (2) for feature distillation WKD-F is superior to the KL-Div counterparts and state-of-the-art competitors.

Poster
Closed-Loop Visuomotor Control with Generative Expectation for Robotic Manipulation

Qingwen Bu, Jia Zeng, Li Chen, Yanchao Yang, Guyue Zhou, Junchi Yan, Ping Luo, Heming Cui, Yi Ma, Hongyang Li

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Despite significant progress in robotics and embodied AI in recent years, deploying robots for long-horizon tasks remains a great challenge. Majority of prior arts adhere to an open-loop philosophy and lack real-time feedback, leading to error accumulation and undesirable robustness. A handful of approaches have endeavored to establish feedback mechanisms leveraging pixel-level differences or pre-trained visual representations, yet their efficacy and adaptability have been found to be constrained. Inspired by classic closed-loop control systems, we propose CLOVER, a closed-loop visuomotor control framework that incorporates feedback mechanisms to improve adaptive robotic control. CLOVER consists of a text-conditioned video diffusion model for generating visual plans as reference inputs, a measurable embedding space for accurate error quantification, and a feedback-driven controller that refines actions from feedback and initiates replans as needed. Our framework exhibits notable advancement in real-world robotic tasks and achieves state-of-the-art on CALVIN benchmark, improving by 8% over previous open-loop counterparts. Code and checkpoints are maintained at https://github.com/OpenDriveLab/CLOVER.

Poster