NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

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Topic: Multimodal LLMs · 446 papers · Reset filters

Implicit Multimodal Alignment: On the Generalization of Frozen LLMs to Multimodal Inputs

Mustafa Shukor, Matthieu Cord

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Large Language Models (LLMs) have demonstrated impressive performance on multimodal tasks, without any multimodal finetuning. They are the de facto building block for Large Multimodal Models (LMMs), yet, we still lack a proper understanding of their success. In this work, we expose frozen LLMs to image, video, audio and text inputs and analyse their internal representation with the attempt to understand their generalization beyond textual inputs. Our work provides the following **findings.** Perceptual tokens (1) are easily distinguishable from textual ones inside LLMs, with significantly different representations (e.g. live in different narrow cones), and complete translation to textual tokens does not exists. Yet, (2) both perceptual and textual tokens activate similar LLM weights. Despite their differences, (3) perceptual tokens are implicitly aligned to textual tokens inside LLMs, we call this the implicit multimodal alignment effect (IMA), and argue that this is linked to architectural design, helping LLMs to generalize. This provide more evidence to believe that the generalization of LLMs to multimodal inputs is mainly due to their architecture. These findings lead to several **implications.** This work provides several implications. (1) We find a positive correlation between the implicit alignment score and the task performance, suggesting that this could act as a proxy metric for model evaluation and selection. (2) A negative correlation exists regarding hallucinations (e.g. describing non-existing objects in images), revealing that this problem is mainly due to misalignment between the internal perceptual and textual representations. (3) Perceptual tokens change slightly throughout the model, thus, we propose different approaches to skip computations (e.g. in FFN layers), and significantly reduce the inference cost. (4) Due to the slowly changing embeddings across layers, and the high overlap between textual and multimodal activated weights, we compress LLMs by keeping only 1 subnetwork (called alpha-SubNet) that works well across a wide range of multimodal tasks. The code is available here: https://github.com/mshukor/ima-lmms.

Poster
ReMI: A Dataset for Reasoning with Multiple Images

Mehran Kazemi, Nishanth Dikkala, Ankit Anand, Petar Devic, Ishita Dasgupta, Fangyu Liu, Bahare Fatemi, Pranjal Awasthi, Sreenivas Gollapudi, Dee Guo, Ahmed Qureshi

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With the continuous advancement of large language models (LLMs), it is essential to create new benchmarks to evaluate their expanding capabilities and identify areas for improvement. This work focuses on multi-image reasoning, an emerging capability in state-of-the-art LLMs. We introduce ReMI, a dataset designed to assess LLMs' ability to reason with multiple images. This dataset encompasses a diverse range of tasks, spanning various reasoning domains such as math, physics, logic, code, table/chart understanding, and spatial and temporal reasoning. It also covers a broad spectrum of characteristics found in multi-image reasoning scenarios. We have benchmarked several cutting-edge LLMs using ReMI and found a substantial gap between their performance and human-level proficiency. This highlights the challenges in multi-image reasoning and the need for further research. Our analysis also reveals the strengths and weaknesses of different models, shedding light on the types of reasoning that are currently attainable and areas where future models require improvement. We anticipate that ReMI will be a valuable resource for developing and evaluating more sophisticated LLMs capable of handling real-world multi-image understanding tasks.

Poster
BoostAdapter: Improving Vision-Language Test-Time Adaptation via Regional Bootstrapping

Taolin Zhang, Jinpeng Wang, Hang Guo, Tao Dai, Bin CHEN, Shu-Tao Xia

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Adaptation of pretrained vision-language models such as CLIP to various downstream tasks have raised great interest in recent researches. Previous works have proposed a variety of test-time adaptation (TTA) methods to achieve strong generalization without any knowledge of the target domain. However, existing training-required TTA approaches like TPT necessitate entropy minimization that involves large computational overhead, while training-free methods like TDA overlook the potential for information mining from the test samples themselves. In this paper, we break down the design of existing popular training-required and training-free TTA methods and bridge the gap between them within our framework. Specifically, we maintain a light-weight key-value memory for feature retrieval from instance-agnostic historical samples and instance-aware boosting samples. The historical samples are filtered from the testing data stream and serve to extract useful information from the target distribution, while the boosting samples are drawn from regional bootstrapping and capture the knowledge of the test sample itself. We theoretically justify the rationality behind our method and empirically verify its effectiveness on both the out-of-distribution and the cross-domain datasets, showcasing its applicability in real-world situations.

Poster
Image2Struct: Benchmarking Structure Extraction for Vision-Language Models

Josselin Somerville Roberts, Tony Lee, Chi Heem Wong, Michihiro Yasunaga, Yifan Mai, Percy Liang

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We introduce Image2Struct, a benchmark to evaluate vision-language models (VLMs) on extracting structure from images. Our benchmark 1) captures real-world use cases, 2) is fully automatic and does not require human judgment, and 3) is based on a renewable stream of fresh data. In Image2Struct, VLMs are prompted to generate the underlying structure (e.g., LaTeX code or HTML) from an input image (e.g., webpage screenshot). The structure is then rendered to produce an output image (e.g., rendered webpage), which is compared against the input image to produce a similarity score. This round-trip evaluation allows us to quantitatively evaluate VLMs on tasks with multiple valid structures. We create a pipeline that downloads fresh data from active online communities upon execution and evaluates the VLMs without human intervention. We introduce three domains (Webpages, LaTeX, and Musical Scores) and use five image metrics (pixel similarity, cosine similarity between the Inception vectors, learned perceptual image patch similarity, structural similarity index measure, and earth mover similarity) that allow efficient and automatic comparison between pairs of images. We evaluate Image2Struct on 14 prominent VLMs and find that scores vary widely, indicating that Image2Struct can differentiate between the performances of different VLMs. Additionally, the best score varies considerably across domains (e.g., 0.402 on sheet music vs. 0.830 on LaTeX equations), indicating that Image2Struct contains tasks of varying difficulty. For transparency, we release the full results at https://crfm.stanford.edu/helm/image2struct/v1.0.1/.

Poster
EAI: Emotional Decision-Making of LLMs in Strategic Games and Ethical Dilemmas

Mikhail Mozikov, Nikita Severin, Valeria Bodishtianu, Maria Glushanina, Ivan Nasonov, Daniil Orekhov, Vladislav Pekhotin, Ivan Makovetskiy, Mikhail Baklashkin, Vasily Lavrentyev, Akim Tsvigun, Denis Turdakov, Tatiana Shavrina, Andrey Savchenko, Ilya Makarov

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One of the urgent tasks of artificial intelligence is to assess the safety and alignment of large language models (LLMs) with human behavior. Conventional verification only in pure natural language processing benchmarks can be insufficient. Since emotions often influence human decisions, this paper examines LLM alignment in complex strategic and ethical environments, providing an in-depth analysis of the drawbacks of our psychology and the emotional impact on decision-making in humans and LLMs. We introduce the novel EAI framework for integrating emotion modeling into LLMs to examine the emotional impact on ethics and LLM-based decision-making in various strategic games, including bargaining and repeated games. Our experimental study with various LLMs demonstrated that emotions can significantly alter the ethical decision-making landscape of LLMs, highlighting the need for robust mechanisms to ensure consistent ethical standards. Our game-theoretic analysis revealed that LLMs are susceptible to emotional biases influenced by model size, alignment strategies, and primary pretraining language. Notably, these biases often diverge from typical human emotional responses, occasionally leading to unexpected drops in cooperation rates, even under positive emotional influence. Such behavior complicates the alignment of multiagent systems, emphasizing the need for benchmarks that can rigorously evaluate the degree of emotional alignment. Our framework provides a foundational basis for developing such benchmarks.

Poster
Contrasting with Symile: Simple Model-Agnostic Representation Learning for Unlimited Modalities

Adriel Saporta, Aahlad Manas Puli, Mark Goldstein, Rajesh Ranganath

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Contrastive learning methods, such as CLIP, leverage naturally paired data—for example, images and their corresponding text captions—to learn general representations that transfer efficiently to downstream tasks. While such approaches are generally applied to two modalities, domains such as robotics, healthcare, and video need to support many types of data at once. We show that the pairwise application of CLIP fails to capture joint information between modalities, thereby limiting the quality of the learned representations. To address this issue, we present Symile, a simple contrastive learning approach that captures higher-order information between any number of modalities. Symile provides a flexible, architecture-agnostic objective for learning modality-specific representations. To develop Symile's objective, we derive a lower bound on total correlation, and show that Symile representations for any set of modalities form a sufficient statistic for predicting the remaining modalities. Symile outperforms pairwise CLIP, even with modalities missing in the data, on cross-modal classification and retrieval across several experiments including on an original multilingual dataset of 33M image, text and audio samples and a clinical dataset of chest X-rays, electrocardiograms, and laboratory measurements. All datasets and code used in this work are publicly available at https://github.com/rajesh-lab/symile.

Poster
SUGARCREPE++ Dataset: Vision-Language Model Sensitivity to Semantic and Lexical Alterations

Sri Harsha Dumpala, Aman Jaiswal, Chandramouli Shama Sastry, Evangelos Milios, Sageev Oore, Hassan Sajjad

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Despite their remarkable successes, state-of-the-art large language models (LLMs), including vision-and-language models (VLMs) and unimodal language models (ULMs), fail to understand precise semantics. For example, semantically equivalent sentences expressed using different lexical compositions elicit diverging representations. The degree of this divergence and its impact on encoded semantics is not very well understood. In this paper, we introduce the SUGARCREPE++ dataset to analyze the sensitivity of VLMs and ULMs to lexical and semantic alterations. Each sample in SUGARCREPE++ dataset consists of an image and a corresponding triplet of captions: a pair of semantically equivalent but lexically different positive captions and one hard negative caption. This poses a 3-way semantic (in)equivalence problem to the language models. We comprehensively evaluate VLMs and ULMs that differ in architecture, pre-training objectives and datasets to benchmark the performance of SUGARCREPE++ dataset. Experimental results highlight the difficulties of VLMs in distinguishing between lexical and semantic variations, particularly to object attributes and spatial relations. Although VLMs with larger pre-training datasets, model sizes, and multiple pre-training objectives achieve better performance on SUGARCREPE++, there is a significant opportunity for improvement. We demonstrate that models excelling on compositionality datasets may not perform equally well on SUGARCREPE++. This indicates that compositionality alone might not be sufficient to fully understand semantic and lexical alterations. Given the importance of the property that the SUGARCREPE++ dataset targets, it serves as a new challenge to the vision-and-language community. Data and code is available at https://github.com/Sri-Harsha/scpp.

Poster
Make-it-Real: Unleashing Large Multimodal Model for Painting 3D Objects with Realistic Materials

Ye Fang, Zeyi Sun, Tong Wu, Jiaqi Wang, Ziwei Liu, Gordon Wetzstein, Dahua Lin

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Physically realistic materials are pivotal in augmenting the realism of 3D assets across various applications and lighting conditions. However, existing 3D assets and generative models often lack authentic material properties. Manual assignment of materials using graphic software is a tedious and time-consuming task. In this paper, we exploit advancements in Multimodal Large Language Models (MLLMs), particularly GPT-4V, to present a novel approach, Make-it-Real: 1) We demonstrate that GPT-4V can effectively recognize and describe materials, allowing the construction of a detailed material library. 2) Utilizing a combination of visual cues and hierarchical text prompts, GPT-4V precisely identifies and aligns materials with the corresponding components of 3D objects. 3) The correctly matched materials are then meticulously applied as reference for the new SVBRDF material generation according to the original albedo map, significantly enhancing their visual authenticity. Make-it-Real offers a streamlined integration into the 3D content creation workflow, showcasing its utility as an essential tool for developers of 3D assets.

Poster
All-in-One Image Coding for Joint Human-Machine Vision with Multi-Path Aggregation

Xu Zhang, Peiyao Guo, Ming Lu, Zhan Ma

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Image coding for multi-task applications, catering to both human perception and machine vision, has been extensively investigated. Existing methods often rely on multiple task-specific encoder-decoder pairs, leading to high overhead of parameter and bitrate usage, or face challenges in multi-objective optimization under a unified representation, failing to achieve both performance and efficiency. To this end, we propose Multi-Path Aggregation (MPA) integrated into existing coding models for joint human-machine vision, unifying the feature representation with an all-in-one architecture. MPA employs a predictor to allocate latent features among task-specific paths based on feature importance varied across tasks, maximizing the utility of shared features while preserving task-specific features for subsequent refinement. Leveraging feature correlations, we develop a two-stage optimization strategy to alleviate multi-task performance degradation. Upon the reuse of shared features, as low as 1.89\% parameters are further augmented and fine-tuned for a specific task, which completely avoids extensive optimization of the entire model. Experimental results show that MPA achieves performance comparable to state-of-the-art methods in both task-specific and multi-objective optimization across human viewing and machine analysis tasks. Moreover, our all-in-one design supports seamless transitions between human- and machine-oriented reconstruction, enabling task-controllable interpretation without altering the unified model. Code is available at https://github.com/NJUVISION/MPA.

Poster
HENASY: Learning to Assemble Scene-Entities for Interpretable Egocentric Video-Language Model

Khoa Vo, Thinh Phan, Kashu Yamazaki, Minh Tran, Ngan Hoang Le

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Current video-language models (VLMs) rely extensively on instance-level alignment between video and language modalities, which presents two major limitations: (1) visual reasoning disobeys the natural perception that humans do in first-person perspective, leading to a lack of reasoning interpretation; and (2) learning is limited in capturing inherent fine-grained relationships between two modalities. In this paper, we take an inspiration from human perception and explore a compositional approach for egocentric video representation. We introduce HENASY (Hierarchical ENtities ASsemblY), which includes a spatiotemporal token grouping mechanism to explicitly assemble dynamically evolving scene entities through time and model their relationship for video representation. By leveraging compositional structure understanding, HENASY possesses strong interpretability via visual grounding with free-form text queries. We further explore a suite of multi-grained contrastive losses to facilitate entity-centric understandings. This comprises three alignment types: video-narration, noun-entity, verb-entities alignments. Our method demonstrates strong interpretability in both quantitative and qualitative experiments; while maintaining competitive performances on five downstream tasks via zero-shot transfer or as video/text representation, including video/text retrieval, action recognition, multi-choice query, natural language query, and moments query. Project page: https://uark-aicv.github.io/HENASY

Poster
Interpreting CLIP with Sparse Linear Concept Embeddings (SpLiCE)

Usha Bhalla, Alex Oesterling, Suraj Srinivas, Flavio Calmon, Himabindu Lakkaraju

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CLIP embeddings have demonstrated remarkable performance across a wide range of multimodal applications. However, these high-dimensional, dense vector representations are not easily interpretable, limiting our understanding of the rich structure of CLIP and its use in downstream applications that require transparency. In this work, we show that the semantic structure of CLIP's latent space can be leveraged to provide interpretability, allowing for the decomposition of representations into semantic concepts. We formulate this problem as one of sparse recovery and propose a novel method, Sparse Linear Concept Embeddings (SpLiCE), for transforming CLIP representations into sparse linear combinations of human-interpretable concepts. Distinct from previous work, \method is task-agnostic and can be used, without training, to explain and even replace traditional dense CLIP representations, maintaining high downstream performance while significantly improving their interpretability. We also demonstrate significant use cases of \method representations including detecting spurious correlations and model editing. Code is provided at https://github.com/AI4LIFE-GROUP/SpLiCE.

Poster
COLD: Causal reasOning in cLosed Daily activities

Abhinav Joshi, Areeb Ahmad, Ashutosh Modi

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Large Language Models (LLMs) have shown state-of-the-art performance in a variety of tasks, including arithmetic and reasoning; however, to gauge the intellectual capabilities of LLMs, causal reasoning has become a reliable proxy for validating a general understanding of the mechanics and intricacies of the world similar to humans. Previous works in natural language processing (NLP) have either focused on open-ended causal reasoning via causal commonsense reasoning (CCR) or framed a symbolic representation-based question answering for theoretically backed-up analysis via a causal inference engine. The former adds an advantage of real-world grounding but lacks theoretically backed-up analysis/validation, whereas the latter is far from real-world grounding. In this work, we bridge this gap by proposing the COLD (Causal reasOning in cLosed Daily activities) framework, which is built upon human understanding of daily real-world activities to reason about the causal nature of events. We show that the proposed framework facilitates the creation of enormous causal queries (∼ 9 million) and comes close to the mini-turing test, simulating causal reasoning to evaluate the understanding of a daily real-world task. We evaluate multiple LLMs on the created causal queries and find that causal reasoning is challenging even for activities trivial to humans. We further explore (the causal reasoning abilities of LLMs) using the backdoor criterion to determine the causal strength between events.

Poster
CALVIN: Improved Contextual Video Captioning via Instruction Tuning

Gowthami Somepalli, Arkabandhu Chowdhury, Jonas Geiping, Ronen Basri, Tom Goldstein, David W. Jacobs

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The recent emergence of powerful Vision-Language models (VLMs) has significantly improved image captioning. Some of these models are extended to caption videos as well. However, their capabilities to understand complex scenes are limited, and the descriptions they provide for scenes tend to be overly verbose and focused on the superficial appearance of objects. Scene descriptions, especially in movies, require a deeper contextual understanding, unlike general-purpose video captioning. To address this challenge, we propose a model, CALVIN, a specialized video LLM that leverages previous movie context to generate fully "contextual" scene descriptions. To achieve this, we train our model on a suite of tasks that integrate both image-based question-answering and video captioning within a unified framework, before applying instruction tuning to refine the model's ability to provide scene captions. Lastly, we observe that our model responds well to prompt engineering and few-shot in-context learning techniques, enabling the user to adapt it to any new movie with very little additional annotation.

Poster
Slot-VLM: Object-Event Slots for Video-Language Modeling

Jiaqi Xu, Cuiling Lan, Wenxuan Xie, Xuejin Chen, Yan Lu

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Video-Language Models (VLMs), powered by the advancements in Large Language Models (LLMs), are charting new frontiers in video understanding. A pivotal challenge is the development of an effective method to encapsulate video content into a set of representative tokens to align with LLMs. In this work, we introduce Slot-VLM, a new framework designed to generate semantically decomposed video tokens, in terms of object-wise and event-wise visual representations, to facilitate LLM inference. Particularly, we design an Object-Event Slots module, i.e., OE-Slots, that adaptively aggregates the dense video tokens from the vision encoder to a set of representative slots. In order to take into account both the spatial object details and the varied temporal dynamics, we build OE-Slots with two branches: the Object-Slots branch and the Event-Slots branch. The Object-Slots branch focuses on extracting object-centric slots from features of high spatial resolution but low frame sample rate, emphasizing detailed object information. The Event-Slots branch is engineered to learn event-centric slots from high temporal sample rate but low spatial resolution features. These complementary slots are combined to form the vision context, serving as the input to the LLM for effective video reasoning. Our experimental results demonstrate the effectiveness of our Slot-VLM, which achieves the state-of-the-art performance on video question-answering.

Poster