NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

Browse all papers

Compositional Generalization Across Distributional Shifts with Sparse Tree Operations

Paul Soulos, Henry Conklin, Mattia Opper, Paul Smolensky, Jianfeng Gao, Roland Fernandez

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Neural networks continue to struggle with compositional generalization, and this issue is exacerbated by a lack of massive pre-training. One successful approach for developing neural systems which exhibit human-like compositional generalization is $\textit{hybrid}$ neurosymbolic techniques. However, these techniques run into the core issues that plague symbolic approaches to AI: scalability and flexibility. The reason for this failure is that at their core, hybrid neurosymbolic models perform symbolic computation and relegate the scalable and flexible neural computation to parameterizing a symbolic system. We investigate a $\textit{unified}$ neurosymbolic system where transformations in the network can be interpreted simultaneously as both symbolic and neural computation. We extend a unified neurosymbolic architecture called the Differentiable Tree Machine in two central ways. First, we significantly increase the model’s efficiency through the use of sparse vector representations of symbolic structures. Second, we enable its application beyond the restricted set of tree2tree problems to the more general class of seq2seq problems. The improved model retains its prior generalization capabilities and, since there is a fully neural path through the network, avoids the pitfalls of other neurosymbolic techniques that elevate symbolic computation over neural computation.

Spotlight
Accelerating Nash Equilibrium Convergence in Monte Carlo Settings Through Counterfactual Value Based Fictitious Play

Qi Ju, Falin Hei, Ting Feng, Dengbing Yi, Zhemei Fang, YunFeng Luo

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Counterfactual Regret Minimization (CFR) and its variants are widely recognized as effective algorithms for solving extensive-form imperfect information games. Recently, many improvements have been focused on enhancing the convergence speed of the CFR algorithm. However, most of these variants are not applicable under Monte Carlo (MC) conditions, making them unsuitable for training in large-scale games. We introduce a new MC-based algorithm for solving extensive-form imperfect information games, called MCCFVFP (Monte Carlo Counterfactual Value-Based Fictitious Play). MCCFVFP combines CFR’s counterfactual value calculations with fictitious play’s best response strategy, leveraging the strengths of fictitious play to gain significant advantages in games with a high proportion of dominated strategies. Experimental results show that MCCFVFP achieved convergence speeds approximately 20\%$\sim$50\% faster than the most advanced MCCFR variants in games like poker and other test games.

Poster
Weak-to-Strong Search: Align Large Language Models via Searching over Small Language Models

Zhanhui Zhou, Zhixuan Liu, Jie Liu, Zhichen Dong, Chao Yang, Yu Qiao

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Large language models are usually fine-tuned to align with human preferences. However, fine-tuning a large language model can be challenging. In this work, we introduce $\textit{weak-to-strong search}$, framing the alignment of a large language model as a test-time greedy search to maximize the log-probability difference between small tuned and untuned models while sampling from the frozen large model. This method serves both as (1) a compute-efficient model up-scaling strategy that avoids directly tuning the large model and as (2) an instance of weak-to-strong generalization that enhances a strong model with weak test-time guidance. Empirically, we demonstrate the flexibility of weak-to-strong search across different tasks. In controlled-sentiment generation and summarization, we use tuned and untuned $\texttt{gpt2}$s to improve the alignment of large models without additional training. Crucially, in a more difficult instruction-following benchmark, AlpacaEval 2.0, we show that reusing off-the-shelf small models (e.g., $\texttt{zephyr-7b-beta}$ and its untuned version) can improve the length-controlled win rates of both white-box and black-box large models against $\texttt{gpt-4-turbo}$ (e.g., $34.4\% \rightarrow 37.9\%$ for $\texttt{Llama-3-70B-Instruct}$ and $16.0\% \rightarrow 20.1\%$ for $\texttt{gpt-3.5-turbo-instruct}$), despite the small models' low win rates $\approx 10.0\%$.

Poster
Customized Subgraph Selection and Encoding for Drug-drug Interaction Prediction

Haotong Du, Quanming Yao, Juzheng Zhang, Yang Liu, Zhen Wang

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Subgraph-based methods have proven to be effective and interpretable in predicting drug-drug interactions (DDIs), which are essential for medical practice and drug development. Subgraph selection and encoding are critical stages in these methods, yet customizing these components remains underexplored due to the high cost of manual adjustments. In this study, inspired by the success of neural architecture search (NAS), we propose a method to search for data-specific components within subgraph-based frameworks. Specifically, we introduce extensive subgraph selection and encoding spaces that account for the diverse contexts of drug interactions in DDI prediction. To address the challenge of large search spaces and high sampling costs, we design a relaxation mechanism that uses an approximation strategy to efficiently explore optimal subgraph configurations. This approach allows for robust exploration of the search space. Extensive experiments demonstrate the effectiveness and superiority of the proposed method, with the discovered subgraphs and encoding functions highlighting the model’s adaptability.

Poster
No-Regret Bandit Exploration based on Soft Tree Ensemble Model

Shogo Iwazaki, Shinya Suzumura

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We propose a novel stochastic bandit algorithm that employs reward estimates using a tree ensemble model. Specifically, our focus is on a soft tree model, a variant of the conventional decision tree that has undergone both practical and theoretical scrutiny in recent years. By deriving several non-trivial properties of soft trees, we extend the existing analytical techniques used for neural bandit algorithms to our soft tree-based algorithm. We demonstrate that our algorithm achieves a smaller cumulative regret compared to the existing ReLU-based neural bandit algorithms. We also show that this advantage comes with a trade-off: the hypothesis space of the soft tree ensemble model is more constrained than that of a ReLU-based neural network.

Poster
Hamiltonian Monte Carlo on ReLU Neural Networks is Inefficient

Vu C. Dinh, Lam Si Tung Ho, Cuong V. Nguyen

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We analyze the error rates of the Hamiltonian Monte Carlo algorithm with leapfrog integrator for Bayesian neural network inference. We show that due to the non-differentiability of activation functions in the ReLU family, leapfrog HMC for networks with these activation functions has a large local error rate of $\Omega(\epsilon)$ rather than the classical error rate of $\mathcal{O}(\epsilon^3)$. This leads to a higher rejection rate of the proposals, making the method inefficient. We then verify our theoretical findings through empirical simulations as well as experiments on a real-world dataset that highlight the inefficiency of HMC inference on ReLU-based neural networks compared to analytical networks.

Poster
Advancing Tool-Augmented Large Language Models: Integrating Insights from Errors in Inference Trees

Sijia Chen, Yibo Wang, Yi-Feng Wu, Qing-Guo Chen, Zhao Xu, Weihua Luo, Kaifu Zhang, Lijun Zhang

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Tool-augmented large language models (LLMs) leverage tools, often in the form of APIs, to improve their reasoning capabilities on complex tasks. This enables them to act as intelligent agents interacting with the real world. The recently introduced ToolLLaMA model by Qin et al. [2023] utilizes the depth-first search-based decision tree (DFSDT) mechanism for multi-step reasoning with $16000+$ real-world APIs, effectively enhancing the performance of tool-augmented LLMs compared to traditional chain reasoning mechanisms. However, their approach only employs successful paths from decision trees (also called inference trees) for supervised fine-tuning (SFT), missing out on the potential learning opportunities from failed paths. Inspired by this, we propose an inference trajectory optimization framework based on preference learning to address this limitation. We first introduce a novel method for constructing step-wise preference data from tree-like expert trajectories, which leverages the previously ignored failed explorations in the decision trees. In the subsequent training phase, we first fine-tune the LLM with successful tool-usage expert trajectories and then apply direct preference optimization (DPO) with the preference data to update the LLM's policy, resulting in our ToolPrefer-LLaMA (TP-LLaMA) model. This approach not only enhances the utilization of original expert data but also broadens the learning space of the model. Our experiments demonstrate that by obtaining insights from errors in inference trees, TP-LLaMA significantly outperforms the baselines across almost all test scenarios by a large margin and exhibits better generalization capabilities with unseen APIs. At the same time, TP-LLaMA has also demonstrated superior reasoning efficiency compared to the baselines, making it more suitable for complex tool-usage reasoning tasks.

Poster
The tree autoencoder model, with application to hierarchical data visualization

Miguel Á. Carreira-Perpiñán, Kuat Gazizov

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We propose a new model for dimensionality reduction, the PCA tree, which works like a regular autoencoder, having explicit projection and reconstruction mappings. The projection is effected by a sparse oblique tree, having hard, hyperplane splits using few features and linear leaves. The reconstruction mapping is a set of local linear mappings. Thus, rather than producing a global map as in t-SNE and other methods, which often leads to distortions, it produces a hierarchical set of local PCAs. The use of a sparse oblique tree and PCA makes the overall model interpretable and very fast to project or reconstruct new points. Joint optimization of all the parameters in the tree is a nonconvex nondifferentiable problem. We propose an algorithm that is guaranteed to decrease the error monotonically and which scales to large datasets without any approximation. In experiments, we show PCA trees are able to identify a wealth of low-dimensional and cluster structure in image and document datasets.

Poster
The Poisson Midpoint Method for Langevin Dynamics: Provably Efficient Discretization for Diffusion Models

Saravanan Kandasamy, Dheeraj Mysore Nagaraj

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Langevin Dynamics is a Stochastic Differential Equation (SDE) central to sampling and generative modeling and is implemented via time discretization. Langevin Monte Carlo (LMC), based on the Euler-Maruyama discretization, is the simplest and most studied algorithm. LMC can suffer from slow convergence - requiring a large number of steps of small step-size to obtain good quality samples. This becomes stark in the case of diffusion models where a large number of steps gives the best samples, but the quality degrades rapidly with smaller number of steps. Randomized Midpoint Method has been recently proposed as a better discretization of Langevin dynamics for sampling from strongly log-concave distributions. However, important applications such as diffusion models involve non-log concave densities and contain time varying drift. We propose its variant, the Poisson Midpoint Method, which approximates a small step-size LMC with large step-sizes. We prove that this can obtain a quadratic speed up of LMC under very weak assumptions. We apply our method to diffusion models for image generation and show that it maintains the quality of DDPM with 1000 neural network calls with just 50-80 neural network calls and outperforms ODE based methods with similar compute.

Poster
TreeVI: Reparameterizable Tree-structured Variational Inference for Instance-level Correlation Capturing

Junxi Xiao, Qinliang Su

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Mean-field variational inference (VI) is computationally scalable, but its highly-demanding independence requirement hinders it from being applied to wider scenarios. Although many VI methods that take correlation into account have been proposed, these methods generally are not scalable enough to capture the correlation among data instances, which often arises in applications with graph-structured data or explicit constraints. In this paper, we developed the Tree-structured Variational Inference (TreeVI), which uses a tree structure to capture the correlation of latent variables in the posterior distribution. We show that samples from the tree-structured posterior can be reparameterized efficiently and parallelly, making its training cost just 2 or 3 times that of VI under the mean-field assumption. To capture correlation with more complicated structure, the TreeVI is further extended to the multiple-tree case. Furthermore, we show that the underlying tree structure can be automatically learned from training data. With experiments on synthetic datasets, constrained clustering, user matching and link prediction, we demonstrate that the TreeVI is superior in capturing instance-level correlation in posteriors and enhancing the performance of downstream applications.

Poster
SPO: Sequential Monte Carlo Policy Optimisation

Matthew Macfarlane, Edan Toledo, Donal John Byrne, Paul Duckworth, Alexandre Laterre

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Leveraging planning during learning and decision-making is central to the long-term development of intelligent agents. Recent works have successfully combined tree-based search methods and self-play learning mechanisms to this end. However, these methods typically face scaling challenges due to the sequential nature of their search. While practical engineering solutions can partly overcome this, they often result in a negative impact on performance. In this paper, we introduce SPO: Sequential Monte Carlo Policy Optimisation, a model-based reinforcement learning algorithm grounded within the Expectation Maximisation (EM) framework. We show that SPO provides robust policy improvement and efficient scaling properties. The sample-based search makes it directly applicable to both discrete and continuous action spaces without modifications. We demonstrate statistically significant improvements in performance relative to model-free and model-based baselines across both continuous and discrete environments. Furthermore, the parallel nature of SPO’s search enables effective utilisation of hardware accelerators, yielding favourable scaling laws.

Poster
Zeroth-Order Sampling Methods for Non-Log-Concave Distributions: Alleviating Metastability by Denoising Diffusion

Ye He, Kevin Rojas, Molei Tao

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This paper considers the problem of sampling from non-logconcave distribution, based on queries of its unnormalized density. It first describes a framework, Denoising Diffusion Monte Carlo (DDMC), based on the simulation of a denoising diffusion process with its score function approximated by a generic Monte Carlo estimator. DDMC is an oracle-based meta-algorithm, where its oracle is the assumed access to samples that generate a Monte Carlo score estimator. Then we provide an implementation of this oracle, based on rejection sampling, and this turns DDMC into a true algorithm, termed Zeroth-Order Diffusion Monte Carlo (ZOD-MC). We provide convergence analyses by first constructing a general framework, i.e. a performance guarantee for DDMC, without assuming the target distribution to be log-concave or satisfying any isoperimetric inequality. Then we prove that ZOD-MC admits an inverse polynomial dependence on the desired sampling accuracy, albeit still suffering from the curse of dimensionality. Consequently, for low dimensional distributions, ZOD-MC is a very efficient sampler, with performance exceeding latest samplers, including also-denoising-diffusion-based RDMC and RSDMC. Last, we experimentally demonstrate the insensitivity of ZOD-MC to increasingly higher barriers between modes or discontinuity in non-convex potential.

Poster
Learning to be Smooth: An End-to-End Differentiable Particle Smoother

Ali Younis, Erik B. Sudderth

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For challenging state estimation problems arising in domains like vision and robotics, particle-based representations attractively enable temporal reasoning about multiple posterior modes. Particle smoothers offer the potential for more accurate offline data analysis by propagating information both forward and backward in time, but have classically required human-engineered dynamics and observation models. Extending recent advances in discriminative training of particle filters, we develop a framework for low-variance propagation of gradients across long time sequences when training particle smoothers. Our "two-filter" smoother integrates particle streams that are propagated forward and backward in time, while incorporating stratification and importance weights in the resampling step to provide low-variance gradient estimates for neural network dynamics and observation models. The resulting mixture density particle smoother is substantially more accurate than state-of-the-art particle filters, as well as search-based baselines, for city-scale global vehicle localization from real-world videos and maps.

Poster
MambaTree: Tree Topology is All You Need in State Space Model

Yicheng Xiao, Lin Song, Shaoli Huang, Jiangshan Wang, Siyu Song, Yixiao Ge, Xiu Li, Ying Shan

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The state space models, employing recursively propagated features, demonstrate strong representation capabilities comparable to Transformer models and superior efficiency. However, constrained by the inherent geometric constraints of sequences, it still falls short in modeling long-range dependencies. To address this issue, we propose the MambaTree network, which first dynamically generates a tree topology based on spatial relationships and input features. Then, feature propagation is performed based on this graph, thereby breaking the original sequence constraints to achieve stronger representation capabilities. Additionally, we introduce a linear complexity dynamic programming algorithm to enhance long-range interactions without increasing computational cost. MambaTree is a versatile multimodal framework that can be applied to both visual and textual tasks. Extensive experiments demonstrate that our method significantly outperforms existing structured state space models on image classification, object detection and segmentation. Besides, by fine-tuning large language models, our approach achieves consistent improvements in multiple textual tasks at minor training cost.

Spotlight
AlphaMath Almost Zero: Process Supervision without Process

Guoxin Chen, Minpeng Liao, Chengxi Li, Kai Fan

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Although recent advancements in large language models (LLMs) have significantly improved their performance on various tasks, they still face challenges with complex and symbolic multi-step reasoning, particularly in mathematical reasoning. To bolster the mathematical reasoning capabilities of LLMs, most existing efforts concentrate on seeking assistance from either domain experts or GPT-4 for high-quality process-supervised data, which is not only expensive but also labor-intensive. In our study, we propose an innovative framework, AlphaMath, that bypasses the need for process annotations (from humans or GPTs) by leveraging Monte Carlo Tree Search (MCTS). This framework focuses on unleashing the potential of a well-pretrained LLM to autonomously enhance its mathematical reasoning. Specifically, we integrate a value model with the LLM, automatically generating both process supervision and step-level evaluation signals in MCTS. Furthermore, we propose an efficient inference strategy—step-level beam search, where the value model is crafted to assist the policy model (i.e., LLM) in navigating more effective reasoning paths, rather than solely relying on prior probabilities. The experimental results on both in-domain and out-of-domain datasets demonstrate that even without GPT-4 or human-annotated process supervision, our AlphaMath framework achieves comparable or superior results to previous state-of-the-art methods.

Poster
3D Gaussian Splatting as Markov Chain Monte Carlo

Shakiba Kheradmand, Daniel Rebain, Gopal Sharma, Weiwei Sun, Yang-Che Tseng, Hossam Isack, Abhishek Kar, Andrea Tagliasacchi, Kwang Moo Yi

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While 3D Gaussian Splatting has recently become popular for neural rendering, current methods rely on carefully engineered cloning and splitting strategies for placing Gaussians, which does not always generalize and may lead to poor-quality renderings. For many real-world scenes this leads to their heavy dependence on good initializations. In this work, we rethink the set of 3D Gaussians as a random sample drawn from an underlying probability distribution describing the physical representation of the scene—in other words, Markov Chain Monte Carlo (MCMC) samples. Under this view, we show that the 3D Gaussian updates can be converted as Stochastic Gradient Langevin Dynamics (SGLD) update by simply introducing noise. We then rewrite the densification and pruning strategies in 3D Gaussian Splatting as simply a deterministic state transition of MCMC samples, removing these heuristics from the framework. To do so, we revise the ‘cloning’ of Gaussians into a relocalization scheme that approximately preserves sample probability. To encourage efficient use of Gaussians, we introduce an L1-regularizer on the Gaussians. On various standard evaluation scenes, we show that our method provides improved rendering quality, easy control over the number of Gaussians, and robustness to initialization. The project website is available at https://3dgs-mcmc.github.io/.

Spotlight
Non-asymptotic Analysis of Biased Adaptive Stochastic Approximation

Sobihan Surendran, Adeline Fermanian, Antoine Godichon-Baggioni, Sylvain Le Corff

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Stochastic Gradient Descent (SGD) with adaptive steps is widely used to train deep neural networks and generative models. Most theoretical results assume that it is possible to obtain unbiased gradient estimators, which is not the case in several recent deep learning and reinforcement learning applications that use Monte Carlo methods. This paper provides a comprehensive non-asymptotic analysis of SGD with biased gradients and adaptive steps for non-convex smooth functions. Our study incorporates time-dependent bias and emphasizes the importance of controlling the bias of the gradient estimator. In particular, we establish that Adagrad, RMSProp, and AMSGRAD, an exponential moving average variant of Adam, with biased gradients, converge to critical points for smooth non-convex functions at a rate similar to existing results in the literature for the unbiased case. Finally, we provide experimental results using Variational Autoenconders (VAE) and applications to several learning frameworks that illustrate our convergence results and show how the effect of bias can be reduced by appropriate hyperparameter tuning.

Poster
Multi-times Monte Carlo Rendering for Inter-reflection Reconstruction

Zhu Tengjie, Zhuo Chen, Jingnan Gao, Yichao Yan, Xiaokang Yang

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Inverse rendering methods have achieved remarkable performance in reconstructing high-fidelity 3D objects with disentangled geometries, materials, and environmental light. However, they still face huge challenges in reflective surface reconstruction. Although recent methods model the light trace to learn specularity, the ignorance of indirect illumination makes it hard to handle inter-reflections among multiple smooth objects. In this work, we propose Ref-MC2 that introduces the multi-time Monte Carlo sampling which comprehensively computes the environmental illumination and meanwhile considers the reflective light from object surfaces. To address the computation challenge as the times of Monte Carlo sampling grow, we propose a specularity-adaptive sampling strategy, significantly reducing the computational complexity. Besides the computational resource, higher geometry accuracy is also required because geometric errors accumulate multiple times. Therefore, we further introduce a reflection-aware surface model to initialize the geometry and refine it during inverse rendering. We construct a challenging dataset containing scenes with multiple objects and inter-reflections. Experiments show that our method outperforms other inverse rendering methods on various object groups. We also show downstream applications, e.g., relighting and material editing, to illustrate the disentanglement ability of our method.

Poster
Monte Carlo Tree Search based Space Transfer for Black Box Optimization

Shukuan Wang, Ke Xue, Lei Song, Xiaobin Huang, Chao Qian

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Bayesian optimization (BO) is a popular method for computationally expensive black-box optimization. However, traditional BO methods need to solve new problems from scratch, leading to slow convergence. Recent studies try to extend BO to a transfer learning setup to speed up the optimization, where search space transfer is one of the most promising approaches and has shown impressive performance on many tasks. However, existing search space transfer methods either lack an adaptive mechanism or are not flexible enough, making it difficult to efficiently identify promising search space during the optimization process. In this paper, we propose a search space transfer learning method based on Monte Carlo tree search (MCTS), called MCTS-transfer, to iteratively divide, select, and optimize in a learned subspace. MCTS-transfer can not only provide a well-performing search space for warm-start but also adaptively identify and leverage the information of similar source tasks to reconstruct the search space during the optimization process. Experiments on synthetic functions, real-world problems, Design-Bench and hyper-parameter optimization show that MCTS-transfer can demonstrate superior performance compared to other search space transfer methods under different settings. Our code is available at \url{https://github.com/lamda-bbo/mcts-transfer}.

Spotlight
Beyond Accuracy: Tracking more like Human via Visual Search

Dailing Zhang, Shiyu Hu, Xiaokun Feng, Xuchen Li, Meiqi Wu, Jing Zhang, Kaiqi Huang

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Human visual search ability enables efficient and accurate tracking of an arbitrary moving target, which is a significant research interest in cognitive neuroscience. The recently proposed Central-Peripheral Dichotomy (CPD) theory sheds light on how humans effectively process visual information and track moving targets in complex environments. However, existing visual object tracking algorithms still fall short of matching human performance in maintaining tracking over time, particularly in complex scenarios requiring robust visual search skills. These scenarios often involve Spatio-Temporal Discontinuities (i.e., STDChallenge), prevalent in long-term tracking and global instance tracking. To address this issue, we conduct research from a human-like modeling perspective: (1) Inspired by the CPD, we pro- pose a new tracker named CPDTrack to achieve human-like visual search ability. The central vision of CPDTrack leverages the spatio-temporal continuity of videos to introduce priors and enhance localization precision, while the peripheral vision improves global awareness and detects object movements. (2) To further evaluate and analyze STDChallenge, we create the STDChallenge Benchmark. Besides, by incorporating human subjects, we establish a human baseline, creating a high- quality environment specifically designed to assess trackers’ visual search abilities in videos across STDChallenge. (3) Our extensive experiments demonstrate that the proposed CPDTrack not only achieves state-of-the-art (SOTA) performance in this challenge but also narrows the behavioral differences with humans. Additionally, CPDTrack exhibits strong generalizability across various challenging benchmarks. In summary, our research underscores the importance of human-like modeling and offers strategic insights for advancing intelligent visual target tracking. Code and models are available at https://github.com/ZhangDailing8/CPDTrack.

Poster