NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

Browse all papers

Black-Box Forgetting

Yusuke Kuwana, Yuta Goto, Takashi Shibata, Go Irie

Expand abstract

Large-scale pre-trained models (PTMs) provide remarkable zero-shot classification capability covering a wide variety of object classes. However, practical applications do not always require the classification of all kinds of objects, and leaving the model capable of recognizing unnecessary classes not only degrades overall accuracy but also leads to operational disadvantages. To mitigate this issue, we explore the selective forgetting problem for PTMs, where the task is to make the model unable to recognize only the specified classes, while maintaining accuracy for the rest. All the existing methods assume ''white-box'' settings, where model information such as architectures, parameters, and gradients is available for training. However, PTMs are often ''black-box,'' where information on such models is unavailable for commercial reasons or social responsibilities. In this paper, we address a novel problem of selective forgetting for black-box models, named Black-Box Forgetting, and propose an approach to the problem. Given that information on the model is unavailable, we optimize the input prompt to decrease the accuracy of specified classes through derivative-free optimization. To avoid difficult high-dimensional optimization while ensuring high forgetting performance, we propose Latent Context Sharing, which introduces common low-dimensional latent components among multiple tokens for the prompt. Experiments on four standard benchmark datasets demonstrate the superiority of our method with reasonable baselines. The code is available at https://github.com/yusukekwn/Black-Box-Forgetting.

Poster
M3LEO: A Multi-Modal, Multi-Label Earth Observation Dataset Integrating Interferometric SAR and Multispectral Data

Matthew J Allen, Francisco Dorr, Joseph Alejandro Gallego Mejia, Laura Martínez-Ferrer, Anna Jungbluth, Freddie Kalaitzis, Raúl Ramos-Pollán

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Satellite-based remote sensing has revolutionised the way we address global challenges in a rapidly evolving world. Huge quantities of Earth Observation (EO) data are generated by satellite sensors daily, but processing these large datasets for use in ML pipelines is technically and computationally challenging. Specifically, different types of EO data are often hosted on a variety of platforms, with differing degrees of availability for Python preprocessing tools. In addition, spatial alignment across data sources and data tiling for easier handling can present significant technical hurdles for novice users. While some preprocessed Earth observation datasets exist, their content is often limited to optical or near-optical wavelength data, which is ineffective at night or in adverse weather conditions. Synthetic Aperture Radar (SAR), an active sensing technique based on microwave length radiation, offers a viable alternative. However, the application of machine learning to SAR has been limited due to a lack of ML-ready data and pipelines, particularly for the full diversity of SAR data, including polarimetry, coherence and interferometry. In this work, we introduce M3LEO, a multi-modal, multi-label Earth observation dataset that includes polarimetric, interferometric, and coherence SAR data derived from Sentinel-1, alongside multispectral Sentinel-2 imagery and a suite of auxiliary data describing terrain properties such as land use. M3LEO spans approximately 17M data chips, each measuring 4x4 km, across six diverse geographic regions. The dataset is complemented by a flexible PyTorch Lightning framework, with configuration management using Hydra, to accommodate its use across diverse ML applications in Earth observation. Additionally, we provide tools to process any dataset available on popular platforms such as Google Earth Engine for seamless integration with our framework. We show that the distribution shift in self-supervised embeddings is substantial across geographic regions, even when controlling for terrain properties. Data is available at huggingface.co/M3LEO, and code at github.com/spaceml-org/M3LEO.

Poster
OPEL: Optimal Transport Guided ProcedurE Learning

Sayeed Shafayet Chowdhury, Soumyadeep Chandra, Kaushik Roy

Expand abstract

Procedure learning refers to the task of identifying the key-steps and determining their logical order, given several videos of the same task. For both third-person and first-person (egocentric) videos, state-of-the-art (SOTA) methods aim at finding correspondences across videos in time to accomplish procedure learning. However, to establish temporal relationships within the sequences, these methods often rely on frame-to-frame mapping, or assume monotonic alignment of video pairs, leading to sub-optimal results. To this end, we propose to treat the video frames as samples from an unknown distribution, enabling us to frame their distance calculation as an optimal transport (OT) problem. Notably, the OT-based formulation allows us to relax the previously mentioned assumptions. To further improve performance, we enhance the OT formulation by introducing two regularization terms. The first, inverse difference moment regularization, promotes transportation between instances that are homogeneous in the embedding space as well as being temporally closer. The second, regularization based on the KL-divergence with an exponentially decaying prior smooths the alignment while enforcing conformity to the optimality (alignment obtained from vanilla OT optimization) and temporal priors. The resultant optimal transport guided procedure learning framework (`OPEL') significantly outperforms the SOTA on benchmark datasets. Specifically, we achieve 22.4\% (IoU) and 26.9\% (F1) average improvement compared to the current SOTA on large scale egocentric benchmark, EgoProceL. Furthermore, for the third person benchmarks (ProCeL and CrossTask), the proposed approach obtains 46.2\% (F1) average enhancement over SOTA.

Poster
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering

Meng Wei, Qianyi Wu, Jianmin Zheng, Hamid Rezatofighi, Jianfei Cai

Expand abstract

Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancements in 3D Gaussian Splatting (3DGS) have enabled high-fidelity novel view synthesis at real-time speeds. However, the noisy and discrete nature of 3D Gaussian primitives hinders accurate surface estimation. Previous attempts to regularize 3D Gaussian normals often degrade rendering quality due to the fundamental disconnect between normal vectors and the rendering pipeline in 3DGS-based methods. Therefore, we introduce Normal-GS, a novel approach that integrates normal vectors into the 3DGS rendering pipeline. The core idea is to model the interaction between normals and incident lighting using the physically-based rendering equation. Our approach re-parameterizes surface colors as the product of normals and a designed Integrated Directional Illumination Vector (IDIV). To optimize memory usage and simplify optimization, we employ an anchor-based 3DGS to implicitly encode locally-shared IDIVs. Additionally, Normal-GS leverages optimized normals and Integrated Directional Encoding (IDE) to accurately model specular effects, enhancing both rendering quality and surface normal precision. Extensive experiments demonstrate that Normal-GS achieves near state-of-the-art visual quality while obtaining accurate surface normals and preserving real-time rendering performance.

Poster
INQUIRE: A Natural World Text-to-Image Retrieval Benchmark

Edward Vendrow, Omiros Pantazis, Alexander Shepard, Gabriel Brostow, Kate E. Jones, Oisin Mac Aodha, Sara Beery, Grant Van Horn

Expand abstract

We introduce INQUIRE, a text-to-image retrieval benchmark designed to challenge multimodal vision-language models on expert-level queries. INQUIRE includes iNaturalist 2024 (iNat24), a new dataset of five million natural world images, along with 250 expert-level retrieval queries. These queries are paired with all relevant images comprehensively labeled within iNat24, comprising 33,000 total matches. Queries span categories such as species identification, context, behavior, and appearance, emphasizing tasks that require nuanced image understanding and domain expertise. Our benchmark evaluates two core retrieval tasks: (1) INQUIRE-Fullrank, a full dataset ranking task, and (2) INQUIRE-Rerank, a reranking task for refining top-100 retrievals. Detailed evaluation of a range of recent multimodal models demonstrates that INQUIRE poses a significant challenge, with the best models failing to achieve an mAP@50 above 50%. In addition, we show that reranking with more powerful multimodal models can enhance retrieval performance, yet there remains a significant margin for improvement. By focusing on scientifically-motivated ecological challenges, INQUIRE aims to bridge the gap between AI capabilities and the needs of real-world scientific inquiry, encouraging the development of retrieval systems that can assist with accelerating ecological and biodiversity research.

Poster
VideoGUI: A Benchmark for GUI Automation from Instructional Videos

Kevin Qinghong Lin, Linjie Li, Difei Gao, Qinchen WU, Mingyi Yan, Zhengyuan Yang, Lijuan Wang, Mike Zheng Shou

Expand abstract

Graphical User Interface (GUI) automation holds significant promise for enhancing human productivity by assisting with computer tasks. Existing task formulations primarily focus on simple tasks that can be specified by a single, language-only instruction, such as “Insert a new slide.” In this work, we introduce VideoGUI, a novel multi-modal benchmark designed to evaluate GUI assistants on visual-centric GUI tasks. Sourced from high-quality web instructional videos, our benchmark focuses on tasks involving professional and novel software (e.g., Adobe Pho- toshop or Stable Diffusion WebUI) and complex activities (e.g., video editing). VideoGUI evaluates GUI assistants through a hierarchical process, allowing for identification of the specific levels at which they may fail: (i) high-level planning: reconstruct procedural subtasks from visual conditions without language descrip- tions; (ii) middle-level planning: generate sequences of precise action narrations based on visual state (i.e., screenshot) and goals; (iii) atomic action execution: perform specific actions such as accurately clicking designated elements. For each level, we design evaluation metrics across individual dimensions to provide clear signals, such as individual performance in clicking, dragging, typing, and scrolling for atomic action execution. Our evaluation on VideoGUI reveals that even the SoTA large multimodal model GPT4o performs poorly on visual-centric GUI tasks, especially for high-level planning. The data and code are available at https://github.com/showlab/videogui.

Spotlight
MV2Cyl: Reconstructing 3D Extrusion Cylinders from Multi-View Images

Eunji Hong, Nguyen Minh Hieu, Mikaela Angelina Uy, Minhyuk Sung

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We present MV2Cyl, a novel method for reconstructing 3D from 2D multi-view images, not merely as a field or raw geometry but as a sketch-extrude CAD. Extracting extrusion cylinders from raw 3D geometry has been extensively researched in computer vision, while the processing of 3D data through neural networks has remained a bottleneck. Since 3D scans are generally accompanied by multi-view images, leveraging 2D convolutional neural networks allows these images to be exploited as a rich source for extracting extrusion cylinder information. However, we observe that extracting only the surface information of the extrudes and utilizing it results in suboptimal outcomes due to the challenges in the occlusion and surface segmentation. By synergizing with the extracted base curve information, we achieve the optimal reconstruction result with the best accuracy in 2D sketch and extrude parameter estimation. Our experiments, comparing our method with previous work that takes a raw 3D point cloud as input, demonstrate the effectiveness of our approach by taking advantage of multi-view images.

Poster
Vision-Language Models are Strong Noisy Label Detectors

Tong Wei, Hao-Tian Li, Chun-Shu Li, Jiang-Xin Shi, Yu-Feng Li, Min-Ling Zhang

Expand abstract

Recent research on fine-tuning vision-language models has demonstrated impressive performance in various downstream tasks. However, the challenge of obtaining accurately labeled data in real-world applications poses a significant obstacle during the fine-tuning process. To address this challenge, this paper presents a Denoising Fine-Tuning framework, called DeFT, for adapting vision-language models. DeFT utilizes the robust alignment of textual and visual features pre-trained on millions of auxiliary image-text pairs to sieve out noisy labels. The proposed framework establishes a noisy label detector by learning positive and negative textual prompts for each class. The positive prompt seeks to reveal distinctive features of the class, while the negative prompt serves as a learnable threshold for separating clean and noisy samples. We employ parameter-efficient fine-tuning for the adaptation of a pre-trained visual encoder to promote its alignment with the learned textual prompts. As a general framework, DeFT can seamlessly fine-tune many pre-trained models to downstream tasks by utilizing carefully selected clean samples. Experimental results on seven synthetic and real-world noisy datasets validate the effectiveness of DeFT in both noisy label detection and image classification. Our source code can be found in the supplementary material.

Poster
ViLCo-Bench: VIdeo Language COntinual learning Benchmark

Tianqi Tang, Shohreh Deldari, Hao Xue, Celso M de Melo, Flora D. Salim

Expand abstract

Video language continual learning involves continuously adapting to information from video and text inputs, enhancing a model’s ability to handle new tasks while retaining prior knowledge. This field is a relatively under-explored area, and establishing appropriate datasets is crucial for facilitating communication and research in this field. In this study, we present the first dedicated benchmark, ViLCo-Bench, designed to evaluate continual learning models across a range of video-text tasks. The dataset comprises ten-minute-long videos and corresponding language queries collected from publicly available datasets. Additionally, we introduce a novel memory-efficient framework that incorporates self-supervised learning and mimics long-term and short-term memory effects. This framework addresses challenges including memory complexity from long video clips, natural language complexity from open queries, and text-video misalignment. We posit that ViLCo-Bench, with greater complexity compared to existing continual learning benchmarks, would serve as a critical tool for exploring the video-language domain, extending beyond conventional class-incremental tasks, and addressing complex and limited annotation issues. The curated data, evaluations, and our novel method are available at https://github.com/cruiseresearchgroup/ViLCo.

Poster
Pandora's Box: Towards Building Universal Attackers against Real-World Large Vision-Language Models

Daizong Liu, Mingyu Yang, Xiaoye Qu, Pan Zhou, Xiang Fang, Keke Tang, Yao Wan, Lichao Sun

Expand abstract

Large Vision-Language Models (LVLMs) have demonstrated remarkable capabilities across a wide range of multimodal understanding tasks. Nevertheless, these models are susceptible to adversarial examples. In real-world applications, existing LVLM attackers generally rely on the detailed prior knowledge of the model to generate effective perturbations. Moreover, these attacks are task-specific, leading to significant costs for designing perturbation. Motivated by the research gap and practical demands, in this paper, we make the first attempt to build a universal attacker against real-world LVLMs, focusing on two critical aspects: (i) restricting access to only the LVLM inputs and outputs. (ii) devising a universal adversarial patch, which is task-agnostic and can deceive any LVLM-driven task when applied to various inputs. Specifically, we start by initializing the location and the pattern of the adversarial patch through random sampling, guided by the semantic distance between their output and the target label. Subsequently, we maintain a consistent patch location while refining the pattern to enhance semantic resemblance to the target. In particular, our approach incorporates a diverse set of LVLM task inputs as query samples to approximate the patch gradient, capitalizing on the importance of distinct inputs. In this way, the optimized patch is universally adversarial against different tasks and prompts, leveraging solely gradient estimates queried from the model. Extensive experiments are conducted to verify the strong universal adversarial capabilities of our proposed attack with prevalent LVLMs including LLaVA, MiniGPT-4, Flamingo, and BLIP-2, spanning a spectrum of tasks, all achieved without delving into the details of the model structures.

Poster
TrAct: Making First-layer Pre-Activations Trainable

Felix Petersen, Christian Borgelt, Stefano Ermon

Expand abstract

We consider the training of the first layer of vision models and notice the clear relationship between pixel values and gradient update magnitudes: the gradients arriving at the weights of a first layer are by definition directly proportional to (normalized) input pixel values. Thus, an image with low contrast has a smaller impact on learning than an image with higher contrast, and a very bright or very dark image has a stronger impact on the weights than an image with moderate brightness. In this work, we propose performing gradient descent on the embeddings produced by the first layer of the model. However, switching to discrete inputs with an embedding layer is not a reasonable option for vision models. Thus, we propose the conceptual procedure of (i) a gradient descent step on first layer activations to construct an activation proposal, and (ii) finding the optimal weights of the first layer, i.e., those weights which minimize the squared distance to the activation proposal. We provide a closed form solution of the procedure and adjust it for robust stochastic training while computing everything efficiently. Empirically, we find that TrAct (Training Activations) speeds up training by factors between 1.25x and 4x while requiring only a small computational overhead. We demonstrate the utility of TrAct with different optimizers for a range of different vision models including convolutional and transformer architectures.

Poster
Fully Explicit Dynamic Gaussian Splatting

Junoh Lee, Changyeon Won, Hyunjun Jung, Inhwan Bae, Hae-Gon Jeon

Expand abstract

3D Gaussian Splatting has shown fast and high-quality rendering results in static scenes by leveraging dense 3D prior and explicit representations. Unfortunately, the benefits of the prior and representation do not involve novel view synthesis for dynamic motions. Ironically, this is because the main barrier is the reliance on them, which requires increasing training and rendering times to account for dynamic motions. In this paper, we design Explicit 4D Gaussian Splatting (Ex4DGS). Our key idea is to firstly separate static and dynamic Gaussians during training, and to explicitly sample positions and rotations of the dynamic Gaussians at sparse timestamps. The sampled positions and rotations are then interpolated to represent both spatially and temporally continuous motions of objects in dynamic scenes as well as reducing computational cost. Additionally, we introduce a progressive training scheme and a point-backtracking technique that improves Ex4DGS's convergence. We initially train Ex4DGS using short timestamps and progressively extend timestamps, which makes it work well with a few point clouds. The point-backtracking is used to quantify the cumulative error of each Gaussian over time, enabling the detection and removal of erroneous Gaussians in dynamic scenes. Comprehensive experiments on various scenes demonstrate the state-of-the-art rendering quality from our method, achieving fast rendering of 62 fps on a single 2080Ti GPU.

Poster
Exploring Token Pruning in Vision State Space Models

Zheng Zhan, Zhenglun Kong, Yifan Gong, Yushu Wu, Zichong Meng, Hangyu Zheng, Xuan Shen, Stratis Ioannidis, Wei Niu, Pu Zhao, Yanzhi Wang

Expand abstract

State Space Models (SSMs) have the advantage of keeping linear computational complexity compared to attention modules in transformers, and have been applied to vision tasks as a new type of powerful vision foundation model. Inspired by the observations that the final prediction in vision transformers (ViTs) is only based on a subset of most informative tokens, we take the novel step of enhancing the efficiency of SSM-based vision models through token-based pruning. However, direct applications of existing token pruning techniques designed for ViTs fail to deliver good performance, even with extensive fine-tuning. To address this issue, we revisit the unique computational characteristics of SSMs and discover that naive application disrupts the sequential token positions. This insight motivates us to design a novel and general token pruning method specifically for SSM-based vision models. We first introduce a pruning-aware hidden state alignment method to stabilize the neighborhood of remaining tokens for performance enhancement. Besides, based on our detailed analysis, we propose a token importance evaluation method adapted for SSM models, to guide the token pruning. With efficient implementation and practical acceleration methods, our method brings actual speedup. Extensive experiments demonstrate that our approach can achieve significant computation reduction with minimal impact on performance across different tasks. Notably, we achieve 81.7\% accuracy on ImageNet with a 41.6\% reduction in the FLOPs for pruned PlainMamba-L3. Furthermore, our work provides deeper insights into understanding the behavior of SSM-based vision models for future research.

Poster
Temporal Sentence Grounding with Relevance Feedback in Videos

Jianfeng Dong, Xiaoman Peng, Daizong Liu, Xiaoye Qu, Xun Yang, Cuizhu Bao, Meng Wang

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As a widely explored multi-modal task, Temporal Sentence Grounding in videos (TSG) endeavors to retrieve a specific video segment matched with a given query text from a video. The traditional paradigm for TSG generally assumes that relevant segments always exist within a given video. However, this assumption is restrictive and unrealistic in real-world applications where the existence of a query-related segment is uncertain, easily resulting in erroneous grounding. Motivated by the research gap and practical application, this paper introduces a new task, named Temporal Sentence Grounding with Relevance Feedback (TSG-RF) in videos, which accommodates the possibility that a video may or may not include a segment related to the query. This task entails localizing precise video segments that semantically align with the query text when such content is present, while delivering definitive feedback on the non-existence of related segments when absent. Moreover, we propose a novel Relation-aware Temporal Sentence Grounding (RaTSG) network for addressing this challenging task. This network first reformulates the TSG-RF task as a foreground-background detection problem by investigating whether the query-related semantics exist in both frame and video levels. Then, a multi-granularity relevance discriminator is exploited to produce precise video-query relevance feedback and a relation-aware segment grounding module is employed to selectively conduct the grounding process, dynamically adapting to the presence or absence of query-related segments in videos. To validate our RaTSG network, we reconstruct two popular TSG datasets, establishing a rigorous benchmark for TSG-RF. Experimental results demonstrate the effectiveness of our proposed RaTSG for the TSG-RF task. Our source code is available at https://github.com/HuiGuanLab/RaTSG.

Poster
Attack-Resilient Image Watermarking Using Stable Diffusion

Lijun Zhang, Xiao Liu, Antoni Viros i Martin, Cindy Xiong Bearfield, Yuriy Brun, Hui Guan

Expand abstract

Watermarking images is critical for tracking image provenance and proving ownership. With the advent of generative models, such as stable diffusion, that can create fake but realistic images, watermarking has become particularly important to make human-created images reliably identifiable. Unfortunately, the very same stable diffusion technology can remove watermarks injected using existing methods. To address this problem, we present ZoDiac, which uses a pre-trained stable diffusion model to inject a watermark into the trainable latent space, resulting in watermarks that can be reliably detected in the latent vector even when attacked. We evaluate ZoDiac on three benchmarks, MS-COCO, DiffusionDB, and WikiArt, and find that ZoDiac is robust against state-of-the-art watermark attacks, with a watermark detection rate above 98% and a false positive rate below 6.4%, outperforming state-of-the-art watermarking methods. We hypothesize that the reciprocating denoising process in diffusion models may inherently enhance the robustness of the watermark when faced with strong attacks and validate the hypothesis. Our research demonstrates that stable diffusion is a promising approach to robust watermarking, able to withstand even stable-diffusion-based attack methods. ZoDiac is open-sourced and available at https://github.com/zhanglijun95/ZoDiac.

Poster
Dissecting Query-Key Interaction in Vision Transformers

Xu Pan, Aaron Philip, Ziqian Xie, Odelia Schwartz

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Self-attention in vision transformers is often thought to perform perceptual grouping where tokens attend to other tokens with similar embeddings, which could correspond to semantically similar features of an object. However, attending to dissimilar tokens can be beneficial by providing contextual information. We propose to analyze the query-key interaction by the singular value decomposition of the interaction matrix (i.e. ${\textbf{W}_q}^\top\textbf{W}_k$). We find that in many ViTs, especially those with classification training objectives, early layers attend more to similar tokens, while late layers show increased attention to dissimilar tokens, providing evidence corresponding to perceptual grouping and contextualization, respectively. Many of these interactions between features represented by singular vectors are interpretable and semantic, such as attention between relevant objects, between parts of an object, or between the foreground and background. This offers a novel perspective on interpreting the attention mechanism, which contributes to understanding how transformer models utilize context and salient features when processing images.

Spotlight
A Taxonomy of Challenges to Curating Fair Datasets

Dora Zhao, Morgan Scheuerman, Pooja Chitre, Jerone Andrews, Georgia Panagiotidou, Shawn Walker, Kathleen H. Pine, Alice Xiang

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Despite extensive efforts to create fairer machine learning (ML) datasets, there remains a limited understanding of the practical aspects of dataset curation. Drawing from interviews with 30 ML dataset curators, we present a comprehensive taxonomy of the challenges and trade-offs encountered throughout the dataset curation lifecycle. Our findings underscore overarching issues within the broader fairness landscape that impact data curation. We conclude with recommendations aimed at fostering systemic changes to better facilitate fair dataset curation practices.

Oral
Depth Anything V2

Lihe Yang, Bingyi Kang, Zilong Huang, Zhen Zhao, Xiaogang Xu, Jiashi FENG, Hengshuang Zhao

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This work presents Depth Anything V2. Without pursuing fancy techniques, we aim to reveal crucial findings to pave the way towards building a powerful monocular depth estimation model. Notably, compared with V1, this version produces much finer and more robust depth predictions through three key practices: 1) replacing all labeled real images with synthetic images, 2) scaling up the capacity of our teacher model, and 3) teaching student models via the bridge of large-scale pseudo-labeled real images. Compared with the latest models built on Stable Diffusion, our models are significantly more efficient (more than 10x faster) and more accurate. We offer models of different scales (ranging from 25M to 1.3B params) to support extensive scenarios. Benefiting from their strong generalization capability, we fine-tune them with metric depth labels to obtain our metric depth models. In addition to our models, considering the limited diversity and frequent noise in current test sets, we construct a versatile evaluation benchmark with sparse depth annotations to facilitate future research. Models are available at https://github.com/DepthAnything/Depth-Anything-V2.

Poster
CARES: A Comprehensive Benchmark of Trustworthiness in Medical Vision Language Models

Peng Xia, Ze Chen, Juanxi Tian, Gong Yangrui, Ruibo Hou, Yue Xu, Zhenbang Wu, Zhiyuan Fan, Yiyang Zhou, Kangyu Zhu, Wenhao Zheng, Zhaoyang Wang, Xiao Wang, Xuchao Zhang, Chetan Bansal, Marc Niethammer, Junzhou Huang, Hongtu Zhu, Yun Li, Jimeng Sun, Zongyuan Ge, Gang Li, James Zou, Huaxiu Yao

Expand abstract

Artificial intelligence has significantly impacted medical applications, particularly with the advent of Medical Large Vision Language Models (Med-LVLMs), sparking optimism for the future of automated and personalized healthcare. However, the trustworthiness of Med-LVLMs remains unverified, posing significant risks for future model deployment. In this paper, we introduce CARES and aim to comprehensively evaluate the Trustworthiness of Med-LVLMs across the medical domain. We assess the trustworthiness of Med-LVLMs across five dimensions, including trustfulness, fairness, safety, privacy, and robustness. CARES comprises about 41K question-answer pairs in both closed and open-ended formats, covering 16 medical image modalities and 27 anatomical regions. Our analysis reveals that the models consistently exhibit concerns regarding trustworthiness, often displaying factual inaccuracies and failing to maintain fairness across different demographic groups. Furthermore, they are vulnerable to attacks and demonstrate a lack of privacy awareness. We publicly release our benchmark and code in https://github.com/richard-peng-xia/CARES.

Poster
Elucidating the Design Space of Dataset Condensation

Shitong Shao, zikai zhou, Huanran Chen, Zhiqiang Shen

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Dataset condensation, a concept within $\textit{data-centric learning}$, aims to efficiently transfer critical attributes from an original dataset to a synthetic version, meanwhile maintaining both diversity and realism of syntheses. This approach can significantly improve model training efficiency and is also adaptable for multiple application areas. Previous methods in dataset condensation have faced several challenges: some incur high computational costs which limit scalability to larger datasets ($\textit{e.g.,}$ MTT, DREAM, and TESLA), while others are restricted to less optimal design spaces, which could hinder potential improvements, especially in smaller datasets ($\textit{e.g.,}$ SRe$^2$L, G-VBSM, and RDED). To address these limitations, we propose a comprehensive designing-centric framework that includes specific, effective strategies like implementing soft category-aware matching, adjusting the learning rate schedule and applying small batch-size. These strategies are grounded in both empirical evidence and theoretical backing. Our resulting approach, $\textbf{E}$lucidate $\textbf{D}$ataset $\textbf{C}$ondensation ($\textbf{EDC}$), establishes a benchmark for both small and large-scale dataset condensation. In our testing, EDC achieves state-of-the-art accuracy, reaching 48.6% on ImageNet-1k with a ResNet-18 model at an IPC of 10, which corresponds to a compression ratio of 0.78\%. This performance surpasses those of SRe$^2$L, G-VBSM, and RDED by margins of 27.3%, 17.2%, and 6.6%, respectively. Code is available at: https://github.com/shaoshitong/EDC.

Poster