NeurIPS 2024 Papers

Conference on Neural Information Processing Systems

Decision breakdown

4,562papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • Other / unlabeled
    441.0%

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Topic: Diffusion Models · 520 papers · Reset filters

Warped Diffusion: Solving Video Inverse Problems with Image Diffusion Models

Giannis Daras, Weili Nie, Karsten Kreis, Alex Dimakis, Morteza Mardani, Nikola Borislavov Kovachki, Arash Vahdat

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Using image models naively for solving inverse video problems often suffers from flickering, texture-sticking, and temporal inconsistency in generated videos. To tackle these problems, in this paper, we view frames as continuous functions in the 2D space, and videos as a sequence of continuous warping transformations between different frames. This perspective allows us to train function space diffusion models only on **images** and utilize them to solve temporally correlated inverse problems. The function space diffusion models need to be equivariant with respect to the underlying spatial transformations. To ensure temporal consistency, we introduce a simple post-hoc test-time guidance towards (self)-equivariant solutions. Our method allows us to deploy state-of-the-art latent diffusion models such as Stable Diffusion XL to solve video inverse problems. We demonstrate the effectiveness of our method for video inpainting and $8\times$ video super-resolution, outperforming existing techniques based on noise transformations. We provide generated video results in the following URL: https://giannisdaras.github.io/warped_diffusion.github.io/.

Poster
Where's Waldo: Diffusion Features For Personalized Segmentation and Retrieval

Dvir Samuel, Rami Ben-Ari, Matan Levy, Nir Darshan, Gal Chechik

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Personalized retrieval and segmentation aim to locate specific instances within a dataset based on an input image and a short description of the reference instance. While supervised methods are effective, they require extensive labeled data for training. Recently, self-supervised foundation models have been introduced to these tasks showing comparable results to supervised methods. However, a significant flaw in these models is evident: they struggle to locate a desired instance when other instances within the same class are presented. In this paper, we explore text-to-image diffusion models for these tasks. Specifically, we propose a novel approach called PDM for Personalized Diffusion Features Matching, that leverages intermediate features of pre-trained text-to-image models for personalization tasks without any additional training. PDM demonstrates superior performance on popular retrieval and segmentation benchmarks, outperforming even supervised methods. We also highlight notable shortcomings in current instance and segmentation datasets and propose new benchmarks for these tasks.

Poster
Simple and Effective Masked Diffusion Language Models

Subham Sekhar Sahoo, Marianne Arriola, Yair Schiff, Aaron Gokaslan, Edgar Mariano Marroquin, Justin T Chiu, Alexander M Rush, Volodymyr Kuleshov

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While diffusion models excel at generating high-quality images, prior work reports a significant performance gap between diffusion and autoregressive (AR) methods in language modeling. In this work, we show that simple masked discrete diffusion is more performant than previously thought. We apply an effective training recipe that improves the performance of masked diffusion models and derive a simplified, Rao-Blackwellized objective that results in additional improvements. Our objective has a simple form—it is a mixture of classical masked language modeling losses—and can be used to train encoder-only language models that admit efficient samplers, including ones that can generate arbitrary lengths of text semi-autoregressively like a traditional language model. On language modeling benchmarks, a range of masked diffusion models trained with modern engineering practices achieves a new state-of-the-art among diffusion models, and approaches AR perplexity. We provide the code, along with a blog post and video tutorial on the project page: https://s-sahoo.com/mdlm

Poster
Adversarial Schrödinger Bridge Matching

Nikita Gushchin, Daniil Selikhanovych, Sergei Kholkin, Evgeny Burnaev, Alexander Korotin

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The Schrödinger Bridge (SB) problem offers a powerful framework for combining optimal transport and diffusion models. A promising recent approach to solve the SB problem is the Iterative Markovian Fitting (IMF) procedure, which alternates between Markovian and reciprocal projections of continuous-time stochastic processes. However, the model built by the IMF procedure has a long inference time due to using many steps of numerical solvers for stochastic differential equations. To address this limitation, we propose a novel Discrete-time IMF (D-IMF) procedure in which learning of stochastic processes is replaced by learning just a few transition probabilities in discrete time. Its great advantage is that in practice it can be naturally implemented using the Denoising Diffusion GAN (DD-GAN), an already well-established adversarial generative modeling technique. We show that our D-IMF procedure can provide the same quality of unpaired domain translation as the IMF, using only several generation steps instead of hundreds.

Poster
DiMSUM: Diffusion Mamba - A Scalable and Unified Spatial-Frequency Method for Image Generation

Hao Phung, Quan Dao, Trung Tuan Dao, Hoang Phan, Dimitris N. Metaxas, Anh Tuan Tran

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We introduce a novel state-space architecture for diffusion models, effectively harnessing spatial and frequency information to enhance the inductive bias towards local features in input images for image generation tasks. While state-space networks, including Mamba, a revolutionary advancement in recurrent neural networks, typically scan input sequences from left to right, they face difficulties in designing effective scanning strategies, especially in the processing of image data. Our method demonstrates that integrating wavelet transformation into Mamba enhances the local structure awareness of visual inputs and better captures long-range relations of frequencies by disentangling them into wavelet subbands, representing both low- and high-frequency components. These wavelet-based outputs are then processed and seamlessly fused with the original Mamba outputs through a cross-attention fusion layer, combining both spatial and frequency information to optimize the order awareness of state-space models which is essential for the details and overall quality of image generation. Besides, we introduce a globally-shared transformer to supercharge the performance of Mamba, harnessing its exceptional power to capture global relationships. Through extensive experiments on standard benchmarks, our method demonstrates superior results compared to DiT and DIFFUSSM, achieving faster training convergence and delivering high-quality outputs. The codes and pretrained models are released at https://github.com/VinAIResearch/DiMSUM.git.

Poster
Fast Sampling via Discrete Non-Markov Diffusion Models with Predetermined Transition Time

Zixiang Chen, Huizhuo Yuan, Yongqian Li, Yiwen Kou, Junkai Zhang, Quanquan Gu

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Discrete diffusion models have emerged as powerful tools for high-quality data generation. Despite their success in discrete spaces, such as text generation tasks, the acceleration of discrete diffusion models remains under-explored. In this paper, we propose discrete non-Markov diffusion models (DNDM), which naturally induce the predetermined transition time set. This enables a training-free sampling algorithm that significantly reduces the number of function evaluations (i.e., calls to the neural network), making the sampling process much faster. Furthermore, we study the transition from finite to infinite step sampling, offering new insights into bridging the gap between discrete and continuous-time processes for discrete diffusion models. Extensive experiments on natural language generation and machine translation tasks demonstrate the superior performance of our method in terms of both generation speed and sample quality compared to existing methods for discrete diffusion models. Codes are available at \url{https://github.com/uclaml/DNDM}.

Poster
DiffuLT: Diffusion for Long-tail Recognition Without External Knowledge

Jie Shao, Ke Zhu, Hanxiao Zhang, Jianxin Wu

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This paper introduces a novel pipeline for long-tail (LT) recognition that diverges from conventional strategies. Instead, it leverages the long-tailed dataset itself to generate a balanced proxy dataset without utilizing external data or model. We deploy a diffusion model trained from scratch on only the long-tailed dataset to create this proxy and verify the effectiveness of the data produced. Our analysis identifies approximately-in-distribution (AID) samples, which slightly deviate from the real data distribution and incorporate a blend of class information, as the crucial samples for enhancing the generative model's performance in long-tail classification. We promote the generation of AID samples during the training of a generative model by utilizing a feature extractor to guide the process and filter out detrimental samples during generation. Our approach, termed Diffusion model for Long-Tail recognition (DiffuLT), represents a pioneer application of generative models in long-tail recognition. DiffuLT achieves state-of-the-art results on CIFAR10-LT, CIFAR100-LT, and ImageNet-LT, surpassing leading competitors by significant margins. Comprehensive ablations enhance the interpretability of our pipeline. Notably, the entire generative process is conducted without relying on external data or pre-trained model weights, which leads to its generalizability to real-world long-tailed scenarios.

Poster
DiffuPac: Contextual Mimicry in Adversarial Packets Generation via Diffusion Model

Abdullah Bin Jasni, Akiko Manada, Kohei Watabe

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In domains of cybersecurity, recent advancements in Machine Learning (ML) and Deep Learning (DL) have significantly enhanced Network Intrusion Detection Systems (NIDS), improving the effectiveness of cybersecurity operations. However, attackers have also leveraged ML/DL to develop sophisticated models that generate adversarial packets capable of evading NIDS detection. Consequently, defenders must study and analyze these models to prepare for the evasion attacks that exploit NIDS detection mechanisms. Unfortunately, conventional generation models often rely on unrealistic assumptions about attackers' knowledge of NIDS components, making them impractical for real-world scenarios. To address this issue, we present DiffuPac, a first-of-its-kind generation model designed to generate adversarial packets that evade detection without relying on specific NIDS components. DiffuPac integrates a pre-trained Bidirectional Encoder Representations from Transformers (BERT) with diffusion model, which, through its capability for conditional denoising and classifier-free guidance, effectively addresses the real-world constraint of limited attacker knowledge. By concatenating malicious packets with contextually relevant normal packets and applying targeted noising only to the malicious packets, DiffuPac seamlessly blends adversarial packets into genuine network traffic. Through evaluations on real-world datasets, we demonstrate that DiffuPac achieves strong evasion capabilities against sophisticated NIDS, outperforming conventional methods by an average of 6.69 percentage points, while preserving the functionality and practicality of the generated adversarial packets.

Poster
Pre-trained Text-to-Image Diffusion Models Are Versatile Representation Learners for Control

Gunshi Gupta, Karmesh Yadav, Yarin Gal, Dhruv Batra, Zsolt Kira, Cong Lu, Tim G. J. Rudner

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Embodied AI agents require a fine-grained understanding of the physical world mediated through visual and language inputs. Such capabilities are difficult to learn solely from task-specific data. This has led to the emergence of pre-trained vision-language models as a tool for transferring representations learned from internet-scale data to downstream tasks and new domains. However, commonly used contrastively trained representations such as in CLIP have been shown to fail at enabling embodied agents to gain a sufficiently fine-grained scene understanding—a capability vital for control. To address this shortcoming, we consider representations from pre-trained text-to-image diffusion models, which are explicitly optimized to generate images from text prompts and as such, contain text-conditioned representations that reflect highly fine-grained visuo-spatial information. Using pre-trained text-to-image diffusion models, we construct Stable Control Representations which allow learning downstream control policies that generalize to complex, open-ended environments. We show that policies learned using Stable Control Representations are competitive with state-of-the-art representation learning approaches across a broad range of simulated control settings, encompassing challenging manipulation and navigation tasks. Most notably, we show that Stable Control Representations enable learning policies that exhibit state-of-the-art performance on OVMM, a difficult open-vocabulary navigation benchmark.

Spotlight
KOALA: Empirical Lessons Toward Memory-Efficient and Fast Diffusion Models for Text-to-Image Synthesis

Youngwan Lee, KwanYong Park, Yoorhim Cho, Yong-Ju Lee, Sung Ju Hwang

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As text-to-image (T2I) synthesis models increase in size, they demand higher inference costs due to the need for more expensive GPUs with larger memory, which makes it challenging to reproduce these models in addition to the restricted access to training datasets. Our study aims to reduce these inference costs and explores how far the generative capabilities of T2I models can be extended using only publicly available datasets and open-source models. To this end, by using the de facto standard text-to-image model, Stable Diffusion XL (SDXL), we present three key practices in building an efficient T2I model: (1) Knowledge distillation: we explore how to effectively distill the generation capability of SDXL into an efficient U-Net and find that self-attention is the most crucial part. (2) Data: despite fewer samples, high-resolution images with rich captions are more crucial than a larger number of low-resolution images with short captions. (3) Teacher: Step-distilled Teacher allows T2I models to reduce the noising steps. Based on these findings, we build two types of efficient text-to-image models, called KOALA-Turbo & -Lightning, with two compact U-Nets (1B & 700M), reducing the model size up to 54% and 69% of the SDXL U-Net. In particular, the KOALA-Lightning-700M is 4 times faster than SDXL while still maintaining satisfactory generation quality. Moreover, unlike SDXL, our KOALA models can generate 1024px high-resolution images on consumer-grade GPUs with 8GB of VRAMs (3060Ti). We believe that our KOALA models will have a significant practical impact, serving as cost-effective alternatives to SDXL for academic researchers and general users in resource-constrained environments.

Poster
RectifID: Personalizing Rectified Flow with Anchored Classifier Guidance

Zhicheng Sun, Zhenhao Yang, Yang Jin, Haozhe Chi, Kun Xu, Liwei Chen, Hao Jiang, Yang Song, Kun Gai, Yadong Mu

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Customizing diffusion models to generate identity-preserving images from user-provided reference images is an intriguing new problem. The prevalent approaches typically require training on extensive domain-specific images to achieve identity preservation, which lacks flexibility across different use cases. To address this issue, we exploit classifier guidance, a training-free technique that steers diffusion models using an existing classifier, for personalized image generation. Our study shows that based on a recent rectified flow framework, the major limitation of vanilla classifier guidance in requiring a special classifier can be resolved with a simple fixed-point solution, allowing flexible personalization with off-the-shelf image discriminators. Moreover, its solving procedure proves to be stable when anchored to a reference flow trajectory, with a convergence guarantee. The derived method is implemented on rectified flow with different off-the-shelf image discriminators, delivering advantageous personalization results for human faces, live subjects, and certain objects. Code is available at https://github.com/feifeiobama/RectifID.

Poster
Score-based generative models are provably robust: an uncertainty quantification perspective

Nikiforos Mimikos-Stamatopoulos, Benjamin Zhang, Markos Katsoulakis

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Through an uncertainty quantification (UQ) perspective, we show that score-based generative models (SGMs) are provably robust to the multiple sources of error in practical implementation. Our primary tool is the Wasserstein uncertainty propagation (WUP) theorem, a *model-form UQ* bound that describes how the $L^2$ error from learning the score function propagates to a Wasserstein-1 ($\mathbf{d}_1$) ball around the true data distribution under the evolution of the Fokker-Planck equation. We show how errors due to (a) finite sample approximation, (b) early stopping, (c) score-matching objective choice, (d) score function parametrization expressiveness, and (e) reference distribution choice, impact the quality of the generative model in terms of a $\mathbf{d}_1$ bound of computable quantities. The WUP theorem relies on Bernstein estimates for Hamilton-Jacobi-Bellman partial differential equations (PDE) and the regularizing properties of diffusion processes. Specifically, *PDE regularity theory* shows that *stochasticity* is the key mechanism ensuring SGM algorithms are provably robust. The WUP theorem applies to integral probability metrics beyond $\mathbf{d}_1$, such as the total variation distance and the maximum mean discrepancy. Sample complexity and generalization bounds in $\mathbf{d}_1$ follow directly from the WUP theorem. Our approach requires minimal assumptions, is agnostic to the manifold hypothesis and avoids absolute continuity assumptions for the target distribution. Additionally, our results clarify the *trade-offs* among multiple error sources in SGMs.

Poster
BrainBits: How Much of the Brain are Generative Reconstruction Methods Using?

David Mayo, Christopher Wang, Asa Harbin, Abdulrahman Alabdulkareem, Albert Eaton Shaw, Boris Katz, Andrei Barbu

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When evaluating stimuli reconstruction results it is tempting to assume that higher fidelity text and image generation is due to an improved understanding of the brain or more powerful signal extraction from neural recordings. However, in practice, new reconstruction methods could improve performance for at least three other reasons: learning more about the distribution of stimuli, becoming better at reconstructing text or images in general, or exploiting weaknesses in current image and/or text evaluation metrics. Here we disentangle how much of the reconstruction is due to these other factors vs. productively using the neural recordings. We introduce BrainBits, a method that uses a bottleneck to quantify the amount of signal extracted from neural recordings that is actually necessary to reproduce a method's reconstruction fidelity. We find that it takes surprisingly little information from the brain to produce reconstructions with high fidelity. In these cases, it is clear that the priors of the methods' generative models are so powerful that the outputs they produce extrapolate far beyond the neural signal they decode. Given that reconstructing stimuli can be improved independently by either improving signal extraction from the brain or by building more powerful generative models, improving the latter may fool us into thinking we are improving the former. We propose that methods should report a method-specific random baseline, a reconstruction ceiling, and a curve of performance as a function of bottleneck size, with the ultimate goal of using more of the neural recordings.

Poster
Image Reconstruction Via Autoencoding Sequential Deep Image Prior

Ismail Alkhouri, Shijun Liang, Evan Bell, Qing Qu, Rongrong Wang, Saiprasad Ravishankar

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Recently, Deep Image Prior (DIP) has emerged as an effective unsupervised one-shot learner, delivering competitive results across various image recovery problems. This method only requires the noisy measurements and a forward operator, relying solely on deep networks initialized with random noise to learn and restore the structure of the data. However, DIP is notorious for its vulnerability to overfitting due to the overparameterization of the network. Building upon insights into the impact of the DIP input and drawing inspiration from the gradual denoising process in cutting-edge diffusion models, we introduce Autoencoding Sequential DIP (aSeqDIP) for image reconstruction. This method progressively denoises and reconstructs the image through a sequential optimization of network weights. This is achieved using an input-adaptive DIP objective, combined with an autoencoding regularization term. Compared to diffusion models, our method does not require training data and outperforms other DIP-based methods in mitigating noise overfitting while maintaining a similar number of parameter updates as Vanilla DIP. Through extensive experiments, we validate the effectiveness of our method in various image reconstruction tasks, such as MRI and CT reconstruction, as well as in image restoration tasks like image denoising, inpainting, and non-linear deblurring.

Poster
Few-Shot Diffusion Models Escape the Curse of Dimensionality

Ruofeng Yang, Bo Jiang, Cheng Chen, ruinan Jin, Baoxiang Wang, Shuai Li

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While diffusion models have demonstrated impressive performance, there is a growing need for generating samples tailored to specific user-defined concepts. The customized requirements promote the development of few-shot diffusion models, which use limited $n_{ta}$ target samples to fine-tune a pre-trained diffusion model trained on $n_s$ source samples. Despite the empirical success, no theoretical work specifically analyzes few-shot diffusion models. Moreover, the existing results for diffusion models without a fine-tuning phase can not explain why few-shot models generate great samples due to the curse of dimensionality. In this work, we analyze few-shot diffusion models under a linear structure distribution with a latent dimension $d$. From the approximation perspective, we prove that few-shot models have a $\widetilde{O}(n_s^{-2/d}+n_{ta}^{-1/2})$ bound to approximate the target score function, which is better than $n_{ta}^{-2/d}$ results. From the optimization perspective, we consider a latent Gaussian special case and prove that the optimization problem has a closed-form minimizer. This means few-shot models can directly obtain an approximated minimizer without a complex optimization process. Furthermore, we also provide the accuracy bound $\widetilde{O}(1/n_{ta}+1/\sqrt{n_s})$ for the empirical solution, which still has better dependence on $n_{ta}$ compared to $n_s$. The results of the real-world experiments also show that the models obtained by only fine-tuning the encoder and decoder specific to the target distribution can produce novel images with the target feature, which supports our theoretical results.

Poster
Resfusion: Denoising Diffusion Probabilistic Models for Image Restoration Based on Prior Residual Noise

Zhenning Shi, Haoshuai Zheng, Chen Xu, Changsheng Dong, Bin Pan, Xie xueshuo, Along He, Tao Li, Huazhu Fu

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Recently, research on denoising diffusion models has expanded its application to the field of image restoration. Traditional diffusion-based image restoration methods utilize degraded images as conditional input to effectively guide the reverse generation process, without modifying the original denoising diffusion process. However, since the degraded images already include low-frequency information, starting from Gaussian white noise will result in increased sampling steps. We propose Resfusion, a general framework that incorporates the residual term into the diffusion forward process, starting the reverse process directly from the noisy degraded images. The form of our inference process is consistent with the DDPM. We introduced a weighted residual noise, named resnoise, as the prediction target and explicitly provide the quantitative relationship between the residual term and the noise term in resnoise. By leveraging a smooth equivalence transformation, Resfusion determine the optimal acceleration step and maintains the integrity of existing noise schedules, unifying the training and inference processes. The experimental results demonstrate that Resfusion exhibits competitive performance on ISTD dataset, LOL dataset and Raindrop dataset with only five sampling steps. Furthermore, Resfusion can be easily applied to image generation and emerges with strong versatility. Our code and model are available at https://github.com/nkicsl/Resfusion.

Poster
Smoothed Energy Guidance: Guiding Diffusion Models with Reduced Energy Curvature of Attention

Susung Hong

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Conditional diffusion models have shown remarkable success in visual content generation, producing high-quality samples across various domains, largely due to classifier-free guidance (CFG). Recent attempts to extend guidance to unconditional models have relied on heuristic techniques, resulting in suboptimal generation quality and unintended effects. In this work, we propose Smoothed Energy Guidance (SEG), a novel training- and condition-free approach that leverages the energy-based perspective of the self-attention mechanism to enhance image generation. By defining the energy of self-attention, we introduce a method to reduce the curvature of the energy landscape of attention and use the output as the unconditional prediction. Practically, we control the curvature of the energy landscape by adjusting the Gaussian kernel parameter while keeping the guidance scale parameter fixed. Additionally, we present a query blurring method that is equivalent to blurring the entire attention weights without incurring quadratic complexity in the number of tokens. In our experiments, SEG achieves a Pareto improvement in both quality and the reduction of side effects. The code is available at https://github.com/SusungHong/SEG-SDXL.

Poster
Hamiltonian Score Matching and Generative Flows

Peter Holderrieth, Yilun Xu, Tommi Jaakkola

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Classical Hamiltonian mechanics has been widely used in machine learning in the form of Hamiltonian Monte Carlo for applications with predetermined force fields. In this paper, we explore the potential of deliberately designing force fields for Hamiltonian systems, introducing Hamiltonian velocity predictors (HVPs) as a core tool for constructing energy-based and generative models. We present two innovations: Hamiltonian Score Matching (HSM), which utilizes score functions to augment data by simulating Hamiltonian trajectories, and Hamiltonian Generative Flows (HGFs), a novel generative model that encompasses diffusion models and OT-flow matching as HGFs with zero force fields. We showcase the extended design space of force fields by introducing Oscillation HGFs, a generative model inspired by harmonic oscillators. Our experiments demonstrate that HSM and HGFs rival leading score-matching and generative modeling techniques. Overall, our work systematically elucidates the synergy between Hamiltonian dynamics, force fields, and generative models, thereby opening new avenues for applications of machine learning in physical sciences and dynamical systems.

Poster
Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpainting

Yian Wang, Xiaowen Qiu, Jiageng Liu, Zhehuan Chen, Jiting Cai, Yufei Wang, Tsun-Hsuan Wang, Zhou Xian, Chuang Gan

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Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. However, generating diverse embodied environments with realistic detail and considerable complexity remains a significant challenge. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language model (LLM) guided scene design, are hindered by limitations such as excessive human effort, reliance on predefined rules or training datasets, and limited 3D spatial reasoning ability. Since pre-trained 2D image generative models better capture scene and object configuration than LLMs, we address these challenges by introducing $\textit{Architect}$, a generative framework that creates complex and realistic 3D embodied environments leveraging diffusion-based 2D image inpainting. In detail, we utilize foundation visual perception models to obtain each generated object from the image and leverage pre-trained depth estimation models to lift the generated 2D image to 3D space. While there are still challenges that the camera parameters and scale of depth are still absent in the generated image, we address those problems by ''controlling'' the diffusion model by $\textit{hierarchical inpainting}$. Specifically, having access to ground-truth depth and camera parameters in simulation, we first render a photo-realistic image of only the background. Then, we inpaint the foreground in this image, passing the geometric cues to the inpainting model in the background, which informs the camera parameters. This process effectively controls the camera parameters and depth scale for the generated image, facilitating the back-projection from 2D image to 3D point clouds. Our pipeline is further extended to a hierarchical and iterative inpainting process to continuously generate the placement of large furniture and small objects to enrich the scene. This iterative structure brings the flexibility for our method to generate or refine scenes from various starting points, such as text, floor plans, or pre-arranged environments. Experimental results demonstrate that $\textit{Architect}$ outperforms existing methods in producing realistic and complex environments, making it highly suitable for Embodied AI and robotics applications.

Poster
SimGen: Simulator-conditioned Driving Scene Generation

Yunsong Zhou, Michael Simon, Zhenghao Peng, Sicheng Mo, Hongzi Zhu, Minyi Guo, Bolei Zhou

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Controllable synthetic data generation can substantially lower the annotation cost of training data. Prior works use diffusion models to generate driving images conditioned on the 3D object layout. However, those models are trained on small-scale datasets like nuScenes, which lack appearance and layout diversity. Moreover, overfitting often happens, where the trained models can only generate images based on the layout data from the validation set of the same dataset. In this work, we introduce a simulator-conditioned scene generation framework called SimGen that can learn to generate diverse driving scenes by mixing data from the simulator and the real world. It uses a novel cascade diffusion pipeline to address challenging sim-to-real gaps and multi-condition conflicts. A driving video dataset DIVA is collected to enhance the generative diversity of SimGen, which contains over 147.5 hours of real-world driving videos from 73 locations worldwide and simulated driving data from the MetaDrive simulator. SimGen achieves superior generation quality and diversity while preserving controllability based on the text prompt and the layout pulled from a simulator. We further demonstrate the improvements brought by SimGen for synthetic data augmentation on the BEV detection and segmentation task and showcase its capability in safety-critical data generation.

Poster