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RWKU: Benchmarking Real-World Knowledge Unlearning for Large Language Models

Zhuoran Jin, Pengfei Cao, Chenhao Wang, Zhitao He, Hongbang Yuan, Jiachun Li, Yubo Chen, Kang Liu, Jun Zhao

Large language models (LLMs) inevitably memorize sensitive, copyrighted, and harmful knowledge from the training corpus; therefore, it is crucial to erase this knowledge from the models. Machine unlearning is a promising solution for efficiently removing specific knowledge by post hoc modifying models. In this paper, we propose a Real-World Knowledge Unlearning benchmark (RWKU) for LLM unlearning. RWKU is designed based on the following three key factors: (1) For the task setting, we consider a more practical and challenging unlearning setting, where neither the forget corpus nor the retain corpus is accessible. (2) For the knowledge source, we choose 200 real-world famous people as the unlearning targets and show that such popular knowledge is widely present in various LLMs. (3) For the evaluation framework, we design the forget set and the retain set to evaluate the model’s capabilities across various real-world applications. Regarding the forget set, we provide four four membership inference attack (MIA) methods and nine kinds of adversarial attack probes to rigorously test unlearning efficacy. Regarding the retain set, we assess locality and utility in terms of neighbor perturbation, general ability, reasoning ability, truthfulness, factuality, and fluency. We conduct extensive experiments across two unlearning scenarios, two models and six baseline methods and obtain some meaningful findings. We release our benchmark and code publicly at http://rwku-bench.github.io for future work.

Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis

Diwen Wan, Yuxiang Wang, Ruijie Lu, Gang Zeng

While novel view synthesis for dynamic scenes has made significant progress, capturing skeleton models of objects and re-posing them remains a challenging task. To tackle this problem, in this paper, we propose a novel approach to automatically discover the associated skeleton model for dynamic objects from videos without the need for object-specific templates. Our approach utilizes 3D Gaussian Splatting and superpoints to reconstruct dynamic objects. Treating superpoints as rigid parts, we can discover the underlying skeleton model through intuitive cues and optimize it using the kinematic model. Besides, an adaptive control strategy is applied to avoid the emergence of redundant superpoints. Extensive experiments demonstrate the effectiveness and efficiency of our method in obtaining re-posable 3D objects. Not only can our approach achieve excellent visual fidelity, but it also allows for the real-time rendering of high-resolution images.

HairFastGAN: Realistic and Robust Hair Transfer with a Fast Encoder-Based Approach

Maxim Nikolaev, Mikhail Kuznetsov, Dmitry Vetrov, Aibek Alanov

Our paper addresses the complex task of transferring a hairstyle from a reference image to an input photo for virtual hair try-on. This task is challenging due to the need to adapt to various photo poses, the sensitivity of hairstyles, and the lack of objective metrics. The current state of the art hairstyle transfer methods use an optimization process for different parts of the approach, making them inexcusably slow. At the same time, faster encoder-based models are of very low quality because they either operate in StyleGAN's W+ space or use other low-dimensional image generators. Additionally, both approaches have a problem with hairstyle transfer when the source pose is very different from the target pose, because they either don't consider the pose at all or deal with it inefficiently. In our paper, we present the HairFast model, which uniquely solves these problems and achieves high resolution, near real-time performance, and superior reconstruction compared to optimization problem-based methods. Our solution includes a new architecture operating in the FS latent space of StyleGAN, an enhanced inpainting approach, and improved encoders for better alignment, color transfer, and a new encoder for post-processing. The effectiveness of our approach is demonstrated on realism metrics after random hairstyle transfer and reconstruction when the original hairstyle is transferred. In the most difficult scenario of transferring both shape and color of a hairstyle from different images, our method performs in less than a second on the Nvidia V100.

Real-time Core-Periphery Guided ViT with Smart Data Layout Selection on Mobile Devices

Zhihao Shu, Xiaowei Yu, Zihao Wu, Wenqi Jia, Yinchen Shi, Miao Yin, Tianming Liu, Dajiang Zhu, Wei Niu

Mobile devices have become essential enablers for AI applications, particularly in scenarios that require real-time performance. Vision Transformer (ViT) has become a fundamental cornerstone in this regard due to its high accuracy. Recent efforts have been dedicated to developing various transformer architectures that offer im- proved accuracy while reducing the computational requirements. However, existing research primarily focuses on reducing the theoretical computational complexity through methods such as local attention and model pruning, rather than considering realistic performance on mobile hardware. Although these optimizations reduce computational demands, they either introduce additional overheads related to data transformation (e.g., Reshape and Transpose) or irregular computation/data-access patterns. These result in significant overhead on mobile devices due to their limited bandwidth, which even makes the latency worse than vanilla ViT on mobile. In this paper, we present ECP-ViT, a real-time framework that employs the core-periphery principle inspired by the brain functional networks to guide self-attention in ViTs and enable the deployment of ViT models on smartphones. We identify the main bottleneck in transformer structures caused by data transformation and propose a hardware-friendly core-periphery guided self-attention to decrease computation demands. Additionally, we design the system optimizations for intensive data transformation in pruned models. ECP-ViT, with the proposed algorithm-system co-optimizations, achieves a speedup of 4.6× to 26.9× on mobile GPUs across four datasets: STL-10, CIFAR100, TinyImageNet, and ImageNet.

A Retrospective on the Robot Air Hockey Challenge: Benchmarking Robust, Reliable, and Safe Learning Techniques for Real-world Robotics

Puze Liu, Jonas Günster, Niklas Funk, Simon Gröger, Dong Chen, Haitham Bou Ammar, Julius Jankowski, Ante Marić, Sylvain Calinon, Andrej Orsula, Miguel Olivares-Mendez, Hongyi Zhou, Rudolf Lioutikov, Gerhard Neumann, Amarildo Likmeta, Amirhossein Zhalehmehrabi, Thomas Bonenfant, Marcello Restelli, Davide Tateo, Ziyuan Liu, Jan Peters

Machine learning methods have a groundbreaking impact in many application domains, but their application on real robotic platforms is still limited. Despite the many challenges associated with combining machine learning technology with robotics, robot learning remains one of the most promising directions for enhancing the capabilities of robots. When deploying learning-based approaches on real robots, extra effort is required to address the challenges posed by various real-world factors. To investigate the key factors influencing real-world deployment and to encourage original solutions from different researchers, we organized the Robot Air Hockey Challenge at the NeurIPS 2023 conference. We selected the air hockey task as a benchmark, encompassing low-level robotics problems and high-level tactics. Different from other machine learning-centric benchmarks, participants need to tackle practical challenges in robotics, such as the sim-to-real gap, low-level control issues, safety problems, real-time requirements, and the limited availability of real-world data. Furthermore, we focus on a dynamic environment, removing the typical assumption of quasi-static motions of other real-world benchmarks. The competition's results show that solutions combining learning-based approaches with prior knowledge outperform those relying solely on data when real-world deployment is challenging. Our ablation study reveals which real-world factors may be overlooked when building a learning-based solution. The successful real-world air hockey deployment of best-performing agents sets the foundation for future competitions and follow-up research directions.

Re-assembling the past: The RePAIR dataset and benchmark for real world 2D and 3D puzzle solving

Theodore Tsesmelis, Luca Palmieri, Marina Khoroshiltseva, Adeela Islam, Gur Elkin, Ofir Itzhak Shahar, Gianluca Scarpellini, Stefano Fiorini, Yaniv Ohayon, Nadav Alali, Sinem Aslan, Pietro Morerio, Sebastiano Vascon, Elena gravina, Maria Cristina Napolitano, Giuseppe Scarpati, Gabriel zuchtriegel, Alexandra Spühler, Michel E. Fuchs, Stuart James, Ohad Ben-Shahar, Marcello Pelillo, Alessio Del Bue

This paper proposes the RePAIR dataset that represents a challenging benchmark to test modern computational and data driven methods for puzzle-solving and reassembly tasks. Our dataset has unique properties that are uncommon to current benchmarks for 2D and 3D puzzle solving. The fragments and fractures are realistic, caused by a collapse of a fresco during a World War II bombing at the Pompeii archaeological park. The fragments are also eroded and have missing pieces with irregular shapes and different dimensions, challenging further the reassembly algorithms. The dataset is multi-modal providing high resolution images with characteristic pictorial elements, detailed 3D scans of the fragments and meta-data annotated by the archaeologists. Ground truth has been generated through several years of unceasing fieldwork, including the excavation and cleaning of each fragment, followed by manual puzzle solving by archaeologists of a subset of approx. 1000 pieces among the 16000 available. After digitizing all the fragments in 3D, a benchmark was prepared to challenge current reassembly and puzzle-solving methods that often solve more simplistic synthetic scenarios. The tested baselines show that there clearly exists a gap to fill in solving this computationally complex problem.

The Unmet Promise of Synthetic Training Images: Using Retrieved Real Images Performs Better

Scott Geng, Cheng-Yu Hsieh, Vivek Ramanujan, Matthew Wallingford, Chun-Liang Li, Pang Wei Koh, Ranjay Krishna

Generative text-to-image models enable us to synthesize unlimited amounts of images in a controllable manner, spurring many recent efforts to train vision models with synthetic data. However, every synthetic image ultimately originates from the upstream data used to train the generator. Does the intermediate generator provide additional information over directly training on relevant parts of the upstream data? Grounding this question in the setting of image classification, we compare finetuning on task-relevant, targeted synthetic data generated by Stable Diffusion---a generative model trained on the LAION-2B dataset---against finetuning on targeted real images retrieved directly from LAION-2B. We show that while synthetic data can benefit some downstream tasks, it is universally matched or outperformed by real data from the simple retrieval baseline. Our analysis suggests that this underperformance is partially due to generator artifacts and inaccurate task-relevant visual details in the synthetic images. Overall, we argue that targeted retrieval is a critical baseline to consider when training with synthetic data---a baseline that current methods do not yet surpass. We release code, data, and models at [https://github.com/scottgeng00/unmet-promise/](https://github.com/scottgeng00/unmet-promise).

Self-Healing Machine Learning: A Framework for Autonomous Adaptation in Real-World Environments

Paulius Rauba, Nabeel Seedat, Krzysztof Kacprzyk, Mihaela van der Schaar

Real-world machine learning systems often encounter model performance degradation due to distributional shifts in the underlying data generating process (DGP). Existing approaches to addressing shifts, such as concept drift adaptation, are limited by their *reason-agnostic* nature. By choosing from a pre-defined set of actions, such methods implicitly assume that the causes of model degradation are irrelevant to what actions should be taken, limiting their ability to select appropriate adaptations. In this paper, we propose an alternative paradigm to overcome these limitations, called *self-healing machine learning* (SHML). Contrary to previous approaches, SHML autonomously diagnoses the reason for degradation and proposes diagnosis-based corrective actions. We formalize SHML as an optimization problem over a space of adaptation actions to minimize the expected risk under the shifted DGP. We introduce a theoretical framework for self-healing systems and build an agentic self-healing solution *$\mathcal{H}$-LLM* which uses large language models to perform self-diagnosis by reasoning about the structure underlying the DGP, and self-adaptation by proposing and evaluating corrective actions. Empirically, we analyze different components of *$\mathcal{H}$-LLM* to understand *why* and *when* it works, demonstrating the potential of self-healing ML.

EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activity

Dominik Hollidt, Paul Streli, Jiaxi Jiang, Yasaman Haghighi, Changlin Qian, Xintong Liu, Christian Holz

Research on egocentric tasks in computer vision has mostly focused on head-mounted cameras, such as fisheye cameras or embedded cameras inside immersive headsets. We argue that the increasing miniaturization of optical sensors will lead to the prolific integration of cameras into many more body-worn devices at various locations. This will bring fresh perspectives to established tasks in computer vision and benefit key areas such as human motion tracking, body pose estimation, or action recognition---particularly for the lower body, which is typically occluded. In this paper, we introduce EgoSim, a novel simulator of body-worn cameras that generates realistic egocentric renderings from multiple perspectives across a wearer's body. A key feature of EgoSim is its use of real motion capture data to render motion artifacts, which are especially noticeable with arm- or leg-worn cameras. In addition, we introduce MultiEgoView, a dataset of egocentric footage from six body-worn cameras and ground-truth full-body 3D poses during several activities: 119 hours of data are derived from AMASS motion sequences in four high-fidelity virtual environments, which we augment with 5 hours of real-world motion data from 13 participants using six GoPro cameras and 3D body pose references from an Xsens motion capture suit. We demonstrate EgoSim's effectiveness by training an end-to-end video-only 3D pose estimation network. Analyzing its domain gap, we show that our dataset and simulator substantially aid training for inference on real-world data. EgoSim code & MultiEgoView dataset: https://siplab.org/projects/EgoSim

Hamiltonian Monte Carlo on ReLU Neural Networks is Inefficient

Vu C. Dinh, Lam Si Tung Ho, Cuong V. Nguyen

We analyze the error rates of the Hamiltonian Monte Carlo algorithm with leapfrog integrator for Bayesian neural network inference. We show that due to the non-differentiability of activation functions in the ReLU family, leapfrog HMC for networks with these activation functions has a large local error rate of $\Omega(\epsilon)$ rather than the classical error rate of $\mathcal{O}(\epsilon^3)$. This leads to a higher rejection rate of the proposals, making the method inefficient. We then verify our theoretical findings through empirical simulations as well as experiments on a real-world dataset that highlight the inefficiency of HMC inference on ReLU-based neural networks compared to analytical networks.

DetectRL: Benchmarking LLM-Generated Text Detection in Real-World Scenarios

Junchao Wu, Runzhe Zhan, Derek F. Wong, Shu Yang, Xinyi Yang, Yulin Yuan, Lidia S. Chao

Detecting text generated by large language models (LLMs) is of great recent interest. With zero-shot methods like DetectGPT, detection capabilities have reached impressive levels. However, the reliability of existing detectors in real-world applications remains underexplored. In this study, we present a new benchmark, DetectRL, highlighting that even state-of-the-art (SOTA) detection techniques still underperformed in this task. We collected human-written datasets from domains where LLMs are particularly prone to misuse. Using popular LLMs, we generated data that better aligns with real-world applications. Unlike previous studies, we employed heuristic rules to create adversarial LLM-generated text, simulating advanced prompt usages, human revisions like word substitutions, and writing errors. Our development of DetectRL reveals the strengths and limitations of current SOTA detectors. More importantly, we analyzed the potential impact of writing styles, model types, attack methods, the text lengths, and real-world human writing factors on different types of detectors. We believe DetectRL could serve as an effective benchmark for assessing detectors in real-world scenarios, evolving with advanced attack methods, thus providing more stressful evaluation to drive the development of more efficient detectors\footnote{Data and code are publicly available at: https://github.com/NLP2CT/DetectRL.

realSEUDO for real-time calcium imaging analysis

Iuliia Dmitrieva, Sergey Babkin, Adam Shabti Charles

Closed-loop neuroscience experimentation, where recorded neural activity is used to modify the experiment on-the-fly, is critical for deducing causal connections and optimizing experimental time. Thus while new optical methods permit on-line recording (via Multi-photon calcium imaging) and stimulation (via holographic stimulation) of large neural populations, a critical barrier in creating closed-loop experiments that can target and modulate single neurons is the real-time inference of neural activity from streaming recordings. In particular, while multi-photon calcium imaging (CI) is crucial in monitoring neural populations, extracting a single neuron's activity from the fluorescence videos often requires batch processing of the video data. Without batch processing, dimmer neurons and events are harder to identify and unrecognized neurons can create false positives when computing the activity of known neurons. We solve these issues by adapting a recently proposed robust time-trace estimator---Sparse Emulation of Unused Dictionary Objects (SEUDO) algorithm---as a basis for a new on-line processing algorithm that simultaneously identifies neurons in the fluorescence video and infers their time traces in a way that is robust to as-yet unidentified neurons. To achieve real-time SEUDO (realSEUDO), we introduce a combination of new algorithmic improvements, a fast C-based implementation, and a new cell finding loop to enable realSEUDO to identify new cells on-the-fly with no "warm-up" period. We demonstrate comparable performance to offline algorithms (e.g., CNMF), and improved performance over the current on-line approach (OnACID) at speeds of 120 Hz on average. This speed is faster than the typical 30 Hz framerate, leaving critical computation time for the computation of feedback in a closed-loop setting.

Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections

Jiacong Xu, Yiqun Mei, Vishal M. Patel

Photographs captured in unstructured tourist environments frequently exhibit variable appearances and transient occlusions, challenging accurate scene reconstruction and inducing artifacts in novel view synthesis. Although prior approaches have integrated the Neural Radiance Field (NeRF) with additional learnable modules to handle the dynamic appearances and eliminate transient objects, their extensive training demands and slow rendering speeds limit practical deployments. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising alternative to NeRF, offering superior training and inference efficiency along with better rendering quality. This paper presents \textit{Wild-GS}, an innovative adaptation of 3DGS optimized for unconstrained photo collections while preserving its efficiency benefits. \textit{Wild-GS} determines the appearance of each 3D Gaussian by their inherent material attributes, global illumination and camera properties per image, and point-level local variance of reflectance. Unlike previous methods that model reference features in image space, \textit{Wild-GS} explicitly aligns the pixel appearance features to the corresponding local Gaussians by sampling the triplane extracted from the reference image. This novel design effectively transfers the high-frequency detailed appearance of the reference view to 3D space and significantly expedites the training process. Furthermore, 2D visibility maps and depth regularization are leveraged to mitigate the transient effects and constrain the geometry, respectively. Extensive experiments demonstrate that \textit{Wild-GS} achieves state-of-the-art rendering performance and the highest efficiency in both training and inference among all the existing techniques. The code can be accessed via: https://github.com/XuJiacong/Wild-GS

FashionR2R: Texture-preserving Rendered-to-Real Image Translation with Diffusion Models

Rui Hu, Qian HE, Gaofeng He, Jiedong Zhuang, Huang Chen, Huafeng Liu, Huamin Wang

Modeling and producing lifelike clothed human images has attracted researchers' attention from different areas for decades, with the complexity from highly articulated and structured content. Rendering algorithms decompose and simulate the imaging process of a camera, while are limited by the accuracy of modeled variables and the efficiency of computation. Generative models can produce impressively vivid human images, however still lacking in controllability and editability. This paper studies photorealism enhancement of rendered images, leveraging generative power from diffusion models on the controlled basis of rendering. We introduce a novel framework to translate rendered images into their realistic counterparts, which consists of two stages: Domain Knowledge Injection (DKI) and Realistic Image Generation (RIG). In DKI, we adopt positive (real) domain finetuning and negative (rendered) domain embedding to inject knowledge into a pretrained Text-to-image (T2I) diffusion model. In RIG, we generate the realistic image corresponding to the input rendered image, with a Texture-preserving Attention Control (TAC) to preserve fine-grained clothing textures, exploiting the decoupled features encoded in the UNet structure. Additionally, we introduce SynFashion dataset, featuring high-quality digital clothing images with diverse textures. Extensive experimental results demonstrate the superiority and effectiveness of our method in rendered-to-real image translation.

NewTerm: Benchmarking Real-Time New Terms for Large Language Models with Annual Updates

Hexuan Deng, Wenxiang Jiao, Xuebo Liu, Min Zhang, Zhaopeng Tu

Despite their remarkable abilities in various tasks, large language models (LLMs) still struggle with real-time information (e.g., new facts and terms) due to the knowledge cutoff in their development process. However, existing benchmarks focus on outdated content and limited fields, facing difficulties in real-time updating and leaving new terms unexplored. To address this problem, we propose an adaptive benchmark, NewTerm, for real-time evaluation of new terms. We design a highly automated construction method to ensure high-quality benchmark construction with minimal human effort, allowing flexible updates for real-time information. Empirical results on various LLMs demonstrate over 20% performance reduction caused by new terms. Additionally, while updates to the knowledge cutoff of LLMs can cover some of the new terms, they are unable to generalize to more distant new terms. We also analyze which types of terms are more challenging and why LLMs struggle with new terms, paving the way for future research. Finally, we construct NewTerm 2022 and 2023 to evaluate the new terms updated each year and will continue updating annually. The benchmark and codes can be found at https://anonymous.4open.science/r/NewTerms.

Scaling laws for learning with real and surrogate data

Ayush Jain, Andrea Montanari, Eren Sasoglu

Collecting large quantities of high-quality data can be prohibitively expensive or impractical, and a bottleneck in machine learning. One may instead augment a small set of $n$ data points from the target distribution with data from more accessible sources, e.g. data collected under different circumstances or synthesized by generative models. We refer to such data as `surrogate data'. We study a weighted empirical risk minimization (ERM) approach for integrating surrogate data into training. We analyze mathematically this method under several classical statistical models, and validate our findings empirically on datasets from different domains. Our main findings are: $(i)$ Integrating surrogate data can significantly reduce the test error on the original distribution. Surprisingly, this can happen even when the surrogate data is unrelated to the original ones. We trace back this behavior to the classical Stein's paradox. $(ii)$ In order to reap the benefit of surrogate data, it is crucial to use optimally weighted ERM. $(iii)$ The test error of models trained on mixtures of real and surrogate data is approximately described by a scaling law. This scaling law can be used to predict the optimal weighting scheme, and to choose the amount of surrogate data to add.

Covariate Shift Corrected Conditional Randomization Test

Bowen Xu, Yiwen Huang, Chuan Hong, Shuangning Li, Molei Liu

Conditional independence tests are crucial across various disciplines in determining the independence of an outcome variable $Y$ from a treatment variable $X$, conditioning on a set of confounders $Z$. The Conditional Randomization Test (CRT) offers a powerful framework for such testing by assuming known distributions of $X \mid Z$; it controls the Type-I error exactly, allowing for the use of flexible, black-box test statistics. In practice, testing for conditional independence often involves using data from a source population to draw conclusions about a target population. This can be challenging due to covariate shift---differences in the distribution of $X$, $Z$, and surrogate variables, which can affect the conditional distribution of $Y \mid X, Z$---rendering traditional CRT approaches invalid. To address this issue, we propose a novel Covariate Shift Corrected Pearson Chi-squared Conditional Randomization (csPCR) test. This test adapts to covariate shifts by integrating importance weights and employing the control variates method to reduce variance in the test statistics and thus enhance power. Theoretically, we establish that the csPCR test controls the Type-I error asymptotically. Empirically, through simulation studies, we demonstrate that our method not only maintains control over Type-I errors but also exhibits superior power, confirming its efficacy and practical utility in real-world scenarios where covariate shifts are prevalent. Finally, we apply our methodology to a real-world dataset to assess the impact of a COVID-19 treatment on the 90-day mortality rate among patients.

SpreadsheetBench: Towards Challenging Real World Spreadsheet Manipulation

Zeyao Ma, Bohan Zhang, Jing Zhang, Jifan Yu, Xiaokang Zhang, Xiaohan Zhang, Sijia Luo, Xi Wang, Jie Tang

We introduce SpreadsheetBench, a challenging spreadsheet manipulation benchmark exclusively derived from real-world scenarios, designed to immerse current large language models (LLMs) in the actual workflow of spreadsheet users. Unlike existing benchmarks that rely on synthesized queries and simplified spreadsheet files, SpreadsheetBench is built from 912 real questions gathered from online Excel forums, which reflect the intricate needs of users. The associated spreadsheets from the forums contain a variety of tabular data such as multiple tables, non-standard relational tables, and abundant non-textual elements. Furthermore, we propose a more reliable evaluation metric akin to online judge platforms, where multiple spreadsheet files are created as test cases for each instruction, ensuring the evaluation of robust solutions capable of handling spreadsheets with varying values. Our comprehensive evaluation of various LLMs under both single-round and multi-round inference settings reveals a substantial gap between the state-of-the-art (SOTA) models and human performance, highlighting the benchmark's difficulty.

Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RL

Andrew Wagenmaker, Kevin Huang, Liyiming Ke, Kevin Jamieson, Abhishek Gupta

In order to mitigate the sample complexity of real-world reinforcement learning, common practice is to first train a policy in a simulator where samples are cheap, and then deploy this policy in the real world, with the hope that it generalizes effectively. Such \emph{direct sim2real} transfer is not guaranteed to succeed, however, and in cases where it fails, it is unclear how to best utilize the simulator. In this work, we show that in many regimes, while direct sim2real transfer may fail, we can utilize the simulator to learn a set of \emph{exploratory} policies which enable efficient exploration in the real world. In particular, in the setting of low-rank MDPs, we show that coupling these exploratory policies with simple, practical approaches---least-squares regression oracles and naive randomized exploration---yields a polynomial sample complexity in the real world, an exponential improvement over direct sim2real transfer, or learning without access to a simulator. To the best of our knowledge, this is the first evidence that simulation transfer yields a provable gain in reinforcement learning in settings where direct sim2real transfer fails. We validate our theoretical results on several realistic robotic simulators and a real-world robotic sim2real task, demonstrating that transferring exploratory policies can yield substantial gains in practice as well.

A Practitioner's Guide to Real-World Continual Multimodal Pretraining

Vishaal Udandarao, Karsten Roth, Sebastian Dziadzio, Ameya Prabhu, Mehdi Cherti, Oriol Vinyals, Olivier J Henaff, Samuel Albanie, Zeynep Akata, Matthias Bethge

Multimodal foundation models serve numerous applications at the intersection of vision and language. Still, despite being pretrained on extensive data, they become outdated over time. To keep models updated, research into continual pretraining mainly explores scenarios with either (1) infrequent, indiscriminate updates on large-scale new data, or (2) frequent, sample-level updates. However, practical model deployment often operates in the gap between these two limit cases, as real-world applications demand adaptation to specific subdomains, tasks or concepts --- spread over the entire, varying life cycle of a model. In this work, we complement current perspectives on continual pretraining through a research test bed and offer comprehensive guidance for effective continual model updates in such scenarios. We first introduce FoMo-in-Flux, a continual multimodal pretraining benchmark with realistic compute constraints and practical deployment requirements, constructed over 63 datasets with diverse visual and semantic coverage. Using FoMo-in-Flux, we explore the complex landscape of practical continual pretraining through multiple perspectives: (1) data mixtures and stream orderings that emulate real-world deployment settings, (2) methods ranging from simple fine-tuning and traditional continual learning strategies to parameter-efficient updates and model merging, (3) meta-learning-rate schedules and mechanistic design choices, and (4) model and compute scaling. Together, our insights provide a practitioner's guide to continual multimodal pretraining for real-world deployment. Benchmark and code is provided here: https://github.com/ExplainableML/fomo_in_flux.