NeurIPS 2023 Papers

Conference on Neural Information Processing Systems

Decision breakdown

3,584papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    772.1%
  • Spotlight
    40011.2%
  • Poster
    3,10786.7%

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Statistical Guarantees for Variational Autoencoders using PAC-Bayesian Theory

Sokhna Diarra Mbacke, Florence Clerc, Pascal Germain

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Since their inception, Variational Autoencoders (VAEs) have become central in machine learning. Despite their widespread use, numerous questions regarding their theoretical properties remain open. Using PAC-Bayesian theory, this work develops statistical guarantees for VAEs. First, we derive the first PAC-Bayesian bound for posterior distributions conditioned on individual samples from the data-generating distribution. Then, we utilize this result to develop generalization guarantees for the VAE's reconstruction loss, as well as upper bounds on the distance between the input and the regenerated distributions. More importantly, we provide upper bounds on the Wasserstein distance between the input distribution and the distribution defined by the VAE's generative model.

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Spuriosity Rankings: Sorting Data to Measure and Mitigate Biases

Mazda Moayeri, Wenxiao Wang, Sahil Singla, Soheil Feizi

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We present a simple but effective method to measure and mitigate model biases caused by reliance on spurious cues. Instead of requiring costly changes to one's data or model training, our method better utilizes the data one already has by sorting them. Specifically, we rank images within their classes based on spuriosity (the degree to which common spurious cues are present), proxied via deep neural features of an interpretable network. With spuriosity rankings, it is easy to identify minority subpopulations (i.e. low spuriosity images) and assess model bias as the gap in accuracy between high and low spuriosity images. One can even efficiently remove a model's bias at little cost to accuracy by finetuning its classification head on low spuriosity images, resulting in fairer treatment of samples regardless of spuriosity. We demonstrate our method on ImageNet, annotating $5000$ class-feature dependencies ($630$ of which we find to be spurious) and generating a dataset of $325k$ soft segmentations for these features along the way. Having computed spuriosity rankings via the identified spurious neural features, we assess biases for $89$ diverse models and find that class-wise biases are highly correlated across models. Our results suggest that model bias due to spurious feature reliance is influenced far more by what the model is trained on than how it is trained.

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Is Learning in Games Good for the Learners?

William Brown, Jon Schneider, Kiran Vodrahalli

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We consider a number of questions related to tradeoffs between reward and regret in repeated gameplay between two agents. To facilitate this, we introduce a notion of generalized equilibrium which allows for asymmetric regret constraints, and yields polytopes of feasible values for each agent and pair of regret constraints, where we show that any such equilibrium is reachable by a pair of algorithms which maintain their regret guarantees against arbitrary opponents. As a central example, we highlight the case one agent is no-swap and the other's regret is unconstrained. We show that this captures an extension of Stackelberg equilibria with a matching optimal value, and that there exists a wide class of games where a player can significantly increase their utility by deviating from a no-swap-regret algorithm against a no-swap learner (in fact, almost any game without pure Nash equilibria is of this form). Additionally, we make use of generalized equilibria to consider tradeoffs in terms of the opponent's algorithm choice. We give a tight characterization for the maximal reward obtainable against some no-regret learner, yet we also show a class of games in which this is bounded away from the value obtainable against the class of common "mean-based" no-regret algorithms. Finally, we consider the question of learning reward-optimal strategies via repeated play with a no-regret agent when the game is initially unknown. Again we show tradeoffs depending on the opponent's learning algorithm: the Stackelberg strategy is learnable in exponential time with any no-regret agent (and in polynomial time with any no-adaptive-regret agent) for any game where it is learnable via queries, and there are games where it is learnable in polynomial time against any no-swap-regret agent but requires exponential time against a mean-based no-regret agent.

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Saddle-to-Saddle Dynamics in Diagonal Linear Networks

Scott Pesme, Nicolas Flammarion

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In this paper we fully describe the trajectory of gradient flow over $2$-layer diagonal linear networks for the regression setting in the limit of vanishing initialisation. We show that the limiting flow successively jumps from a saddle of the training loss to another until reaching the minimum $\ell_1$-norm solution. We explicitly characterise the visited saddles as well as the jump times through a recursive algorithm reminiscent of the LARS algorithm used for computing the Lasso path. Starting from the zero vector, coordinates are successively activated until the minimum $\ell_1$-norm solution is recovered, revealing an incremental learning. Our proof leverages a convenient arc-length time-reparametrisation which enables to keep track of the transitions between the jumps. Our analysis requires negligible assumptions on the data, applies to both under and overparametrised settings and covers complex cases where there is no monotonicity of the number of active coordinates. We provide numerical experiments to support our findings.

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AIMS: All-Inclusive Multi-Level Segmentation for Anything

Lu Qi, Jason Kuen, Weidong Guo, Jiuxiang Gu, Zhe Lin, Bo Du, Yu Xu, Ming-Hsuan Yang

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Despite the progress of image segmentation for accurate visual entity segmentation, completing the diverse requirements of image editing applications for different-level region-of-interest selections remains unsolved. In this paper, we propose a new task, All-Inclusive Multi-Level Segmentation (AIMS), which segments visual regions into three levels: part, entity, and relation (two entities with some semantic relationships). We also build a unified AIMS model through multi-dataset multi-task training to address the two major challenges of annotation inconsistency and task correlation. Specifically, we propose task complementarity, association, and prompt mask encoder for three-level predictions. Extensive experiments demonstrate the effectiveness and generalization capacity of our method compared to other state-of-the-art methods on a single dataset or the concurrent work on segment anything. We will make our code and training model publicly available.

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Provable benefits of annealing for estimating normalizing constants: Importance Sampling, Noise-Contrastive Estimation, and beyond

Omar Chehab, Aapo Hyvarinen, Andrej Risteski

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Recent research has developed several Monte Carlo methods for estimating the normalization constant (partition function) based on the idea of annealing. This means sampling successively from a path of distributions which interpolate between a tractable "proposal" distribution and the unnormalized "target" distribution. Prominent estimators in this family include annealed importance sampling and annealed noise-contrastive estimation (NCE). Such methods hinge on a number of design choices: which estimator to use, which path of distributions to use and whether to use a path at all; so far, there is no definitive theory on which choices are efficient. Here, we evaluate each design choice by the asymptotic estimation error it produces. First, we show that using NCE is more efficient than the importance sampling estimator, but in the limit of infinitesimal path steps, the difference vanishes. Second, we find that using the geometric path brings down the estimation error from an exponential to a polynomial function of the parameter distance between the target and proposal distributions. Third, we find that the arithmetic path, while rarely used, can offer optimality properties over the universally-used geometric path. In fact, in a particular limit, the optimal path is arithmetic. Based on this theory, we finally propose a two-step estimator to approximate the optimal path in an efficient way.

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Adversarial Training from Mean Field Perspective

Soichiro Kumano, Hiroshi Kera, Toshihiko Yamasaki

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Although adversarial training is known to be effective against adversarial examples, training dynamics are not well understood. In this study, we present the first theoretical analysis of adversarial training in random deep neural networks without any assumptions on data distributions. We introduce a new theoretical framework based on mean field theory, which addresses the limitations of existing mean field-based approaches. Based on the framework, we derive the (empirically tight) upper bounds of $\ell_q$ norm-based adversarial loss with $\ell_p$ norm-based adversarial examples for various values of $p$ and $q$. Moreover, we prove that networks without shortcuts are generally not adversarially trainable and that adversarial training reduces network capacity. We also show that the network width alleviates these issues. Furthermore, the various impacts of input and output dimensions on the upper bounds and time evolution of weight variance are presented.

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Parallel Submodular Function Minimization

Deeparnab Chakrabarty, Andrei Graur, Haotian Jiang, Aaron Sidford

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We consider the parallel complexity of submodular function minimization (SFM). We provide a pair of methods which obtain two new query versus depth trade-offs a submodular function defined on subsets of $n$ elements that has integer values between $-M$ and $M$. The first method has depth $2$ and query complexity $n^{O(M)}$ and the second method has depth $\widetilde{O}(n^{1/3} M^{2/3})$ and query complexity $O(\mathrm{poly}(n, M))$. Despite a line of work on improved parallel lower bounds for SFM, prior to our work the only known algorithms for parallel SFM either followed from more general methods for sequential SFM or highly-parallel minimization of convex $\ell_2$-Lipschitz functions. Interestingly, to obtain our second result we provide the first highly-parallel algorithm for minimizing $\ell_\infty$-Lipschitz function over the hypercube which obtains near-optimal depth for obtaining constant accuracy.

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Segment Any Point Cloud Sequences by Distilling Vision Foundation Models

Youquan Liu, Lingdong Kong, Jun CEN, Runnan Chen, Wenwei Zhang, Liang Pan, Kai Chen, Ziwei Liu

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Recent advancements in vision foundation models (VFMs) have opened up new possibilities for versatile and efficient visual perception. In this work, we introduce Seal, a novel framework that harnesses VFMs for segmenting diverse automotive point cloud sequences. Seal exhibits three appealing properties: i) Scalability: VFMs are directly distilled into point clouds, obviating the need for annotations in either 2D or 3D during pretraining. ii) Consistency: Spatial and temporal relationships are enforced at both the camera-to-LiDAR and point-to-segment regularization stages, facilitating cross-modal representation learning. iii) Generalizability: Seal enables knowledge transfer in an off-the-shelf manner to downstream tasks involving diverse point clouds, including those from real/synthetic, low/high-resolution, large/small-scale, and clean/corrupted datasets. Extensive experiments conducted on eleven different point cloud datasets showcase the effectiveness and superiority of Seal. Notably, Seal achieves a remarkable 45.0% mIoU on nuScenes after linear probing, surpassing random initialization by 36.9% mIoU and outperforming prior arts by 6.1% mIoU. Moreover, Seal demonstrates significant performance gains over existing methods across 20 different few-shot fine-tuning tasks on all eleven tested point cloud datasets. The code is available at this link.

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GloptiNets: Scalable Non-Convex Optimization with Certificates

Gaspard Beugnot, Julien Mairal, Alessandro Rudi

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We present a novel approach to non-convex optimization with certificates, which handles smooth functions on the hypercube or on the torus. Unlike traditional methods that rely on algebraic properties, our algorithm exploits the regularity of the target function intrinsic in the decay of its Fourier spectrum. By defining a tractable family of models, we allow {\em at the same time} to obtain precise certificates and to leverage the advanced and powerful computational techniques developed to optimize neural networks. In this way the scalability of our approach is naturally enhanced by parallel computing with GPUs. Our approach, when applied to the case of polynomials of moderate dimensions but with thousands of coefficients, outperforms the state-of-the-art optimization methods with certificates, as the ones based on Lasserre's hierarchy, addressing problems intractable for the competitors.

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AMDP: An Adaptive Detection Procedure for False Discovery Rate Control in High-Dimensional Mediation Analysis

Jiarong Ding, Xuehu Zhu

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High-dimensional mediation analysis is often associated with a multiple testing problem for detecting significant mediators. Assessing the uncertainty of this detecting process via false discovery rate (FDR) has garnered great interest. To control the FDR in multiple testing, two essential steps are involved: ranking and selection. Existing approaches either construct p-values without calibration or disregard the joint information across tests, leading to conservation in FDR control or non-optimal ranking rules for multiple hypotheses. In this paper, we develop an adaptive mediation detection procedure (referred to as "AMDP") to identify relevant mediators while asymptotically controlling the FDR in high-dimensional mediation analysis. AMDP produces the optimal rule for ranking hypotheses and proposes a data-driven strategy to determine the threshold for mediator selection. This novel method captures information from the proportions of composite null hypotheses and the distribution of p-values, which turns the high dimensionality into an advantage instead of a limitation. The numerical studies on synthetic and real data sets illustrate the performances of AMDP compared with existing approaches.

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$SE(3)$ Equivariant Convolution and Transformer in Ray Space

Yinshuang Xu, Jiahui Lei, Kostas Daniilidis

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3D reconstruction and novel view rendering can greatly benefit from geometric priors when the input views are not sufficient in terms of coverage and inter-view baselines. Deep learning of geometric priors from 2D images requires each image to be represented in a $2D$ canonical frame and the prior to be learned in a given or learned $3D$ canonical frame. In this paper, given only the relative poses of the cameras, we show how to learn priors from multiple views equivariant to coordinate frame transformations by proposing an $SE(3)$-equivariant convolution and transformer in the space of rays in 3D. We model the ray space as a homogeneous space of $SE(3)$ and introduce the $SE(3)$-equivariant convolution in ray space. Depending on the output domain of the convolution, we present convolution-based $SE(3)$-equivariant maps from ray space to ray space and to $\mathbb{R}^3$. Our mathematical framework allows us to go beyond convolution to $SE(3)$-equivariant attention in the ray space. We showcase how to tailor and adapt the equivariant convolution and transformer in the tasks of equivariant $3D$ reconstruction and equivariant neural rendering from multiple views. We demonstrate $SE(3)$-equivariance by obtaining robust results in roto-translated datasets without performing transformation augmentation.

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Unified Embedding: Battle-Tested Feature Representations for Web-Scale ML Systems

Benjamin Coleman, Wang-Cheng Kang, Matthew Fahrbach, Ruoxi Wang, Lichan Hong, Ed H. Chi, Derek Zhiyuan Cheng

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Learning high-quality feature embeddings efficiently and effectively is critical for the performance of web-scale machine learning systems. A typical model ingests hundreds of features with vocabularies on the order of millions to billions of tokens. The standard approach is to represent each feature value as a $d$-dimensional embedding, which introduces hundreds of billions of parameters for extremely high-cardinality features. This bottleneck has led to substantial progress in alternative embedding algorithms. Many of these methods, however, make the assumption that each feature uses an independent embedding table. This work introduces a simple yet highly effective framework, Feature Multiplexing, where one single representation space is used for many different categorical features. Our theoretical and empirical analysis reveals that multiplexed embeddings can be decomposed into components from each constituent feature, allowing models to distinguish between features. We show that multiplexed representations give Pareto-optimal space-accuracy tradeoffs for three public benchmark datasets. Further, we propose a highly practical approach called Unified Embedding with three major benefits: simplified feature configuration, strong adaptation to dynamic data distributions, and compatibility with modern hardware. Unified embedding gives significant improvements in offline and online metrics compared to highly competitive baselines across five web-scale search, ads, and recommender systems, where it serves billions of users across the world in industry-leading products.

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Distributionally Robust Linear Quadratic Control

Bahar Taskesen, Dan Andrei Iancu, Çağıl Koçyiğit, Daniel Kuhn

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Linear-Quadratic-Gaussian (LQG) control is a fundamental control paradigm that is studied in various fields such as engineering, computer science, economics, and neuroscience. It involves controlling a system with linear dynamics and imperfect observations, subject to additive noise, with the goal of minimizing a quadratic cost function for the state and control variables. In this work, we consider a generalization of the discrete-time, finite-horizon LQG problem, where the noise distributions are unknown and belong to Wasserstein ambiguity sets centered at nominal (Gaussian) distributions. The objective is to minimize a worst-case cost across all distributions in the ambiguity set, including non-Gaussian distributions. Despite the added complexity, we prove that a control policy that is linear in the observations is optimal for this problem, as in the classic LQG problem. We propose a numerical solution method that efficiently characterizes this optimal control policy. Our method uses the Frank-Wolfe algorithm to identify the least-favorable distributions within the Wasserstein ambiguity sets and computes the controller's optimal policy using Kalman filter estimation under these distributions.

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Optimal Guarantees for Algorithmic Reproducibility and Gradient Complexity in Convex Optimization

Liang Zhang, Junchi YANG, amin karbasi, Niao He

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Algorithmic reproducibility measures the deviation in outputs of machine learning algorithms upon minor changes in the training process. Previous work suggests that first-order methods would need to trade-off convergence rate (gradient complexity) for better reproducibility. In this work, we challenge this perception and demonstrate that both optimal reproducibility and near-optimal convergence guarantees can be achieved for smooth convex minimization and smooth convex-concave minimax problems under various error-prone oracle settings. Particularly, given the inexact initialization oracle, our regularization-based algorithms achieve the best of both worlds -- optimal reproducibility and near-optimal gradient complexity -- for minimization and minimax optimization. With the inexact gradient oracle, the near-optimal guarantees also hold for minimax optimization. Additionally, with the stochastic gradient oracle, we show that stochastic gradient descent ascent is optimal in terms of both reproducibility and gradient complexity. We believe our results contribute to an enhanced understanding of the reproducibility-convergence trade-off in the context of convex optimization.

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Improved Convergence in High Probability of Clipped Gradient Methods with Heavy Tailed Noise

Ta Duy Nguyen, Thien Hang Nguyen, Alina Ene, Huy Nguyen

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In this work, we study the convergence in high probability of clipped gradient methods when the noise distribution has heavy tails, i.e., with bounded $p$th moments, for some $1<p\le2$. Prior works in this setting follow the same recipe of using concentration inequalities and an inductive argument with union bound to bound the iterates across all iterations. This method results in an increase in the failure probability by a factor of $T$, where $T$ is the number of iterations. We instead propose a new analysis approach based on bounding the moment generating function of a well chosen supermartingale sequence. We improve the dependency on $T$ in the convergence guarantee for a wide range of algorithms with clipped gradients, including stochastic (accelerated) mirror descent for convex objectives and stochastic gradient descent for nonconvex objectives. Our high probability bounds achieve the optimal convergence rates and match the best currently known in-expectation bounds. Our approach naturally allows the algorithms to use time-varying step sizes and clipping parameters when the time horizon is unknown, which appears difficult or even impossible using the techniques from prior works. Furthermore, we show that in the case of clipped stochastic mirror descent, several problem constants, including the initial distance to the optimum, are not required when setting step sizes and clipping parameters.

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Diffusion with Forward Models: Solving Stochastic Inverse Problems Without Direct Supervision

Ayush Tewari, Tianwei Yin, George Cazenavette, Semon Rezchikov, Joshua B. Tenenbaum, Fredo Durand, William T. Freeman, Vincent Sitzmann

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Denoising diffusion models are a powerful type of generative models used to capture complex distributions of real-world signals. However, their applicability is limited to scenarios where training samples are readily available, which is not always the case in real-world applications. For example, in inverse graphics, the goal is to generate samples from a distribution of 3D scenes that align with a given image, but ground-truth 3D scenes are unavailable and only 2D images are accessible. To address this limitation, we propose a novel class of denoising diffusion probabilistic models that learn to sample from distributions of signals that are never directly observed. Instead, these signals are measured indirectly through a known differentiable forward model, which produces partial observations of the unknown signal. Our approach involves integrating the forward model directly into the denoising process. A key contribution of our work is the integration of a differentiable forward model into the denoising process. This integration effectively connects the generative modeling of observations with the generative modeling of the underlying signals, allowing for end-to-end training of a conditional generative model over signals. During inference, our approach enables sampling from the distribution of underlying signals that are consistent with a given partial observation. We demonstrate the effectiveness of our method on three challenging computer vision tasks. For instance, in the context of inverse graphics, our model enables direct sampling from the distribution of 3D scenes that align with a single 2D input image.

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Coop: Memory is not a Commodity

Jianhao Zhang, Shihan Ma, Peihong Liu, Jinhui Yuan

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Tensor rematerialization allows the training of deep neural networks (DNNs) under limited memory budgets by checkpointing the models and recomputing the evicted tensors as needed. However, the existing tensor rematerialization techniques overlook the memory system in deep learning frameworks and implicitly assume that free memory blocks at different addresses are identical. Under this flawed assumption, discontiguous tensors are evicted, among which some are not used to allocate the new tensor. This leads to severe memory fragmentation and increases the cost of potential rematerializations. To address this issue, we propose to evict tensors within a sliding window to ensure all evictions are contiguous and are immediately used. Furthermore, we proposed cheap tensor partitioning and recomputable in-place to further reduce the rematerialization cost by optimizing the tensor allocation. We named our method Coop as it is a co-optimization of tensor allocation and tensor rematerialization. We evaluated Coop on eight representative DNNs. The experimental results demonstrate that Coop achieves up to $2\times$ memory saving and hugely reduces compute overhead, search latency, and memory fragmentation compared to the state-of-the-art baselines.

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SimMTM: A Simple Pre-Training Framework for Masked Time-Series Modeling

Jiaxiang Dong, Haixu Wu, Haoran Zhang, Li Zhang, Jianmin Wang, Mingsheng Long

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Time series analysis is widely used in extensive areas. Recently, to reduce labeling expenses and benefit various tasks, self-supervised pre-training has attracted immense interest. One mainstream paradigm is masked modeling, which successfully pre-trains deep models by learning to reconstruct the masked content based on the unmasked part. However, since the semantic information of time series is mainly contained in temporal variations, the standard way of randomly masking a portion of time points will seriously ruin vital temporal variations of time series, making the reconstruction task too difficult to guide representation learning. We thus present SimMTM, a Simple pre-training framework for Masked Time-series Modeling. By relating masked modeling to manifold learning, SimMTM proposes to recover masked time points by the weighted aggregation of multiple neighbors outside the manifold, which eases the reconstruction task by assembling ruined but complementary temporal variations from multiple masked series. SimMTM further learns to uncover the local structure of the manifold, which is helpful for masked modeling. Experimentally, SimMTM achieves state-of-the-art fine-tuning performance compared to the most advanced time series pre-training methods in two canonical time series analysis tasks: forecasting and classification, covering both in- and cross-domain settings.

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Combating Representation Learning Disparity with Geometric Harmonization

Zhihan Zhou, Jiangchao Yao, feng hong, Ya Zhang, Bo Han, Yanfeng Wang

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Self-supervised learning (SSL) as an effective paradigm of representation learning has achieved tremendous success on various curated datasets in diverse scenarios. Nevertheless, when facing the long-tailed distribution in real-world applications, it is still hard for existing methods to capture transferable and robust representation. The attribution is that the vanilla SSL methods that pursue the sample-level uniformity easily leads to representation learning disparity, where head classes with the huge sample number dominate the feature regime but tail classes with the small sample number passively collapse. To address this problem, we propose a novel Geometric Harmonization (GH) method to encourage the category-level uniformity in representation learning, which is more benign to the minority and almost does not hurt the majority under long-tailed distribution. Specially, GH measures the population statistics of the embedding space on top of self-supervised learning, and then infer an fine-grained instance-wise calibration to constrain the space expansion of head classes and avoid the passive collapse of tail classes. Our proposal does not alter the setting of SSL and can be easily integrated into existing methods in a low-cost manner. Extensive results on a range of benchmark datasets show the effectiveness of \methodspace with high tolerance to the distribution skewness.

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