NeurIPS 2023 Papers

Conference on Neural Information Processing Systems

Decision breakdown

3,584papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    772.1%
  • Spotlight
    40011.2%
  • Poster
    3,10786.7%

Browse all papers

Ego4D Goal-Step: Toward Hierarchical Understanding of Procedural Activities

Yale Song, Gene Byrne, Tushar Nagarajan, Huiyu Wang, Miguel Martin, Lorenzo Torresani

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Human activities are goal-oriented and hierarchical, comprising primary goals at the top level, sequences of steps and substeps in the middle, and atomic actions at the lowest level. Recognizing human activities thus requires relating atomic actions and steps to their functional objectives (what the actions contribute to) and modeling their sequential and hierarchical dependencies towards achieving the goals. Current activity recognition research has primarily focused on only the lowest levels of this hierarchy, i.e., atomic or low-level actions, often in trimmed videos with annotations spanning only a few seconds. In this work, we introduce Ego4D Goal-Step, a new set of annotations on the recently released Ego4D with a novel hierarchical taxonomy of goal-oriented activity labels. It provides dense annotations for 48K procedural step segments (430 hours) and high-level goal annotations for 2,807 hours of Ego4D videos. Compared to existing procedural video datasets, it is substantially larger in size, contains hierarchical action labels (goals - steps - substeps), and provides goal-oriented auxiliary information including natural language summary description, step completion status, and step-to-goal relevance information. We take a data-driven approach to build our taxonomy, resulting in dense step annotations that do not suffer from poor label-data alignment issues resulting from a taxonomy defined a priori. Through comprehensive evaluations and analyses, we demonstrate how Ego4D Goal-Step supports exploring various questions in procedural activity understanding, including goal inference, step prediction, hierarchical relation learning, and long-term temporal modeling.

Spotlight
Compressed Video Prompt Tuning

Bing Li, Jiaxin Chen, Xiuguo Bao, Di Huang

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Compressed videos offer a compelling alternative to raw videos, showing the possibility to significantly reduce the on-line computational and storage cost. However, current approaches to compressed video processing generally follow the resource-consuming pre-training and fine-tuning paradigm, which does not fully take advantage of such properties, making them not favorable enough for widespread applications. Inspired by recent successes of prompt tuning techniques in computer vision, this paper presents the first attempt to build a prompt based representation learning framework, which enables effective and efficient adaptation of pre-trained raw video models to compressed video understanding tasks. To this end, we propose a novel prompt tuning approach, namely Compressed Video Prompt Tuning (CVPT), emphatically dealing with the challenging issue caused by the inconsistency between pre-training and downstream data modalities. Specifically, CVPT replaces the learnable prompts with compressed modalities (\emph{e.g.} Motion Vectors and Residuals) by re-parameterizing them into conditional prompts followed by layer-wise refinement. The conditional prompts exhibit improved adaptability and generalizability to instances compared to conventional individual learnable ones, and the Residual prompts enhance the noisy motion cues in the Motion Vector prompts for further fusion with the visual cues from I-frames. Additionally, we design Selective Cross-modal Complementary Prompt (SCCP) blocks. After inserting them into the backbone, SCCP blocks leverage semantic relations across diverse levels and modalities to improve cross-modal interactions between prompts and input flows. Extensive evaluations on HMDB-51, UCF-101 and Something-Something v2 demonstrate that CVPT remarkably outperforms the state-of-the-art counterparts, delivering a much better balance between accuracy and efficiency.

Poster
ViSt3D: Video Stylization with 3D CNN

Ayush Pande, Gaurav Sharma

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Visual stylization has been a very popular research area in recent times. While image stylization has seen a rapid advancement in the recent past, video stylization, while being more challenging, is relatively less explored. The immediate method of stylizing videos by stylizing each frame independently has been tried with some success. To the best of our knowledge, we present the first approach to video stylization using 3D CNN directly, building upon insights from 2D image stylization. Stylizing video is highly challenging, as the appearance and video motion, which includes both camera and subject motions, are inherently entangled in the representations learnt by a 3D CNN. Hence, a naive extension of 2D CNN stylization methods to 3D CNN does not work. To perform stylization with 3D CNN, we propose to explicitly disentangle motion and appearance, stylize the appearance part, and then add back the motion component and decode the final stylized video. In addition, we propose a dataset, curated from existing datasets, to train video stylization networks. We also provide an independently collected test set to study the generalization of video stylization methods. We provide results on this test dataset comparing the proposed method with 2D stylization methods applied frame by frame. We show successful stylization with 3D CNN for the first time, and obtain better stylization in terms of texture cf.\ the existing 2D methods.

Poster
Revealing the unseen: Benchmarking video action recognition under occlusion

Shresth Grover, Vibhav Vineet, Yogesh S Rawat

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In this work, we study the effect of occlusion on video action recognition. To facilitate this study, we propose three benchmark datasets and experiment with seven different video action recognition models. These datasets include two synthetic benchmarks, UCF-101-O and K-400-O, which enabled understanding the effects of fundamental properties of occlusion via controlled experiments. We also propose a real-world occlusion dataset, UCF-101-Y-OCC, which helps in further validating the findings of this study. We find several interesting insights such as 1) transformers are more robust than CNN counterparts, 2) pretraining make models robust against occlusions, and 3) augmentation helps, but does not generalize well to real-world occlusions. In addition, we propose a simple transformer based compositional model, termed as CTx-Net, which generalizes well under this distribution shift. We observe that CTx-Net outperforms models which are trained using occlusions as augmentation, performing significantly better under natural occlusions. We believe this benchmark will open up interesting future research in robust video action recognition

Poster
EPIC Fields: Marrying 3D Geometry and Video Understanding

Vadim Tschernezki, Ahmad Darkhalil, Zhifan Zhu, David Fouhey, Iro Laina, Diane Larlus, Dima Damen, Andrea Vedaldi

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Neural rendering is fuelling a unification of learning, 3D geometry and video understanding that has been waiting for more than two decades. Progress, however, is still hampered by a lack of suitable datasets and benchmarks. To address this gap, we introduce EPIC Fields, an augmentation of EPIC-KITCHENS with 3D camera information. Like other datasets for neural rendering, EPIC Fields removes the complex and expensive step of reconstructing cameras using photogrammetry, and allows researchers to focus on modelling problems. We illustrate the challenge of photogrammetry in egocentric videos of dynamic actions and propose innovations to address them. Compared to other neural rendering datasets, EPIC Fields is better tailored to video understanding because it is paired with labelled action segments and the recent VISOR segment annotations. To further motivate the community, we also evaluate two benchmark tasks in neural rendering and segmenting dynamic objects, with strong baselines that showcase what is not possible today. We also highlight the advantage of geometry in semi-supervised video object segmentations on the VISOR annotations. EPIC Fields reconstructs 96\% of videos in EPIC-KITCHENS, registering 19M frames in 99 hours recorded in 45 kitchens, and is available from: http://epic-kitchens.github.io/epic-fields

Poster
Towards Understanding the Dynamics of Gaussian-Stein Variational Gradient Descent

Tianle Liu, PROMIT GHOSAL, Krishna Balasubramanian, Natesh S. Pillai

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Stein Variational Gradient Descent (SVGD) is a nonparametric particle-based deterministic sampling algorithm. Despite its wide usage, understanding the theoretical properties of SVGD has remained a challenging problem. For sampling from a Gaussian target, the SVGD dynamics with a bilinear kernel will remain Gaussian as long as the initializer is Gaussian. Inspired by this fact, we undertake a detailed theoretical study of the Gaussian-SVGD, i.e., SVGD projected to the family of Gaussian distributions via the bilinear kernel, or equivalently Gaussian variational inference (GVI) with SVGD. We present a complete picture by considering both the mean-field PDE and discrete particle systems. When the target is strongly log-concave, the mean-field Gaussian-SVGD dynamics is proven to converge linearly to the Gaussian distribution closest to the target in KL divergence. In the finite-particle setting, there is both uniform in time convergence to the mean-field limit and linear convergence in time to the equilibrium if the target is Gaussian. In the general case, we propose a density-based and a particle-based implementation of the Gaussian-SVGD, and show that several recent algorithms for GVI, proposed from different perspectives, emerge as special cases of our unified framework. Interestingly, one of the new particle-based instance from this framework empirically outperforms existing approaches. Our results make concrete contributions towards obtaining a deeper understanding of both SVGD and GVI.

Poster
Dynamic Non-monotone Submodular Maximization

Kiarash Banihashem, Leyla Biabani, Samira Goudarzi, MohammadTaghi Hajiaghayi, Peyman Jabbarzade, Morteza Monemizadeh

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Maximizing submodular functions has been increasingly used in many applications of machine learning, such as data summarization, recommendation systems, and feature selection. Moreover, there has been a growing interest in both submodular maximization and dynamic algorithms. In 2020, Monemizadeh and Lattanzi, Mitrovic, Norouzi-Fard, Tarnawski, and Zadimoghaddam initiated developing dynamic algorithms for the monotone submodular maximization problem under the cardinality constraint $k$. In 2022, Chen and Peng studied the complexity of this problem and raised an important open question: "\emph{Can we extend [fully dynamic] results (algorithm or hardness) to non-monotone submodular maximization?}". We affirmatively answer their question by demonstrating a reduction from maximizing a non-monotone submodular function under the cardinality constraint $k$ to maximizing a monotone submodular function under the same constraint. Through this reduction, we obtain the first dynamic algorithms to solve the non-monotone submodular maximization problem under the cardinality constraint $k$. Our algorithms maintain an $(8+\epsilon)$-approximate of the solution and use expected amortized $O(\epsilon^{-3}k^3\log^3(n)\log(k))$ or $O(\epsilon^{-1}k^2\log^3(k))$ oracle queries per update, respectively. Furthermore, we showcase the benefits of our dynamic algorithm for video summarization and max-cut problems on several real-world data sets.

Poster