NeurIPS 2023 Papers

Conference on Neural Information Processing Systems

Decision breakdown

3,584papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    772.1%
  • Spotlight
    40011.2%
  • Poster
    3,10786.7%

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Topic: Reinforcement Learning · 484 papers · Reset filters

Bilevel Coreset Selection in Continual Learning: A New Formulation and Algorithm

Jie Hao, Kaiyi Ji, Mingrui Liu

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Coreset is a small set that provides a data summary for a large dataset, such that training solely on the small set achieves competitive performance compared with a large dataset. In rehearsal-based continual learning, the coreset is typically used in the memory replay buffer to stand for representative samples in previous tasks, and the coreset selection procedure is typically formulated as a bilevel problem. However, the typical bilevel formulation for coreset selection explicitly performs optimization over discrete decision variables with greedy search, which is computationally expensive. Several works consider other formulations to address this issue, but they ignore the nested nature of bilevel optimization problems and may not solve the bilevel coreset selection problem accurately. To address these issues, we propose a new bilevel formulation, where the inner problem tries to find a model which minimizes the expected training error sampled from a given probability distribution, and the outer problem aims to learn the probability distribution with approximately $K$ (coreset size) nonzero entries such that learned model in the inner problem minimizes the training error over the whole data. To ensure the learned probability has approximately $K$ nonzero entries, we introduce a novel regularizer based on the smoothed top-$K$ loss in the upper problem. We design a new optimization algorithm that provably converges to the $\epsilon$-stationary point with $O(1/\epsilon^4)$ computational complexity. We conduct extensive experiments in various settings in continual learning, including balanced data, imbalanced data, and label noise, to show that our proposed formulation and new algorithm significantly outperform competitive baselines. From bilevel optimization point of view, our algorithm significantly improves the vanilla greedy coreset selection method in terms of running time on continual learning benchmark datasets. The code is available at https://github.com/MingruiLiu-ML-Lab/Bilevel-Coreset-Selection-via-Regularization.

Poster
Revisiting Implicit Differentiation for Learning Problems in Optimal Control

Ming Xu, Timothy L Molloy, Stephen Gould

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This paper proposes a new method for differentiating through optimal trajectories arising from non-convex, constrained discrete-time optimal control (COC) problems using the implicit function theorem (IFT). Previous works solve a differential Karush-Kuhn-Tucker (KKT) system for the trajectory derivative, and achieve this efficiently by solving an auxiliary Linear Quadratic Regulator (LQR) problem. In contrast, we directly evaluate the matrix equations which arise from applying variable elimination on the Lagrange multiplier terms in the (differential) KKT system. By appropriately accounting for the structure of the terms within the resulting equations, we show that the trajectory derivatives scale linearly with the number of timesteps. Furthermore, our approach allows for easy parallelization, significantly improved scalability with model size, direct computation of vector-Jacobian products and improved numerical stability compared to prior works. As an additional contribution, we unify prior works, addressing claims that computing trajectory derivatives using IFT scales quadratically with the number of timesteps. We evaluate our method on a both synthetic benchmark and four challenging, learning from demonstration benchmarks including a 6-DoF maneuvering quadrotor and 6-DoF rocket powered landing.

Poster
Improved Bayesian Regret Bounds for Thompson Sampling in Reinforcement Learning

Ahmadreza Moradipari, Mohammad Pedramfar, Modjtaba Shokrian Zini, Vaneet Aggarwal

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In this paper, we prove state-of-the-art Bayesian regret bounds for Thompson Sampling in reinforcement learning in a multitude of settings. We present a refined analysis of the information ratio, and show an upper bound of order $\widetilde{O}(H\sqrt{d_{l_1}T})$ in the time inhomogeneous reinforcement learning problem where $H$ is the episode length and $d_{l_1}$ is the Kolmogorov $l_1-$dimension of the space of environments. We then find concrete bounds of $d_{l_1}$ in a variety of settings, such as tabular, linear and finite mixtures, and discuss how our results improve the state-of-the-art.

Poster
Noether Embedding: Efficient Learning of Temporal Regularities

Chi Gao, Zidong Zhou, Luping Shi

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Learning to detect and encode temporal regularities (TRs) in events is a prerequisite for human-like intelligence. These regularities should be formed from limited event samples and stored as easily retrievable representations. Existing event embeddings, however, cannot effectively decode TR validity with well-trained vectors, let alone satisfy the efficiency requirements. We develop Noether Embedding (NE) as the first efficient TR learner with event embeddings. Specifically, NE possesses the intrinsic time-translation symmetries of TRs indicated as conserved local energies in the embedding space. This structural bias reduces the calculation of each TR validity to embedding each event sample, enabling NE to achieve data-efficient TR formation insensitive to sample size and time-efficient TR retrieval in constant time complexity. To comprehensively evaluate the TR learning capability of embedding models, we define complementary tasks of TR detection and TR query, formulate their evaluation metrics, and assess embeddings on classic ICEWS14, ICEWS18, and GDELT datasets. Our experiments demonstrate that NE consistently achieves about double the F1 scores for detecting valid TRs compared to classic embeddings, and it provides over ten times higher confidence scores for querying TR intervals. Additionally, we showcase NE's potential applications in social event prediction, personal decision-making, and memory-constrained scenarios.

Poster
General Munchausen Reinforcement Learning with Tsallis Kullback-Leibler Divergence

Lingwei Zhu, Zheng Chen, Matthew Kyle Schlegel, Martha White

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Many policy optimization approaches in reinforcement learning incorporate a Kullback-Leilbler (KL) divergence to the previous policy, to prevent the policy from changing too quickly. This idea was initially proposed in a seminal paper on Conservative Policy Iteration, with approximations given by algorithms like TRPO and Munchausen Value Iteration (MVI). We continue this line of work by investigating a generalized KL divergence---called the Tsallis KL divergence. Tsallis KL defined by the $q$-logarithm is a strict generalization, as $q = 1$ corresponds to the standard KL divergence; $q > 1$ provides a range of new options. We characterize the types of policies learned under the Tsallis KL, and motivate when $q >1$ could be beneficial. To obtain a practical algorithm that incorporates Tsallis KL regularization, we extend MVI, which is one of the simplest approaches to incorporate KL regularization. We show that this generalized MVI($q$) obtains significant improvements over the standard MVI($q = 1$) across 35 Atari games.

Poster
Boosting with Tempered Exponential Measures

Richard Nock, Ehsan Amid, Manfred K Warmuth

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One of the most popular ML algorithms, AdaBoost, can be derived from the dual of a relative entropy minimization problem subject to the fact that the positive weights on the examples sum to one. Essentially, harder examples receive higher probabilities. We generalize this setup to the recently introduced *tempered exponential measure*s (TEMs) where normalization is enforced on a specific power of the measure and not the measure itself. TEMs are indexed by a parameter $t$ and generalize exponential families ($t=1$). Our algorithm, $t$-AdaBoost, recovers AdaBoost as a special case ($t=1$). We show that $t$-AdaBoost retains AdaBoost's celebrated exponential convergence rate when $t\in [0,1)$ while allowing a slight improvement of the rate's hidden constant compared to $t=1$. $t$-AdaBoost partially computes on a generalization of classical arithmetic over the reals and brings notable properties like guaranteed bounded leveraging coefficients for $t\in [0,1)$. From the loss that $t$-AdaBoost minimizes (a generalization of the exponential loss), we show how to derive a new family of *tempered* losses for the induction of domain-partitioning classifiers like decision trees. Crucially, strict properness is ensured for all while their boosting rates span the full known spectrum. Experiments using $t$-AdaBoost+trees display that significant leverage can be achieved by tuning $t$.

Poster
Uncertainty-Aware Instance Reweighting for Off-Policy Learning

Xiaoying Zhang, Junpu Chen, Hongning Wang, Hong Xie, Yang Liu, John C.S. Lui, Hang Li

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Off-policy learning, referring to the procedure of policy optimization with access only to logged feedback data, has shown importance in various important real-world applications, such as search engines and recommender systems. While the ground-truth logging policy is usually unknown, previous work simply takes its estimated value for the off-policy learning, ignoring the negative impact from both high bias and high variance resulted from such an estimator. And these impact is often magnified on samples with small and inaccurately estimated logging probabilities. The contribution of this work is to explicitly model the uncertainty in the estimated logging policy, and propose an Uncertainty-aware Inverse Propensity Score estimator (UIPS) for improved off-policy learning, with a theoretical convergence guarantee. Experiment results on the synthetic and real-world recommendation datasets demonstrate that UIPS significantly improves the quality of the discovered policy, when compared against an extensive list of state-of-the-art baselines.

Poster
Adjustable Robust Reinforcement Learning for Online 3D Bin Packing

Yuxin Pan, Yize Chen, Fangzhen Lin

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Designing effective policies for the online 3D bin packing problem (3D-BPP) has been a long-standing challenge, primarily due to the unpredictable nature of incoming box sequences and stringent physical constraints. While current deep reinforcement learning (DRL) methods for online 3D-BPP have shown promising results in optimizing average performance over an underlying box sequence distribution, they often fail in real-world settings where some worst-case scenarios can materialize. Standard robust DRL algorithms tend to overly prioritize optimizing the worst-case performance at the expense of performance under normal problem instance distribution. To address these issues, we first introduce a permutation-based attacker to investigate the practical robustness of both DRL-based and heuristic methods proposed for solving online 3D-BPP. Then, we propose an adjustable robust reinforcement learning (AR2L) framework that allows efficient adjustment of robustness weights to achieve the desired balance of the policy's performance in average and worst-case environments. Specifically, we formulate the objective function as a weighted sum of expected and worst-case returns, and derive the lower performance bound by relating to the return under a mixture dynamics. To realize this lower bound, we adopt an iterative procedure that searches for the associated mixture dynamics and improves the corresponding policy. We integrate this procedure into two popular robust adversarial algorithms to develop the exact and approximate AR2L algorithms. Experiments demonstrate that AR2L is versatile in the sense that it improves policy robustness while maintaining an acceptable level of performance for the nominal case.

Poster
Learning Unseen Modality Interaction

Yunhua Zhang, Hazel Doughty, Cees G. M. Snoek

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Multimodal learning assumes all modality combinations of interest are available during training to learn cross-modal correspondences. In this paper, we challenge this modality-complete assumption for multimodal learning and instead strive for generalization to unseen modality combinations during inference. We pose the problem of unseen modality interaction and introduce a first solution. It exploits a module that projects the multidimensional features of different modalities into a common space with rich information preserved. This allows the information to be accumulated with a simple summation operation across available modalities. To reduce overfitting to less discriminative modality combinations during training, we further improve the model learning with pseudo-supervision indicating the reliability of a modality’s prediction. We demonstrate that our approach is effective for diverse tasks and modalities by evaluating it for multimodal video classification, robot state regression, and multimedia retrieval. Project website: https://xiaobai1217.github.io/Unseen-Modality-Interaction/.

Poster
A Theoretical Analysis of Optimistic Proximal Policy Optimization in Linear Markov Decision Processes

Han Zhong, Tong Zhang

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The proximal policy optimization (PPO) algorithm stands as one of the most prosperous methods in the field of reinforcement learning (RL). Despite its success, the theoretical understanding of PPO remains deficient. Specifically, it is unclear whether PPO or its optimistic variants can effectively solve linear Markov decision processes (MDPs), which are arguably the simplest models in RL with function approximation. To bridge this gap, we propose an optimistic variant of PPO for episodic adversarial linear MDPs with full-information feedback, and establish a $\tilde{\mathcal{O}}(d^{3/4}H^2K^{3/4})$ regret for it. Here $d$ is the ambient dimension of linear MDPs, $H$ is the length of each episode, and $K$ is the number of episodes. Compared with existing policy-based algorithms, we achieve the state-of-the-art regret bound in both stochastic linear MDPs and adversarial linear MDPs with full information. Additionally, our algorithm design features a novel multi-batched updating mechanism and the theoretical analysis utilizes a new covering number argument of value and policy classes, which might be of independent interest.

Poster
Robust Knowledge Transfer in Tiered Reinforcement Learning

Jiawei Huang, Niao He

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In this paper, we study the Tiered Reinforcement Learning setting, a parallel transfer learning framework, where the goal is to transfer knowledge from the low-tier (source) task to the high-tier (target) task to reduce the exploration risk of the latter while solving the two tasks in parallel. Unlike previous work, we do not assume the low-tier and high-tier tasks share the same dynamics or reward functions, and focus on robust knowledge transfer without prior knowledge on the task similarity. We identify a natural and necessary condition called the ``Optimal Value Dominance'' for our objective. Under this condition, we propose novel online learning algorithms such that, for the high-tier task, it can achieve constant regret on partial states depending on the task similarity and retain near-optimal regret when the two tasks are dissimilar, while for the low-tier task, it can keep near-optimal without making sacrifice. Moreover, we further study the setting with multiple low-tier tasks, and propose a novel transfer source selection mechanism, which can ensemble the information from all low-tier tasks and allow provable benefits on a much larger state-action space.

Poster
Budgeting Counterfactual for Offline RL

Yao Liu, Pratik Chaudhari, Rasool Fakoor

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The main challenge of offline reinforcement learning, where data is limited, arises from a sequence of counterfactual reasoning dilemmas within the realm of potential actions: What if we were to choose a different course of action? These circumstances frequently give rise to extrapolation errors, which tend to accumulate exponentially with the problem horizon. Hence, it becomes crucial to acknowledge that not all decision steps are equally important to the final outcome, and to budget the number of counterfactual decisions a policy make in order to control the extrapolation. Contrary to existing approaches that use regularization on either the policy or value function, we propose an approach to explicitly bound the amount of out-of-distribution actions during training. Specifically, our method utilizes dynamic programming to decide where to extrapolate and where not to, with an upper bound on the decisions different from behavior policy. It balances between the potential for improvement from taking out-of-distribution actions and the risk of making errors due to extrapolation. Theoretically, we justify our method by the constrained optimality of the fixed point solution to our $Q$ updating rules. Empirically, we show that the overall performance of our method is better than the state-of-the-art offline RL methods on tasks in the widely-used D4RL benchmarks.

Poster
De novo Drug Design using Reinforcement Learning with Multiple GPT Agents

Xiuyuan Hu, Guoqing Liu, Yang Zhao, Hao Zhang

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*De novo* drug design is a pivotal issue in pharmacology and a new area of focus in AI for science research. A central challenge in this field is to generate molecules with specific properties while also producing a wide range of diverse candidates. Although advanced technologies such as transformer models and reinforcement learning have been applied in drug design, their potential has not been fully realized. Therefore, we propose MolRL-MGPT, a reinforcement learning algorithm with multiple GPT agents for drug molecular generation. To promote molecular diversity, we encourage the agents to collaborate in searching for desirable molecules in diverse directions. Our algorithm has shown promising results on the GuacaMol benchmark and exhibits efficacy in designing inhibitors against SARS-CoV-2 protein targets. The codes are available at: https://github.com/HXYfighter/MolRL-MGPT.

Poster
Instructing Goal-Conditioned Reinforcement Learning Agents with Temporal Logic Objectives

Wenjie Qiu, Wensen Mao, He Zhu

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Goal-conditioned reinforcement learning (RL) is a powerful approach for learning general-purpose skills by reaching diverse goals. However, it has limitations when it comes to task-conditioned policies, where goals are specified by temporally extended instructions written in the Linear Temporal Logic (LTL) formal language. Existing approaches for finding LTL-satisfying policies rely on sampling a large set of LTL instructions during training to adapt to unseen tasks at inference time. However, these approaches do not guarantee generalization to out-of-distribution LTL objectives, which may have increased complexity. In this paper, we propose a novel approach to address this challenge. We show that simple goal-conditioned RL agents can be instructed to follow arbitrary LTL specifications without additional training over the LTL task space. Unlike existing approaches that focus on LTL specifications expressible as regular expressions, our technique is unrestricted and generalizes to $\omega$-regular expressions. Experiment results demonstrate the effectiveness of our approach in adapting goal-conditioned RL agents to satisfy complex temporal logic task specifications zero-shot.

Poster
Accelerating Monte Carlo Tree Search with Probability Tree State Abstraction

Yangqing Fu, Ming Sun, Buqing Nie, Yue Gao

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Monte Carlo Tree Search (MCTS) algorithms such as AlphaGo and MuZero have achieved superhuman performance in many challenging tasks. However, the computational complexity of MCTS-based algorithms is influenced by the size of the search space. To address this issue, we propose a novel probability tree state abstraction (PTSA) algorithm to improve the search efficiency of MCTS. A general tree state abstraction with path transitivity is defined. In addition, the probability tree state abstraction is proposed for fewer mistakes during the aggregation step. Furthermore, the theoretical guarantees of the transitivity and aggregation error bound are justified. To evaluate the effectiveness of the PTSA algorithm, we integrate it with state-of-the-art MCTS-based algorithms, such as Sampled MuZero and Gumbel MuZero. Experimental results on different tasks demonstrate that our method can accelerate the training process of state-of-the-art algorithms with 10%-45% search space reduction.

Poster
No-Regret Online Reinforcement Learning with Adversarial Losses and Transitions

Tiancheng Jin, Junyan Liu, Chloé Rouyer, William Chang, Chen-Yu Wei, Haipeng Luo

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Existing online learning algorithms for adversarial Markov Decision Processes achieve $\mathcal{O}(\sqrt{T})$ regret after $T$ rounds of interactions even if the loss functions are chosen arbitrarily by an adversary, with the caveat that the transition function has to be fixed. This is because it has been shown that adversarial transition functions make no-regret learning impossible. Despite such impossibility results, in this work, we develop algorithms that can handle both adversarial losses and adversarial transitions, with regret increasing smoothly in the degree of maliciousness of the adversary. More concretely, we first propose an algorithm that enjoys $\widetilde{\mathcal{O}}(\sqrt{T} + C^{P})$ regret where $C^{P}$ measures how adversarial the transition functions are and can be at most $\mathcal{O}(T)$. While this algorithm itself requires knowledge of $C^{P}$, we further develop a black-box reduction approach that removes this requirement. Moreover, we also show that further refinements of the algorithm not only maintains the same regret bound, but also simultaneously adapts to easier environments (where losses are generated in a certain stochastically constrained manner as in [Jin et al. 2021]) and achieves $\widetilde{\mathcal{O}}(U + \sqrt{UC^{L}} + C^{P})$ regret, where $U$ is some standard gap-dependent coefficient and $C^{L}$ is the amount of corruption on losses.

Poster
OFCOURSE: A Multi-Agent Reinforcement Learning Environment for Order Fulfillment

Yiheng Zhu, Yang Zhan, Xuankun Huang, Yuwei Chen, yujie Chen, Jiangwen Wei, Wei Feng, Yinzhi Zhou, Haoyuan Hu, Jieping Ye

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The dramatic growth of global e-commerce has led to a surge in demand for efficient and cost-effective order fulfillment which can increase customers' service levels and sellers' competitiveness. However, managing order fulfillment is challenging due to a series of interdependent online sequential decision-making problems. To clear this hurdle, rather than solving the problems separately as attempted in some recent researches, this paper proposes a method based on multi-agent reinforcement learning to integratively solve the series of interconnected problems, encompassing order handling, packing and pickup, storage, order consolidation, and last-mile delivery. In particular, we model the integrated problem as a Markov game, wherein a team of agents learns a joint policy via interacting with a simulated environment. Since no simulated environment supporting the complete order fulfillment problem exists, we devise Order Fulfillment COoperative mUlti-agent Reinforcement learning Scalable Environment (OFCOURSE) in the OpenAI Gym style, which allows reproduction and re-utilization to build customized applications. By constructing the fulfillment system in OFCOURSE, we optimize a joint policy that solves the integrated problem, facilitating sequential order-wise operations across all fulfillment units and minimizing the total cost of fulfilling all orders within the promised time. With OFCOURSE, we also demonstrate that the joint policy learned by multi-agent reinforcement learning outperforms the combination of locally optimal policies. The source code of OFCOURSE is available at: https://github.com/GitYiheng/ofcourse.

Poster
Efficient Diffusion Policies For Offline Reinforcement Learning

Bingyi Kang, Xiao Ma, Chao Du, Tianyu Pang, Shuicheng YAN

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Offline reinforcement learning (RL) aims to learn optimal policies from offline datasets, where the parameterization of policies is crucial but often overlooked. Recently, Diffsuion-QL significantly boosts the performance of offline RL by representing a policy with a diffusion model, whose success relies on a parametrized Markov Chain with hundreds of steps for sampling. However, Diffusion-QL suffers from two critical limitations. 1) It is computationally inefficient to forward and backward through the whole Markov chain during training. 2) It is incompatible with maximum likelihood-based RL algorithms (e.g., policy gradient methods) as the likelihood of diffusion models is intractable. Therefore, we propose efficient diffusion policy (EDP) to overcome these two challenges. EDP approximately constructs actions from corrupted ones at training to avoid running the sampling chain. We conduct extensive experiments on the D4RL benchmark. The results show that EDP can reduce the diffusion policy training time from 5 days to 5 hours on gym-locomotion tasks. Moreover, we show that EDP is compatible with various offline RL algorithms (TD3, CRR, and IQL) and achieves new state-of-the-art on D4RL by large margins over previous methods.

Poster
Improved Communication Efficiency in Federated Natural Policy Gradient via ADMM-based Gradient Updates

Guangchen Lan, Han Wang, James Anderson, Christopher Brinton, Vaneet Aggarwal

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Federated reinforcement learning (FedRL) enables agents to collaboratively train a global policy without sharing their individual data. However, high communication overhead remains a critical bottleneck, particularly for natural policy gradient (NPG) methods, which are second-order. To address this issue, we propose the FedNPG-ADMM framework, which leverages the alternating direction method of multipliers (ADMM) to approximate global NPG directions efficiently. We theoretically demonstrate that using ADMM-based gradient updates reduces communication complexity from $\mathcal{O}({d^{2}})$ to $\mathcal{O}({d})$ at each iteration, where $d$ is the number of model parameters. Furthermore, we show that achieving an $\epsilon$-error stationary convergence requires $\mathcal{O}(\frac{1}{(1-\gamma)^{2}{\epsilon}})$ iterations for discount factor $\gamma$, demonstrating that FedNPG-ADMM maintains the same convergence rate as standard FedNPG. Through evaluation of the proposed algorithms in MuJoCo environments, we demonstrate that FedNPG-ADMM maintains the reward performance of standard FedNPG, and that its convergence rate improves when the number of federated agents increases.

Poster
Katakomba: Tools and Benchmarks for Data-Driven NetHack

Vladislav Kurenkov, Alexander Nikulin, Denis Tarasov, Sergey Kolesnikov

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NetHack is known as the frontier of reinforcement learning research where learning-based methods still need to catch up to rule-based solutions. One of the promising directions for a breakthrough is using pre-collected datasets similar to recent developments in robotics, recommender systems, and more under the umbrella of offline reinforcement learning (ORL). Recently, a large-scale NetHack dataset was released; while it was a necessary step forward, it has yet to gain wide adoption in the ORL community. In this work, we argue that there are three major obstacles for adoption: tool-wise, implementation-wise, and benchmark-wise. To address them, we develop an open-source library that provides workflow fundamentals familiar to the ORL community: pre-defined D4RL-style tasks, uncluttered baseline implementations, and reliable evaluation tools with accompanying configs and logs synced to the cloud.

Poster