NeurIPS 2023 Papers

Conference on Neural Information Processing Systems

Decision breakdown

3,584papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    772.1%
  • Spotlight
    40011.2%
  • Poster
    3,10786.7%

Browse all papers

AmadeusGPT: a natural language interface for interactive animal behavioral analysis

Shaokai Ye, Jessy Lauer, Mu Zhou, Alexander Mathis, Mackenzie W Mathis

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The process of quantifying and analyzing animal behavior involves translating the naturally occurring descriptive language of their actions into machine-readable code. Yet, codifying behavior analysis is often challenging without deep understanding of animal behavior and technical machine learning knowledge. To limit this gap, we introduce AmadeusGPT: a natural language interface that turns natural language descriptions of behaviors into machine-executable code. Large-language models (LLMs) such as GPT3.5 and GPT4 allow for interactive language-based queries that are potentially well suited for making interactive behavior analysis. However, the comprehension capability of these LLMs is limited by the context window size, which prevents it from remembering distant conversations. To overcome the context window limitation, we implement a novel dual-memory mechanism to allow communication between short-term and long-term memory using symbols as context pointers for retrieval and saving. Concretely, users directly use language-based definitions of behavior and our augmented GPT develops code based on the core AmadeusGPT API, which contains machine learning, computer vision, spatio-temporal reasoning, and visualization modules. Users then can interactively refine results, and seamlessly add new behavioral modules as needed. We used the MABe 2022 behavior challenge tasks to benchmark AmadeusGPT and show excellent performance. Note, an end-user would not need to write any code to achieve this. Thus, collectively AmadeusGPT presents a novel way to merge deep biological knowledge, large-language models, and core computer vision modules into a more naturally intelligent system. Code and demos can be found at: https://github.com/AdaptiveMotorControlLab/AmadeusGPT

Poster
HOH: Markerless Multimodal Human-Object-Human Handover Dataset with Large Object Count

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We present the HOH (Human-Object-Human) Handover Dataset, a large object count dataset with 136 objects, to accelerate data-driven research on handover studies, human-robot handover implementation, and artificial intelligence (AI) on handover parameter estimation from 2D and 3D data of two-person interactions. HOH contains multi-view RGB and depth data, skeletons, fused point clouds, grasp type and handedness labels, object, giver hand, and receiver hand 2D and 3D segmentations, giver and receiver comfort ratings, and paired object metadata and aligned 3D models for 2,720 handover interactions spanning 136 objects and 20 giver-receiver pairs—40 with role-reversal—organized from 40 participants. We also show experimental results of neural networks trained using HOH to perform grasp, orientation, and trajectory prediction. As the only fully markerless handover capture dataset, HOH represents natural human-human handover interactions, overcoming challenges with markered datasets that require specific suiting for body tracking, and lack high-resolution hand tracking. To date, HOH is the largest handover dataset in terms of object count, participant count, pairs with role reversal accounted for, and total interactions captured.

Poster
Towards A Richer 2D Understanding of Hands at Scale

Tianyi Cheng, Dandan Shan, Ayda Sultan Hassen, Richard Ely Locke Higgins, David Fouhey

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As humans, we learn a lot about how to interact with the world by observing others interacting with their hands. To help AI systems obtain a better understanding of hand interactions, we introduce a new model that produces a rich understanding of hand interaction. Our system produces a richer output than past systems at a larger scale. Our outputs include boxes and segments for hands, in-contact objects, and second objects touched by tools as well as contact and grasp type. Supporting this method are annotations of 257K images, 401K hands, 288K objects, and 19K second objects spanning four datasets. We show that our method provides rich information and performs and generalizes well.

Poster
DDF-HO: Hand-Held Object Reconstruction via Conditional Directed Distance Field

Chenyangguang Zhang, Yan Di, Ruida Zhang, Guangyao Zhai, Fabian Manhardt, Federico Tombari, Xiangyang Ji

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Reconstructing hand-held objects from a single RGB image is an important and challenging problem. Existing works utilizing Signed Distance Fields (SDF) reveal limitations in comprehensively capturing the complex hand-object interactions, since SDF is only reliable within the proximity of the target, and hence, infeasible to simultaneously encode local hand and object cues. To address this issue, we propose DDF-HO, a novel approach leveraging Directed Distance Field (DDF) as the shape representation. Unlike SDF, DDF maps a ray in 3D space, consisting of an origin and a direction, to corresponding DDF values, including a binary visibility signal determining whether the ray intersects the objects and a distance value measuring the distance from origin to target in the given direction. We randomly sample multiple rays and collect local to global geometric features for them by introducing a novel 2D ray-based feature aggregation scheme and a 3D intersection-aware hand pose embedding, combining 2D-3D features to model hand-object interactions. Extensive experiments on synthetic and real-world datasets demonstrate that DDF-HO consistently outperforms all baseline methods by a large margin, especially under Chamfer Distance, with about 80% leap forward. Codes are available at https://github.com/ZhangCYG/DDFHO.

Poster
HiBug: On Human-Interpretable Model Debug

Muxi Chen, Yu Li, Qiang Xu

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Machine learning models can frequently produce systematic errors on critical subsets (or slices) of data that share common attributes. Discovering and explaining such model bugs is crucial for reliable model deployment. However, existing bug discovery and interpretation methods usually involve heavy human intervention and annotation, which can be cumbersome and have low bug coverage. In this paper, we propose HiBug, an automated framework for interpretable model debugging. Our approach utilizes large pre-trained models, such as chatGPT, to suggest human-understandable attributes that are related to the targeted computer vision tasks. By leveraging pre-trained vision-language models, we can efficiently identify common visual attributes of underperforming data slices using human-understandable terms. This enables us to uncover rare cases in the training data, identify spurious correlations in the model, and use the interpretable debug results to select or generate new training data for model improvement. Experimental results demonstrate the efficacy of the HiBug framework.

Poster
Lightweight Vision Transformer with Bidirectional Interaction

Qihang Fan, Huaibo Huang, Xiaoqiang Zhou, Ran He

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Recent advancements in vision backbones have significantly improved their performance by simultaneously modeling images’ local and global contexts. However, the bidirectional interaction between these two contexts has not been well explored and exploited, which is important in the human visual system. This paper proposes a **F**ully **A**daptive **S**elf-**A**ttention (FASA) mechanism for vision transformer to model the local and global information as well as the bidirectional interaction between them in context-aware ways. Specifically, FASA employs self-modulated convolutions to adaptively extract local representation while utilizing self-attention in down-sampled space to extract global representation. Subsequently, it conducts a bidirectional adaptation process between local and global representation to model their interaction. In addition, we introduce a fine-grained downsampling strategy to enhance the down-sampled self-attention mechanism for finer-grained global perception capability. Based on FASA, we develop a family of lightweight vision backbones, **F**ully **A**daptive **T**ransformer (FAT) family. Extensive experiments on multiple vision tasks demonstrate that FAT achieves impressive performance. Notably, FAT accomplishes a **77.6%** accuracy on ImageNet-1K using only **4.5M** parameters and **0.7G** FLOPs, which surpasses the most advanced ConvNets and Transformers with similar model size and computational costs. Moreover, our model exhibits faster speed on modern GPU compared to other models.

Poster
ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors

Xiaoxuan Ma, Stephan Paul Kaufhold, Jiajun Su, Wentao Zhu, Jack Terwilliger, Andres Meza, Yixin Zhu, Federico Rossano, Yizhou Wang

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Understanding the behavior of non-human primates is crucial for improving animal welfare, modeling social behavior, and gaining insights into distinctively human and phylogenetically shared behaviors. However, the lack of datasets on non-human primate behavior hinders in-depth exploration of primate social interactions, posing challenges to research on our closest living relatives. To address these limitations, we present ChimpACT, a comprehensive dataset for quantifying the longitudinal behavior and social relations of chimpanzees within a social group. Spanning from 2015 to 2018, ChimpACT features videos of a group of over 20 chimpanzees residing at the Leipzig Zoo, Germany, with a particular focus on documenting the developmental trajectory of one young male, Azibo. ChimpACT is both comprehensive and challenging, consisting of 163 videos with a cumulative 160,500 frames, each richly annotated with detection, identification, pose estimation, and fine-grained spatiotemporal behavior labels. We benchmark representative methods of three tracks on ChimpACT: (i) tracking and identification, (ii) pose estimation, and (iii) spatiotemporal action detection of the chimpanzees. Our experiments reveal that ChimpACT offers ample opportunities for both devising new methods and adapting existing ones to solve fundamental computer vision tasks applied to chimpanzee groups, such as detection, pose estimation, and behavior analysis, ultimately deepening our comprehension of communication and sociality in non-human primates.

Poster
MM-Fi: Multi-Modal Non-Intrusive 4D Human Dataset for Versatile Wireless Sensing

Jianfei Yang, He Huang, Yunjiao Zhou, Xinyan Chen, Yuecong Xu, Shenghai Yuan, Han Zou, Chris Xiaoxuan Lu, Lihua Xie

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4D human perception plays an essential role in a myriad of applications, such as home automation and metaverse avatar simulation. However, existing solutions which mainly rely on cameras and wearable devices are either privacy intrusive or inconvenient to use. To address these issues, wireless sensing has emerged as a promising alternative, leveraging LiDAR, mmWave radar, and WiFi signals for device-free human sensing. In this paper, we propose MM-Fi, the first multi-modal non-intrusive 4D human dataset with 27 daily or rehabilitation action categories, to bridge the gap between wireless sensing and high-level human perception tasks. MM-Fi consists of over 320k synchronized frames of five modalities from 40 human subjects. Various annotations are provided to support potential sensing tasks, e.g., human pose estimation and action recognition. Extensive experiments have been conducted to compare the sensing capacity of each or several modalities in terms of multiple tasks. We envision that MM-Fi can contribute to wireless sensing research with respect to action recognition, human pose estimation, multi-modal learning, cross-modal supervision, and interdisciplinary healthcare research.

Poster