NeurIPS 2023 Papers

Conference on Neural Information Processing Systems

Decision breakdown

3,584papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    772.1%
  • Spotlight
    40011.2%
  • Poster
    3,10786.7%

Browse all papers

ConRad: Image Constrained Radiance Fields for 3D Generation from a Single Image

Senthil Purushwalkam, Nikhil Naik

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We present a novel method for reconstructing 3D objects from a single RGB image. Our method leverages the latest image generation models to infer the hidden 3D structure while remaining faithful to the input image. While existing methods obtain impressive results in generating 3D models from text prompts, they do not provide an easy approach for conditioning on input RGB data. Naive extensions of these methods often lead to improper alignment in appearance between the input image and the 3D reconstructions. We address these challenges by introducing Image Constrained Radiance Fields (ConRad), a novel variant of neural radiance fields. ConRad is an efficient 3D representation that explicitly captures the appearance of an input image in one viewpoint. We propose a training algorithm that leverages the single RGB image in conjunction with pretrained Diffusion Models to optimize the parameters of a ConRad representation. Extensive experiments show that ConRad representations can simplify preservation of image details while producing a realistic 3D reconstruction. Compared to existing state-of-the-art baselines, we show that our 3D reconstructions remain more faithful to the input and produce more consistent 3D models while demonstrating significantly improved quantitative performance on a ShapeNet object benchmark.

Poster
PRED: Pre-training via Semantic Rendering on LiDAR Point Clouds

Hao Yang, Haiyang Wang, Di Dai, Liwei Wang

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Pre-training is crucial in 3D-related fields such as autonomous driving where point cloud annotation is costly and challenging. Many recent studies on point cloud pre-training, however, have overlooked the issue of incompleteness, where only a fraction of the points are captured by LiDAR, leading to ambiguity during the training phase. On the other hand, images offer more comprehensive information and richer semantics that can bolster point cloud encoders in addressing the incompleteness issue inherent in point clouds. Yet, incorporating images into point cloud pre-training presents its own challenges due to occlusions, potentially causing misalignments between points and pixels. In this work, we propose PRED, a novel image-assisted pre-training framework for outdoor point clouds in an occlusion-aware manner. The main ingredient of our framework is a Birds-Eye-View (BEV) feature map conditioned semantic rendering, leveraging the semantics of images for supervision through neural rendering. We further enhance our model's performance by incorporating point-wise masking with a high mask ratio (95%). Extensive experiments demonstrate PRED's superiority over prior point cloud pre-training methods, providing significant improvements on various large-scale datasets for 3D perception tasks. Codes will be available at https://github.com/PRED4pc/PRED.

Poster
ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation

Zhengyi Wang, Cheng Lu, Yikai Wang, Fan Bao, Chongxuan Li, Hang Su, Jun Zhu

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Score distillation sampling (SDS) has shown great promise in text-to-3D generation by distilling pretrained large-scale text-to-image diffusion models, but suffers from over-saturation, over-smoothing, and low-diversity problems. In this work, we propose to model the 3D parameter as a random variable instead of a constant as in SDS and present *variational score distillation* (VSD), a principled particle-based variational framework to explain and address the aforementioned issues in text-to-3D generation. We show that SDS is a special case of VSD and leads to poor samples with both small and large CFG weights. In comparison, VSD works well with various CFG weights as ancestral sampling from diffusion models and simultaneously improves the diversity and sample quality with a common CFG weight (i.e., 7.5). We further present various improvements in the design space for text-to-3D such as distillation time schedule and density initialization, which are orthogonal to the distillation algorithm yet not well explored. Our overall approach, dubbed *ProlificDreamer*, can generate high rendering resolution (i.e., 512$\times$512) and high-fidelity NeRF with rich structure and complex effects (e.g., smoke and drops). Further, initialized from NeRF, meshes fine-tuned by VSD are meticulously detailed and photo-realistic.

Spotlight
Binarized Spectral Compressive Imaging

Yuanhao Cai, Yuxin Zheng, Jing Lin, Xin Yuan, Yulun Zhang, Haoqian Wang

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Existing deep learning models for hyperspectral image (HSI) reconstruction achieve good performance but require powerful hardwares with enormous memory and computational resources. Consequently, these methods can hardly be deployed on resource-limited mobile devices. In this paper, we propose a novel method, Binarized Spectral-Redistribution Network (BiSRNet), for efficient and practical HSI restoration from compressed measurement in snapshot compressive imaging (SCI) systems. Firstly, we redesign a compact and easy-to-deploy base model to be binarized. Then we present the basic unit, Binarized Spectral-Redistribution Convolution (BiSR-Conv). BiSR-Conv can adaptively redistribute the HSI representations before binarizing activation and uses a scalable hyperbolic tangent function to closer approximate the Sign function in backpropagation. Based on our BiSR-Conv, we customize four binarized convolutional modules to address the dimension mismatch and propagate full-precision information throughout the whole network. Finally, our BiSRNet is derived by using the proposed techniques to binarize the base model. Comprehensive quantitative and qualitative experiments manifest that our proposed BiSRNet outperforms state-of-the-art binarization algorithms. Code and models are publicly available at https://github.com/caiyuanhao1998/BiSCI

Poster
CorresNeRF: Image Correspondence Priors for Neural Radiance Fields

Yixing Lao, Xiaogang Xu, zhipeng cai, Xihui Liu, Hengshuang Zhao

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Neural Radiance Fields (NeRFs) have achieved impressive results in novel view synthesis and surface reconstruction tasks. However, their performance suffers under challenging scenarios with sparse input views. We present CorresNeRF, a novel method that leverages image correspondence priors computed by off-the-shelf methods to supervise NeRF training. We design adaptive processes for augmentation and filtering to generate dense and high-quality correspondences. The correspondences are then used to regularize NeRF training via the correspondence pixel reprojection and depth loss terms. We evaluate our methods on novel view synthesis and surface reconstruction tasks with density-based and SDF-based NeRF models on different datasets. Our method outperforms previous methods in both photometric and geometric metrics. We show that this simple yet effective technique of using correspondence priors can be applied as a plug-and-play module across different NeRF variants. The project page is at https://yxlao.github.io/corres-nerf/.

Poster
Explore In-Context Learning for 3D Point Cloud Understanding

Zhongbin Fang, Xiangtai Li, Xia Li, Joachim M. Buhmann, Chen Change Loy, Mengyuan Liu

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With the rise of large-scale models trained on broad data, in-context learning has become a new learning paradigm that has demonstrated significant potential in natural language processing and computer vision tasks. Meanwhile, in-context learning is still largely unexplored in the 3D point cloud domain. Although masked modeling has been successfully applied for in-context learning in 2D vision, directly extending it to 3D point clouds remains a formidable challenge. In the case of point clouds, the tokens themselves are the point cloud positions (coordinates) that are masked during inference. Moreover, position embedding in previous works may inadvertently introduce information leakage. To address these challenges, we introduce a novel framework, named Point-In-Context, designed especially for in-context learning in 3D point clouds, where both inputs and outputs are modeled as coordinates for each task. Additionally, we propose the Joint Sampling module, carefully designed to work in tandem with the general point sampling operator, effectively resolving the aforementioned technical issues. We conduct extensive experiments to validate the versatility and adaptability of our proposed methods in handling a wide range of tasks. Furthermore, with a more effective prompt selection strategy, our framework surpasses the results of individually trained models.

Spotlight
A Framework for Fast and Stable Representations of Multiparameter Persistent Homology Decompositions

David Loiseaux, Mathieu Carrière, Andrew Blumberg

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Topological data analysis (TDA) is an area of data science that focuses on using invariants from algebraic topology to provide multiscale shape descriptors for geometric data sets such as point clouds. One of the most important such descriptors is persistent homology, which encodes the change in shape as a filtration parameter changes; a typical parameter is the feature scale. For many data sets, it is useful to simultaneously vary multiple filtration parameters, for example feature scale and density. While the theoretical properties of single parameter persistent homology are well understood, less is known about the multiparameter case. A central question is the problem of representing multiparameter persistent homology by elements of a vector space for integration with standard machine learning algorithms. Existing approaches to this problem either ignore most of the multiparameter information to reduce to the one-parameter case or are heuristic and potentially unstable in the face of noise. In this article, we introduce a new general representation framework that leverages recent results on decompositions of multiparameter persistent homology. This framework is rich in information, fast to compute, and encompasses previous approaches. Moreover, we establish theoretical stability guarantees under this framework as well as efficient algorithms for practical computation, making this framework an applicable and versatile tool for analyzing geometric and point cloud data. We validate our stability results and algorithms with numerical experiments that demonstrate statistical convergence, prediction accuracy, and fast running times on several real data sets.

Poster
Transient Neural Radiance Fields for Lidar View Synthesis and 3D Reconstruction

Anagh Malik, Parsa Mirdehghan, Sotiris Nousias, Kyros Kutulakos, David B. Lindell

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Neural radiance fields (NeRFs) have become a ubiquitous tool for modeling scene appearance and geometry from multiview imagery. Recent work has also begun to explore how to use additional supervision from lidar or depth sensor measurements in the NeRF framework. However, previous lidar-supervised NeRFs focus on rendering conventional camera imagery and use lidar-derived point cloud data as auxiliary supervision; thus, they fail to incorporate the underlying image formation model of the lidar. Here, we propose a novel method for rendering transient NeRFs that take as input the raw, time-resolved photon count histograms measured by a single-photon lidar system, and we seek to render such histograms from novel views. Different from conventional NeRFs, the approach relies on a time-resolved version of the volume rendering equation to render the lidar measurements and capture transient light transport phenomena at picosecond timescales. We evaluate our method on a first-of-its-kind dataset of simulated and captured transient multiview scans from a prototype single-photon lidar. Overall, our work brings NeRFs to a new dimension of imaging at transient timescales, newly enabling rendering of transient imagery from novel views. Additionally, we show that our approach recovers improved geometry and conventional appearance compared to point cloud-based supervision when training on few input viewpoints. Transient NeRFs may be especially useful for applications which seek to simulate raw lidar measurements for downstream tasks in autonomous driving, robotics, and remote sensing.

Spotlight
Provable Adversarial Robustness for Group Equivariant Tasks: Graphs, Point Clouds, Molecules, and More

Jan Schuchardt, Yan Scholten, Stephan Günnemann

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A machine learning model is traditionally considered robust if its prediction remains (almost) constant under input perturbations with small norm. However, real-world tasks like molecular property prediction or point cloud segmentation have inherent equivariances, such as rotation or permutation equivariance. In such tasks, even perturbations with large norm do not necessarily change an input's semantic content. Furthermore, there are perturbations for which a model's prediction explicitly needs to change. For the first time, we propose a sound notion of adversarial robustness that accounts for task equivariance. We then demonstrate that provable robustness can be achieved by (1) choosing a model that matches the task's equivariances (2) certifying traditional adversarial robustness. Certification methods are, however, unavailable for many models, such as those with continuous equivariances. We close this gap by developing the framework of equivariance-preserving randomized smoothing, which enables architecture-agnostic certification. We additionally derive the first architecture-specific graph edit distance certificates, i.e. sound robustness guarantees for isomorphism equivariant tasks like node classification. Overall, a sound notion of robustness is an important prerequisite for future work at the intersection of robust and geometric machine learning.

Poster
Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstruction

Feng Wang, Zilong Chen, Guokang Wang, Yafei Song, Huaping Liu

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In this paper, we propose the Masked Space-Time Hash encoding (MSTH), a novel method for efficiently reconstructing dynamic 3D scenes from multi-view or monocular videos. Based on the observation that dynamic scenes often contain substantial static areas that result in redundancy in storage and computations, MSTH represents a dynamic scene as a weighted combination of a 3D hash encoding and a 4D hash encoding. The weights for the two components are represented by a learnable mask which is guided by an uncertainty-based objective to reflect the spatial and temporal importance of each 3D position. With this design, our method can reduce the hash collision rate by avoiding redundant queries and modifications on static areas, making it feasible to represent a large number of space-time voxels by hash tables with small size.Besides, without the requirements to fit the large numbers of temporally redundant features independently, our method is easier to optimize and converge rapidly with only twenty minutes of training for a 300-frame dynamic scene. We evaluate our method on extensive dynamic scenes. As a result, MSTH obtains consistently better results than previous state-of-the-art methods with only 20 minutes of training time and 130 MB of memory storage.

Spotlight
Point Cloud Completion with Pretrained Text-to-Image Diffusion Models

Yoni Kasten, Ohad Rahamim, Gal Chechik

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Point cloud data collected in real-world applications are often incomplete. This is because they are observed from partial viewpoints, which capture only a specific perspective or angle, or due to occlusion and low resolution. Existing completion approaches rely on datasets of specific predefined objects to guide the completion of incomplete, and possibly noisy, point clouds. However, these approaches perform poorly with Out-Of-Distribution (OOD) objects, which are either absent from the dataset or poorly represented. In recent years, the field of text-guided image generation has made significant progress, leading to major breakthroughs in text guided shape generation. We describe an approach called SDS-Complete that uses a pre-trained text-to-image diffusion model and leverages the text semantic of a given incomplete point cloud of an object, to obtain a complete surface representation. SDS-Complete can complete a variety of objects at test time optimization without the need for an expensive collection of 3D information. We evaluate SDS-Complete on incomplete scanned objects, captured by real-world depth sensors and LiDAR scanners, and demonstrate that is effective in handling objects which are typically absent from common datasets.

Poster
ConDaFormer: Disassembled Transformer with Local Structure Enhancement for 3D Point Cloud Understanding

Lunhao Duan, Shanshan Zhao, Nan Xue, Mingming Gong, Gui-Song Xia, Dacheng Tao

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Transformers have been recently explored for 3D point cloud understanding with impressive progress achieved. A large number of points, over 0.1 million, make the global self-attention infeasible for point cloud data. Thus, most methods propose to apply the transformer in a local region, e.g., spherical or cubic window. However, it still contains a large number of Query-Key pairs, which requires high computational costs. In addition, previous methods usually learn the query, key, and value using a linear projection without modeling the local 3D geometric structure. In this paper, we attempt to reduce the costs and model the local geometry prior by developing a new transformer block, named ConDaFormer. Technically, ConDaFormer disassembles the cubic window into three orthogonal 2D planes, leading to fewer points when modeling the attention in a similar range. The disassembling operation is beneficial to enlarging the range of attention without increasing the computational complexity, but ignores some contexts. To provide a remedy, we develop a local structure enhancement strategy that introduces a depth-wise convolution before and after the attention. This scheme can also capture the local geometric information. Taking advantage of these designs, ConDaFormer captures both long-range contextual information and local priors. The effectiveness is demonstrated by experimental results on several 3D point cloud understanding benchmarks. Our code will be available.

Poster
PDF: Point Diffusion Implicit Function for Large-scale Scene Neural Representation

Yuhan Ding, Fukun Yin, Jiayuan Fan, Hui Li, Xin Chen, Wen Liu, Chongshan Lu, Gang Yu, Tao Chen

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Recent advances in implicit neural representations have achieved impressive results by sampling and fusing individual points along sampling rays in the sampling space. However, due to the explosively growing sampling space, finely representing and synthesizing detailed textures remains a challenge for unbounded large-scale outdoor scenes. To alleviate the dilemma of using individual points to perceive the entire colossal space, we explore learning the surface distribution of the scene to provide structural priors and reduce the samplable space and propose a Point Diffusion implicit Function, PDF, for large-scale scene neural representation. The core of our method is a large-scale point cloud super-resolution diffusion module that enhances the sparse point cloud reconstructed from several training images into a dense point cloud as an explicit prior. Then in the rendering stage, only sampling points with prior points within the sampling radius are retained. That is, the sampling space is reduced from the unbounded space to the scene surface. Meanwhile, to fill in the background of the scene that cannot be provided by point clouds, the region sampling based on Mip-NeRF 360 is employed to model the background representation. Expensive experiments have demonstrated the effectiveness of our method for large-scale scene novel view synthesis, which outperforms relevant state-of-the-art baselines.

Poster
Lookaround Optimizer: $k$ steps around, 1 step average

Jiangtao Zhang, Shunyu Liu, Jie Song, Tongtian Zhu, Zhengqi Xu, Mingli Song

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Weight Average (WA) is an active research topic due to its simplicity in ensembling deep networks and the effectiveness in promoting generalization. Existing weight average approaches, however, are often carried out along only one training trajectory in a post-hoc manner (i.e., the weights are averaged after the entire training process is finished), which significantly degrades the diversity between networks and thus impairs the effectiveness. In this paper, inspired by weight average, we propose Lookaround, a straightforward yet effective SGD-based optimizer leading to flatter minima with better generalization. Specifically, Lookaround iterates two steps during the whole training period: the around step and the average step. In each iteration, 1) the around step starts from a common point and trains multiple networks simultaneously, each on transformed data by a different data augmentation, and 2) the average step averages these trained networks to get the averaged network, which serves as the starting point for the next iteration. The around step improves the functionality diversity while the average step guarantees the weight locality of these networks during the whole training, which is essential for WA to work. We theoretically explain the superiority of Lookaround by convergence analysis, and make extensive experiments to evaluate Lookaround on popular benchmarks including CIFAR and ImageNet with both CNNs and ViTs, demonstrating clear superiority over state-of-the-arts. Our code is available at https://github.com/Ardcy/Lookaround.

Poster
ShiftAddViT: Mixture of Multiplication Primitives Towards Efficient Vision Transformer

Haoran You, Huihong Shi, Yipin Guo, Yingyan Celine Lin

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Vision Transformers (ViTs) have shown impressive performance and have become a unified backbone for multiple vision tasks. However, both the attention mechanism and multi-layer perceptrons (MLPs) in ViTs are not sufficiently efficient due to dense multiplications, leading to costly training and inference. To this end, we propose to reparameterize pre-trained ViTs with a mixture of multiplication primitives, e.g., bitwise shifts and additions, towards a new type of multiplication-reduced model, dubbed $\textbf{ShiftAddViT}$, which aims to achieve end-to-end inference speedups on GPUs without requiring training from scratch. Specifically, all $\texttt{MatMuls}$ among queries, keys, and values are reparameterized using additive kernels, after mapping queries and keys to binary codes in Hamming space. The remaining MLPs or linear layers are then reparameterized with shift kernels. We utilize TVM to implement and optimize those customized kernels for practical hardware deployment on GPUs. We find that such a reparameterization on (quadratic or linear) attention maintains model accuracy, while inevitably leading to accuracy drops when being applied to MLPs. To marry the best of both worlds, we further propose a new mixture of experts (MoE) framework to reparameterize MLPs by taking multiplication or its primitives as experts, e.g., multiplication and shift, and designing a new latency-aware load-balancing loss. Such a loss helps to train a generic router for assigning a dynamic amount of input tokens to different experts according to their latency. In principle, the faster the experts run, the more input tokens they are assigned. Extensive experiments on various 2D/3D Transformer-based vision tasks consistently validate the effectiveness of our proposed ShiftAddViT, achieving up to $\textbf{5.18$\times$}$ latency reductions on GPUs and $\textbf{42.9}$% energy savings, while maintaining a comparable accuracy as original or efficient ViTs. Codes and models are available at https://github.com/GATECH-EIC/ShiftAddViT.

Poster
Segment Any Point Cloud Sequences by Distilling Vision Foundation Models

Youquan Liu, Lingdong Kong, Jun CEN, Runnan Chen, Wenwei Zhang, Liang Pan, Kai Chen, Ziwei Liu

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Recent advancements in vision foundation models (VFMs) have opened up new possibilities for versatile and efficient visual perception. In this work, we introduce Seal, a novel framework that harnesses VFMs for segmenting diverse automotive point cloud sequences. Seal exhibits three appealing properties: i) Scalability: VFMs are directly distilled into point clouds, obviating the need for annotations in either 2D or 3D during pretraining. ii) Consistency: Spatial and temporal relationships are enforced at both the camera-to-LiDAR and point-to-segment regularization stages, facilitating cross-modal representation learning. iii) Generalizability: Seal enables knowledge transfer in an off-the-shelf manner to downstream tasks involving diverse point clouds, including those from real/synthetic, low/high-resolution, large/small-scale, and clean/corrupted datasets. Extensive experiments conducted on eleven different point cloud datasets showcase the effectiveness and superiority of Seal. Notably, Seal achieves a remarkable 45.0% mIoU on nuScenes after linear probing, surpassing random initialization by 36.9% mIoU and outperforming prior arts by 6.1% mIoU. Moreover, Seal demonstrates significant performance gains over existing methods across 20 different few-shot fine-tuning tasks on all eleven tested point cloud datasets. The code is available at this link.

Spotlight
Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstruction

Zechuan Zhang, Li Sun, Zongxin Yang, Ling Chen, Yi Yang

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Reconstructing 3D clothed human avatars from single images is a challenging task, especially when encountering complex poses and loose clothing. Current methods exhibit limitations in performance, largely attributable to their dependence on insufficient 2D image features and inconsistent query methods. Owing to this, we present the Global-correlated 3D-decoupling Transformer for clothed Avatar reconstruction (GTA), a novel transformer-based architecture that reconstructs clothed human avatars from monocular images. Our approach leverages transformer architectures by utilizing a Vision Transformer model as an encoder for capturing global-correlated image features. Subsequently, our innovative 3D-decoupling decoder employs cross-attention to decouple tri-plane features, using learnable embeddings as queries for cross-plane generation. To effectively enhance feature fusion with the tri-plane 3D feature and human body prior, we propose a hybrid prior fusion strategy combining spatial and prior-enhanced queries, leveraging the benefits of spatial localization and human body prior knowledge. Comprehensive experiments on CAPE and THuman2.0 datasets illustrate that our method outperforms state-of-the-art approaches in both geometry and texture reconstruction, exhibiting high robustness to challenging poses and loose clothing, and producing higher-resolution textures. Codes are available at https://github.com/River-Zhang/GTA.

Poster
$SE(3)$ Equivariant Convolution and Transformer in Ray Space

Yinshuang Xu, Jiahui Lei, Kostas Daniilidis

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3D reconstruction and novel view rendering can greatly benefit from geometric priors when the input views are not sufficient in terms of coverage and inter-view baselines. Deep learning of geometric priors from 2D images requires each image to be represented in a $2D$ canonical frame and the prior to be learned in a given or learned $3D$ canonical frame. In this paper, given only the relative poses of the cameras, we show how to learn priors from multiple views equivariant to coordinate frame transformations by proposing an $SE(3)$-equivariant convolution and transformer in the space of rays in 3D. We model the ray space as a homogeneous space of $SE(3)$ and introduce the $SE(3)$-equivariant convolution in ray space. Depending on the output domain of the convolution, we present convolution-based $SE(3)$-equivariant maps from ray space to ray space and to $\mathbb{R}^3$. Our mathematical framework allows us to go beyond convolution to $SE(3)$-equivariant attention in the ray space. We showcase how to tailor and adapt the equivariant convolution and transformer in the tasks of equivariant $3D$ reconstruction and equivariant neural rendering from multiple views. We demonstrate $SE(3)$-equivariance by obtaining robust results in roto-translated datasets without performing transformation augmentation.

Spotlight
Scattering Vision Transformer: Spectral Mixing Matters

Badri Narayana Patro, Vijay Srinivas Agneeswaran

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Vision transformers have gained significant attention and achieved state-of-the-art performance in various computer vision tasks, including image classification, instance segmentation, and object detection. However, challenges remain in addressing attention complexity and effectively capturing fine-grained information within images. Existing solutions often resort to down-sampling operations, such as pooling, to reduce computational cost. Unfortunately, such operations are non-invertible and can result in information loss. In this paper, we present a novel approach called Scattering Vision Transformer (SVT) to tackle these challenges. SVT incorporates a spectrally scattering network that enables the capture of intricate image details. SVT overcomes the invertibility issue associated with down-sampling operations by separating low-frequency and high-frequency components. Furthermore, SVT introduces a unique spectral gating network utilizing Einstein multiplication for token and channel mixing, effectively reducing complexity. We show that SVT achieves state-of-the-art performance on the ImageNet dataset with a significant reduction in a number of parameters and FLOPS. SVT shows 2\% improvement over LiTv2 and iFormer. SVT-H-S reaches 84.2\% top-1 accuracy, while SVT-H-B reaches 85.2\% (state-of-art for base versions) and SVT-H-L reaches 85.7\% (again state-of-art for large versions). SVT also shows comparable results in other vision tasks such as instance segmentation. SVT also outperforms other transformers in transfer learning on standard datasets such as CIFAR10, CIFAR100, Oxford Flower, and Stanford Car datasets. The project page is available on this webpage.\url{https://badripatro.github.io/svt/}.

Poster
Query-based Temporal Fusion with Explicit Motion for 3D Object Detection

Jinghua Hou, Zhe Liu, Dingkang Liang, Zhikang Zou, Xiaoqing Ye, Xiang Bai

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Effectively utilizing temporal information to improve 3D detection performance is vital for autonomous driving vehicles. Existing methods either conduct temporal fusion based on the dense BEV features or sparse 3D proposal features. However, the former does not pay more attention to foreground objects, leading to more computation costs and sub-optimal performance. The latter implements time-consuming operations to generate sparse 3D proposal features, and the performance is limited by the quality of 3D proposals. In this paper, we propose a simple and effective Query-based Temporal Fusion Network (QTNet). The main idea is to exploit the object queries in previous frames to enhance the representation of current object queries by the proposed Motion-guided Temporal Modeling (MTM) module, which utilizes the spatial position information of object queries along the temporal dimension to construct their relevance between adjacent frames reliably. Experimental results show our proposed QTNet outperforms BEV-based or proposal-based manners on the nuScenes dataset. Besides, the MTM is a plug-and-play module, which can be integrated into some advanced LiDAR-only or multi-modality 3D detectors and even brings new SOTA performance with negligible computation cost and latency on the nuScenes dataset. These experiments powerfully illustrate the superiority and generalization of our method. The code is available at https://github.com/AlmoonYsl/QTNet.

Poster