NeurIPS 2021 Papers

Conference on Neural Information Processing Systems

Decision breakdown

2,508papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    552.2%
  • Spotlight
    26010.4%
  • Poster
    2,19387.4%

Browse all papers

A Continuous Mapping For Augmentation Design

Keyu Tian, Chen Lin, Ser-Nam Lim, Wanli Ouyang, Puneet K. Dokania, Philip Torr

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Automated data augmentation (ADA) techniques have played an important role in boosting the performance of deep models. Such techniques mostly aim to optimize a parameterized distribution over a discrete augmentation space. Thus, are restricted by the discretization of the search space which normally is handcrafted. To overcome the limitations, we take the first step to constructing a continuous mapping from $\mathbb{R}^d$ to image transformations (an augmentation space). Using this mapping, we take a novel approach where 1) we pose the ADA as a continuous optimization problem over the parameters of the augmentation distribution; and 2) use Stochastic Gradient Langevin Dynamics to learn and sample augmentations. This allows us to potentially explore the space of infinitely many possible augmentations, which otherwise was not possible due to the discretization of the space. This view of ADA is radically different from the standard discretization based view of ADA, and it opens avenues for utilizing the vast efficient gradient-based algorithms available for continuous optimization problems. Results over multiple benchmarks demonstrate the efficiency improvement of this work compared with previous methods.

Poster
Finding Optimal Tangent Points for Reducing Distortions of Hard-label Attacks

Chen Ma, Xiangyu Guo, Li Chen, Jun-Hai Yong, Yisen Wang

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One major problem in black-box adversarial attacks is the high query complexity in the hard-label attack setting, where only the top-1 predicted label is available. In this paper, we propose a novel geometric-based approach called Tangent Attack (TA), which identifies an optimal tangent point of a virtual hemisphere located on the decision boundary to reduce the distortion of the attack. Assuming the decision boundary is locally flat, we theoretically prove that the minimum $\ell_2$ distortion can be obtained by reaching the decision boundary along the tangent line passing through such tangent point in each iteration. To improve the robustness of our method, we further propose a generalized method which replaces the hemisphere with a semi-ellipsoid to adapt to curved decision boundaries. Our approach is free of pre-training. Extensive experiments conducted on the ImageNet and CIFAR-10 datasets demonstrate that our approach can consume only a small number of queries to achieve the low-magnitude distortion. The implementation source code is released online.

Poster
Learning to Compose Visual Relations

Nan Liu, Shuang Li, Yilun Du, Joshua B. Tenenbaum, Antonio Torralba

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The visual world around us can be described as a structured set of objects and their associated relations. An image of a room may be conjured given only the description of the underlying objects and their associated relations. While there has been significant work on designing deep neural networks which may compose individual objects together, less work has been done on composing the individual relations between objects. A principal difficulty is that while the placement of objects is mutually independent, their relations are entangled and dependent on each other. To circumvent this issue, existing works primarily compose relations by utilizing a holistic encoder, in the form of text or graphs. In this work, we instead propose to represent each relation as an unnormalized density (an energy-based model), enabling us to compose separate relations in a factorized manner. We show that such a factorized decomposition allows the model to both generate and edit scenes that have multiple sets of relations more faithfully. We further show that decomposition enables our model to effectively understand the underlying relational scene structure.

Spotlight
Directed Probabilistic Watershed

Enrique Fita Sanmartín, Sebastian Damrich, Fred A Hamprecht

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The Probabilistic Watershed is a semi-supervised learning algorithm applied on undirected graphs. Given a set of labeled nodes (seeds), it defines a Gibbs probability distribution over all possible spanning forests disconnecting the seeds. It calculates, for every node, the probability of sampling a forest connecting a certain seed with the considered node. We propose the "Directed Probabilistic Watershed", an extension of the Probabilistic Watershed algorithm to directed graphs. Building on the Probabilistic Watershed, we apply the Matrix Tree Theorem for directed graphs and define a Gibbs probability distribution over all incoming directed forests rooted at the seeds. Similar to the undirected case, this turns out to be equivalent to the Directed Random Walker. Furthermore, we show that in the limit case in which the Gibbs distribution has infinitely low temperature, the labeling of the Directed Probabilistic Watershed is equal to the one induced by the incoming directed forest of minimum cost. Finally, for illustration, we compare the empirical performance of the proposed method with other semi-supervised segmentation methods for directed graphs.

Poster
Gauge Equivariant Transformer

Lingshen He, Yiming Dong, Yisen Wang, Dacheng Tao, Zhouchen Lin

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Attention mechanism has shown great performance and efficiency in a lot of deep learning models, in which relative position encoding plays a crucial role. However, when introducing attention to manifolds, there is no canonical local coordinate system to parameterize neighborhoods. To address this issue, we propose an equivariant transformer to make our model agnostic to the orientation of local coordinate systems (\textit{i.e.}, gauge equivariant), which employs multi-head self-attention to jointly incorporate both position-based and content-based information. To enhance expressive ability, we adopt regular field of cyclic groups as feature fields in intermediate layers, and propose a novel method to parallel transport the feature vectors in these fields. In addition, we project the position vector of each point onto its local coordinate system to disentangle the orientation of the coordinate system in ambient space (\textit{i.e.}, global coordinate system), achieving rotation invariance. To the best of our knowledge, we are the first to introduce gauge equivariance to self-attention, thus name our model Gauge Equivariant Transformer (GET), which can be efficiently implemented on triangle meshes. Extensive experiments show that GET achieves state-of-the-art performance on two common recognition tasks.

Poster
Combining Latent Space and Structured Kernels for Bayesian Optimization over Combinatorial Spaces

Aryan Deshwal, Jana Doppa

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We consider the problem of optimizing combinatorial spaces (e.g., sequences, trees, and graphs) using expensive black-box function evaluations. For example, optimizing molecules for drug design using physical lab experiments. Bayesian optimization (BO) is an efficient framework for solving such problems by intelligently selecting the inputs with high utility guided by a learned surrogate model. A recent BO approach for combinatorial spaces is through a reduction to BO over continuous spaces by learning a latent representation of structures using deep generative models (DGMs). The selected input from the continuous space is decoded into a discrete structure for performing function evaluation. However, the surrogate model over the latent space only uses the information learned by the DGM, which may not have the desired inductive bias to approximate the target black-box function. To overcome this drawback, this paper proposes a principled approach referred as LADDER. The key idea is to define a novel structure-coupled kernel that explicitly integrates the structural information from decoded structures with the learned latent space representation for better surrogate modeling. Our experiments on real-world benchmarks show that LADDER significantly improves over the BO over latent space method, and performs better or similar to state-of-the-art methods.

Poster
A Computationally Efficient Method for Learning Exponential Family Distributions

Abhin Shah, Devavrat Shah, Gregory Wornell

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We consider the question of learning the natural parameters of a $k$ parameter \textit{minimal} exponential family from i.i.d. samples in a computationally and statistically efficient manner. We focus on the setting where the support as well as the natural parameters are appropriately bounded. While the traditional maximum likelihood estimator for this class of exponential family is consistent, asymptotically normal, and asymptotically efficient, evaluating it is computationally hard. In this work, we propose a computationally efficient estimator that is consistent as well as asymptotically normal under mild conditions. We provide finite sample guarantees to achieve an ($\ell_2$) error of $\alpha$ in the parameter estimation with sample complexity $O(\mathrm{poly}(k/\alpha))$ and computational complexity ${O}(\mathrm{poly}(k/\alpha))$. To establish these results, we show that, at the population level, our method can be viewed as the maximum likelihood estimation of a re-parameterized distribution belonging to the same class of exponential family.

Poster
Pareto Domain Adaptation

Fangrui Lv, Jian Liang, Kaixiong Gong, Shuang Li, Chi Harold Liu, Han Li, Di Liu, Guoren Wang

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Domain adaptation (DA) attempts to transfer the knowledge from a labeled source domain to an unlabeled target domain that follows different distribution from the source. To achieve this, DA methods include a source classification objective to extract the source knowledge and a domain alignment objective to diminish the domain shift, ensuring knowledge transfer. Typically, former DA methods adopt some weight hyper-parameters to linearly combine the training objectives to form an overall objective. However, the gradient directions of these objectives may conflict with each other due to domain shift. Under such circumstances, the linear optimization scheme might decrease the overall objective value at the expense of damaging one of the training objectives, leading to restricted solutions. In this paper, we rethink the optimization scheme for DA from a gradient-based perspective. We propose a Pareto Domain Adaptation (ParetoDA) approach to control the overall optimization direction, aiming to cooperatively optimize all training objectives. Specifically, to reach a desirable solution on the target domain, we design a surrogate loss mimicking target classification. To improve target-prediction accuracy to support the mimicking, we propose a target-prediction refining mechanism which exploits domain labels via Bayes’ theorem. On the other hand, since prior knowledge of weighting schemes for objectives is often unavailable to guide optimization to approach the optimal solution on the target domain, we propose a dynamic preference mechanism to dynamically guide our cooperative optimization by the gradient of the surrogate loss on a held-out unlabeled target dataset. Our theoretical analyses show that the held-out data can guide but will not be over-fitted by the optimization. Extensive experiments on image classification and semantic segmentation benchmarks demonstrate the effectiveness of ParetoDA

Poster
Rates of Estimation of Optimal Transport Maps using Plug-in Estimators via Barycentric Projections

NABARUN DEB, PROMIT GHOSAL, Bodhisattva Sen

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Optimal transport maps between two probability distributions $\mu$ and $\nu$ on $\R^d$ have found extensive applications in both machine learning and statistics. In practice, these maps need to be estimated from data sampled according to $\mu$ and $\nu$. Plug-in estimators are perhaps most popular in estimating transport maps in the field of computational optimal transport. In this paper, we provide a comprehensive analysis of the rates of convergences for general plug-in estimators defined via barycentric projections. Our main contribution is a new stability estimate for barycentric projections which proceeds under minimal smoothness assumptions and can be used to analyze general plug-in estimators. We illustrate the usefulness of this stability estimate by first providing rates of convergence for the natural discrete-discrete and semi-discrete estimators of optimal transport maps. We then use the same stability estimate to show that, under additional smoothness assumptions of Besov type or Sobolev type, wavelet based or kernel smoothed plug-in estimators respectively speed up the rates of convergence and significantly mitigate the curse of dimensionality suffered by the natural discrete-discrete/semi-discrete estimators. As a by-product of our analysis, we also obtain faster rates of convergence for plug-in estimators of $W_2(\mu,\nu)$, the Wasserstein distance between $\mu$ and $\nu$, under the aforementioned smoothness assumptions, thereby complementing recent results in Chizat et al. (2020). Finally, we illustrate the applicability of our results in obtaining rates of convergence for Wasserstein barycenters between two probability distributions and obtaining asymptotic detection thresholds for some recent optimal-transport based tests of independence.

Poster
A Normative and Biologically Plausible Algorithm for Independent Component Analysis

Yanis Bahroun, Dmitri Chklovskii, Anirvan M. Sengupta

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The brain effortlessly solves blind source separation (BSS) problems, but the algorithm it uses remains elusive. In signal processing, linear BSS problems are often solved by Independent Component Analysis (ICA). To serve as a model of a biological circuit, the ICA neural network (NN) must satisfy at least the following requirements: 1. The algorithm must operate in the online setting where data samples are streamed one at a time, and the NN computes the sources on the fly without storing any significant fraction of the data in memory. 2. The synaptic weight update is local, i.e., it depends only on the biophysical variables present in the vicinity of a synapse. Here, we propose a novel objective function for ICA from which we derive a biologically plausible NN, including both the neural architecture and the synaptic learning rules. Interestingly, our algorithm relies on modulating synaptic plasticity by the total activity of the output neurons. In the brain, this could be accomplished by neuromodulators, extracellular calcium, local field potential, or nitric oxide.

Spotlight
DropGNN: Random Dropouts Increase the Expressiveness of Graph Neural Networks

Pál András Papp, Karolis Martinkus, Lukas Faber, Roger Wattenhofer

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This paper studies Dropout Graph Neural Networks (DropGNNs), a new approach that aims to overcome the limitations of standard GNN frameworks. In DropGNNs, we execute multiple runs of a GNN on the input graph, with some of the nodes randomly and independently dropped in each of these runs. Then, we combine the results of these runs to obtain the final result. We prove that DropGNNs can distinguish various graph neighborhoods that cannot be separated by message passing GNNs. We derive theoretical bounds for the number of runs required to ensure a reliable distribution of dropouts, and we prove several properties regarding the expressive capabilities and limits of DropGNNs. We experimentally validate our theoretical findings on expressiveness. Furthermore, we show that DropGNNs perform competitively on established GNN benchmarks.

Spotlight
The Met Dataset: Instance-level Recognition for Artworks

Nikolaos-Antonios Ypsilantis, Noa Garcia, Guangxing Han, Sarah Ibrahimi, Nanne Van Noord, Giorgos Tolias

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This work introduces a dataset for large-scale instance-level recognition in the domain of artworks. The proposed benchmark exhibits a number of different challenges such as large inter-class similarity, long tail distribution, and many classes. We rely on the open access collection of The Met museum to form a large training set of about 224k classes, where each class corresponds to a museum exhibit with photos taken under studio conditions. Testing is primarily performed on photos taken by museum guests depicting exhibits, which introduces a distribution shift between training and testing. Testing is additionally performed on a set of images not related to Met exhibits making the task resemble an out-of-distribution detection problem. The proposed benchmark follows the paradigm of other recent datasets for instance level recognition on different domains to encourage research on domain independent approaches. A number of suitable approaches are evaluated to offer a testbed for future comparisons. Self-supervised and supervised contrastive learning are effectively combined to train the backbone which is used for non-parametric classification that is shown as a promising direction. Dataset webpage: http://cmp.felk.cvut.cz/met/

Poster
On the Importance of Gradients for Detecting Distributional Shifts in the Wild

Rui Huang, Andrew Geng, Yixuan Li

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Detecting out-of-distribution (OOD) data has become a critical component in ensuring the safe deployment of machine learning models in the real world. Existing OOD detection approaches primarily rely on the output or feature space for deriving OOD scores, while largely overlooking information from the gradient space. In this paper, we present GradNorm, a simple and effective approach for detecting OOD inputs by utilizing information extracted from the gradient space. GradNorm directly employs the vector norm of gradients, backpropagated from the KL divergence between the softmax output and a uniform probability distribution. Our key idea is that the magnitude of gradients is higher for in-distribution (ID) data than that for OOD data, making it informative for OOD detection. GradNorm demonstrates superior performance, reducing the average FPR95 by up to 16.33% compared to the previous best method.

Poster
The staircase property: How hierarchical structure can guide deep learning

Emmanuel Abbe, Enric Boix-Adserà, Matthew Stewart Brennan, Guy Bresler, Dheeraj Mysore Nagaraj

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This paper identifies a structural property of data distributions that enables deep neural networks to learn hierarchically. We define the ``staircase'' property for functions over the Boolean hypercube, which posits that high-order Fourier coefficients are reachable from lower-order Fourier coefficients along increasing chains. We prove that functions satisfying this property can be learned in polynomial time using layerwise stochastic coordinate descent on regular neural networks -- a class of network architectures and initializations that have homogeneity properties. Our analysis shows that for such staircase functions and neural networks, the gradient-based algorithm learns high-level features by greedily combining lower-level features along the depth of the network. We further back our theoretical results with experiments showing that staircase functions are learnable by more standard ResNet architectures with stochastic gradient descent. Both the theoretical and experimental results support the fact that the staircase property has a role to play in understanding the capabilities of gradient-based learning on regular networks, in contrast to general polynomial-size networks that can emulate any Statistical Query or PAC algorithm, as recently shown.

Poster
Noether’s Learning Dynamics: Role of Symmetry Breaking in Neural Networks

Hidenori Tanaka, Daniel Kunin

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In nature, symmetry governs regularities, while symmetry breaking brings texture. In artificial neural networks, symmetry has been a central design principle to efficiently capture regularities in the world, but the role of symmetry breaking is not well understood. Here, we develop a theoretical framework to study the "geometry of learning dynamics" in neural networks, and reveal a key mechanism of explicit symmetry breaking behind the efficiency and stability of modern neural networks. To build this understanding, we model the discrete learning dynamics of gradient descent using a continuous-time Lagrangian formulation, in which the learning rule corresponds to the kinetic energy and the loss function corresponds to the potential energy. Then, we identify "kinetic symmetry breaking" (KSB), the condition when the kinetic energy explicitly breaks the symmetry of the potential function. We generalize Noether’s theorem known in physics to take into account KSB and derive the resulting motion of the Noether charge: "Noether's Learning Dynamics" (NLD). Finally, we apply NLD to neural networks with normalization layers and reveal how KSB introduces a mechanism of implicit adaptive optimization, establishing an analogy between learning dynamics induced by normalization layers and RMSProp. Overall, through the lens of Lagrangian mechanics, we have established a theoretical foundation to discover geometric design principles for the learning dynamics of neural networks.

Poster
Finding Bipartite Components in Hypergraphs

Peter Macgregor, He Sun

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Hypergraphs are important objects to model ternary or higher-order relations of objects, and have a number of applications in analysing many complex datasets occurring in practice. In this work we study a new heat diffusion process in hypergraphs, and employ this process to design a polynomial-time algorithm that approximately finds bipartite components in a hypergraph. We theoretically prove the performance of our proposed algorithm, and compare it against the previous state-of-the-art through extensive experimental analysis on both synthetic and real-world datasets. We find that our new algorithm consistently and significantly outperforms the previous state-of-the-art across a wide range of hypergraphs.

Poster
Isaac Gym: High Performance GPU Based Physics Simulation For Robot Learning

Viktor Makoviychuk, Lukasz Wawrzyniak, Yunrong Guo, Michelle Lu, Kier Storey, Miles Macklin, David Hoeller, Nikita Rudin, Arthur Allshire, Ankur Handa, Gavriel State

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Isaac Gym offers a high-performance learning platform to train policies for a wide variety of robotics tasks entirely on GPU. Both physics simulation and neural network policy training reside on GPU and communicate by directly passing data from physics buffers to PyTorch tensors without ever going through CPU bottlenecks. This leads to blazing fast training times for complex robotics tasks on a single GPU with 2-3 orders of magnitude improvements compared to conventional RL training that uses a CPU-based simulator and GPUs for neural networks. We host the results and videos at https://sites.google.com/view/isaacgym-nvidia and Isaac Gym can be downloaded at https://developer.nvidia.com/isaac-gym. The benchmark and environments are available at https://github.com/NVIDIA-Omniverse/IsaacGymEnvs.

Poster
Action-guided 3D Human Motion Prediction

Jiangxin Sun, Zihang Lin, Xintong Han, Jian-Fang Hu, Jia Xu, Wei-Shi Zheng

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The ability of forecasting future human motion is important for human-machine interaction systems to understand human behaviors and make interaction. In this work, we focus on developing models to predict future human motion from past observed video frames. Motivated by the observation that human motion is closely related to the action being performed, we propose to explore action context to guide motion prediction. Specifically, we construct an action-specific memory bank to store representative motion dynamics for each action category, and design a query-read process to retrieve some motion dynamics from the memory bank. The retrieved dynamics are consistent with the action depicted in the observed video frames and serve as a strong prior knowledge to guide motion prediction. We further formulate an action constraint loss to ensure the global semantic consistency of the predicted motion. Extensive experiments demonstrate the effectiveness of the proposed approach, and we achieve state-of-the-art performance on 3D human motion prediction.

Poster
Programming Puzzles

Tal Schuster, Ashwin Kalyan, Alex Polozov, Adam Tauman Kalai

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We introduce a new type of programming challenge called programming puzzles, as an objective and comprehensive evaluation of program synthesis, and release an open-source dataset of Python Programming Puzzles (P3). Each puzzle is defined by a short Python program $f$, and the goal is to find an input which makes $f$ return True. The puzzles are objective in that each one is specified entirely by the source code of its verifier $f$, so evaluating $f$ is all that is needed to test a candidate solution. They do not require an answer key or input/output examples, nor do they depend on natural language understanding. The dataset is comprehensive in that it spans problems of a range of difficulties and domains, ranging from trivial string manipulation problems, to classic programming puzzles (e.g., Tower of Hanoi), to interview/competitive-programming problems (e.g., dynamic programming), to longstanding open problems in algorithms and mathematics (e.g., factoring). We develop baseline enumerative program synthesis, GPT-3 and Codex solvers that are capable of solving puzzles---even without access to any reference solutions---by learning from their own past solutions. Codex performs best, solving up to 18% of 397 test problems with a single try and 80% of the problems with 1,000 tries per problem. In a small user study, we find a positive correlation between puzzle-solving performance and coding experience, and between the puzzle difficulty for humans and AI solvers. Therefore, further improvements on P3 could have a significant impact on many program synthesis areas.

Poster
Tracking Without Re-recognition in Humans and Machines

Drew Linsley, Girik Malik, Junkyung Kim, Lakshmi Narasimhan Govindarajan, Ennio Mingolla, Thomas Serre

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Imagine trying to track one particular fruitfly in a swarm of hundreds. Higher biological visual systems have evolved to track moving objects by relying on both their appearance and their motion trajectories. We investigate if state-of-the-art spatiotemporal deep neural networks are capable of the same. For this, we introduce PathTracker, a synthetic visual challenge that asks human observers and machines to track a target object in the midst of identical-looking "distractor" objects. While humans effortlessly learn PathTracker and generalize to systematic variations in task design, deep networks struggle. To address this limitation, we identify and model circuit mechanisms in biological brains that are implicated in tracking objects based on motion cues. When instantiated as a recurrent network, our circuit model learns to solve PathTracker with a robust visual strategy that rivals human performance and explains a significant proportion of their decision-making on the challenge. We also show that the success of this circuit model extends to object tracking in natural videos. Adding it to a transformer-based architecture for object tracking builds tolerance to visual nuisances that affect object appearance, establishing the new state of the art on the large-scale TrackingNet challenge. Our work highlights the importance of understanding human vision to improve computer vision.

Poster