NeurIPS 2021 Papers

Conference on Neural Information Processing Systems

Decision breakdown

2,508papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    552.2%
  • Spotlight
    26010.4%
  • Poster
    2,19387.4%

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Is Automated Topic Model Evaluation Broken? The Incoherence of Coherence

Alexander Hoyle, Pranav Goel, Andrew Hian-Cheong, Denis Peskov, Jordan Lee Boyd-Graber, Philip Resnik

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Topic model evaluation, like evaluation of other unsupervised methods, can be contentious. However, the field has coalesced around automated estimates of topic coherence, which rely on the frequency of word co-occurrences in a reference corpus. Contemporary neural topic models surpass classical ones according to these metrics. At the same time, topic model evaluation suffers from a validation gap: automated coherence, developed for classical models, has not been validated using human experimentation for neural models. In addition, a meta-analysis of topic modeling literature reveals a substantial standardization gap in automated topic modeling benchmarks. To address the validation gap, we compare automated coherence with the two most widely accepted human judgment tasks: topic rating and word intrusion. To address the standardization gap, we systematically evaluate a dominant classical model and two state-of-the-art neural models on two commonly used datasets. Automated evaluations declare a winning model when corresponding human evaluations do not, calling into question the validity of fully automatic evaluations independent of human judgments.

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Understanding the Under-Coverage Bias in Uncertainty Estimation

Yu Bai, Song Mei, Huan Wang, Caiming Xiong

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Estimating the data uncertainty in regression tasks is often done by learning a quantile function or a prediction interval of the true label conditioned on the input. It is frequently observed that quantile regression---a vanilla algorithm for learning quantiles with asymptotic guarantees---tends to *under-cover* than the desired coverage level in reality. While various fixes have been proposed, a more fundamental understanding of why this under-coverage bias happens in the first place remains elusive. In this paper, we present a rigorous theoretical study on the coverage of uncertainty estimation algorithms in learning quantiles. We prove that quantile regression suffers from an inherent under-coverage bias, in a vanilla setting where we learn a realizable linear quantile function and there is more data than parameters. More quantitatively, for $\alpha>0.5$ and small $d/n$, the $\alpha$-quantile learned by quantile regression roughly achieves coverage $\alpha - (\alpha-1/2)\cdot d/n$ regardless of the noise distribution, where $d$ is the input dimension and $n$ is the number of training data. Our theory reveals that this under-coverage bias stems from a certain high-dimensional parameter estimation error that is not implied by existing theories on quantile regression. Experiments on simulated and real data verify our theory and further illustrate the effect of various factors such as sample size and model capacity on the under-coverage bias in more practical setups.

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Look at What I’m Doing: Self-Supervised Spatial Grounding of Narrations in Instructional Videos

Reuben Tan, Bryan A. Plummer, Kate Saenko, Hailin Jin, Bryan Russell

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We introduce the task of spatially localizing narrated interactions in videos. Key to our approach is the ability to learn to spatially localize interactions with self-supervision on a large corpus of videos with accompanying transcribed narrations. To achieve this goal, we propose a multilayer cross-modal attention network that enables effective optimization of a contrastive loss during training. We introduce a divided strategy that alternates between computing inter- and intra-modal attention across the visual and natural language modalities, which allows effective training via directly contrasting the two modalities' representations. We demonstrate the effectiveness of our approach by self-training on the HowTo100M instructional video dataset and evaluating on a newly collected dataset of localized described interactions in the YouCook2 dataset. We show that our approach outperforms alternative baselines, including shallow co-attention and full cross-modal attention. We also apply our approach to grounding phrases in images with weak supervision on Flickr30K and show that stacking multiple attention layers is effective and, when combined with a word-to-region loss, achieves state of the art on recall-at-one and pointing hand accuracies.

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The functional specialization of visual cortex emerges from training parallel pathways with self-supervised predictive learning

Shahab Bakhtiari, Patrick J Mineault, Tim Lillicrap, Christopher C Pack, Blake Aaron Richards

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The visual system of mammals is comprised of parallel, hierarchical specialized pathways. Different pathways are specialized in so far as they use representations that are more suitable for supporting specific downstream behaviours. In particular, the clearest example is the specialization of the ventral ("what") and dorsal ("where") pathways of the visual cortex. These two pathways support behaviours related to visual recognition and movement, respectively. To-date, deep neural networks have mostly been used as models of the ventral, recognition pathway. However, it is unknown whether both pathways can be modelled with a single deep ANN. Here, we ask whether a single model with a single loss function can capture the properties of both the ventral and the dorsal pathways. We explore this question using data from mice, who like other mammals, have specialized pathways that appear to support recognition and movement behaviours. We show that when we train a deep neural network architecture with two parallel pathways using a self-supervised predictive loss function, we can outperform other models in fitting mouse visual cortex. Moreover, we can model both the dorsal and ventral pathways. These results demonstrate that a self-supervised predictive learning approach applied to parallel pathway architectures can account for some of the functional specialization seen in mammalian visual systems.

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Information Directed Sampling for Sparse Linear Bandits

Botao Hao, Tor Lattimore, Wei Deng

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Stochastic sparse linear bandits offer a practical model for high-dimensional online decision-making problems and have a rich information-regret structure. In this work we explore the use of information-directed sampling (IDS), which naturally balances the information-regret trade-off. We develop a class of information-theoretic Bayesian regret bounds that nearly match existing lower bounds on a variety of problem instances, demonstrating the adaptivity of IDS. To efficiently implement sparse IDS, we propose an empirical Bayesian approach for sparse posterior sampling using a spike-and-slab Gaussian-Laplace prior. Numerical results demonstrate significant regret reductions by sparse IDS relative to several baselines.

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Learning Generalized Gumbel-max Causal Mechanisms

Guy Lorberbom, Daniel D. Johnson, Chris J. Maddison, Daniel Tarlow, Tamir Hazan

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To perform counterfactual reasoning in Structural Causal Models (SCMs), one needs to know the causal mechanisms, which provide factorizations of conditional distributions into noise sources and deterministic functions mapping realizations of noise to samples. Unfortunately, the causal mechanism is not uniquely identified by data that can be gathered by observing and interacting with the world, so there remains the question of how to choose causal mechanisms. In recent work, Oberst & Sontag (2019) propose Gumbel-max SCMs, which use Gumbel-max reparameterizations as the causal mechanism due to an appealing counterfactual stability property. However, the justification requires appealing to intuition. In this work, we instead argue for choosing a causal mechanism that is best under a quantitative criteria such as minimizing variance when estimating counterfactual treatment effects. We propose a parameterized family of causal mechanisms that generalize Gumbel-max. We show that they can be trained to minimize counterfactual effect variance and other losses on a distribution of queries of interest, yielding lower variance estimates of counterfactual treatment effect than fixed alternatives, also generalizing to queries not seen at training time.

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Ultrahyperbolic Neural Networks

Marc T Law

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Riemannian space forms, such as the Euclidean space, sphere and hyperbolic space, are popular and powerful representation spaces in machine learning. For instance, hyperbolic geometry is appropriate to represent graphs without cycles and has been used to extend Graph Neural Networks. Recently, some pseudo-Riemannian space forms that generalize both hyperbolic and spherical geometries have been exploited to learn a specific type of nonparametric embedding called ultrahyperbolic. The lack of geodesic between every pair of ultrahyperbolic points makes the task of learning parametric models (e.g., neural networks) difficult. This paper introduces a method to learn parametric models in ultrahyperbolic space. We experimentally show the relevance of our approach in the tasks of graph and node classification.

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Calibration and Consistency of Adversarial Surrogate Losses

Pranjal Awasthi, Natalie Frank, Anqi Mao, Mehryar Mohri, Yutao Zhong

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Adversarial robustness is an increasingly critical property of classifiers in applications. The design of robust algorithms relies on surrogate losses since the optimization of the adversarial loss with most hypothesis sets is NP-hard. But, which surrogate losses should be used and when do they benefit from theoretical guarantees? We present an extensive study of this question, including a detailed analysis of the $\mathcal{H}$-calibration and $\mathcal{H}$-consistency of adversarial surrogate losses. We show that convex loss functions, or the supremum-based convex losses often used in applications, are not $\mathcal{H}$-calibrated for common hypothesis sets used in machine learning. We then give a characterization of $\mathcal{H}$-calibration and prove that some surrogate losses are indeed $\mathcal{H}$-calibrated for the adversarial zero-one loss, with common hypothesis sets. In particular, we fix some calibration results presented in prior work for a family of linear models and significantly generalize the results to the nonlinear hypothesis sets. Next, we show that $\mathcal{H}$-calibration is not sufficient to guarantee consistency and prove that, in the absence of any distributional assumption, no continuous surrogate loss is consistent in the adversarial setting. This, in particular, proves that a claim made in prior work is inaccurate. Next, we identify natural conditions under which some surrogate losses that we describe in detail are $\mathcal{H}$-consistent. We also report a series of empirical results which show that many $\mathcal{H}$-calibrated surrogate losses are indeed not $\mathcal{H}$-consistent, and validate our theoretical assumptions. Our adversarial $\mathcal{H}$-consistency results are novel, even for the case where $\mathcal{H}$ is the family of all measurable functions.

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Uncertain Decisions Facilitate Better Preference Learning

Cassidy Laidlaw, Stuart Russell

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Existing observational approaches for learning human preferences, such as inverse reinforcement learning, usually make strong assumptions about the observability of the human's environment. However, in reality, people make many important decisions under uncertainty. To better understand preference learning in these cases, we study the setting of inverse decision theory (IDT), a previously proposed framework where a human is observed making non-sequential binary decisions under uncertainty. In IDT, the human's preferences are conveyed through their loss function, which expresses a tradeoff between different types of mistakes. We give the first statistical analysis of IDT, providing conditions necessary to identify these preferences and characterizing the sample complexity—the number of decisions that must be observed to learn the tradeoff the human is making to a desired precision. Interestingly, we show that it is actually easier to identify preferences when the decision problem is more uncertain. Furthermore, uncertain decision problems allow us to relax the unrealistic assumption that the human is an optimal decision maker but still identify their exact preferences; we give sample complexities in this suboptimal case as well. Our analysis contradicts the intuition that partial observability should make preference learning more difficult. It also provides a first step towards understanding and improving preference learning methods for uncertain and suboptimal humans.

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Necessary and sufficient graphical conditions for optimal adjustment sets in causal graphical models with hidden variables

Jakob Runge

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The problem of selecting optimal backdoor adjustment sets to estimate causal effects in graphical models with hidden and conditioned variables is addressed. Previous work has defined optimality as achieving the smallest asymptotic estimation variance and derived an optimal set for the case without hidden variables. For the case with hidden variables there can be settings where no optimal set exists and currently only a sufficient graphical optimality criterion of limited applicability has been derived. In the present work optimality is characterized as maximizing a certain adjustment information which allows to derive a necessary and sufficient graphical criterion for the existence of an optimal adjustment set and a definition and algorithm to construct it. Further, the optimal set is valid if and only if a valid adjustment set exists and has higher (or equal) adjustment information than the Adjust-set proposed in Perkovi{\'c} et~al. [Journal of Machine Learning Research, 18: 1--62, 2018] for any graph. The results translate to minimal asymptotic estimation variance for a class of estimators whose asymptotic variance follows a certain information-theoretic relation. Numerical experiments indicate that the asymptotic results also hold for relatively small sample sizes and that the optimal adjustment set or minimized variants thereof often yield better variance also beyond that estimator class. Surprisingly, among the randomly created setups more than 90\% fulfill the optimality conditions indicating that also in many real-world scenarios graphical optimality may hold.

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H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motion

Hongyi Xu, Thiemo Alldieck, Cristian Sminchisescu

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We present neural radiance fields for rendering and temporal (4D) reconstruction of humans in motion (H-NeRF), as captured by a sparse set of cameras or even from a monocular video. Our approach combines ideas from neural scene representation, novel-view synthesis, and implicit statistical geometric human representations, coupled using novel loss functions. Instead of learning a radiance field with a uniform occupancy prior, we constrain it by a structured implicit human body model, represented using signed distance functions. This allows us to robustly fuse information from sparse views and generalize well beyond the poses or views observed in training. Moreover, we apply geometric constraints to co-learn the structure of the observed subject -- including both body and clothing -- and to regularize the radiance field to geometrically plausible solutions. Extensive experiments on multiple datasets demonstrate the robustness and the accuracy of our approach, its generalization capabilities significantly outside a small training set of poses and views, and statistical extrapolation beyond the observed shape.

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Optimal Sketching for Trace Estimation

Shuli Jiang, Hai Pham, David Woodruff, Qiuyi Zhang

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Matrix trace estimation is ubiquitous in machine learning applications and has traditionally relied on Hutchinson's method, which requires $O(\log(1/\delta)/\epsilon^2)$ matrix-vector product queries to achieve a $(1 \pm \epsilon)$-multiplicative approximation to $\text{trace}(A)$ with failure probability $\delta$ on positive-semidefinite input matrices $A$. Recently, the Hutch++ algorithm was proposed, which reduces the number of matrix-vector queries from $O(1/\epsilon^2)$ to the optimal $O(1/\epsilon)$, and the algorithm succeeds with constant probability. However, in the high probability setting, the non-adaptive Hutch++ algorithm suffers an extra $O(\sqrt{\log(1/\delta)})$ multiplicative factor in its query complexity. Non-adaptive methods are important, as they correspond to sketching algorithms, which are mergeable, highly parallelizable, and provide low-memory streaming algorithms as well as low-communication distributed protocols. In this work, we close the gap between non-adaptive and adaptive algorithms, showing that even non-adaptive algorithms can achieve $O(\sqrt{\log(1/\delta)}/\epsilon + \log(1/\delta))$ matrix-vector products. In addition, we prove matching lower bounds demonstrating that, up to a $\log \log(1/\delta)$ factor, no further improvement in the dependence on $\delta$ or $\epsilon$ is possible by any non-adaptive algorithm. Finally, our experiments demonstrate the superior performance of our sketch over the adaptive Hutch++ algorithm, which is less parallelizable, as well as over the non-adaptive Hutchinson's method.

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PLUGIn: A simple algorithm for inverting generative models with recovery guarantees

Babhru Joshi, Xiaowei Li, Yaniv Plan, Ozgur Yilmaz

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We consider the problem of recovering an unknown latent code vector under a known generative model. For a $d$-layer deep generative network $\mathcal{G}:\mathbb{R}^{n_0}\rightarrow \mathbb{R}^{n_d}$ with ReLU activation functions, let the observation be $\mathcal{G}(x)+\epsilon$ where $\epsilon$ is noise. We introduce a simple novel algorithm, Partially Linearized Update for Generative Inversion (PLUGIn), to estimate $x$ (and thus $\mathcal{G}(x)$). We prove that, when weights are Gaussian and layer widths $n_i \gtrsim 5^i n_0$ (up to log factors), the algorithm converges geometrically to a neighbourhood of $x$ with high probability. Note the inequality on layer widths allows $n_i>n_{i+1}$ when $i\geq 1$. To our knowledge, this is the first such result for networks with some contractive layers. After a sufficient number of iterations, the estimation errors for both $x$ and $\mathcal{G}(x)$ are at most in the order of $\sqrt{4^dn_0/n_d} \|\epsilon\|$. Thus, the algorithm can denoise when the expansion ratio $n_d/n_0$ is large. Numerical experiments on synthetic data and real data are provided to validate our theoretical results and to illustrate that the algorithm can effectively remove artifacts in an image.

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SOFT: Softmax-free Transformer with Linear Complexity

Jiachen Lu, Jinghan Yao, Junge Zhang, Xiatian Zhu, Hang Xu, Weiguo Gao, Chunjing Xu, Tao Xiang, Li Zhang

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Vision transformers (ViTs) have pushed the state-of-the-art for various visual recognition tasks by patch-wise image tokenization followed by self-attention. However, the employment of self-attention modules results in a quadratic complexity in both computation and memory usage. Various attempts on approximating the self-attention computation with linear complexity have been made in Natural Language Processing. However, an in-depth analysis in this work shows that they are either theoretically flawed or empirically ineffective for visual recognition. We further identify that their limitations are rooted in keeping the softmax self-attention during approximations. Specifically, conventional self-attention is computed by normalizing the scaled dot-product between token feature vectors. Keeping this softmax operation challenges any subsequent linearization efforts. Based on this insight, for the first time, a softmax-free transformer or SOFT is proposed. To remove softmax in self-attention, Gaussian kernel function is used to replace the dot-product similarity without further normalization. This enables a full self-attention matrix to be approximated via a low-rank matrix decomposition. The robustness of the approximation is achieved by calculating its Moore-Penrose inverse using a Newton-Raphson method. Extensive experiments on ImageNet show that our SOFT significantly improves the computational efficiency of existing ViT variants. Crucially, with a linear complexity, much longer token sequences are permitted in SOFT, resulting in superior trade-off between accuracy and complexity.

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Learning to delegate for large-scale vehicle routing

Sirui Li, Zhongxia Yan, Cathy Wu

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Vehicle routing problems (VRPs) form a class of combinatorial problems with wide practical applications. While previous heuristic or learning-based works achieve decent solutions on small problem instances, their performance deteriorates in large problems. This article presents a novel learning-augmented local search framework to solve large-scale VRP. The method iteratively improves the solution by identifying appropriate subproblems and $delegating$ their improvement to a black box subsolver. At each step, we leverage spatial locality to consider only a linear number of subproblems, rather than exponential. We frame subproblem selection as regression and train a Transformer on a generated training set of problem instances. Our method accelerates state-of-the-art VRP solvers by 10x to 100x while achieving competitive solution qualities for VRPs with sizes ranging from 500 to 3000. Learned subproblem selection offers a 1.5x to 2x speedup over heuristic or random selection. Our results generalize to a variety of VRP distributions, variants, and solvers.

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A Closer Look at the Worst-case Behavior of Multi-armed Bandit Algorithms

Anand Kalvit, assaf zeevi

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One of the key drivers of complexity in the classical (stochastic) multi-armed bandit (MAB) problem is the difference between mean rewards in the top two arms, also known as the instance gap. The celebrated Upper Confidence Bound (UCB) policy is among the simplest optimism-based MAB algorithms that naturally adapts to this gap: for a horizon of play n, it achieves optimal O(log n) regret in instances with "large" gaps, and a near-optimal O(\sqrt{n log n}) minimax regret when the gap can be arbitrarily "small." This paper provides new results on the arm-sampling behavior of UCB, leading to several important insights. Among these, it is shown that arm-sampling rates under UCB are asymptotically deterministic, regardless of the problem complexity. This discovery facilitates new sharp asymptotics and a novel alternative proof for the O(\sqrt{n log n}) minimax regret of UCB. Furthermore, the paper also provides the first complete process-level characterization of the MAB problem in the conventional diffusion scaling. Among other things, the "small" gap worst-case lens adopted in this paper also reveals profound distinctions between the behavior of UCB and Thompson Sampling, such as an "incomplete learning" phenomenon characteristic of the latter.

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Safe Reinforcement Learning with Natural Language Constraints

Tsung-Yen Yang, Michael Hu, Yinlam Chow, Peter Ramadge, Karthik R Narasimhan

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While safe reinforcement learning (RL) holds great promise for many practical applications like robotics or autonomous cars, current approaches require specifying constraints in mathematical form. Such specifications demand domain expertise, limiting the adoption of safe RL. In this paper, we propose learning to interpret natural language constraints for safe RL. To this end, we first introduce HAZARDWORLD, a new multi-task benchmark that requires an agent to optimize reward while not violating constraints specified in free-form text. We then develop an agent with a modular architecture that can interpret and adhere to such textual constraints while learning new tasks. Our model consists of (1) a constraint interpreter that encodes textual constraints into spatial and temporal representations of forbidden states, and (2) a policy network that uses these representations to produce a policy achieving minimal constraint violations during training. Across different domains in HAZARDWORLD, we show that our method achieves higher rewards (up to11x) and fewer constraint violations (by 1.8x) compared to existing approaches. However, in terms of absolute performance, HAZARDWORLD still poses significant challenges for agents to learn efficiently, motivating the need for future work.

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List-Decodable Mean Estimation in Nearly-PCA Time

Ilias Diakonikolas, Daniel Kane, Daniel Kongsgaard, Jerry Li, Kevin Tian

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Robust statistics has traditionally focused on designing estimators tolerant to a minority of contaminated data. {\em List-decodable learning}~\cite{CharikarSV17} studies the more challenging regime where only a minority $\tfrac 1 k$ fraction of the dataset, $k \geq 2$, is drawn from the distribution of interest, and no assumptions are made on the remaining data. We study the fundamental task of list-decodable mean estimation in high dimensions. Our main result is a new algorithm for bounded covariance distributions with optimal sample complexity and near-optimal error guarantee, running in {\em nearly-PCA time}. Assuming the ground truth distribution on $\mathbb{R}^d$ has identity-bounded covariance, our algorithm outputs $O(k)$ candidate means, one of which is within distance $O(\sqrt{k\log k})$ from the truth. Our algorithm runs in time $\widetilde{O}(ndk)$, where $n$ is the dataset size. This runtime nearly matches the cost of performing $k$-PCA on the data, a natural bottleneck of known algorithms for (very) special cases of our problem, such as clustering well-separated mixtures. Prior to our work, the fastest runtimes were $\widetilde{O}(n^2 d k^2)$~\cite{DiakonikolasKK20}, and $\widetilde{O}(nd k^C)$ \cite{CherapanamjeriMY20} for an unspecified constant $C \geq 6$. Our approach builds on a novel soft downweighting method we term SIFT, arguably the simplest known polynomial-time mean estimator in the list-decodable setting. To develop our fast algorithms, we boost the computational cost of SIFT via a careful ``win-win-win'' analysis of an approximate Ky Fan matrix multiplicative weights procedure we develop, which may be of independent interest.

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Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering

Vincent Sitzmann, Semon Rezchikov, William T. Freeman, Joshua B. Tenenbaum, Fredo Durand

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Inferring representations of 3D scenes from 2D observations is a fundamental problem of computer graphics, computer vision, and artificial intelligence. Emerging 3D-structured neural scene representations are a promising approach to 3D scene understanding. In this work, we propose a novel neural scene representation, Light Field Networks or LFNs, which represent both geometry and appearance of the underlying 3D scene in a 360-degree, four-dimensional light field parameterized via a neural implicit representation. Rendering a ray from an LFN requires only a *single* network evaluation, as opposed to hundreds of evaluations per ray for ray-marching or volumetric based renderers in 3D-structured neural scene representations. In the setting of simple scenes, we leverage meta-learning to learn a prior over LFNs that enables multi-view consistent light field reconstruction from as little as a single image observation. This results in dramatic reductions in time and memory complexity, and enables real-time rendering. The cost of storing a 360-degree light field via an LFN is two orders of magnitude lower than conventional methods such as the Lumigraph. Utilizing the analytical differentiability of neural implicit representations and a novel parameterization of light space, we further demonstrate the extraction of sparse depth maps from LFNs.

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Near-Optimal Lower Bounds For Convex Optimization For All Orders of Smoothness

Ankit Garg, Robin Kothari, Praneeth Netrapalli, Suhail Sherif

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We study the complexity of optimizing highly smooth convex functions. For a positive integer $p$, we want to find an $\epsilon$-approximate minimum of a convex function $f$, given oracle access to the function and its first $p$ derivatives, assuming that the $p$th derivative of $f$ is Lipschitz. Recently, three independent research groups (Jiang et al., PLMR 2019; Gasnikov et al., PLMR 2019; Bubeck et al., PLMR 2019) developed a new algorithm that solves this problem with $\widetilde{O}\left(1/\epsilon^{\frac{2}{3p+1}}\right)$ oracle calls for constant $p$. This is known to be optimal (up to log factors) for deterministic algorithms, but known lower bounds for randomized algorithms do not match this bound. We prove a new lower bound that matches this bound (up to log factors), and holds not only for randomized algorithms, but also for quantum algorithms.

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