NeurIPS 2021 Papers

Conference on Neural Information Processing Systems

Decision breakdown

2,508papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    552.2%
  • Spotlight
    26010.4%
  • Poster
    2,19387.4%

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Neural Scene Flow Prior

Xueqian Li, Jhony Kaesemodel Pontes, Simon Lucey

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Before the deep learning revolution, many perception algorithms were based on runtime optimization in conjunction with a strong prior/regularization penalty. A prime example of this in computer vision is optical and scene flow. Supervised learning has largely displaced the need for explicit regularization. Instead, they rely on large amounts of labeled data to capture prior statistics, which are not always readily available for many problems. Although optimization is employed to learn the neural network, at runtime, the weights of this network are frozen. As a result, these learning solutions are domain-specific and do not generalize well to other statistically different scenarios. This paper revisits the scene flow problem that relies predominantly on runtime optimization and strong regularization. A central innovation here is the inclusion of a neural scene flow prior, which utilizes the architecture of neural networks as a new type of implicit regularizer. Unlike learning-based scene flow methods, optimization occurs at runtime, and our approach needs no offline datasets---making it ideal for deployment in new environments such as autonomous driving. We show that an architecture based exclusively on multilayer perceptrons (MLPs) can be used as a scene flow prior. Our method attains competitive---if not better---results on scene flow benchmarks. Also, our neural prior's implicit and continuous scene flow representation allows us to estimate dense long-term correspondences across a sequence of point clouds. The dense motion information is represented by scene flow fields where points can be propagated through time by integrating motion vectors. We demonstrate such a capability by accumulating a sequence of lidar point clouds.

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Littlestone Classes are Privately Online Learnable

Noah Golowich, Roi Livni

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We consider the problem of online classification under a privacy constraint. In this setting a learner observes sequentially a stream of labelled examples $(x_t, y_t)$, for $1 \leq t \leq T$, and returns at each iteration $t$ a hypothesis $h_t$ which is used to predict the label of each new example $x_t$. The learner's performance is measured by her regret against a known hypothesis class $\mathcal{H}$. We require that the algorithm satisfies the following privacy constraint: the sequence $h_1, \ldots, h_T$ of hypotheses output by the algorithm needs to be an $(\epsilon, \delta)$-differentially private function of the whole input sequence $(x_1, y_1), \ldots, (x_T, y_T)$. We provide the first non-trivial regret bound for the realizable setting. Specifically, we show that if the class $\mathcal{H}$ has constant Littlestone dimension then, given an oblivious sequence of labelled examples, there is a private learner that makes in expectation at most $O(\log T)$ mistakes -- comparable to the optimal mistake bound in the non-private case, up to a logarithmic factor. Moreover, for general values of the Littlestone dimension $d$, the same mistake bound holds but with a doubly-exponential in $d$ factor. A recent line of work has demonstrated a strong connection between classes that are online learnable and those that are differentially-private learnable. Our results strengthen this connection and show that an online learning algorithm can in fact be directly privatized (in the realizable setting). We also discuss an adaptive setting and provide a sublinear regret bound of $O(\sqrt{T})$.

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Program Synthesis Guided Reinforcement Learning for Partially Observed Environments

Yichen Yang, Jeevana Priya Inala, Osbert Bastani, Yewen Pu, Armando Solar-Lezama, Martin Rinard

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A key challenge for reinforcement learning is solving long-horizon planning problems. Recent work has leveraged programs to guide reinforcement learning in these settings. However, these approaches impose a high manual burden on the user since they must provide a guiding program for every new task. Partially observed environments further complicate the programming task because the program must implement a strategy that correctly, and ideally optimally, handles every possible configuration of the hidden regions of the environment. We propose a new approach, model predictive program synthesis (MPPS), that uses program synthesis to automatically generate the guiding programs. It trains a generative model to predict the unobserved portions of the world, and then synthesizes a program based on samples from this model in a way that is robust to its uncertainty. In our experiments, we show that our approach significantly outperforms non-program-guided approaches on a set of challenging benchmarks, including a 2D Minecraft-inspired environment where the agent must complete a complex sequence of subtasks to achieve its goal, and achieves a similar performance as using handcrafted programs to guide the agent. Our results demonstrate that our approach can obtain the benefits of program-guided reinforcement learning without requiring the user to provide a new guiding program for every new task.

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Uniform Sampling over Episode Difficulty

Sebastien Arnold, Guneet Singh Dhillon, Avinash Ravichandran, Stefano Soatto

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Episodic training is a core ingredient of few-shot learning to train models on tasks with limited labelled data. Despite its success, episodic training remains largely understudied, prompting us to ask the question: what is the best way to sample episodes? In this paper, we first propose a method to approximate episode sampling distributions based on their difficulty. Building on this method, we perform an extensive analysis and find that sampling uniformly over episode difficulty outperforms other sampling schemes, including curriculum and easy-/hard-mining. As the proposed sampling method is algorithm agnostic, we can leverage these insights to improve few-shot learning accuracies across many episodic training algorithms. We demonstrate the efficacy of our method across popular few-shot learning datasets, algorithms, network architectures, and protocols.

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Focal Attention for Long-Range Interactions in Vision Transformers

Jianwei Yang, Chunyuan Li, Pengchuan Zhang, Xiyang Dai, Bin Xiao, Lu Yuan, Jianfeng Gao

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Recently, Vision Transformer and its variants have shown great promise on various computer vision tasks. The ability to capture local and global visual dependencies through self-attention is the key to its success. But it also brings challenges due to quadratic computational overhead, especially for the high-resolution vision tasks(e.g., object detection). Many recent works have attempted to reduce the cost and improve model performance by applying either coarse-grained global attention or fine-grained local attention. However, both approaches cripple the modeling power of the original self-attention mechanism of multi-layer Transformers, leading to sub-optimal solutions. In this paper, we present focal attention, a new attention mechanism that incorporates both fine-grained local and coarse-grained global interactions. In this new mechanism, each token attends its closest surrounding tokens at the fine granularity and the tokens far away at a coarse granularity and thus can capture both short- and long-range visual dependencies efficiently and effectively. With focal attention, we propose a new variant of Vision Transformer models, called Focal Transformers, which achieve superior performance over the state-of-the-art (SoTA) Vision Transformers on a range of public image classification and object detection benchmarks. In particular, our Focal Transformer models with a moderate size of 51.1M and a large size of 89.8M achieve 83.6% and 84.0%Top-1 accuracy, respectively, on ImageNet classification at 224×224. When employed as the backbones, Focal Transformers achieve consistent and substantial improvements over the current SoTA Swin Transformers [44] across 6 different object detection methods. Our largest Focal Transformer yields58.7/59.0boxmAPs and50.9/51.3mask mAPs on COCO mini-val/test-dev, and55.4mIoU onADE20K for semantic segmentation, creating new SoTA on three of the most challenging computer vision tasks.

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Sliced Mutual Information: A Scalable Measure of Statistical Dependence

Ziv Goldfeld, Kristjan Greenewald

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Mutual information (MI) is a fundamental measure of statistical dependence, with a myriad of applications to information theory, statistics, and machine learning. While it possesses many desirable structural properties, the estimation of high-dimensional MI from samples suffers from the curse of dimensionality. Motivated by statistical scalability to high dimensions, this paper proposes sliced MI (SMI) as a surrogate measure of dependence. SMI is defined as an average of MI terms between one-dimensional random projections. We show that it preserves many of the structural properties of classic MI, while gaining scalable computation and efficient estimation from samples. Furthermore, and in contrast to classic MI, SMI can grow as a result of deterministic transformations. This enables leveraging SMI for feature extraction by optimizing it over processing functions of raw data to identify useful representations thereof. Our theory is supported by numerical studies of independence testing and feature extraction, which demonstrate the potential gains SMI offers over classic MI for high-dimensional inference.

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A flow-based latent state generative model of neural population responses to natural images

Mohammad Bashiri, Edgar Y. Walker, Konstantin-Klemens Lurz, Akshay Kumar Jagadish, Taliah Muhammad, Zhiwei Ding, Zhuokun Ding, Andreas S. Tolias, Fabian H. Sinz

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We present a joint deep neural system identification model for two major sources of neural variability: stimulus-driven and stimulus-conditioned fluctuations. To this end, we combine (1) state-of-the-art deep networks for stimulus-driven activity and (2) a flexible, normalizing flow-based generative model to capture the stimulus-conditioned variability including noise correlations. This allows us to train the model end-to-end without the need for sophisticated probabilistic approximations associated with many latent state models for stimulus-conditioned fluctuations. We train the model on the responses of thousands of neurons from multiple areas of the mouse visual cortex to natural images. We show that our model outperforms previous state-of-the-art models in predicting the distribution of neural population responses to novel stimuli, including shared stimulus-conditioned variability. Furthermore, it successfully learns known latent factors of the population responses that are related to behavioral variables such as pupil dilation, and other factors that vary systematically with brain area or retinotopic location. Overall, our model accurately accounts for two critical sources of neural variability while avoiding several complexities associated with many existing latent state models. It thus provides a useful tool for uncovering the interplay between different factors that contribute to variability in neural activity.

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Probabilistic Tensor Decomposition of Neural Population Spiking Activity

Hugo Soulat, Sepiedeh Keshavarzi, Troy William Margrie, Maneesh Sahani

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The firing of neural populations is coordinated across cells, in time, and across experimental conditions or repeated experimental trials; and so a full understanding of the computational significance of neural responses must be based on a separation of these different contributions to structured activity. Tensor decomposition is an approach to untangling the influence of multiple factors in data that is common in many fields. However, despite some recent interest in neuroscience, wider applicability of the approach is hampered by the lack of a full probabilistic treatment allowing principled inference of a decomposition from non-Gaussian spike-count data. Here, we extend the Pólya-Gamma (PG) augmentation, previously used in sampling-based Bayesian inference, to implement scalable variational inference in non-conjugate spike-count models. Using this new approach, we develop techniques related to automatic relevance determination to infer the most appropriate tensor rank, as well as to incorporate priors based on known brain anatomy such as the segregation of cell response properties by brain area. We apply the model to neural recordings taken under conditions of visual-vestibular sensory integration, revealing how the encoding of self- and visual-motion signals is modulated by the sensory information available to the animal.

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Collaborating with Humans without Human Data

DJ Strouse, Kevin R. McKee, Matthew Botvinick, Edward Hughes, Richard Everett

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Collaborating with humans requires rapidly adapting to their individual strengths, weaknesses, and preferences. Unfortunately, most standard multi-agent reinforcement learning techniques, such as self-play (SP) or population play (PP), produce agents that overfit to their training partners and do not generalize well to humans. Alternatively, researchers can collect human data, train a human model using behavioral cloning, and then use that model to train "human-aware" agents ("behavioral cloning play", or BCP). While such an approach can improve the generalization of agents to new human co-players, it involves the onerous and expensive step of collecting large amounts of human data first. Here, we study the problem of how to train agents that collaborate well with human partners without using human data. We argue that the crux of the problem is to produce a diverse set of training partners. Drawing inspiration from successful multi-agent approaches in competitive domains, we find that a surprisingly simple approach is highly effective. We train our agent partner as the best response to a population of self-play agents and their past checkpoints taken throughout training, a method we call Fictitious Co-Play (FCP). Our experiments focus on a two-player collaborative cooking simulator that has recently been proposed as a challenge problem for coordination with humans. We find that FCP agents score significantly higher than SP, PP, and BCP when paired with novel agent and human partners. Furthermore, humans also report a strong subjective preference to partnering with FCP agents over all baselines.

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Coresets for Clustering with Missing Values

Vladimir Braverman, Shaofeng H.-C. Jiang, Robert Krauthgamer, Xuan Wu

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We provide the first coreset for clustering points in $\mathbb{R}^d$ that have multiple missing values (coordinates). Previous coreset constructions only allow one missing coordinate. The challenge in this setting is that objective functions, like \kMeans, are evaluated only on the set of available (non-missing) coordinates, which varies across points. Recall that an $\epsilon$-coreset of a large dataset is a small proxy, usually a reweighted subset of points, that $(1+\epsilon)$-approximates the clustering objective for every possible center set. Our coresets for $k$-Means and $k$-Median clustering have size $(jk)^{O(\min(j,k))} (\epsilon^{-1} d \log n)^2$, where $n$ is the number of data points, $d$ is the dimension and $j$ is the maximum number of missing coordinates for each data point. We further design an algorithm to construct these coresets in near-linear time, and consequently improve a recent quadratic-time PTAS for $k$-Means with missing values [Eiben et al., SODA 2021] to near-linear time. We validate our coreset construction, which is based on importance sampling and is easy to implement, on various real data sets. Our coreset exhibits a flexible tradeoff between coreset size and accuracy, and generally outperforms the uniform-sampling baseline. Furthermore, it significantly speeds up a Lloyd's-style heuristic for $k$-Means with missing values.

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Lower and Upper Bounds on the Pseudo-Dimension of Tensor Network Models

Behnoush Khavari, Guillaume Rabusseau

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Tensor network methods have been a key ingredient of advances in condensed matter physics and have recently sparked interest in the machine learning community for their ability to compactly represent very high-dimensional objects. Tensor network methods can for example be used to efficiently learn linear models in exponentially large feature spaces [Stoudenmire and Schwab, 2016]. In this work, we derive upper and lower bounds on the VC dimension and pseudo-dimension of a large class of tensor network models for classification, regression and completion. Our upper bounds hold for linear models parameterized by arbitrary tensor network structures, and we derive lower bounds for common tensor decomposition models~(CP, Tensor Train, Tensor Ring and Tucker) showing the tightness of our general upper bound. These results are used to derive a generalization bound which can be applied to classification with low rank matrices as well as linear classifiers based on any of the commonly used tensor decomposition models. As a corollary of our results, we obtain a bound on the VC dimension of the matrix product state classifier introduced in [Stoudenmire and Schwab, 2016] as a function of the so-called bond dimension~(i.e. tensor train rank), which answers an open problem listed by Cirac, Garre-Rubio and Pérez-García in [Cirac et al., 2019].

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Provably Faster Algorithms for Bilevel Optimization

Junjie Yang, Kaiyi Ji, Yingbin Liang

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Bilevel optimization has been widely applied in many important machine learning applications such as hyperparameter optimization and meta-learning. Recently, several momentum-based algorithms have been proposed to solve bilevel optimization problems faster. However, those momentum-based algorithms do not achieve provably better computational complexity than $\mathcal{\widetilde O}(\epsilon^{-2})$ of the SGD-based algorithm. In this paper, we propose two new algorithms for bilevel optimization, where the first algorithm adopts momentum-based recursive iterations, and the second algorithm adopts recursive gradient estimations in nested loops to decrease the variance. We show that both algorithms achieve the complexity of $\mathcal{\widetilde O}(\epsilon^{-1.5})$, which outperforms all existing algorithms by the order of magnitude. Our experiments validate our theoretical results and demonstrate the superior empirical performance of our algorithms in hyperparameter applications.

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Sequence-to-Sequence Learning with Latent Neural Grammars

Yoon Kim

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Sequence-to-sequence learning with neural networks has become the de facto standard for sequence modeling. This approach typically models the local distribution over the next element with a powerful neural network that can condition on arbitrary context. While flexible and performant, these models often require large datasets for training and can fail spectacularly on benchmarks designed to test for compositional generalization. This work explores an alternative, hierarchical approach to sequence-to-sequence learning with synchronous grammars, where each node in the target tree is transduced by a subset of nodes in the source tree. The source and target trees are treated as fully latent and marginalized out during training. We develop a neural parameterization of the grammar which enables parameter sharing over combinatorial structures without the need for manual feature engineering. We apply this latent neural grammar to various domains---a diagnostic language navigation task designed to test for compositional generalization (SCAN), style transfer, and small-scale machine translation---and find that it performs respectably compared to standard baselines.

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Per-Pixel Classification is Not All You Need for Semantic Segmentation

Bowen Cheng, Alex Schwing, Alexander Kirillov

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Modern approaches typically formulate semantic segmentation as a per-pixel classification task, while instance-level segmentation is handled with an alternative mask classification. Our key insight: mask classification is sufficiently general to solve both semantic- and instance-level segmentation tasks in a unified manner using the exact same model, loss, and training procedure. Following this observation, we propose MaskFormer, a simple mask classification model which predicts a set of binary masks, each associated with a single global class label prediction. Overall, the proposed mask classification-based method simplifies the landscape of effective approaches to semantic and panoptic segmentation tasks and shows excellent empirical results. In particular, we observe that MaskFormer outperforms per-pixel classification baselines when the number of classes is large. Our mask classification-based method outperforms both current state-of-the-art semantic (55.6 mIoU on ADE20K) and panoptic segmentation (52.7 PQ on COCO) models.

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Tensor Normal Training for Deep Learning Models

Yi Ren, Donald Goldfarb

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Despite the predominant use of first-order methods for training deep learning models, second-order methods, and in particular, natural gradient methods, remain of interest because of their potential for accelerating training through the use of curvature information. Several methods with non-diagonal preconditioning matrices, including KFAC, Shampoo, and K-BFGS, have been proposed and shown to be effective. Based on the so-called tensor normal (TN) distribution, we propose and analyze a brand new approximate natural gradient method, Tensor Normal Training (TNT), which like Shampoo, only requires knowledge of the shape of the training parameters. By approximating the probabilistically based Fisher matrix, as opposed to the empirical Fisher matrix, our method uses the block-wise covariance of the sampling based gradient as the pre-conditioning matrix. Moreover, the assumption that the sampling-based (tensor) gradient follows a TN distribution, ensures that its covariance has a Kronecker separable structure, which leads to a tractable approximation to the Fisher matrix. Consequently, TNT's memory requirements and per-iteration computational costs are only slightly higher than those for first-order methods. In our experiments, TNT exhibited superior optimization performance to state-of-the-art first-order methods, and comparable optimization performance to the state-of-the-art second-order methods KFAC and Shampoo. Moreover, TNT demonstrated its ability to generalize as well as first-order methods, while using fewer epochs.

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Learning MDPs from Features: Predict-Then-Optimize for Sequential Decision Making by Reinforcement Learning

Kai Wang, Sanket Shah, Haipeng Chen, Andrew Perrault, Finale Doshi-Velez, Milind Tambe

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In the predict-then-optimize framework, the objective is to train a predictive model, mapping from environment features to parameters of an optimization problem, which maximizes decision quality when the optimization is subsequently solved. Recent work on decision-focused learning shows that embedding the optimization problem in the training pipeline can improve decision quality and help generalize better to unseen tasks compared to relying on an intermediate loss function for evaluating prediction quality. We study the predict-then-optimize framework in the context of sequential decision problems (formulated as MDPs) that are solved via reinforcement learning. In particular, we are given environment features and a set of trajectories from training MDPs, which we use to train a predictive model that generalizes to unseen test MDPs without trajectories. Two significant computational challenges arise in applying decision-focused learning to MDPs: (i) large state and action spaces make it infeasible for existing techniques to differentiate through MDP problems, and (ii) the high-dimensional policy space, as parameterized by a neural network, makes differentiating through a policy expensive. We resolve the first challenge by sampling provably unbiased derivatives to approximate and differentiate through optimality conditions, and the second challenge by using a low-rank approximation to the high-dimensional sample-based derivatives. We implement both Bellman-based and policy gradient-based decision-focused learning on three different MDP problems with missing parameters, and show that decision-focused learning performs better in generalization to unseen tasks.

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Iteratively Reweighted Least Squares for Basis Pursuit with Global Linear Convergence Rate

Christian Kümmerle, Claudio Mayrink Verdun, Dominik Stöger

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The recovery of sparse data is at the core of many applications in machine learning and signal processing. While such problems can be tackled using $\ell_1$-regularization as in the LASSO estimator and in the Basis Pursuit approach, specialized algorithms are typically required to solve the corresponding high-dimensional non-smooth optimization for large instances. Iteratively Reweighted Least Squares (IRLS) is a widely used algorithm for this purpose due to its excellent numerical performance. However, while existing theory is able to guarantee convergence of this algorithm to the minimizer, it does not provide a global convergence rate. In this paper, we prove that a variant of IRLS converges \emph{with a global linear rate} to a sparse solution, i.e., with a linear error decrease occurring immediately from any initialization if the measurements fulfill the usual null space property assumption. We support our theory by numerical experiments showing that our linear rate captures the correct dimension dependence. We anticipate that our theoretical findings will lead to new insights for many other use cases of the IRLS algorithm, such as in low-rank matrix recovery.

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ViSER: Video-Specific Surface Embeddings for Articulated 3D Shape Reconstruction

Gengshan Yang, Deqing Sun, Varun Jampani, Daniel Vlasic, Forrester Cole, Ce Liu, Deva Ramanan

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We introduce ViSER, a method for recovering articulated 3D shapes and dense3D trajectories from monocular videos. Previous work on high-quality reconstruction of dynamic 3D shapes typically relies on multiple camera views, strong category-specific priors, or 2D keypoint supervision. We show that none of these are required if one can reliably estimate long-range correspondences in a video, making use of only 2D object masks and two-frame optical flow as inputs. ViSER infers correspondences by matching 2D pixels to a canonical, deformable 3D mesh via video-specific surface embeddings that capture the pixel appearance of each surface point. These embeddings behave as a continuous set of keypoint descriptors defined over the mesh surface, which can be used to establish dense long-range correspondences across pixels. The surface embeddings are implemented as coordinate-based MLPs that are fit to each video via self-supervised losses.Experimental results show that ViSER compares favorably against prior work on challenging videos of humans with loose clothing and unusual poses as well as animals videos from DAVIS and YTVOS. Project page: viser-shape.github.io.

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SPANN: Highly-efficient Billion-scale Approximate Nearest Neighborhood Search

Qi Chen, Bing Zhao, Haidong Wang, Mingqin Li, Chuanjie Liu, Zengzhong Li, Mao Yang, Jingdong Wang

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The in-memory algorithms for approximate nearest neighbor search (ANNS) have achieved great success for fast high-recall search, but are extremely expensive when handling very large scale database. Thus, there is an increasing request for the hybrid ANNS solutions with small memory and inexpensive solid-state drive (SSD). In this paper, we present a simple but efficient memory-disk hybrid indexing and search system, named SPANN, that follows the inverted index methodology. It stores the centroid points of the posting lists in the memory and the large posting lists in the disk. We guarantee both disk-access efficiency (low latency) and high recall by effectively reducing the disk-access number and retrieving high-quality posting lists. In the index-building stage, we adopt a hierarchical balanced clustering algorithm to balance the length of posting lists and augment the posting list by adding the points in the closure of the corresponding clusters. In the search stage, we use a query-aware scheme to dynamically prune the access of unnecessary posting lists. Experiment results demonstrate that SPANN is 2X faster than the state-of-the-art ANNS solution DiskANN to reach the same recall quality 90% with same memory cost in three billion-scale datasets. It can reach 90% recall@1 and recall@10 in just around one millisecond with only about 10% of original memory cost. Code is available at: https://github.com/microsoft/SPTAG.

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Private Non-smooth ERM and SCO in Subquadratic Steps

Janardhan Kulkarni, Yin Tat Lee, Daogao Liu

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We study the differentially private Empirical Risk Minimization (ERM) and Stochastic Convex Optimization (SCO) problems for non-smooth convex functions. We get a (nearly) optimal bound on the excess empirical risk for ERM with $O(\frac{N^{3/2}}{d^{1/8}}+ \frac{N^2}{d})$ gradient queries, which is achieved with the help of subsampling and smoothing the function via convolution. Combining this result with the iterative localization technique of Feldman et al. \cite{fkt20}, we achieve the optimal excess population loss for the SCO problem with $O(\min\{N^{5/4}d^{1/8},\frac{ N^{3/2}}{d^{1/8}}\})$ gradient queries. Our work makes progress towards resolving a question raised by Bassily et al. \cite{bfgt20}, giving first algorithms for private SCO with subquadratic steps. In a concurrent work, Asi et al. \cite{afkt21} gave other algorithms for private ERM and SCO with subquadratic steps.

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