NeurIPS 2020 Papers

Conference on Neural Information Processing Systems

Decision breakdown

1,901papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1065.6%
  • Spotlight
    28014.7%
  • Poster
    1,51379.6%
  • Other / unlabeled
    20.1%

Browse all papers

Pontryagin Differentiable Programming: An End-to-End Learning and Control Framework

Wanxin Jin, Zhaoran Wang, Zhuoran Yang, Shaoshuai Mou

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This paper develops a Pontryagin differentiable programming (PDP) methodology, which establishes a unified framework to solve a broad class of learning and control tasks. The PDP distinguishes from existing methods by two novel techniques: first, we differentiate through Pontryagin's Maximum Principle, and this allows to obtain the analytical derivative of a trajectory with respect to tunable parameters within an optimal control system, enabling end-to-end learning of dynamics, policies, or/and control objective functions; and second, we propose an auxiliary control system in the backward pass of the PDP framework, and the output of this auxiliary control system is the analytical derivative of the original system's trajectory with respect to the parameters, which can be iteratively solved using standard control tools. We investigate three learning modes of the PDP: inverse reinforcement learning, system identification, and control/planning. We demonstrate the capability of the PDP in each learning mode on different high-dimensional systems, including multilink robot arm, 6-DoF maneuvering UAV, and 6-DoF rocket powered landing.

Poster
Polynomial-Time Computation of Optimal Correlated Equilibria in Two-Player Extensive-Form Games with Public Chance Moves and Beyond

Gabriele Farina, Tuomas Sandholm

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Unlike normal-form games, where correlated equilibria have been studied for more than 45 years, extensive-form correlation is still generally not well understood. Part of the reason for this gap is that the sequential nature of extensive-form games allows for a richness of behaviors and incentives that are not possible in normal-form settings. This richness translates to a significantly different complexity landscape surrounding extensive-form correlated equilibria. As of today, it is known that finding an optimal extensive-form correlated equilibrium (EFCE), extensive-form coarse correlated equilibrium (EFCCE), or normal-form coarse correlated equilibrium (NFCCE) in a two-player extensive-form game is computationally tractable when the game does not include chance moves, and intractable when the game involves chance moves. In this paper we significantly refine this complexity threshold by showing that, in two-player games, an optimal correlated equilibrium can be computed in polynomial time, provided that a certain condition is satisfied. We show that the condition holds, for example, when all chance moves are public, that is, both players observe all chance moves. This implies that an optimal EFCE, EFCCE and NFCCE can be computed in polynomial time in the game size in two-player games with public chance moves.

Poster
Planning with General Objective Functions: Going Beyond Total Rewards

Ruosong Wang, Peilin Zhong, Simon S. Du, Ruslan Salakhutdinov, Lin Yang

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Standard sequential decision-making paradigms aim to maximize the cumulative reward when interacting with the unknown environment., i.e., maximize $\sum_{h = 1}^H r_h$ where $H$ is the planning horizon. However, this paradigm fails to model important practical applications, e.g., safe control that aims to maximize the lowest reward, i.e., maximize $\min_{h= 1}^H r_h$. In this paper, based on techniques in sketching algorithms, we propose a novel planning algorithm in deterministic systems which deals with a large class of objective functions of the form $f(r_1, r_2, ... r_H)$ that are of interest to practical applications. We show that efficient planning is possible if $f$ is symmetric under permutation of coordinates and satisfies certain technical conditions. Complementing our algorithm, we further prove that removing any of the conditions will make the problem intractable in the worst case and thus demonstrate the necessity of our conditions.

Poster
Planning in Markov Decision Processes with Gap-Dependent Sample Complexity

Anders Jonsson, Emilie Kaufmann, Pierre Menard, Omar Darwiche Domingues, Edouard Leurent, Michal Valko

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We propose MDP-GapE, a new trajectory-based Monte-Carlo Tree Search algorithm for planning in a Markov Decision Process in which transitions have a finite support. We prove an upper bound on the number of sampled trajectories needed for MDP-GapE to identify a near-optimal action with high probability. This problem-dependent result is expressed in terms of the sub-optimality gaps of the state-action pairs that are visited during exploration. Our experiments reveal that MDP-GapE is also effective in practice, in contrast with other algorithms with sample complexity guarantees in the fixed-confidence setting, that are mostly theoretical.

Poster
PlanGAN: Model-based Planning With Sparse Rewards and Multiple Goals

Henry Charlesworth, Giovanni Montana

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Learning with sparse rewards remains a significant challenge in reinforcement learning (RL), especially when the aim is to train a policy capable of achieving multiple different goals. To date, the most successful approaches for dealing with multi-goal, sparse reward environments have been model-free RL algorithms. In this work we propose PlanGAN, a model-based algorithm specifically designed for solving multi-goal tasks in environments with sparse rewards. Our method builds on the fact that any trajectory of experience collected by an agent contains useful information about how to achieve the goals observed during that trajectory. We use this to train an ensemble of conditional generative models (GANs) to generate plausible trajectories that lead the agent from its current state towards a specified goal. We then combine these imagined trajectories into a novel planning algorithm in order to achieve the desired goal as efficiently as possible. The performance of PlanGAN has been tested on a number of robotic navigation/manipulation tasks in comparison with a range of model-free reinforcement learning baselines, including Hindsight Experience Replay. Our studies indicate that PlanGAN can achieve comparable performance whilst being around 4-8 times more sample efficient.

Poster
Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games

Stephen Mcaleer, JB Lanier, Roy Fox, Pierre Baldi

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Finding approximate Nash equilibria in zero-sum imperfect-information games is challenging when the number of information states is large. Policy Space Response Oracles (PSRO) is a deep reinforcement learning algorithm grounded in game theory that is guaranteed to converge to an approximate Nash equilibrium. However, PSRO requires training a reinforcement learning policy at each iteration, making it too slow for large games. We show through counterexamples and experiments that DCH and Rectified PSRO, two existing approaches to scaling up PSRO, fail to converge even in small games. We introduce Pipeline PSRO (P2SRO), the first scalable PSRO-based method for finding approximate Nash equilibria in large zero-sum imperfect-information games. P2SRO is able to parallelize PSRO with convergence guarantees by maintaining a hierarchical pipeline of reinforcement learning workers, each training against the policies generated by lower levels in the hierarchy. We show that unlike existing methods, P2SRO converges to an approximate Nash equilibrium, and does so faster as the number of parallel workers increases, across a variety of imperfect information games. We also introduce an open-source environment for Barrage Stratego, a variant of Stratego with an approximate game tree complexity of 10^50. P2SRO is able to achieve state-of-the-art performance on Barrage Stratego and beats all existing bots. Experiment code is available at https://github.com/JBLanier/pipeline-psro.

Poster
Phase retrieval in high dimensions: Statistical and computational phase transitions

Antoine Maillard, Bruno Loureiro, Florent Krzakala, Lenka Zdeborová

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We consider the phase retrieval problem of reconstructing a $n$-dimensional real or complex signal $\mathbf{X}^\star$ from $m$ (possibly noisy) observations $Y_\mu = | \sum_{i=1}^n \Phi_{\mu i} X^{\star}_i/\sqrt{n}|$, for a large class of correlated real and complex random sensing matrices $\mathbf{\Phi}$, in a high-dimensional setting where $m,n\to\infty$ while $\alpha = m/n=\Theta(1)$. First, we derive sharp asymptotics for the lowest possible estimation error achievable statistically and we unveil the existence of sharp phase transitions for the weak- and full-recovery thresholds as a function of the singular values of the matrix $\mathbf{\Phi}$. This is achieved by providing a rigorous proof of a result first obtained by the replica method from statistical mechanics. In particular, the information-theoretic transition to perfect recovery for full-rank matrices appears at $\alpha=1$ (real case) and $\alpha=2$ (complex case). Secondly, we analyze the performance of the best-known polynomial time algorithm for this problem --- approximate message-passing--- establishing the existence of statistical-to-algorithmic gap depending, again, on the spectral properties of $\mathbf{\Phi}$. Our work provides an extensive classification of the statistical and algorithmic thresholds in high-dimensional phase retrieval for a broad class of random matrices.

Poster
Perturbing Across the Feature Hierarchy to Improve Standard and Strict Blackbox Attack Transferability

Nathan Inkawhich, Kevin Liang, Binghui Wang, Matthew Inkawhich, Lawrence Carin, Yiran Chen

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We consider the blackbox transfer-based targeted adversarial attack threat model in the realm of deep neural network (DNN) image classifiers. Rather than focusing on crossing decision boundaries at the output layer of the source model, our method perturbs representations throughout the extracted feature hierarchy to resemble other classes. We design a flexible attack framework that allows for multi-layer perturbations and demonstrates state-of-the-art targeted transfer performance between ImageNet DNNs. We also show the superiority of our feature space methods under a relaxation of the common assumption that the source and target models are trained on the same dataset and label space, in some instances achieving a $10\times$ increase in targeted success rate relative to other blackbox transfer methods. Finally, we analyze why the proposed methods outperform existing attack strategies and show an extension of the method in the case when limited queries to the blackbox model are allowed.

Poster
Personalized Federated Learning with Theoretical Guarantees: A Model-Agnostic Meta-Learning Approach

Alireza Fallah, Aryan Mokhtari, Asuman Ozdaglar

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In Federated Learning, we aim to train models across multiple computing units (users), while users can only communicate with a common central server, without exchanging their data samples. This mechanism exploits the computational power of all users and allows users to obtain a richer model as their models are trained over a larger set of data points. However, this scheme only develops a common output for all the users, and, therefore, it does not adapt the model to each user. This is an important missing feature, especially given the heterogeneity of the underlying data distribution for various users. In this paper, we study a personalized variant of the federated learning in which our goal is to find an initial shared model that current or new users can easily adapt to their local dataset by performing one or a few steps of gradient descent with respect to their own data. This approach keeps all the benefits of the federated learning architecture, and, by structure, leads to a more personalized model for each user. We show this problem can be studied within the Model-Agnostic Meta-Learning (MAML) framework. Inspired by this connection, we study a personalized variant of the well-known Federated Averaging algorithm and evaluate its performance in terms of gradient norm for non-convex loss functions. Further, we characterize how this performance is affected by the closeness of underlying distributions of user data, measured in terms of distribution distances such as Total Variation and 1-Wasserstein metric.

Poster
Personalized Federated Learning with Moreau Envelopes

Canh T. Dinh, Nguyen Tran, Josh Nguyen

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Federated learning (FL) is a decentralized and privacy-preserving machine learning technique in which a group of clients collaborate with a server to learn a global model without sharing clients' data. One challenge associated with FL is statistical diversity among clients, which restricts the global model from delivering good performance on each client's task. To address this, we propose an algorithm for personalized FL (pFedMe) using Moreau envelopes as clients' regularized loss functions, which help decouple personalized model optimization from the global model learning in a bi-level problem stylized for personalized FL. Theoretically, we show that pFedMe convergence rate is state-of-the-art: achieving quadratic speedup for strongly convex and sublinear speedup of order 2/3 for smooth nonconvex objectives. Experimentally, we verify that pFedMe excels at empirical performance compared with the vanilla FedAvg and Per-FedAvg, a meta-learning based personalized FL algorithm.

Poster
Penalized Langevin dynamics with vanishing penalty for smooth and log-concave targets

Avetik Karagulyan, Arnak Dalalyan

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We study the problem of sampling from a probability distribution on $\mathbb R^p$ defined via a convex and smooth potential function. We first consider a continuous-time diffusion-type process, termed Penalized Langevin dynamics (PLD), the drift of which is the negative gradient of the potential plus a linear penalty that vanishes when time goes to infinity. An upper bound on the Wasserstein-2 distance between the distribution of the PLD at time $t$ and the target is established. This upper bound highlights the influence of the speed of decay of the penalty on the accuracy of approximation. As a consequence, in the case of low-temperature limit we infer a new result on the convergence of the penalized gradient flow for the optimization problem.

Poster
Path Integral Based Convolution and Pooling for Graph Neural Networks

Zheng Ma, Junyu Xuan, Yu Guang Wang, Ming Li, Pietro Liò

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Graph neural networks (GNNs) extends the functionality of traditional neural networks to graph-structured data. Similar to CNNs, an optimized design of graph convolution and pooling is key to success. Borrowing ideas from physics, we propose a path integral based graph neural networks (PAN) for classification and regression tasks on graphs. Specifically, we consider a convolution operation that involves every path linking the message sender and receiver with learnable weights depending on the path length, which corresponds to the maximal entropy random walk. It generalizes the graph Laplacian to a new transition matrix we call \emph{maximal entropy transition} (MET) matrix derived from a path integral formalism. Importantly, the diagonal entries of the MET matrix are directly related to the subgraph centrality, thus lead to a natural and adaptive pooling mechanism. PAN provides a versatile framework that can be tailored for different graph data with varying sizes and structures. We can view most existing GNN architectures as special cases of PAN. Experimental results show that PAN achieves state-of-the-art performance on various graph classification/regression tasks, including a new benchmark dataset from statistical mechanics we propose to boost applications of GNN in physical sciences.

Poster
Passport-aware Normalization for Deep Model Protection

Jie Zhang, Dongdong Chen, Jing Liao, Weiming Zhang, Gang Hua, Nenghai Yu

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Despite tremendous success in many application scenarios, deep learning faces serious intellectual property (IP) infringement threats. Considering the cost of designing and training a good model, infringements will significantly infringe the interests of the original model owner. Recently, many impressive works have emerged for deep model IP protection. However, they either are vulnerable to ambiguity attacks, or require changes in the target network structure by replacing its original normalization layers and hence cause significant performance drops. To this end, we propose a new passport-aware normalization formulation, which is generally applicable to most existing normalization layers and only needs to add another passport-aware branch for IP protection. This new branch is jointly trained with the target model but discarded in the inference stage. Therefore it causes no structure change in the target model. Only when the model IP is suspected to be stolen by someone, the private passport-aware branch is added back for ownership verification. Through extensive experiments, we verify its effectiveness in both image and 3D point recognition models. It is demonstrated to be robust not only to common attack techniques like fine-tuning and model compression, but also to ambiguity attacks. By further combining it with trigger-set based methods, both black-box and white-box verification can be achieved for enhanced security of deep learning models deployed in real systems.

Poster
Partial Optimal Tranport with applications on Positive-Unlabeled Learning

Laetitia Chapel, Mokhtar Z. Alaya, Gilles Gasso

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Classical optimal transport problem seeks a transportation map that preserves the total mass between two probability distributions, requiring their masses to be equal. This may be too restrictive in some applications such as color or shape matching, since the distributions may have arbitrary masses and/or only a fraction of the total mass has to be transported. In this paper, we address the partial Wasserstein and Gromov-Wasserstein problems and propose exact algorithms to solve them. We showcase the new formulation in a positive-unlabeled (PU) learning application. To the best of our knowledge, this is the first application of optimal transport in this context and we first highlight that partial Wasserstein-based metrics prove effective in usual PU learning settings. We then demonstrate that partial Gromov-Wasserstein metrics are efficient in scenarii in which the samples from the positive and the unlabeled datasets come from different domains or have different features.

Poster
Parametric Instance Classification for Unsupervised Visual Feature learning

Yue Cao, Zhenda Xie, Bin Liu, Yutong Lin, Zheng Zhang, Han Hu

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This paper presents parametric instance classification (PIC) for unsupervised visual feature learning. Unlike the state-of-the-art approaches which do instance discrimination in a dual-branch non-parametric fashion, PIC directly performs a one-branch parametric instance classification, revealing a simple framework similar to supervised classification and without the need to address the information leakage issue. We show that the simple PIC framework can be as effective as the state-of-the-art approaches, i.e. SimCLR and MoCo v2, by adapting several common component settings used in the state-of-the-art approaches. We also propose two novel techniques to further improve effectiveness and practicality of PIC: 1) a sliding-window data scheduler, instead of the previous epoch-based data scheduler, which addresses the extremely infrequent instance visiting issue in PIC and improves the effectiveness; 2) a negative sampling and weight update correction approach to reduce the training time and GPU memory consumption, which also enables application of PIC to almost unlimited training images. We hope that the PIC framework can serve as a simple baseline to facilitate future study. The code and network configurations are available at \url{https://github.com/bl0/PIC}.

Poster
Parameterized Explainer for Graph Neural Network

Dongsheng Luo, Wei Cheng, Dongkuan Xu, Wenchao Yu, Bo Zong, Haifeng Chen, Xiang Zhang

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Despite recent progress in Graph Neural Networks (GNNs), explaining predictions made by GNNs remains a challenging open problem. The leading method mainly addresses the local explanations (i.e., important subgraph structure and node features) to interpret why a GNN model makes the prediction for a single instance, e.g. a node or a graph. As a result, the explanation generated is painstakingly customized for each instance. The unique explanation interpreting each instance independently is not sufficient to provide a global understanding of the learned GNN model, leading to the lack of generalizability and hindering it from being used in the inductive setting. Besides, as it is designed for explaining a single instance, it is challenging to explain a set of instances naturally (e.g., graphs of a given class). In this study, we address these key challenges and propose PGExplainer, a parameterized explainer for GNNs. PGExplainer adopts a deep neural network to parameterize the generation process of explanations, which enables PGExplainer a natural approach to multi-instance explanations. Compared to the existing work, PGExplainer has a better generalization power and can be utilized in an inductive setting easily. Experiments on both synthetic and real-life datasets show highly competitive performance with up to 24.7\% relative improvement in AUC on explaining graph classification over the leading baseline.

Poster
Parabolic Approximation Line Search for DNNs

Maximus Mutschler, Andreas Zell

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A major challenge in current optimization research for deep learning is to automatically find optimal step sizes for each update step. The optimal step size is closely related to the shape of the loss in the update step direction. However, this shape has not yet been examined in detail. This work shows empirically that the sample loss over lines in negative gradient direction is mostly convex and well suited for one-dimensional parabolic approximations. Exploiting this parabolic property we introduce a simple and robust line search approach, which performs loss-shape dependent update steps. Our approach combines well-known methods such as parabolic approximation, line search and conjugate gradient, to perform efficiently. It successfully competes with common and state-of-the-art optimization methods on a large variety of experiments without the need of hand-designed step size schedules. Thus, it is of interest for objectives where step-size schedules are unknown or do not perform well. Our excessive evaluation includes multiple comprehensive hyperparameter grid searches on several datasets and architectures. We provide proof of convergence for an adapted scenario. Finally, we give a general investigation of exact line searches in the context of sample losses and exact losses, including their relation to our line search approach.

Poster
PRANK: motion Prediction based on RANKing

Yuriy Biktairov, Maxim Stebelev, Irina Rudenko, Oleh Shliazhko, Boris Yangel

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Predicting the motion of agents such as pedestrians or human-driven vehicles is one of the most critical problems in the autonomous driving domain. The overall safety of driving and the comfort of a passenger directly depend on its successful solution. The motion prediction problem also remains one of the most challenging problems in autonomous driving engineering, mainly due to high variance of the possible agent’s future behavior given a situation. The two phenomena responsible for the said variance are the multimodality caused by the uncertainty of the agent’s intent (e.g., turn right or move forward) and uncertainty in the realization of a given intent (e.g., which lane to turn into). To be useful within a real-time autonomous driving pipeline, a motion prediction system must provide efficient ways to describe and quantify this uncertainty, such as computing posterior modes and their probabilities or estimating density at the point corresponding to a given trajectory. It also should not put substantial density on physically impossible trajectories, as they can confuse the system processing the predictions. In this paper, we introduce the PRANK method, which satisfies these requirements. PRANK takes rasterized bird-eye images of agent’s surroundings as an input and extracts features of the scene with a convolutional neural network. It then produces the conditional distribution of agent’s trajectories plausible in the given scene. The key contribution of PRANK is a way to represent that distribution using nearest-neighbor methods in latent trajectory space, which allows for efficient inference in real time. We evaluate PRANK on the in-house and Argoverse datasets, where it shows competitive results.

Poster
POMO: Policy Optimization with Multiple Optima for Reinforcement Learning

Yeong-Dae Kwon, Jinho Choo, Byoungjip Kim, Iljoo Yoon, Youngjune Gwon, Seungjai Min

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In neural combinatorial optimization (CO), reinforcement learning (RL) can turn a deep neural net into a fast, powerful heuristic solver of NP-hard problems. This approach has a great potential in practical applications because it allows near-optimal solutions to be found without expert guides armed with substantial domain knowledge. We introduce Policy Optimization with Multiple Optima (POMO), an end-to-end approach for building such a heuristic solver. POMO is applicable to a wide range of CO problems. It is designed to exploit the symmetries in the representation of a CO solution. POMO uses a modified REINFORCE algorithm that forces diverse rollouts towards all optimal solutions. Empirically, the low-variance baseline of POMO makes RL training fast and stable, and it is more resistant to local minima compared to previous approaches. We also introduce a new augmentation-based inference method, which accompanies POMO nicely. We demonstrate the effectiveness of POMO by solving three popular NP-hard problems, namely, traveling salesman (TSP), capacitated vehicle routing (CVRP), and 0-1 knapsack (KP). For all three, our solver based on POMO shows a significant improvement in performance over all recent learned heuristics. In particular, we achieve the optimality gap of 0.14% with TSP100 while reducing inference time by more than an order of magnitude.

Poster
POMDPs in Continuous Time and Discrete Spaces

Bastian Alt, Matthias Schultheis, Heinz Koeppl

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Many processes, such as discrete event systems in engineering or population dynamics in biology, evolve in discrete space and continuous time. We consider the problem of optimal decision making in such discrete state and action space systems under partial observability. This places our work at the intersection of optimal filtering and optimal control. At the current state of research, a mathematical description for simultaneous decision making and filtering in continuous time with finite state and action spaces is still missing. In this paper, we give a mathematical description of a continuous-time partial observable Markov decision process (POMDP). By leveraging optimal filtering theory we derive a Hamilton-Jacobi-Bellman (HJB) type equation that characterizes the optimal solution. Using techniques from deep learning we approximately solve the resulting partial integro-differential equation. We present (i) an approach solving the decision problem offline by learning an approximation of the value function and (ii) an online algorithm which provides a solution in belief space using deep reinforcement learning. We show the applicability on a set of toy examples which pave the way for future methods providing solutions for high dimensional problems.

Poster