NeurIPS 2019 Papers

Conference on Neural Information Processing Systems

Decision breakdown

1,429papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    362.5%
  • Spotlight
    16411.5%
  • Poster
    1,22785.9%
  • Other / unlabeled
    20.1%

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Finite-Sample Analysis for SARSA with Linear Function Approximation

Shaofeng Zou, Tengyu Xu, Yingbin Liang

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SARSA is an on-policy algorithm to learn a Markov decision process policy in reinforcement learning. We investigate the SARSA algorithm with linear function approximation under the non-i.i.d.\ setting, where a single sample trajectory is available. With a Lipschitz continuous policy improvement operator that is smooth enough, SARSA has been shown to converge asymptotically. However, its non-asymptotic analysis is challenging and remains unsolved due to the non-i.i.d. samples, and the fact that the behavior policy changes dynamically with time. In this paper, we develop a novel technique to explicitly characterize the stochastic bias of a type of stochastic approximation procedures with time-varying Markov transition kernels. Our approach enables non-asymptotic convergence analyses of this type of stochastic approximation algorithms, which may be of independent interest. Using our bias characterization technique and a gradient descent type of analysis, we further provide the finite-sample analysis on the mean square error of the SARSA algorithm. In the end, we present a fitted SARSA algorithm, which includes the original SARSA algorithm and its variant as special cases. This fitted SARSA algorithm provides a framework for \textit{iterative} on-policy fitted policy iteration, which is more memory and computationally efficient. For this fitted SARSA algorithm, we also present its finite-sample analysis.

Poster
Fine-grained Optimization of Deep Neural Networks

Mete Ozay

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In recent studies, several asymptotic upper bounds on generalization errors on deep neural networks (DNNs) are theoretically derived. These bounds are functions of several norms of weights of the DNNs, such as the Frobenius and spectral norms, and they are computed for weights grouped according to either input and output channels of the DNNs. In this work, we conjecture that if we can impose multiple constraints on weights of DNNs to upper bound the norms of the weights, and train the DNNs with these weights, then we can attain empirical generalization errors closer to the derived theoretical bounds, and improve accuracy of the DNNs.

Poster
Finding the Needle in the Haystack with Convolutions: on the benefits of architectural bias

Stéphane D'Ascoli, Levent Sagun, Giulio Biroli, Joan Bruna

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Despite the phenomenal success of deep neural networks in a broad range of learning tasks, there is a lack of theory to understand the way they work. In particular, Convolutional Neural Networks (CNNs) are known to perform much better than Fully-Connected Networks (FCNs) on spatially structured data: the architectural structure of CNNs benefits from prior knowledge on the features of the data, for instance their translation invariance. The aim of this work is to understand this fact through the lens of dynamics in the loss landscape.

Poster
Finding Friend and Foe in Multi-Agent Games

Jack Serrino, Max Kleiman-Weiner, David C. Parkes, Josh Tenenbaum

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Recent breakthroughs in AI for multi-agent games like Go, Poker, and Dota, have seen great strides in recent years. Yet none of these games address the real-life challenge of cooperation in the presence of unknown and uncertain teammates. This challenge is a key game mechanism in hidden role games. Here we develop the DeepRole algorithm, a multi-agent reinforcement learning agent that we test on "The Resistance: Avalon", the most popular hidden role game. DeepRole combines counterfactual regret minimization (CFR) with deep value networks trained through self-play. Our algorithm integrates deductive reasoning into vector-form CFR to reason about joint beliefs and deduce partially observable actions. We augment deep value networks with constraints that yield interpretable representations of win probabilities. These innovations enable DeepRole to scale to the full Avalon game. Empirical game-theoretic methods show that DeepRole outperforms other hand-crafted and learned agents in five-player Avalon. DeepRole played with and against human players on the web in hybrid human-agent teams. We find that DeepRole outperforms human players as both a cooperator and a competitor.

Spotlight
Few-shot Video-to-Video Synthesis

Ting-Chun Wang, Ming-Yu Liu, Andrew Tao, Guilin Liu, Bryan Catanzaro, Jan Kautz

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Video-to-video synthesis (vid2vid) aims at converting an input semantic video, such as videos of human poses or segmentation masks, to an output photorealistic video. While the state-of-the-art of vid2vid has advanced significantly, existing approaches share two major limitations. First, they are data-hungry. Numerous images of a target human subject or a scene are required for training. Second, a learned model has limited generalization capability. A pose-to-human vid2vid model can only synthesize poses of the single person in the training set. It does not generalize to other humans that are not in the training set. To address the limitations, we propose a few-shot vid2vid framework, which learns to synthesize videos of previously unseen subjects or scenes by leveraging few example images of the target at test time. Our model achieves this few-shot generalization capability via a novel network weight generation module utilizing an attention mechanism. We conduct extensive experimental validations with comparisons to strong baselines using several large-scale video datasets including human-dancing videos, talking-head videos, and street-scene videos. The experimental results verify the effectiveness of the proposed framework in addressing the two limitations of existing vid2vid approaches.

Poster
Faster width-dependent algorithm for mixed packing and covering LPs

Digvijay Boob, Saurabh Sawlani, Di Wang

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In this paper, we give a faster width-dependent algorithm for mixed packing-covering LPs. Mixed packing-covering LPs are fundamental to combinatorial optimization in computer science and operations research. Our algorithm finds a $1+\eps$ approximate solution in time $O(Nw/ \varepsilon)$, where $N$ is number of nonzero entries in the constraint matrix, and $w$ is the maximum number of nonzeros in any constraint. This algorithm is faster than Nesterov's smoothing algorithm which requires $O(N\sqrt{n}w/ \eps)$ time, where $n$ is the dimension of the problem. Our work utilizes the framework of area convexity introduced in [Sherman-FOCS'17] to obtain the best dependence on $\varepsilon$ while breaking the infamous $\ell_{\infty}$ barrier to eliminate the factor of $\sqrt{n}$. The current best width-independent algorithm for this problem runs in time $O(N/\eps^2)$ [Young-arXiv-14] and hence has worse running time dependence on $\varepsilon$. Many real life instances of mixed packing-covering problems exhibit small width and for such cases, our algorithm can report higher precision results when compared to width-independent algorithms. As a special case of our result, we report a $1+\varepsilon$ approximation algorithm for the densest subgraph problem which runs in time $O(md/ \varepsilon)$, where $m$ is the number of edges in the graph and $d$ is the maximum graph degree.

Oral
Faster Boosting with Smaller Memory

Julaiti Alafate, Yoav S Freund

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State-of-the-art implementations of boosting, such as XGBoost and LightGBM, can process large training sets extremely fast. However, this performance requires that the memory size is sufficient to hold a 2-3 multiple of the training set size. This paper presents an alternative approach to implementing the boosted trees, which achieves a significant speedup over XGBoost and LightGBM, especially when the memory size is small. This is achieved using a combination of three techniques: early stopping, effective sample size, and stratified sampling. Our experiments demonstrate a 10-100 speedup over XGBoost when the training data is too large to fit in memory.

Poster
FastSpeech: Fast, Robust and Controllable Text to Speech

Yi Ren, Yangjun Ruan, Xu Tan, Tao Qin, sheng zhao, Zhou Zhao, Tie-Yan Liu

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Neural network based end-to-end text to speech (TTS) has significantly improved the quality of synthesized speech. Prominent methods (e.g., Tacotron 2) usually first generate mel-spectrogram from text, and then synthesize speech from the mel-spectrogram using vocoder such as WaveNet. Compared with traditional concatenative and statistical parametric approaches, neural network based end-to-end models suffer from slow inference speed, and the synthesized speech is usually not robust (i.e., some words are skipped or repeated) and lack of controllability (voice speed or prosody control). In this work, we propose a novel feed-forward network based on Transformer to generate mel-spectrogram in parallel for TTS. Specifically, we extract attention alignments from an encoder-decoder based teacher model for phoneme duration prediction, which is used by a length regulator to expand the source phoneme sequence to match the length of the target mel-spectrogram sequence for parallel mel-spectrogram generation. Experiments on the LJSpeech dataset show that our parallel model matches autoregressive models in terms of speech quality, nearly eliminates the problem of word skipping and repeating in particularly hard cases, and can adjust voice speed smoothly. Most importantly, compared with autoregressive Transformer TTS, our model speeds up mel-spectrogram generation by 270x and the end-to-end speech synthesis by 38x. Therefore, we call our model FastSpeech.

Poster
Fast-rate PAC-Bayes Generalization Bounds via Shifted Rademacher Processes

Jun Yang, Shengyang Sun, Daniel M. Roy

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The developments of Rademacher complexity and PAC-Bayesian theory have been largely independent. One exception is the PAC-Bayes theorem of Kakade, Sridharan, and Tewari (2008), which is established via Rademacher complexity theory by viewing Gibbs classifiers as linear operators. The goal of this paper is to extend this bridge between Rademacher complexity and state-of-the-art PAC-Bayesian theory. We first demonstrate that one can match the fast rate of Catoni's PAC-Bayes bounds (Catoni, 2007) using shifted Rademacher processes (Wegkamp, 2003; Lecué and Mitchell, 2012; Zhivotovskiy and Hanneke, 2018). We then derive a new fast-rate PAC-Bayes bound in terms of the "flatness" of the empirical risk surface on which the posterior concentrates. Our analysis establishes a new framework for deriving fast-rate PAC-Bayes bounds and yields new insights on PAC-Bayesian theory.

Poster
Fast structure learning with modular regularization

Greg Ver Steeg, Hrayr Harutyunyan, Daniel Moyer, Aram Galstyan

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Estimating graphical model structure from high-dimensional and undersampled data is a fundamental problem in many scientific fields. Existing approaches, such as GLASSO, latent variable GLASSO, and latent tree models, suffer from high computational complexity and may impose unrealistic sparsity priors in some cases. We introduce a novel method that leverages a newly discovered connection between information-theoretic measures and structured latent factor models to derive an optimization objective which encourages modular structures where each observed variable has a single latent parent. The proposed method has linear stepwise computational complexity w.r.t. the number of observed variables. Our experiments on synthetic data demonstrate that our approach is the only method that recovers modular structure better as the dimensionality increases. We also use our approach for estimating covariance structure for a number of real-world datasets and show that it consistently outperforms state-of-the-art estimators at a fraction of the computational cost. Finally, we apply the proposed method to high-resolution fMRI data (with more than 10^5 voxels) and show that it is capable of extracting meaningful patterns.

Spotlight
Fast and Provable ADMM for Learning with Generative Priors

Fabian Latorre, Armin Eftekhari, Volkan Cevher

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In this work, we propose a (linearized) Alternating Direction Method-of-Multipliers (ADMM) algorithm for minimizing a convex function subject to a nonconvex constraint. We focus on the special case where such constraint arises from the specification that a variable should lie in the range of a neural network. This is motivated by recent successful applications of Generative Adversarial Networks (GANs) in tasks like compressive sensing, denoising and robustness against adversarial examples. The derived rates for our algorithm are characterized in terms of certain geometric properties of the generator network, which we show hold for feedforward architectures, under mild assumptions. Unlike gradient descent (GD), it can efficiently handle non-smooth objectives as well as exploit efficient partial minimization procedures, thus being faster in many practical scenarios.

Spotlight
Fast and Furious Learning in Zero-Sum Games: Vanishing Regret with Non-Vanishing Step Sizes

James Bailey, Georgios Piliouras

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We show for the first time that it is possible to reconcile in online learning in zero-sum games two seemingly contradictory objectives: vanishing time-average regret and non-vanishing step sizes. This phenomenon, that we coin ``fast and furious" learning in games, sets a new benchmark about what is possible both in max-min optimization as well as in multi-agent systems. Our analysis does not depend on introducing a carefully tailored dynamic. Instead we focus on the most well studied online dynamic, gradient descent. Similarly, we focus on the simplest textbook class of games, two-agent two-strategy zero-sum games, such as Matching Pennies. Even for this simplest of benchmarks the best known bound for total regret, prior to our work, was the trivial one of $O(T)$, which is immediately applicable even to a non-learning agent. Based on a tight understanding of the geometry of the non-equilibrating trajectories in the dual space we prove a regret bound of $\Theta(\sqrt{T})$ matching the well known optimal bound for adaptive step sizes in the online setting. This guarantee holds for all fixed step-sizes without having to know the time horizon in advance and adapt the fixed step-size accordingly.As a corollary, we establish that even with fixed learning rates the time-average of mixed strategies, utilities converge to their exact Nash equilibrium values. We also provide experimental evidence suggesting the stronger regret bound holds for all zero-sum games.

Poster
Fast and Flexible Multi-Task Classification using Conditional Neural Adaptive Processes

James Requeima, Jonathan Gordon, John Bronskill, Sebastian Nowozin, Richard E Turner

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The goal of this paper is to design image classification systems that, after an initial multi-task training phase, can automatically adapt to new tasks encountered at test time. We introduce a conditional neural process based approach to the multi-task classification setting for this purpose, and establish connections to the meta- and few-shot learning literature. The resulting approach, called CNAPs, comprises a classifier whose parameters are modulated by an adaptation network that takes the current task's dataset as input. We demonstrate that CNAPs achieves state-of-the-art results on the challenging Meta-Dataset benchmark indicating high-quality transfer-learning. We show that the approach is robust, avoiding both over-fitting in low-shot regimes and under-fitting in high-shot regimes. Timing experiments reveal that CNAPs is computationally efficient at test-time as it does not involve gradient based adaptation. Finally, we show that trained models are immediately deployable to continual learning and active learning where they can outperform existing approaches that do not leverage transfer learning.

Spotlight
Fast and Accurate Stochastic Gradient Estimation

Beidi Chen, Yingchen Xu, Anshumali Shrivastava

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Stochastic Gradient Descent or SGD is the most popular optimization algorithm for large-scale problems. SGD estimates the gradient by uniform sampling with sample size one. There have been several other works that suggest faster epoch-wise convergence by using weighted non-uniform sampling for better gradient estimates. Unfortunately, the per-iteration cost of maintaining this adaptive distribution for gradient estimation is more than calculating the full gradient itself, which we call the chicken-and-the-egg loop. As a result, the false impression of faster convergence in iterations, in reality, leads to slower convergence in time. In this paper, we break this barrier by providing the first demonstration of a scheme, Locality sensitive hashing (LSH) sampled Stochastic Gradient Descent (LGD), which leads to superior gradient estimation while keeping the sampling cost per iteration similar to that of the uniform sampling. Such an algorithm is possible due to the sampling view of LSH, which came to light recently. As a consequence of superior and fast estimation, we reduce the running time of all existing gradient descent algorithms, that relies on gradient estimates including Adam, Ada-grad, etc. We demonstrate the effectiveness of our proposal with experiments on linear models as well as the non-linear BERT, which is a recent popular deep learning based language representation model.

Poster
Fast and Accurate Least-Mean-Squares Solvers

Alaa Maalouf, Ibrahim Jubran, Dan Feldman

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Least-mean squares (LMS) solvers such as Linear / Ridge / Lasso-Regression, SVD and Elastic-Net not only solve fundamental machine learning problems, but are also the building blocks in a variety of other methods, such as decision trees and matrix factorizations. We suggest an algorithm that gets a finite set of $n$ $d$-dimensional real vectors and returns a weighted subset of $d+1$ vectors whose sum is \emph{exactly} the same. The proof in Caratheodory's Theorem (1907) computes such a subset in $O(n^2d^2)$ time and thus not used in practice. Our algorithm computes this subset in $O(nd)$ time, using $O(\log n)$ calls to Caratheodory's construction on small but "smart" subsets. This is based on a novel paradigm of fusion between different data summarization techniques, known as sketches and coresets. As an example application, we show how it can be used to boost the performance of existing LMS solvers, such as those in scikit-learn library, up to x100. Generalization for streaming and distributed (big) data is trivial. Extensive experimental results and complete open source code are also provided.

Oral
Fast Structured Decoding for Sequence Models

Zhiqing Sun, Zhuohan Li, Haoqing Wang, Di He, Zi Lin, Zhihong Deng

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Autoregressive sequence models achieve state-of-the-art performance in domains like machine translation. However, due to the autoregressive factorization nature, these models suffer from heavy latency during inference. Recently, non-autoregressive sequence models were proposed to speed up the inference time. However, these models assume that the decoding process of each token is conditionally independent of others. Such a generation process sometimes makes the output sentence inconsistent, and thus the learned non-autoregressive models could only achieve inferior accuracy compared to their autoregressive counterparts. To improve then decoding consistency and reduce the inference cost at the same time, we propose to incorporate a structured inference module into the non-autoregressive models. Specifically, we design an efficient approximation for Conditional Random Fields (CRF) for non-autoregressive sequence models, and further propose a dynamic transition technique to model positional contexts in the CRF. Experiments in machine translation show that while increasing little latency (8~14ms, our model could achieve significantly better translation performance than previous non-autoregressive models on different translation datasets. In particular, for the WMT14 En-De dataset, our model obtains a BLEU score of 26.80, which largely outperforms the previous non-autoregressive baselines and is only 0.61 lower in BLEU than purely autoregressive models.

Poster
Fast Sparse Group Lasso

Yasutoshi Ida, Yasuhiro Fujiwara, Hisashi Kashima

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Sparse Group Lasso is a method of linear regression analysis that finds sparse parameters in terms of both feature groups and individual features. Block Coordinate Descent is a standard approach to obtain the parameters of Sparse Group Lasso, and iteratively updates the parameters for each parameter group. However, as an update of only one parameter group depends on all the parameter groups or data points, the computation cost is high when the number of the parameters or data points is large. This paper proposes a fast Block Coordinate Descent for Sparse Group Lasso. It efficiently skips the updates of the groups whose parameters must be zeros by using the parameters in one group. In addition, it preferentially updates parameters in a candidate group set, which contains groups whose parameters must not be zeros. Theoretically, our approach guarantees the same results as the original Block Coordinate Descent. Experiments show that our algorithm enhances the efficiency of the original algorithm without any loss of accuracy.

Poster
Fast Parallel Algorithms for Statistical Subset Selection Problems

Sharon Qian, Yaron Singer

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In this paper, we propose a new framework for designing fast parallel algorithms for fundamental statistical subset selection tasks that include feature selection and experimental design. Such tasks are known to be weakly submodular and are amenable to optimization via the standard greedy algorithm. Despite its desirable approximation guarantees, however, the greedy algorithm is inherently sequential and in the worst case, its parallel runtime is linear in the size of the data. Recently, there has been a surge of interest in a parallel optimization technique called adaptive sampling which produces solutions with desirable approximation guarantees for submodular maximization in exponentially faster parallel runtime. Unfortunately, we show that for general weakly submodular functions such accelerations are impossible. The major contribution in this paper is a novel relaxation of submodularity which we call differential submodularity. We first prove that differential submodularity characterizes objectives like feature selection and experimental design. We then design an adaptive sampling algorithm for differentially submodular functions whose parallel runtime is logarithmic in the size of the data and achieves strong approximation guarantees. Through experiments, we show the algorithm's performance is competitive with state-of-the-art methods and obtains dramatic speedups for feature selection and experimental design problems.

Poster
Fast Low-rank Metric Learning for Large-scale and High-dimensional Data

Han Liu, Zhizhong Han, Yu Shen Liu, Ming Gu

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Low-rank metric learning aims to learn better discrimination of data subject to low-rank constraints. It keeps the intrinsic low-rank structure of datasets and reduces the time cost and memory usage in metric learning. However, it is still a challenge for current methods to handle datasets with both high dimensions and large numbers of samples. To address this issue, we present a novel fast low-rank metric learning (FLRML) method. FLRML casts the low-rank metric learning problem into an unconstrained optimization on the Stiefel manifold, which can be efficiently solved by searching along the descent curves of the manifold. FLRML significantly reduces the complexity and memory usage in optimization, which makes the method scalable to both high dimensions and large numbers of samples. Furthermore, we introduce a mini-batch version of FLRML to make the method scalable to larger datasets which are hard to be loaded and decomposed in limited memory. The outperforming experimental results show that our method is with high accuracy and much faster than the state-of-the-art methods under several benchmarks with large numbers of high-dimensional data. Code has been made available at https://github.com/highan911/FLRML.

Poster