IROS 2022 Papers

IEEE/RSJ International Conference on Intelligent Robots and Systems

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1,214papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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Collective Decision Making in Communication-Constrained Environments

Thomas G. Kelly, Mohammad Divband Soorati, Klaus-Peter Zauner, Sarvapali D. Ramchurn, Danesh Tarapore

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One of the main tasks for autonomous robot swarms is to collectively decide on the best available option. Achieving that requires a high quality communication between the agents that may not always be available in a real world environment. In this paper we introduce the communication-constrained collective decision-making problem where some areas of the environment limit the agents' ability to communicate, either by reducing success rate or blocking the communication channels. We propose a decentralised algorithm for mapping environmental features for robot swarms as well as improving collective decision making in communication-limited environments without prior knowledge of the communication landscape. Our results show that making a collective aware of the communication environment can improve the speed of convergence in the presence of communication limitations, at least 3 times faster, without sacrificing accuracy.

Poster
Collaborative Teleoperation with Haptic Feedback for Collision-Free Navigation of Ground Robots

Mela Coffey, Alyssa Pierson

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We propose a collaborative teleoperation algorithm which utilizes haptic force feedback to guide users around oncoming obstacles while accounting for non-holonomic constraints. The proposed algorithm predicts the user's goal, plans a path using a modified RRT* algorithm to the predicted goal, and provides haptic guidance to the path and away from obstacles when the user is in an unsafe pose. We show that the vehicle cannot collide with obstacles under the proposed algorithm following the haptic commands. We assess the per-formance of our algorithm with a virtual pilot in simulations and hardware experiments, demonstrating its ability to prevent collisions while reaching the goal location. Additionally, we demonstrate human-in-the-loop navigation with a Geomagic Touch haptic device providing force feedback to the user. These simulations and experiments show that the proposed haptic guidance system is a useful and effective tool for co-navigation of non-holonomic vehicles via teleoperation.

Poster
Collaborative Navigation-Aware Coverage in Feature-Poor Environments

Özer Özkahraman, Petter Ögren

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Multi agent coverage and robot navigation are two very important research fields within robotics. However, their intersection has received limited attention. In multi agent coverage, perfect navigation is often assumed, and in robot navigation, the focus is often to minimize the localization error with the aid of stationary features from the environment. The need for integration of the two becomes clear in environments with very sparse features or landmarks, for example when a group of Autonomous Underwater Vehicles (AUVs) are to search a uniform seafloor for mines or other dangerous objects. In such environments, localization systems are often deprived of detectable features to use that could increase their accuracy. In this paper we propose an algorithm for doing navigation aware multi agent coverage in areas with no landmarks. Instead of using identical lawn mower patterns, we propose to mirror every other pattern to enable the agents to meet up and make inter-agent measurements and share information regularly. This improves performance in two ways, global drift in relation to the area to be covered is reduced, and local coverage gaps between adjacent patterns are reduced. Further, we show that this can be accomplished within the constraints of very limited sensing, computing and communication resources that most AUVs have available. The effectiveness of our method is shown through statistically significant simulated experiments.

Poster
Cola-HRL: Continuous-Lattice Hierarchical Reinforcement Learning for Autonomous Driving

lingping Gao, Ziqing Gu, Cong Qiu, Lanxin Lei, Shengbo Eben Li, Sifa Zheng, Wei Jing, Junbo Chen

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Reinforcement learning (RL) has shown promising performance in autonomous driving applications in recent years. The early end-to-end RL method is usually unexplainable and fails to generate stable actions, while the hierarchical RL (HRL) method can tackle the above issues by dividing complex problems into multiple sub-tasks. Prior HRL works either select discrete driving behaviors with continuous control commands, or generate expected goals for the low-level controller. However, they typically have strong scenario dependence or fail to generate goals with good quality. To address the above challenges, we propose a Continuous-Lattice Hierarchical RL (Cola-HRL) method for autonomous driving tasks to make high-quality decisions in various scenarios. We utilize the continuous-lattice module to generate reasonable goals, ensuring temporal and spatial reachability. Then, we train and evaluate our method under different traffic scenarios based on real-world High Definition maps. Experimental results show our method can handle multiple scenarios. In addition, our method also demonstrates better performance and driving behaviors compared to existing RL methods.

Poster
CoMBiNED: Multi-Constrained Model Based Planning for Navigation in Dynamic Environments

Harit Pandya, Rudra P.K. Poudel, Stephan Liwicki

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Recent deep reinforcement learning (DRL) approaches have achieved high success rate in map-less dynamic obstacle avoidance tasks. However, navigation in unseen dynamic scenarios without a pre-built map in the presence of dynamic obstacles still remains an open challenge. Since, learning accurate models for complex robotic scenarios such as navigation directly from high dimensional sensory measurements requires a large amount of data and training. Furthermore, even a small change on robot configuration such as kino-dynamics or sensor in the inference time requires re-training of the policy. In this paper, we address these issues in a principled fashion through a multi-constraint model based online planning (CoMBiNED) framework that does not require any retraining or modifications on the existing policy. We disentangle the given task into sub-tasks and learn dynamical models for them. Treating these dynamical models as soft-constraints, we employ stochastic optimisation to jointly optimize these sub-tasks on-the-fly at the inference time. We consider navigation as central application in this work and evaluate our approach on publicly available benchmark with complex dynamic scenarios and achieved significant improvement over recent approaches both in the cases of with-and-without given map of the environment.

Poster
Co-optimization of Acrobot Design and Controller for Increased Certifiable Stability

Lasse Jenning Maywald, Felix Wiebe, Shivesh Kumar, Mahdi Javadi, Frank Kirchner

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Unlike fully actuated systems, the control of underactuated robots necessitates the use of passive dynamics to fulfill control objectives. Hence, there is an increased interdependence between their design parameters and the closed loop performance. This paper proposes a novel approach for co-optimization of robot design and controller parameters for increased certifiable stability obtained with means of region of attraction analysis and gradient free optimization. In particular, it discusses the co-optimization problem of a gymnastic acrobot robot where the design and the controller are optimized to have a large region of attraction (ROA) taking into account the closed loop dynamics of the non-linear system stabilized by a linear quadratic regulator (LQR) controller. The results are validated by extensive simulation of the acrobot's closed loop dynamics.

Poster
CloudAttention: Efficient Multi-Scale Attention Scheme For 3D Point Cloud Learning

Mahdi Saleh, Yige Wang, Nassir Navab, Benjamin Busam, Federico Tombari

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Processing 3D data efficiently has always been a challenge. Spatial operations on large-scale point clouds, stored as sparse data, require extra cost. Attracted by the success of transformers, researchers are using multi-head attention for vision tasks. However, attention calculations in transformers come with quadratic complexity in the number of inputs and miss spatial intuition on sets like point clouds. We redesign set transformers in this work and incorporate them into a hierarchical framework for shape classification and part and scene segmentation. We propose our local attention unit, which captures features in a spatial neighborhood. We also compute efficient and dynamic global cross attentions by leveraging sampling and grouping at each iteration. Finally, to mitigate the non-heterogeneity of point clouds, we propose an efficient Multi-Scale Tokenization (MST), which extracts scale-invariant tokens for attention operations. The proposed hierarchical model achieves state-of-the-art shape classification in mean accuracy and yields results on par with the previous segmentation methods while requiring significantly fewer computations. Our proposed architecture predicts segmentation labels with around half the latency and parameter count of the previous most effi-cient method with comparable performance. The code is available at https://github.com/YigeWang-WHU/CloudAttention.

Poster
Cloud-Edge Training Architecture for Sim-to-Real Deep Reinforcement Learning

Hongpeng Cao, Mirco Theile, Federico G. Wyrwal, Marco Caccamo

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Deep reinforcement learning (DRL) is a promising approach to solve complex control tasks by learning policies through interactions with the environment. However, the training of DRL policies requires large amounts of training experiences, making it impractical to learn the policy directly on physical systems. Sim-to-real approaches leverage simulations to pretrain DRL policies and then deploy them in the real world. Unfortunately, the direct real-world deployment of pretrained policies usually suffers from performance deterioration due to the different dynamics, known as the reality gap. Recent sim-to-real methods, such as domain randomization and domain adaptation, focus on improving the robustness of the pretrained agents. Nevertheless, the simulation-trained policies often need to be tuned with real-world data to reach optimal performance, which is challenging due to the high cost of real-world samples. This work proposes a distributed cloud-edge architecture to train DRL agents in the real world in real-time. In the architecture, the inference and training are assigned to the edge and cloud, separating the real-time control loop from the computationally expensive training loop. To overcome the reality gap, our architecture exploits sim-to-real transfer strategies to continue the training of simulation-pretrained agents on a physical system. We demonstrate its applicability on a physical inverted-pendulum control system, analyzing critical parameters. The real-world experiments show that our architecture can adapt the pretrained DRL agents to unseen dynamics consistently and efficiently.11A video showing a real-world training process under the proposed method can be found from https://youtu.be/hMY9-c0SST0.

Poster
Closing the Loop: Graph Networks to Unify Semantic Objects and Visual Features for Multi-object Scenes

Jonathan J.Y. Kim, Martin Urschler, Patricia J. Riddle, Jörg S. Wicker

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In Simultaneous Localization and Mapping (SLAM), Loop Closure Detection (LCD) is essential to minimize drift when recognizing previously visited places. Visual Bag- of-Words (vBoW) has been an LCD algorithm of choice for many state-of-the-art SLAM systems. It uses a set of visual features to provide robust place recognition but fails to perceive the semantics or spatial relationship between feature points. Previous work has mainly focused on addressing these issues by combining vBoW with semantic and spatial information from objects in the scene. However, they are unable to exploit spatial information of local visual features and lack a structure that unifies semantic objects and visual features, therefore limiting the symbiosis between the two components. This paper proposes SymbioLCD2, which creates a unified graph structure to integrate semantic objects and visual features symbiotically. Our novel graph-based LCD system utilizes the unified graph structure by applying a Weisfeiler-Lehman graph kernel with temporal constraints to robustly predict loop closure candidates. Evaluation of the proposed system shows that having a unified graph structure incorporating semantic objects and visual features improves LCD prediction accuracy, illustrating that the proposed graph structure provides a strong symbiosis between these two complementary components. It also outperforms other Machine Learning algorithms - such as SVM, Decision Tree, Random Forest, Neural Network and GNN based Graph Matching Networks. Furthermore, it has shown good performance in detecting loop closure candidates earlier than state-of-the-art SLAM systems, demonstrating that extended semantic and spatial awareness from the unified graph structure significantly impacts LCD performance.

Poster
Closed-Loop Next-Best-View Planning for Target-Driven Grasping

Michel Breyer, Lionel Ott, Roland Siegwart, Jen Jen Chung

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Picking a specific object from clutter is an essential component of many manipulation tasks. Partial observations often require the robot to collect additional views of the scene before attempting a grasp. This paper proposes a closed-loop next-best-view planner that drives exploration based on occluded object parts. By continuously predicting grasps from an up-to-date scene reconstruction, our policy can decide online to finalize a grasp execution or to adapt the robot's trajectory for further exploration. We show that our reactive approach decreases execution times without loss of grasp success rates compared to common camera placements and handles situations where the fixed baselines fail. Video and code are available at https://github.com/ethz-asl/active_grasp.

Poster
Classification of Time-Series Data Using Boosted Decision Trees

Erfan Aasi, Cristian Ioan Vasile, Mahroo Bahreinian, Calin Belta

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Time-series data classification is central to the analysis and control of autonomous systems, such as robots and self-driving cars. Temporal logic-based learning algorithms have been proposed recently as classifiers of such data. However, current frameworks are either inaccurate for real-world applications, such as autonomous driving, or they generate long and complicated formulae that lack interpretability. To address these limitations, we introduce a novel learning method, called Boosted Concise Decision Trees (BCDTs), to generate binary classifiers that are represented as Signal Temporal Logic (STL) formulae. Our algorithm leverages an ensemble of Concise Decision Trees (CDTs) to improve the classification performance, where each CDT is a decision tree that is empowered by a set of techniques to generate simpler formulae and improve interpretability. The effectiveness and classification performance of our algorithm are evaluated on naval surveillance and urban-driving case studies.

Poster
Class-Incremental Gesture Recognition Learning with Out-of-Distribution Detection

Mingxue Li, Yang Cong, Yuyang Liu, Gan Sun

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Gesture recognition is a popular human-computer interaction technology, which has been widely applied in many fields (e.g., autonomous driving, medical care, VR and AR). However, 1) most existing gesture recognition methods focus on the fixed recognition scenarios with several gestures, which could lead to memory consumption and computational effort when continuously learning new gestures; 2) Meanwhile, the performance of popular class-incremental methods degrades significantly for previously learned classes (i.e., catastrophic forgetting) due to the ambiguity and variability of gestures. To tackle these challenges, we propose a novel class-incremental gesture recognition method with out-of-distribution (OOD) detection, which can continuously adapt to new gesture classes and achieve high performance for both learned and new gestures. Specifically, we construct an episodic memory with a subset of learned training samples to preserve the previous knowledge from forgetting. Moreover, the OOD detection-based memory management is developed for exploring the most representative and informative core set from the learned datasets. When a new gesture recognition task with strange classes comes, rehearsal enhancement is adopted to increase the diversity of memory exemplars for better fitting the real characteristics of gesture recognition. After deriving an effective class-incremental gesture recognition strategy, we perform experiments on two representative datasets to validate the superiority of our method. Evaluation experiments demonstrate that our proposed method substantially outperforms the state-of-the-art methods with about 2.17%-3.81% improvement under different class-incremental learning scenarios.

Poster
City-wide Street-to-Satellite Image Geolocalization of a Mobile Ground Agent

Lena M. Downes, Dong Ki Kim, Ted J. Steiner, JONATHAN P HOW

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Cross-view image geolocalization provides an estimate of an agent's global position by matching a local ground image to an overhead satellite image without the need for GPS. It is challenging to reliably match a ground image to the correct satellite image since the images have significant viewpoint differences. Existing works have demonstrated localization in constrained scenarios over small areas but have not demonstrated wider-scale localization. Our approach, called Wide-Area Geolocalization (WAG), combines a neural network with a particle filter to achieve global position estimates for agents moving in GPS-denied environments, scaling efficiently to city-scale regions. WAG introduces a trinomial loss function for a Siamese network to robustly match non-centered image pairs and thus enables the generation of a smaller satellite image database by coarsely discretizing the search area. A modified particle filter weighting scheme is also presented to improve localization accuracy and convergence. Taken together, WAG's network training and particle filter weighting approach achieves city-scale position estimation accuracies on the order of 20 meters, a 98% reduction compared to a baseline training and weighting approach. Applied to a smaller-scale testing area, WAG reduces the final position estimation error by 64% compared to a state-of-the-art baseline from the literature. WAG's search space discretization additionally significantly reduces storage and processing requirements. We include in our submission a video demonstrating particle filter convergence results for WAG compared to the baseline for the Chicago test area.

Poster
Child Engagement Estimation in Heterogeneous Child-Robot Interactions Using Spatiotemporal Visual Cues

Dafni Anagnostopoulou, Niki Efthymiou, Christina Papailiou, Petros Maragos

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Robots are increasingly introduced in various Child-Robot Interactions with educational, entertainment or even therapeutic goals. In order to achieve qualitative inter-actions, robots need to adjust their behavior according to children's response. A robot's ability to successfully estimate partner's engagement is of great importance towards this direction. In this research we propose a method to estimate the engagement level of children during heterogeneous and challenging child-robot interactions. Our method uses the spatiotemporal residual \mathrm{R}(2+1)\mathrm{D}\mathrm{R}(2+1)\mathrm{D} blocks to simultaneously leverage the rich RGB and temporal information, which is crucial for the engagement estimation. We present results on three different groups of data, including the PInSoRo open dataset, proving our method's robustness and improvement over previous works.

Poster
Characterization of Real-time Haptic Feedback from Multimodal Neural Network-based Force Estimates during Teleoperation

Zonghe Chua, Allison M. Okamura

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Force estimation using neural networks is a promising approach to enable haptic feedback in minimally invasive surgical robots without end-effector force sensors. Various network architectures have been proposed, but none have been tested in real time with surgical-like manipulations. Thus, questions remain about the real-time transparency and stability of force feedback from neural network-based force estimates. We characterize the real-time impedance transparency and stability of force feedback rendered on a da Vinci Research Kit teleoperated surgical robot using neural networks with visiononly, state-only, and state and vision inputs. Networks were trained on an existing dataset of teleoperated manipulations without force feedback. To measure real-time stability and transparency during teleoperation with force feedback to the operator, we modeled a one-degree-of-freedom human and surgeon-side manipulandum that moved the patient-side robot to perform manipulations on silicone artificial tissue over various robot and camera configurations, and tools. We found that the networks using state inputs displayed more transparent impedance than a vision-only network. However, state-based networks displayed large instability when used to provide force feedback during lateral manipulation of the silicone. In contrast, the vision-only network showed consistent stability in all the evaluated directions. We confirmed the performance of the vision-only network for real-time force feedback in a demonstration with a human teleoperator.

Poster
Centralized-Equivalent Pairwise Estimation with Asynchronous Communication Constraints for two Robots

Eren Allak, Axel Barrau, Roland Jung, Jan Steinbrener, Stephan Weiss

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Collaboratively estimating the state of two robots under communication constraints is challenging regarding computational complexity and statistical optimality. Previous work only achieves practical solutions by either disregarding parts of the measurements or imposing a communication overhead, being non-optimal or not entirely distributed, respectively. In this work, we present a centralized-equivalent but dis-tributed approach for pairwise state estimation where two agents only communicate when they meet. Our approach utilizes elements from wave scattering theory to efficiently and consistently summarize (pre-compute) past estimator information (i.e., state evolution and uncertainty) between encounters of two agents. This summarized information is then used in a joint correction step taking into account all past information of each agent in a statistically correct way. This novel approach enables us to distribute the pre-computations of both state evolution and uncertainties on the agents and reconstruct the centralized-equivalent system estimate with very few computations once the agents meet again while still applying all measurements from both agents on both estimates upon encounter. We compare our approach on a real-world dataset against a state of the art collaborative state estimation approach.

Poster
Category-Independent Articulated Object Tracking with Factor Graphs

Nick Heppert, Toki Migimatsu, Brent Yi, Claire Chen, Jeannette Bohg

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Robots deployed in human-centric environments may need to manipulate a diverse range of articulated objects, such as doors, dishwashers, and cabinets. Articulated objects often come with unexpected articulation mechanisms that are inconsistent with categorical priors: for example, a drawer might rotate about a hinge joint instead of sliding open. We propose a category-independent framework for predicting the articulation models of unknown objects from sequences of RGB-D images. The prediction is performed by a two-step process: first, a visual perception module tracks object part poses from raw images, and second, a factor graph takes these poses and infers the articulation model including the current configuration between the parts as a 6D twist. We also propose a manipulation-oriented metric to evaluate predicted joint twists in terms of how well a compliant robot controller would be able to manipulate the articulated object given the predicted twist. We demonstrate that our visual perception and factor graph modules outperform baselines on simulated data and show the applicability of our factor graph on real world data.

Poster
Capability-Aware Task Allocation and Team Formation Analysis for Cooperative Exploration of Complex Environments

Muhammad Fadhil Ginting, Kyohei Otsu, Mykel J Kochenderfer, Ali-akbar Agha-mohammadi

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To achieve autonomy in complex real-world exploration missions, we consider deployment strategies for a team of robots with heterogeneous capabilities. We formulate a multi-robot exploration mission and compute an operation policy to maintain robot team productivity and maximize mission success. The environment description, robot capability, and mission outcome are modeled as a Markov decision process (MDP). We also include constraints, such as sensor failures, limited communication coverage, and mobility-stressing elements. The proposed operation model is applied to the DARPA Subterranean (SubT) Challenge. The deployment policy is also compared against the human-based operation strategy in the final competition of the SubT Challenge.

Poster
Can we reach human expert programming performance? A tactile manipulation case study in learning time and task performance

Lars Johannsmeier, Sami Haddadin

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Reaching human-level performance in tactile manipulation is one of the grand challenges in nowadays robotics research. Over the past decade significant progress in both skill control and learning was made. However, the achievable execution speed still falls behind the human ability, without clearly understanding whether the specific shortcomings are mainly in the control, skill learning, or motion planning layer. For gaining a better understanding of this complex problem, we draw an experimental side-by-side comparative case study. First, given a task program for a challenging benchmarking task, the goal is to objectify the achievable task performance from a human expert programmer against autonomously learning these assembly behaviors with a state-of-the-art skill learning framework. Second, we compare the manually tuned and learned robot skills to the performance of an adult human solving the task manually. For the former, it could be shown that despite longer learning duration, the task execution speed of the machine learning-based solution is equivalent to the one programmed by the human expert. For the latter, the identified performance gap remained significantly larger, where only for some specific isolated skills the system was able to reach comparable or even faster than human execution speeds. The overall analysis gave also useful hints where in particular manipulation policies and arm-hand coordination still need significant improvements in the future.

Poster
CVFNet: Real-time 3D Object Detection by Learning Cross View Features

Jiaqi Gu, Zhiyu Xiang, Pan Zhao, Tingming Bai, Lingxuan Wang, Xijun Zhao, Zhiyuan Zhang

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In recent years 3D object detection from LiDAR point clouds has made great progress thanks to the development of deep learning technologies. Although voxel or point based methods are popular in 3D object detection, they usually involve time-consuming operations such as 3D convolutions on voxels or ball query among points, making the resulting network inappropriate for time critical applications. On the other hand, 2D view-based methods feature high computing efficiency while usually obtaining inferior performance than the voxel or point based methods. In this work, we present a real-time view-based single stage 3D object detector, namely CVFNet to fulfill this task. To strengthen the cross-view feature learning under the condition of demanding efficiency, our framework extracts the features of different views and fuses them in an efficient progressive way. We first propose a novel Point-Range feature fusion module that deeply integrates point and range view features in multiple stages. Then, a special Slice Pillar is designed to well maintain the 3D geometry when transforming the obtained deep point-view features into bird's eye view. To better balance the ratio of samples, a sparse pillar detection head is presented to focus the detection on the nonempty grids. We conduct experiments on the popular KITTI and NuScenes benchmark, and state-of-the-art performances are achieved in terms of both accuracy and speed.

Poster