IJCAI 2026 Papers

International Joint Conference on Artificial Intelligence

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972papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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Double Bounded Neural Ray Queries

Alexander Nikolaev, Nikolay Mozokhin, Roman Rodionov, Vladimir Frolov

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We introduce a novel neural ray tracing method designed for compact scene representations and real-time rendering. To compress the scene with minimal fidelity losses, we address the issue of limiting the search space for intersections. For each scene we first construct two lightweight proxy shells that tightly bound the original surface from inside and outside. While executing ray queries, we intersect the rays with the shells and extract the regions that potentially contain the intersection with the original surface. Extracted regions are passed to the small neural network to retrieve the exact intersection location. We implement our method as part of a GPU-accelerated hybrid path tracing pipeline. We demonstrate it running real-time rendering on a variety of scenes, achieving up to 300x memory reduction and surpassing existing compressed ray tracing techniques in memory-quality trade-off.

Poster
Optimizing Spectrogram Resolution and Training Strategies for Real-Time Killer Whale Call Type Classification

Vladislav Naumov, Iaroslav Sheipak, Yuriy Ivanov, Ilya Makarov

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Automated identification of killer whale call types from continuous acoustic recordings is essential for scalable population monitoring, yet existing general-purpose frameworks such as ANIMAL-SPOT suffer from suboptimal spectrogram resolution and lack strategies tailored to the spectral-temporal characteristics of killer whale vocalizations. We identify two key limitations of the ANIMAL-SPOT framework: (1) no possibility to choose different architecture of CNN backbone, and (2) the absence of regularization and class-balancing techniques limits generalization across call types with varying abundance. To address these issues, we propose a framework that combines optimized STFT parameters (FFT size 1024, hop length 172) with label smoothing and targeted oversampling, evaluated across three CNN backbones and five segment lengths. On a dataset of 12 killer whale vocalization classes from Avacha Gulf, Russia, our best configuration (ResNet-18 with 1200 ms segments) achieves 97.1% segment-level accuracy, compared to 96.2% for the ANIMAL-SPOT baseline — a relative error reduction of 23.7%. We further present an interactive demonstration system for uploading recordings and obtaining time-resolved call-type predictions, enabling rapid analysis of passive acoustic monitoring data.

Poster
Wavelength.AI: Extending the Collaborative Game Wavelength as a Testbed for Studying Shared Understanding in Human–Agent Collaboration

Katelyn Morrison, Gabriel Enrique Gonzalez, Zahra Ashktorab, Matt Riemer, Andrew Anderson, Djallel Bouneffouf, Justin D. Weisz

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AI's increasing role as a personal agent assisting knowledge workers in everyday tasks underscores the need to investigate how to help human–agent teams build a shared understanding. We extend the collaborative "mind-reading" game Wavelength to include an AI teammate, presenting the first demonstration of an LLM capable of playing this game. Based on our agent–agent play experiments, we developed Wavelength.AI, which implements two strategies to support shared understanding: an initial team grounding conversation and post-game reflective explanations. We interpret higher team scores as evidence for better shared understanding in a preliminary user study with 24 human–AI teams. Our findings reveal that Wavelength.AI can help researchers evaluate and design different strategies to shape human-agent teams' shared understanding. Human players can see if they are on the same wavelength with AI and view our demo video today at https://play-wavelength-ai.com.

Poster
DeepLog: A Software Framework for Modular Neurosymbolic AI

Robin Manhaeve, Stefano Colamonaco, Vincent Derkinderen, Rik Adriaensen, Lucas Van Praet, Luc De Raedt, Giuseppe Marra

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DeepLog is an operational neurosymbolic framework that unifies logic and deep learning within standard PyTorch workflows. While existing neurosymbolic systems focus on a particular paradigm and semantics, DeepLog serves as a universal backend that can emulate many systems in the neurosymbolic alphabet soup. By treating diverse neurosymbolic languages as high-level specifications, the DeepLog software automatically compiles them into optimized arithmetic circuits. This design lowers the barrier for machine learning practitioners by treating logic as composable modules, while providing neurosymbolic developers with a shared, high-performance basis for prototyping new integration strategies. The code is available here: https://github.com/ML-KULeuven/deeplog

Poster
Making Weak Supervision Interactive: Exploring Transfer from Sound Libraries to Passive Acoustic Monitoring Data

Novruz Mammadli, Rida Saghir, Kanwar Ammar Ali, Prathmesh Doddanawar, Thiago S. Gouvêa, Daniel Sonntag

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Passive Acoustic Monitoring (PAM), an increasingly popular method for wildlife monitoring, generates large volumes of data whose analysis depends on instance-level annotations that are costly to obtain. Archival sound collections provide weak labels that lack temporal localisation. In prior work, we demonstrated that Multiple Instance Learning (MIL) can extract approximate event locations from weakly labelled PAM data, suggesting it may be applied to sound collection data. This demo operationalizes that approach within an interactive workflow that connects weakly annotated sound collections to downstream PAM deployment. The system supports configurable MIL-based localisation, lightweight interactive refinement, and transfer to an independent PAM dataset. We carried out a preliminary evaluation with an actual sound library from a museum collection and a benchmark PAM dataset. Results confirm that weakly annotated sound collections can serve as a viable training signal for downstream PAM detection and illustrate differences between alternative MIL instantiations under real transfer conditions. (Video available at https://cst.dfki.de/projects-weak-supervision-demo)

Poster
DeepMed Search: An Open-Source Agentic Platform for Medical Deep Research with Introspective Verification

Maolin Liu, Fanyu Xu, Ruoqing Xu, Jiahang Zhang, Hao Wang, Rui Wang

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Navigating the deluge of heterogeneous medical data, from academic literature (PubMed) to clinical guidelines (Web) and private knowledge bases remains a critical bottleneck for evidence-based medicine. While commercial black-box tools lack transparency, standard open-source RAG implementations frequently suffer from ``reasoning drift'' when handling complex, long-tail queries. We present DeepMed Search, a fully open-source, agentic platform designed for transparent medical deep research. Built on a high-performance Next.js architecture, DeepMed Search features a source-adaptive router that autonomously dispatches sub-queries to PubMed, web search, or local graph-based knowledge bases based on information density. Crucially, the platform integrates an introspective verification module, powered by a causal-consistent multi-agent debate framework, to validate retrieved evidence against diagnostic logic before synthesis. To demonstrate its robustness, we showcase DeepMed Search's ability to autonomously decompose high-difficulty rare disease queries, filter out confounding noise, and generate structured, citation-backed research reports in minutes. By open-sourcing this software, we provide the community with a robust infrastructure to democratize access to trustworthy, glass-box medical reasoning at a commercial-grade performance level, which is publicly available at: https://www.deepmedsearch.cloud and the demonstration video is available at: https://youtu.be/4U4aok8yLpk.

Poster
A Scalable Cross-Domain Event Extraction System via a Unified Generative Training Framework

Siting Liang, Omar Adjali, Omair Shahzad Bhatti, Daniel Sonntag

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Event extraction is fundamental to information extraction. Prior approaches often separate event detection and argument extraction or depend on dataset-specific designs, limiting scalability and cross-domain generalization. We propose a unified generative, sequence-to-sequence framework that performs all event extraction subtasks jointly and supports both end-to-end and pipeline configurations. We fine-tune pre-trained language models on multiple event datasets across diverse domains, enabling a single model to retain domain-specific semantics while generalizing over large, evolving label spaces. Cross-domain experiments show strong, robust performance across datasets, demonstrating a scalable solution for real-world event extraction. We demonstrate these capabilities through a web-based application tailored for researchers and practitioners. The platform supports inspection of different configurations and facilitates cross-domain comparisons.

Poster
Intent Hub: A Self-Healing Semantic Agent Routing System for Resolving Overlap in Agentic Systems

Chenrui Liang, Peng Xu, Xinyuan Liu

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Semantic overlap challenges accurate agent routing in large-scale agentic systems. We present Intent Hub, a self-healing semantic agent routing system that combines offline asynchronous HITL repair with online Dual Filtering. LLM-generated positive and adversarial negative utterances help construct explicit decision boundaries, enabling interpretable millisecond-level routing. Intent Hub further supports interactive semantic debugging, allowing developers to diagnose conflicts, repair rules, and observe online routing changes.

Poster
TraceBrain: An Open-Source Framework for Agentic Trace Management

Quy Minh Le, Oscar Cao, Hoang Quoc Viet Pham, Hoang Thanh Lam, Hoang D. Nguyen

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As Large Language Model (LLM) agents scale toward real-world deployment, they generate large volumes of fragmented, non-standardized execution traces. Many existing observability platforms treat these traces primarily as passive logging artifacts, lacking the unified infrastructure to operationalize them for active governance and agent adaptation across heterogeneous single-agent and multi-agent workflows. To address this gap, we introduce TraceBrain, an open-source infrastructure for autonomous agent trace management. TraceBrain adopts a framework-agnostic architecture built on a delta-based OpenTelemetry (OTLP) schema, which mitigates context explosion and supports on-demand reconstruction of long-horizon execution trajectories. For runtime governance, TraceBrain implements uncertainty-driven supervision, where an internal Trace Evaluator prioritizes ambiguous trajectories for human review, thereby reducing manual annotation workload. Moving beyond passive observation, the platform incorporates a hybrid semantic-lexical retrieval engine that combines dense vector similarity and exact keyword matching for operational memory retrieval. Furthermore, an automated curriculum mechanism continuously synthesizes failure patterns into structured training artifacts. Empirical evaluations demonstrate a ~100x reduction in storage overhead together with high precision in uncertainty-guided trace supervision. Ultimately, TraceBrain transforms the execution history into a reusable operational memory substrate, bridging runtime observability with retrieval-driven agent adaptation. The system is publicly available at https://github.com/ToolBrain/TraceBrain.

Poster
Low-Latency Real-Time Audio Game Commentary System via LLM-Based Parallel Text Generation

Ryota Kawamatsu, Anum Afzal, Yuki Saito, Shinnosuke Takamichi, Graham Neubig, Katsuhito Sudoh, Hiroya Takamura, Tatsuya Ishigaki

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We present a low-latency real-time audio game commentary system that generates spoken commentary directly from live gameplay video. In this end-to-end setting, a key bottleneck is accumulated waiting time; conventional pipelines capture frames, generate text, and synthesize speech sequentially for each utterance, and do not request the next generation until speech playback has completed. This strict sequentiality causes long and unnatural silence between utterances. To address this latency bottleneck, our system runs text generation in parallel with speech playback and buffers multiple candidate utterances ahead of time, enabling immediate synthesis at playback boundaries. Experiments on fast-paced game videos show that our parallel design reduces the mean inter-utterance silence from 9.6 seconds to 0.3 seconds compared to sequential baselines. It also improves similarity to professional speaking--silence timing patterns by over 40 %, and a user study with 120 experienced game players confirms significantly improved perceived speaking rhythm. Our demo video is available at: https://youtu.be/pmrRUlvav8M.

Poster
ORBIT: Optimal Recommendation Framework for Boarding with Interpretable Timelines

Joonseong Kang, Seung Ha Hwang, Jaehun Bang, Jiyoung Ko, Subeen Park, Jeffrey Gennari

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Determining when to leave for the airport is a complex problem shaped by flight delay risk, traffic, weather, airport congestion, and passenger-specific constraints. Existing services rely on isolated delay estimates or simple travel time calculations, failing to capture real-time context. We propose ORBIT, a decision-support system that generates personalized leave-by recommendations by integrating predictive models with real-time operational signals. The system combines user input normalization, real-time data acquisition, Transformer-based delay prediction, and LLM-based reasoning to jointly account for statistical forecasts and dynamic factors like congestion, previous-leg propagation, weather, traffic, and airport processing times. Instead of a standalone delay estimate, ORBIT produces an actionable and interpretable departure plan. We implement ORBIT as an interactive system and demonstrate its applicability. A video demo is available at https://youtu.be/fZX42jceIM4.

Poster
GEV: Statically Correct and Programmable Knowledge Graph Updates

Eduard Kamburjan, Shqiponja Ahmetaj, Chinmayi Prabhu Prasad Baramashetru, Paolo Pareti

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Knowledge Graphs (KGs) evolve over time and it is critical to ensure that their integrity constraints are maintained after each update. We introduce GEV, the first tool to statically ensure that a KG update in Java preserves satisfaction of SHACL constraints. This allows verification of updates at design time, and eliminates the need for costly continuous revalidation. GEV is a command-line system that loads and verifies updates, applies them to a loaded KG, and keeps track of the validation status. Internally, it relies on SHACL graph updates, a theoretical framework with a method for static verification.

Poster
DataCube: A Video Retrieval Platform via Natural Language Semantic Profiling

Yiming Ju, Hanyu Zhao, Quanyue Ma, Donglin Hao, Chenwei Wu, Ming Li, Songjing Wang, Tengfei Pan

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Large-scale video repositories are increasingly available for modern video understanding and generation tasks. However, transforming raw videos into high-quality, task-specific datasets remains costly and inefficient. We present DataCube, an intelligent platform for automatic video processing, multi-dimensional profiling, and query-driven retrieval. DataCube constructs structured semantic representations of video clips and supports hybrid retrieval with neural re-ranking and deep semantic matching. Through an interactive web interface, users can efficiently construct customized video subsets from massive repositories for training, analysis, and evaluation, and build searchable systems over their own private video collections. The system is publicly accessible at https://datacube.baai.ac.cn/. Demo Video: https://youtu.be/L7bKfPBm2tU

Poster
Lucyde: A Demonstrator for Explainable Artificial Intelligence and Interactive Machine Learning

Eda Ismail-Tsaous, Ute Schmid

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As AI‑based decision‑support systems become increasingly widespread, methods aimed at improving the performance of human-AI teams are gaining attention. In recent years, explainable artificial intelligence (XAI) has received growing interest, as it provides methods to make the behavior of machine learning models more transparent and can help to identify errors and flaws, which is particularly important in safety critical domains such as medicine and law. However, explanations themselves can be misleading, inconsistent, or incorrect, which makes it essential to raise awareness of the possibilities and limitations of these methods. We introduce Lucyde, a web‑based demonstrator designed to help users explore, compare, and better understand XAI methods across different datasets, models, and configurations. Lucyde provides a curated collection of explanation techniques, enables side‑by‑side comparison of methods, and offers easy‑to‑understand supplementary information for different user groups. It also illustrates interactive machine learning workflows by allowing users to correct model outputs or explanations. Lucyde thereby fosters informed and reflective engagement with AI systems and their explanations.

Poster
Interactive Open-Set Semantic Mapping with a 3D Scene Graph Backend

Felix Igelbrink, Lennart Niecksch, Martin Günther, Marian Renz, Oscar Lima, Martin Atzmueller

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While Open-Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) have become established paradigms in robotic perception in recent years, most existing works are limited to small environments or sacrifice geometric detail and instance granularity for scalability. Deploying these systems at scale for large multi-room environments remains a major challenge due to the computational overhead of high-dimensional feature integration and the maintenance of the 3DSSG structure. In this paper, we demonstrate a modular mapping architecture that establishes 3D Semantic Scene Graphs (3DSSGs) as its foundational backend. Unlike approaches that generate scene graphs as a post-processing step, our system maintains the graph as the primary, incrementally updated knowledge representation. Our architecture is optimized for GPU-accelerated operations, enabling the dense representation of extensive environments containing thousands of unique object instances, supporting open-vocabulary queries via CLIP features without requiring any additional post-processing steps. In this live demonstration, we showcase our pipeline processing large-scale data from the Habitat Matterport 3D (HM3D) dataset as well as live data collected from a handheld device. Attendees will interact with the generated maps by performing real-time, open-set queries (e.g., “find the vintage wooden chair”) across complex, multi-story environments, highlights the system's capability to represent dynamic, human-aligned environmental understanding suitable for downstream robotic tasks.

Poster
LELA: An End-to-end LLM-based Entity Linking Framework with Zero-shot Domain Adaptation

Samy Haffoudhi, Nikola Dobričić, Fabian Suchanek, Nils Holzenberger

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Entity linking is a key component of many downstream NLP systems, yet existing approaches are often tied to the specific target knowledge bases and domains, limiting their real world application. In this paper, we extend LELA, a modular and domain-agnostic LLM-based entity disambiguation method, into a practical Python library that integrates zero-shot Named Entity Recognition (NER) -- thereby providing a complete end-to-end pipeline for entity-linking in real-world usage. We provide experimental results validating LELA's performance and robustness across diverse entity linking settings. In our demo, users can play with the system on their own input texts. All code is publicly available at https://github.com/dig-team/LELA, and a video is at https://www.youtube.com/watch?v=WdupiRjLbR4.

Poster
Interactive System for Reducing Error Propagation in Multi-Stage Ancient Egyptian Text Analysis

Maksim Golyadkin, Innokentiy Humonen, Ilya Makarov

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We introduce a web tool that puts the full image-to-text pipeline for Ancient Egyptian hieroglyphs inside a single annotation workspace. Instead of only producing a final transcription, our system exposes editable intermediate results so users can validate and correct the pipeline step by step. User edits are stored as image-aligned annotations, which supports both text analysis and dataset creation. Quantitative results indicate improved efficiency and output quality relative to a manual baseline. A demonstration video is available at Google Drive.

Poster
Anti-Slavery Intelligence (ASI): An AI-Powered Tool for Modern Slavery Compliance Analysis and Remediation

Mahmoud Gad, Abdessalam Elhabbash, Steven Young

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We present Anti-Slavery Intelligence (ASI), a deployed AI system that analyses corporate modern slavery statements to identify compliance gaps and generate prioritised remediation advice. ASI orchestrates a multi-model pipeline: Gemini-2.5-Flash for vision-enhanced PDF parsing and structured compliance scoring against 48 expert-defined criteria, and Gemini-2.5-Pro for synthesising company-specific, timeline-based recommendations. A benchmarking engine compares each statement against industry and FTSE index averages across 11 sectors. Evaluation on 95 expert-annotated statements yields an F1-score of 0.86 and recall of 0.94, reducing time to generate an initial compliance assessment from several hours to approximately five minutes per document. ASI is publicly available at https://www.antislaveryintelligence.co.uk/ with free access for academics and NGOs. A demonstration video is at https://youtu.be/DNhdEGrRwzg.

Poster
Sparse ProtoPatient: Interactive Multi-Prototype Explanations for Clinical Diagnosis Prediction

Conor Fallon, Bogdan Kostić, Betty van Aken, Jens-Michalis Papaioannou, Alexei Figueroa, Keno Bressem, Alexander Löser

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We present the Sparse ProtoPatient Demo, a publicly available interactive system for interpretable ICD-10 diagnosis prediction from clinical admission notes. The system is designed for clinicians in training, researchers, and educators exploring prototype-based diagnostic reasoning. The demo links predictions to learned prototypical patient representations and token-level evidence, allowing users to input custom text or select preset cases, inspect predicted ICD-10 codes, visualize label-wise saliency, retrieve supporting prototype notes, and compare alternative prototype cohorts. The demo provides a reproducible platform for interactive inspection of prototype-based clinical reasoning, enabling complementary opinion exploration, model auditing, and teaching of interpretable diagnosis prediction. The deployed model is trained on the publicly released CodiEsp corpus (1000 clinical notes, 955 ICD-10 labels) using a sparse multi-prototype architecture with five prototypes per label. We use the official machine-translated English CodiEsp-MT release to support English-language interaction. It achieves a macro-AUROC of 0.92 on a held-out test set and supports real-time interaction (300ms per query). The system is fully containerized for public research and educational use.

Poster
DeepL Voice: Real-Time Speech-to-Speech Translation

Johannes Ernesti, Peter Kaiser, Jonas Heinze, Elnaz Shafaei-Bajestan, Kristina Geißler, Weiyue Wang, Johannes Beck, Sascha Brinker, Thorben Finke

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DeepL Voice is a real-time speech-to-speech translation system for global business communication, following a pragmatic incremental approach: developing a production-grade cascaded speech-to-speech-translation (S2ST) system, while exploring end-to-end solutions in parallel. The production system (launched November 2024) achieves competitive transcription quality through proprietary real-time ASR models and eliminates translation "flickering" via stable text streaming while maintaining low latency. Supporting 18 input languages and 30+ target languages, it offers DeepL Voice for Meetings (Microsoft Teams/Zoom integration), DeepL Voice for Conversations (mobile apps), as well as the DeepL API for Voice. Key features include customizable formality and glossary support for business-appropriate communication, with voice cloning TTS under development.

Poster